diff options
Diffstat (limited to 'servers/display_server.cpp')
-rw-r--r-- | servers/display_server.cpp | 374 |
1 files changed, 374 insertions, 0 deletions
diff --git a/servers/display_server.cpp b/servers/display_server.cpp new file mode 100644 index 0000000000..c3ecf302c3 --- /dev/null +++ b/servers/display_server.cpp @@ -0,0 +1,374 @@ +/*************************************************************************/ +/* display_server.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "display_server.h" + +DisplayServer *DisplayServer::singleton = nullptr; + +void DisplayServer::global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta) { + WARN_PRINT("Global menus not supported by this display server."); +} +void DisplayServer::global_menu_add_separator(const String &p_menu) { + WARN_PRINT("Global menus not supported by this display server."); +} +void DisplayServer::global_menu_remove_item(const String &p_menu, int p_idx) { + WARN_PRINT("Global menus not supported by this display server."); +} +void DisplayServer::global_menu_clear(const String &p_menu) { + WARN_PRINT("Global menus not supported by this display server."); +} + +void DisplayServer::mouse_set_mode(MouseMode p_mode) { + WARN_PRINT("Mouse is not supported by this display server."); +} +DisplayServer::MouseMode DisplayServer::mouse_get_mode() const { + return MOUSE_MODE_VISIBLE; +} + +void DisplayServer::mouse_warp_to_position(const Point2i &p_to) { + WARN_PRINT("Mouse warping is not supported by this display server."); +} +Point2i DisplayServer::mouse_get_position() const { + ERR_FAIL_V_MSG(Point2i(), "Mouse is not supported by this display server."); +} +int DisplayServer::mouse_get_button_state() const { + ERR_FAIL_V_MSG(0, "Mouse is not supported by this display server."); +} + +void DisplayServer::clipboard_set(const String &p_text) { + WARN_PRINT("Clipboard is not supported by this display server."); +} +String DisplayServer::clipboard_get() const { + ERR_FAIL_V_MSG(String(), "Clipboard is not supported by this display server."); +} + +void DisplayServer::screen_set_orientation(ScreenOrientation p_orientation, int p_screen) { + WARN_PRINT("Orientation not supported by this display server."); +} +DisplayServer::ScreenOrientation DisplayServer::screen_get_orientation(int p_screen) const { + return SCREEN_LANDSCAPE; +} + +DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i) { + ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Sub-windows not supported by this display server."); +} +void DisplayServer::delete_sub_window(WindowID p_id) { + ERR_FAIL_MSG("Sub-windows not supported by this display server."); +} + +void DisplayServer::window_set_ime_active(const bool p_active, WindowID p_window) { + WARN_PRINT("IME not supported by this display server."); +} +void DisplayServer::window_set_ime_position(const Point2i &p_pos, WindowID p_window) { + WARN_PRINT("IME not supported by this display server."); +} + +Point2i DisplayServer::ime_get_selection() const { + ERR_FAIL_V_MSG(Point2i(), "IME or NOTIFICATION_WM_IME_UPDATE not supported by this display server."); +} +String DisplayServer::ime_get_text() const { + ERR_FAIL_V_MSG(String(), "IME or NOTIFICATION_WM_IME_UPDATEnot supported by this display server."); +} + +void DisplayServer::console_set_visible(bool p_enabled) { + WARN_PRINT("Console window not supported by this display server."); +} +bool DisplayServer::is_console_visible() const { + return false; +} + +void DisplayServer::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect) { + WARN_PRINT("Virtual keyboard not supported by this display server."); +} +void DisplayServer::virtual_keyboard_hide() { + WARN_PRINT("Virtual keyboard not supported by this display server."); +} + +// returns height of the currently shown keyboard (0 if keyboard is hidden) +int DisplayServer::virtual_keyboard_get_height() const { + ERR_FAIL_V_MSG(0, "Virtual keyboad not supported by this display server."); +} + +void DisplayServer::cursor_set_shape(CursorShape p_shape) { + WARN_PRINT("Cursor shape not supported by this display server."); +} +DisplayServer::CursorShape DisplayServer::cursor_get_shape() const { + return CURSOR_ARROW; +} +void DisplayServer::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { + WARN_PRINT("Custom cursor shape not supported by this