diff options
Diffstat (limited to 'servers/extensions/physics_server_2d_extension.h')
-rw-r--r-- | servers/extensions/physics_server_2d_extension.h | 97 |
1 files changed, 44 insertions, 53 deletions
diff --git a/servers/extensions/physics_server_2d_extension.h b/servers/extensions/physics_server_2d_extension.h index 3bd3d642c8..0008653f66 100644 --- a/servers/extensions/physics_server_2d_extension.h +++ b/servers/extensions/physics_server_2d_extension.h @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* physics_server_2d_extension.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* physics_server_2d_extension.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef PHYSICS_SERVER_2D_EXTENSION_H #define PHYSICS_SERVER_2D_EXTENSION_H @@ -94,13 +94,13 @@ public: EXBIND1RC(Vector2, get_contact_local_position, int) EXBIND1RC(Vector2, get_contact_local_normal, int) EXBIND1RC(int, get_contact_local_shape, int) - EXBIND1RC(RID, get_contact_collider, int) EXBIND1RC(Vector2, get_contact_collider_position, int) EXBIND1RC(ObjectID, get_contact_collider_id, int) EXBIND1RC(Object *, get_contact_collider_object, int) EXBIND1RC(int, get_contact_collider_shape, int) EXBIND1RC(Vector2, get_contact_collider_velocity_at_position, int) + EXBIND1RC(Vector2, get_contact_impulse, int) EXBIND0RC(real_t, get_step) EXBIND0(integrate_forces) @@ -127,12 +127,12 @@ protected: static void _bind_methods(); bool is_body_excluded_from_query(const RID &p_body) const; - GDVIRTUAL7R(bool, _intersect_ray, const Vector2 &, const Vector2 &, uint32_t, bool, bool, bool, GDNativePtr<PhysicsServer2DExtensionRayResult>) - GDVIRTUAL7R(int, _intersect_point, const Vector2 &, ObjectID, uint32_t, bool, bool, GDNativePtr<PhysicsServer2DExtensionShapeResult>, int) - GDVIRTUAL9R(int, _intersect_shape, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDNativePtr<PhysicsServer2DExtensionShapeResult>, int) - GDVIRTUAL9R(bool, _cast_motion, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDNativePtr<real_t>, GDNativePtr<real_t>) - GDVIRTUAL10R(bool, _collide_shape, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDNativePtr<Vector2>, int, GDNativePtr<int>) - GDVIRTUAL8R(bool, _rest_info, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDNativePtr<PhysicsServer2DExtensionShapeRestInfo>) + GDVIRTUAL7R(bool, _intersect_ray, const Vector2 &, const Vector2 &, uint32_t, bool, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionRayResult>) + GDVIRTUAL7R(int, _intersect_point, const Vector2 &, ObjectID, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionShapeResult>, int) + GDVIRTUAL9R(int, _intersect_shape, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionShapeResult>, int) + GDVIRTUAL9R(bool, _cast_motion, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDExtensionPtr<real_t>, GDExtensionPtr<real_t>) + GDVIRTUAL10R(bool, _collide_shape, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDExtensionPtr<Vector2>, int, GDExtensionPtr<int>) + GDVIRTUAL8R(bool, _rest_info, RID, const Transform2D &, const Vector2 &, real_t, uint32_t, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionShapeRestInfo>) public: virtual bool intersect_ray(const RayParameters &p_parameters, RayResult &r_result) override { @@ -183,13 +183,7 @@ public: typedef PhysicsServer2D::MotionResult PhysicsServer2DExtensionMotionResult; -struct PhysicsServer2DExtensionStateCallback { - void *instance = nullptr; - void (*callback)(void *p_instance, PhysicsDirectBodyState2D *p_state); -}; - GDVIRTUAL_NATIVE_PTR(PhysicsServer2DExtensionMotionResult) -GDVIRTUAL_NATIVE_PTR(PhysicsServer2DExtensionStateCallback) class PhysicsServer2DExtension : public PhysicsServer2D { GDCLASS(PhysicsServer2DExtension, PhysicsServer2D); @@ -197,9 +191,9 @@ class PhysicsServer2DExtension : public PhysicsServer2D { protected: static void _bind_methods(); - GDVIRTUAL9R(bool, _shape_collide, RID, const Transform2D &, const Vector2 &, RID, const Transform2D &, const Vector2 &, GDNativePtr<Vector2>, int, GDNativePtr<int>) + GDVIRTUAL9R(bool, _shape_collide, RID, const Transform2D &, const Vector2 &, RID, const Transform2D &, const Vector2 &, GDExtensionPtr<Vector2>, int, GDExtensionPtr<int>) - GDVIRTUAL8R(bool, _body_collide_shape, RID, int, RID, const Transform2D &, const Vector2 &, GDNativePtr<Vector2>, int, GDNativePtr<int>) + GDVIRTUAL8R(bool, _body_collide_shape, RID, int, RID, const Transform2D &, const Vector2 &, GDExtensionPtr<Vector2>, int, GDExtensionPtr<int>) public: // The warning is valid, but unavoidable. If the function is not overridden it will error anyway. @@ -275,8 +269,11 @@ public: EXBIND2RC(Variant, area_get_param, RID, AreaParameter) EXBIND1RC(Transform2D, area_get_transform, RID) - EXBIND2(area_set_collision_mask, RID, uint32_t) EXBIND2(area_set_collision_layer, RID, uint32_t) + EXBIND1RC(uint32_t, area_get_collision_layer, RID) + + EXBIND2(area_set_collision_mask, RID, uint32_t) + EXBIND1RC(uint32_t, area_get_collision_mask, RID) EXBIND2(area_set_monitorable, RID, bool) EXBIND2(area_set_pickable, RID, bool) @@ -376,13 +373,7 @@ public: EXBIND2(body_set_omit_force_integration, RID, bool) EXBIND1RC(bool, body_is_omitting_force_integration, RID) - GDVIRTUAL2(_body_set_state_sync_callback, RID, GDNativePtr<PhysicsServer2DExtensionStateCallback>) - void body_set_state_sync_callback(RID p_body, void *p_instance, BodyStateCallback p_callback) override { - PhysicsServer2DExtensionStateCallback callback; - callback.callback = p_callback; - callback.instance = p_instance; - GDVIRTUAL_REQUIRED_CALL(_body_set_state_sync_callback, p_body, &callback); - } + EXBIND2(body_set_state_sync_callback, RID, const Callable &) EXBIND3(body_set_force_integration_callback, RID, const Callable &, const Variant &) virtual bool body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) override { @@ -395,7 +386,7 @@ public: EXBIND1R(PhysicsDirectBodyState2D *, body_get_direct_state, RID) - GDVIRTUAL7RC(bool, _body_test_motion, RID, const Transform2D &, const Vector2 &, real_t, bool, bool, GDNativePtr<PhysicsServer2DExtensionMotionResult>) + GDVIRTUAL7RC(bool, _body_test_motion, RID, const Transform2D &, const Vector2 &, real_t, bool, bool, GDExtensionPtr<PhysicsServer2DExtensionMotionResult>) thread_local static const HashSet<RID> *exclude_bodies; thread_local static const HashSet<ObjectID> *exclude_objects; |