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-rw-r--r--servers/audio_server.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 642af9b252..6bd8093c76 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -263,6 +263,7 @@ private:
};
Set<CallbackItem> callbacks;
+ Set<CallbackItem> update_callbacks;
friend class AudioDriver;
void _driver_process(int p_frames, int32_t *p_buffer);
@@ -361,6 +362,9 @@ public:
void add_callback(AudioCallback p_callback, void *p_userdata);
void remove_callback(AudioCallback p_callback, void *p_userdata);
+ void add_update_callback(AudioCallback p_callback, void *p_userdata);
+ void remove_update_callback(AudioCallback p_callback, void *p_userdata);
+
void set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout);
Ref<AudioBusLayout> generate_bus_layout() const;