display server."); +} + +bool DisplayServer::get_swap_ok_cancel() { + return false; +} + +void DisplayServer::enable_for_stealing_focus(OS::ProcessID pid) { +} + +//plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also. +Error DisplayServer::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) { + ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Native video not supported by this display server."); +} +bool DisplayServer::native_video_is_playing() const { + return false; +} +void DisplayServer::native_video_pause() { + WARN_PRINT("Native video not supported by this display server."); +} +void DisplayServer::native_video_unpause() { + WARN_PRINT("Native video not supported by this display server."); +} +void DisplayServer::native_video_stop() { + WARN_PRINT("Native video not supported by this display server."); +} + +Error DisplayServer::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { + WARN_PRINT("Native dialogs not supported by this display server."); + return OK; +} +Error DisplayServer::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { + WARN_PRINT("Native dialogs not supported by this display server."); + return OK; +} + +DisplayServer::LatinKeyboardVariant DisplayServer::get_latin_keyboard_variant() const { + return LATIN_KEYBOARD_QWERTY; +} + +void DisplayServer::force_process_and_drop_events() { +} + +void DisplayServer::release_rendering_thread() { + WARN_PRINT("Rendering thread not supported by this display server."); +} +void DisplayServer::make_rendering_thread() { + WARN_PRINT("Rendering thread not supported by this display server."); +} +void DisplayServer::swap_buffers() { + WARN_PRINT("Swap buffers not supported by this display server."); +} + +void DisplayServer::set_native_icon(const String &p_filename) { + WARN_PRINT("Native icon not supported by this display server."); +} +void DisplayServer::set_icon(const Ref<Image> &p_icon) { + WARN_PRINT("Iconnot supported by this display server."); +} + +void DisplayServer::_bind_methods() { + + ClassDB::bind_method(D_METHOD("has_feature", "feature"), &DisplayServer::has_feature); + ClassDB::bind_method(D_METHOD("get_name"), &DisplayServer::get_name); + + ClassDB::bind_method(D_METHOD("global_menu_add_item", "menu", "label", "id", "meta"), &DisplayServer::global_menu_add_item); + ClassDB::bind_method(D_METHOD("global_menu_add_separator", "menu"), &DisplayServer::global_menu_add_separator); + ClassDB::bind_method(D_METHOD("global_menu_remove_item", "menu", "idx"), &DisplayServer::global_menu_remove_item); + ClassDB::bind_method(D_METHOD("global_menu_clear", "menu"), &DisplayServer::global_menu_clear); + + ClassDB::bind_method(D_METHOD("alert", "text", "title"), &DisplayServer::alert, DEFVAL("Alert!")); + + ClassDB::bind_method(D_METHOD("mouse_set_mode", "mouse_mode"), &DisplayServer::mouse_set_mode); + ClassDB::bind_method(D_METHOD("mouse_get_mode"), &DisplayServer::mouse_get_mode); + + ClassDB::bind_method(D_METHOD("mouse_warp_to_position", "position"), &DisplayServer::mouse_warp_to_position); + ClassDB::bind_method(D_METHOD("mouse_get_position"), &DisplayServer::mouse_get_position); + ClassDB::bind_method(D_METHOD("mouse_get_button_state"), &DisplayServer::mouse_get_button_state); + + ClassDB::bind_method(D_METHOD("clipboard_set", "clipboard"), &DisplayServer::clipboard_set); + ClassDB::bind_method(D_METHOD("clipboard_get"), &DisplayServer::clipboard_get); + + ClassDB::bind_method(D_METHOD("get_screen_count"), &DisplayServer::get_screen_count); + ClassDB::bind_method(D_METHOD("screen_get_position", "screen"), &DisplayServer::screen_get_position, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_get_size", "screen"), &DisplayServer::screen_get_size, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_get_dpi", "screen"), &DisplayServer::screen_get_dpi, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_is_touchscreen", "screen"), &DisplayServer::screen_is_touchscreen, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + + ClassDB::bind_method(D_METHOD("screen_set_orientation", "orientation", "screen"), &DisplayServer::screen_set_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + