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Diffstat (limited to 'servers/camera_server.h')
-rw-r--r-- | servers/camera_server.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/servers/camera_server.h b/servers/camera_server.h new file mode 100644 index 0000000000..d204142c7d --- /dev/null +++ b/servers/camera_server.h @@ -0,0 +1,96 @@ +/*************************************************************************/ +/* camera_server.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CAMERA_SERVER_H +#define CAMERA_SERVER_H + +#include "core/object.h" +#include "core/os/thread_safe.h" +#include "core/reference.h" +#include "core/rid.h" +#include "core/variant.h" + +/** + @author Bastiaan Olij <mux213@gmail.com> + + The camera server is a singleton object that gives access to the various + camera feeds that can be used as the background for our environment. +**/ + +class CameraFeed; + +class CameraServer : public Object { + GDCLASS(CameraServer, Object); + _THREAD_SAFE_CLASS_ + +public: + enum FeedImage { + FEED_RGBA_IMAGE = 0, + FEED_YCbCr_IMAGE = 0, + FEED_Y_IMAGE = 0, + FEED_CbCr_IMAGE = 1, + FEED_IMAGES = 2 + }; + +private: +protected: + Vector<Ref<CameraFeed> > feeds; + + static CameraServer *singleton; + + static void _bind_methods(); + +public: + static CameraServer *get_singleton(); + + // Right now we identify our feed by it's ID when it's used in the background. + // May see if we can change this to purely relying on CameraFeed objects or by name. + int get_free_id(); + int get_feed_index(int p_id); + Ref<CameraFeed> get_feed_by_id(int p_id); + + // add and remove feeds + void add_feed(const Ref<CameraFeed> &p_feed); + void remove_feed(const Ref<CameraFeed> &p_feed); + + // get our feeds + Ref<CameraFeed> get_feed(int p_idx); + int get_feed_count(); + Array get_feeds(); + + RID feed_texture(int p_id, FeedImage p_texture); + + CameraServer(); + ~CameraServer(); +}; + +VARIANT_ENUM_CAST(CameraServer::FeedImage); + +#endif /* CAMERA_SERVER_H */ |