ClassDB::bind_method(D_METHOD("screen_get_orientation", "screen"), &DisplayServer::screen_get_orientation, DEFVAL(SCREEN_OF_MAIN_WINDOW)); + + ClassDB::bind_method(D_METHOD("get_window_list"), &DisplayServer::get_window_list); + + ClassDB::bind_method(D_METHOD("create_sub_window", "mode", "rect"), &DisplayServer::create_sub_window, DEFVAL(Rect2i())); + ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window); + + ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_current_screen", "window_id"), &DisplayServer::window_get_current_screen, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_current_screen", "screen", "window_id"), &DisplayServer::window_set_current_screen, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_position", "window_id"), &DisplayServer::window_get_position, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_position", "position", "window_id"), &DisplayServer::window_set_position, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_size", "window_id"), &DisplayServer::window_get_size, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_size", "size", "window_id"), &DisplayServer::window_set_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_max_size", "window_id"), &DisplayServer::window_get_max_size, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_max_size", "max_size", "window_id"), &DisplayServer::window_set_max_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_min_size", "window_id"), &DisplayServer::window_get_min_size, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_min_size", "min_size", "window_id"), &DisplayServer::window_set_min_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_real_size", "window_id"), &DisplayServer::window_get_real_size, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_get_mode", "window_id"), &DisplayServer::window_get_mode, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_mode", "mode", "window_id"), &DisplayServer::window_set_mode, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_set_flag", "flag", "enabled", "window_id"), &DisplayServer::window_set_flag, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_get_flag", "flag", "window_id"), &DisplayServer::window_get_flag, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_request_attention", "window_id"), &DisplayServer::window_request_attention, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_move_to_foreground", "window_id"), &DisplayServer::window_move_to_foreground, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_can_draw", "window_id"), &DisplayServer::window_can_draw, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("window_set_ime_active", "active", "window_id"), &DisplayServer::window_set_ime_active, DEFVAL(MAIN_WINDOW_ID)); + ClassDB::bind_method(D_METHOD("window_set_ime_position", "position", "window_id"), &DisplayServer::window_set_ime_position, DEFVAL(MAIN_WINDOW_ID)); + + ClassDB::bind_method(D_METHOD("ime_get_selection"), &DisplayServer::ime_get_selection); + ClassDB::bind_method(D_METHOD("ime_get_text"), &DisplayServer::ime_get_text); + + ClassDB::bind_method(D_METHOD("console_set_visible", "console_visible"), &DisplayServer::console_set_visible); + ClassDB::bind_method(D_METHOD("is_console_visible"), &DisplayServer::is_console_visible); + + ClassDB::bind_method(D_METHOD("virtual_keyboard_show", "existing_text", "position"), &DisplayServer::virtual_keyboard_show, DEFVAL(Rect2i())); + ClassDB::bind_method(D_METHOD("virtual_keyboard_hide"), &DisplayServer::virtual_keyboard_hide); + + ClassDB::bind_method(D_METHOD("virtual_keyboard_get_height"), &DisplayServer::virtual_keyboard_get_height); + + ClassDB::bind_method(D_METHOD("cursor_set_shape", "shape"), &DisplayServer::cursor_set_shape); + ClassDB::bind_method(D_METHOD("cursor_get_shape"), &DisplayServer::cursor_get_shape); + ClassDB::bind_method(D_METHOD("cursor_set_custom_image", "cursor", "shape", "hotspot"), &DisplayServer::cursor_set_custom_image); + + ClassDB::bind_method(D_METHOD("get_swap_ok_cancel"), &DisplayServer::get_swap_ok_cancel); + + ClassDB::bind_method(D_METHOD("enable_for_stealing_focus", "process_id"), &DisplayServer::enable_for_stealing_focus); + + ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track"), &DisplayServer::native_video_play); + ClassDB::bind_method(D_METHOD("native_video_is_playing"), &DisplayServer::native_video_is_playing); + ClassDB::bind_method(D_METHOD("native_video_stop"), &DisplayServer::native_video_stop); + ClassDB::bind_method(D_METHOD("native_video_pause"), &DisplayServer::native_video_pause); + ClassDB::bind_method(D_METHOD("native_video_unpause"), &DisplayServer::native_video_unpause); + + ClassDB::bind_method(D_METHOD("dialog_show", "title", "description", "buttons", "callback"), &DisplayServer::dialog_show); + ClassDB::bind_method(D_METHOD("dialog_input_text", "title", "description", "existing_text", "callback"), &DisplayServer::dialog_show); + + ClassDB::bind_method(D_METHOD("get_latin_keyboard_variant"), &DisplayServer::get_latin_keyboard_variant); + + ClassDB::bind_method(D_METHOD("process_events"), &DisplayServer::process_events); + ClassDB::bind_method(D_METHOD("force_process_and_drop_events"), &DisplayServer::force_process_and_drop_events); + + ClassDB::bind_method(D_METHOD("set_native_icon", "filename"), &DisplayServer::set_native_icon); + ClassDB::bind_method(D_METHOD("set_icon", "image"), &DisplayServer::set_icon); + + BIND_ENUM_CONSTANT(FEATURE_GLOBAL_MENU); + BIND_ENUM_CONSTANT(FEATURE_SUBWINDOWS); + BIND_ENUM_CONSTANT(FEATURE_TOUCHSCREEN); + BIND_ENUM_CONSTANT(FEATURE_MOUSE); + BIND_ENUM_CONSTANT(FEATURE_MOUSE_WARP); + BIND_ENUM_CONSTANT(FEATURE_CLIPBOARD); + BIND_ENUM_CONSTANT(FEATURE_VIRTUAL_KEYBOARD); + BIND_ENUM_CONSTANT(FEATURE_CURSOR_SHAPE); + BIND_ENUM_CONSTANT(FEATURE_CUSTOM_CURSOR_SHAPE); + BIND_ENUM_CONSTANT(FEATURE_NATIVE_VIDEO); + BIND_ENUM_CONSTANT(FEATURE_NATIVE_DIALOG); + BIND_ENUM_CONSTANT(FEATURE_CONSOLE_WINDOW); + BIND_ENUM_CONSTANT(FEATURE_IME); + BIND_ENUM_CONSTANT(FEATURE_WINDOW_TRANSPARENCY); + BIND_ENUM_CONSTANT(FEATURE_HIDPI); + BIND_ENUM_CONSTANT(FEATURE_ICON); + BIND_ENUM_CONSTANT(FEATURE_NATIVE_ICON); + BIND_ENUM_CONSTANT(FEATURE_ORIENTATION); + BIND_ENUM_CONSTANT(FEATURE_SWAP_BUFFERS); + + BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); + BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); + BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED); + BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED); + + BIND_CONSTANT(SCREEN_OF_MAIN_WINDOW); + BIND_CONSTANT(MAIN_WINDOW_ID); + BIND_CONSTANT(INVALID_WINDOW_ID); + + BIND_ENUM_CONSTANT(SCREEN_LANDSCAPE); + BIND_ENUM_CONSTANT(SCREEN_PORTRAIT); + BIND_ENUM_CONSTANT(SCREEN_REVERSE_LANDSCAPE); + BIND_ENUM_CONSTANT(SCREEN_REVERSE_PORTRAIT); + BIND_ENUM_CONSTANT(SCREEN_SENSOR_LANDSCAPE); + BIND_ENUM_CONSTANT(SCREEN_SENSOR_PORTRAIT); + BIND_ENUM_CONSTANT(SCREEN_SENSOR); + + BIND_ENUM_CONSTANT(CURSOR_ARROW); + BIND_ENUM_CONSTANT(CURSOR_IBEAM); + BIND_ENUM_CONSTANT(CURSOR_POINTING_HAND); + BIND_ENUM_CONSTANT(CURSOR_CROSS); + BIND_ENUM_CONSTANT(CURSOR_WAIT); + BIND_ENUM_CONSTANT(CURSOR_BUSY); + BIND_ENUM_CONSTANT(CURSOR_DRAG); + BIND_ENUM_CONSTANT(CURSOR_CAN_DROP); + BIND_ENUM_CONSTANT(CURSOR_FORBIDDEN); + BIND_ENUM_CONSTANT(CURSOR_VSIZE); + BIND_ENUM_CONSTANT(CURSOR_HSIZE); + BIND_ENUM_CONSTANT(CURSOR_BDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_FDIAGSIZE); + BIND_ENUM_CONSTANT(CURSOR_MOVE); + BIND_ENUM_CONSTANT(CURSOR_VSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HSPLIT); + BIND_ENUM_CONSTANT(CURSOR_HELP); + BIND_ENUM_CONSTANT(CURSOR_MAX); + + BIND_ENUM_CONSTANT(WINDOW_MODE_WINDOWED); + BIND_ENUM_CONSTANT(WINDOW_MODE_MINIMIZED); + BIND_ENUM_CONSTANT(WINDOW_MODE_MAXIMIZED); + BIND_ENUM_CONSTANT(WINDOW_MODE_FULLSCREEN); + + BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED); + BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS); + BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP); + BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_MAX); + BIND_ENUM_CONSTANT(WINDOW_FLAG_RESIZE_DISABLED_BIT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_BORDERLESS_BIT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_ALWAYS_ON_TOP_BIT); + BIND_ENUM_CONSTANT(WINDOW_FLAG_TRANSPARENT_BIT); + + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTY); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QWERTZ); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_AZERTY); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_QZERTY); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_DVORAK); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_NEO); + BIND_ENUM_CONSTANT(LATIN_KEYBOARD_COLEMAK); +} +DisplayServer::DisplayServer() { + singleton = this; +} +DisplayServer::~DisplayServer() { +} |