summaryrefslogtreecommitdiff
path: root/servers/audio_server.h
diff options
context:
space:
mode:
Diffstat (limited to 'servers/audio_server.h')
-rw-r--r--servers/audio_server.h280
1 files changed, 95 insertions, 185 deletions
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 1482b40d4c..77aca39760 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -31,261 +31,171 @@
#include "variant.h"
#include "object.h"
+#include "audio_frame.h"
+#include "servers/audio/audio_effect.h"
-class AudioMixer {
-protected:
- void audio_mixer_chunk_call(int p_frames);
-public:
+class AudioDriver {
- enum {
- INVALID_CHANNEL=0xFFFFFFFF
- };
+ static AudioDriver *singleton;
+ uint64_t _last_mix_time;
+ uint64_t _mix_amount;
+
- typedef uint32_t ChannelID;
+protected:
- /* CHANNEL API */
+ void audio_server_process(int p_frames,int32_t *p_buffer,bool p_update_mix_time=true);
+ void update_mix_time(int p_frames);
- enum FilterType {
- FILTER_NONE,
- FILTER_LOWPASS,
- FILTER_BANDPASS,
- FILTER_HIPASS,
- FILTER_NOTCH,
- FILTER_PEAK,
- FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP
- FILTER_LOW_SHELF,
- FILTER_HIGH_SHELF
+public:
- };
- enum ReverbRoomType {
+ double get_mix_time() const; //useful for video -> audio sync
- REVERB_SMALL,
- REVERB_MEDIUM,
- REVERB_LARGE,
- REVERB_HALL,
- MAX_REVERBS
+ enum SpeakerMode {
+ SPEAKER_MODE_STEREO,
+ SPEAKER_SURROUND_51,
+ SPEAKER_SURROUND_71,
};
- virtual ChannelID channel_alloc(RID p_sample)=0;
+ static AudioDriver *get_singleton();
+ void set_singleton();
- virtual void channel_set_volume(ChannelID p_channel, float p_gain)=0;
- virtual void channel_set_pan(ChannelID p_channel, float p_pan, float p_depth=0,float height=0)=0; //pan and depth go from -1 to 1
- virtual void channel_set_filter(ChannelID p_channel, FilterType p_type, float p_cutoff, float p_resonance, float p_gain=1.0)=0;
- virtual void channel_set_chorus(ChannelID p_channel, float p_chorus )=0;
- virtual void channel_set_reverb(ChannelID p_channel, ReverbRoomType p_room_type, float p_reverb)=0;
- virtual void channel_set_mix_rate(ChannelID p_channel, int p_mix_rate)=0;
- virtual void channel_set_positional(ChannelID p_channel, bool p_positional)=0;
+ virtual const char* get_name() const=0;
- virtual float channel_get_volume(ChannelID p_channel) const=0;
- virtual float channel_get_pan(ChannelID p_channel) const=0; //pan and depth go from -1 to 1
- virtual float channel_get_pan_depth(ChannelID p_channel) const=0; //pan and depth go from -1 to 1
- virtual float channel_get_pan_height(ChannelID p_channel) const=0; //pan and depth go from -1 to 1
- virtual FilterType channel_get_filter_type(ChannelID p_channel) const=0;
- virtual float channel_get_filter_cutoff(ChannelID p_channel) const=0;
- virtual float channel_get_filter_resonance(ChannelID p_channel) const=0;
- virtual float channel_get_filter_gain(ChannelID p_channel) const=0;
- virtual float channel_get_chorus(ChannelID p_channel) const=0;
- virtual ReverbRoomType channel_get_reverb_type(ChannelID p_channel) const=0;
- virtual float channel_get_reverb(ChannelID p_channel) const=0;
-
- virtual int channel_get_mix_rate(ChannelID p_channel) const=0;
- virtual bool channel_is_positional(ChannelID p_channel) const=0;
- virtual bool channel_is_valid(ChannelID p_channel) const=0;
+ virtual Error init()=0;
+ virtual void start()=0;
+ virtual int get_mix_rate() const =0;
+ virtual SpeakerMode get_speaker_mode() const=0;
+ virtual void lock()=0;
+ virtual void unlock()=0;
+ virtual void finish()=0;
+ virtual float get_latency() { return 0; }
- virtual void channel_free(ChannelID p_channel)=0;
- virtual void set_mixer_volume(float p_volume)=0;
- virtual ~AudioMixer() {}
+ AudioDriver();
+ virtual ~AudioDriver() {}
};
-class AudioServer : public Object {
- GDCLASS( AudioServer, Object );
+class AudioDriverManager {
- static AudioServer *singleton;
-protected:
-friend class AudioStream;
-friend class EventStream;
-friend class AudioMixer;
+ enum {
- virtual AudioMixer *get_mixer()=0;
- virtual void audio_mixer_chunk_callback(int p_frames)=0;
+ MAX_DRIVERS=10
+ };
- static void _bind_methods();
+ static AudioDriver *drivers[MAX_DRIVERS];
+ static int driver_count;
public:
-
- class EventStream {
- protected:
- AudioMixer *get_mixer() const;
- public:
- virtual void update(uint64_t p_usec)=0;
-
- virtual ~EventStream() {}
- };
-
- class AudioStream {
- public:
- virtual int get_channel_count() const=0;
- virtual void set_mix_rate(int p_rate)=0; //notify the stream of the mix rate
- virtual bool mix(int32_t *p_buffer,int p_frames)=0;
- virtual void update()=0;
- virtual bool can_update_mt() const { return true; }
- virtual ~AudioStream() {}
- };
+ static void add_driver(AudioDriver *p_driver);
+ static int get_driver_count();
+ static AudioDriver *get_driver(int p_driver);
+};
- enum SampleFormat {
+class AudioServer : public Object {
- SAMPLE_FORMAT_PCM8,
- SAMPLE_FORMAT_PCM16,
- SAMPLE_FORMAT_IMA_ADPCM
+ GDCLASS( AudioServer, Object )
+public:
+ enum BusMode {
+ BUS_MODE_STEREO,
+ BUS_MODE_SURROUND
};
- enum SampleLoopFormat {
- SAMPLE_LOOP_NONE,
- SAMPLE_LOOP_FORWARD,
- SAMPLE_LOOP_PING_PONG // not supported in every platform
-
+ //re-expose this her, as AudioDriver is not exposed to script
+ enum SpeakerMode {
+ SPEAKER_MODE_STEREO,
+ SPEAKER_SURROUND_51,
+ SPEAKER_SURROUND_71,
};
+private:
+ uint32_t buffer_size;
- /* SAMPLE API */
-
- virtual RID sample_create(SampleFormat p_format, bool p_stereo, int p_length)=0;
-
- virtual void sample_set_description(RID p_sample, const String& p_description)=0;
- virtual String sample_get_description(RID p_sample) const=0;
-
- virtual SampleFormat sample_get_format(RID p_sample) const=0;
- virtual bool sample_is_stereo(RID p_sample) const=0;
- virtual int sample_get_length(RID p_sample) const=0;
- virtual const void* sample_get_data_ptr(RID p_sample) const=0;
-
- virtual void sample_set_signed_data(RID p_sample, const PoolVector<float>& p_buffer);
- virtual void sample_set_data(RID p_sample, const PoolVector<uint8_t>& p_buffer)=0;
- virtual PoolVector<uint8_t> sample_get_data(RID p_sample) const=0;
+ struct Bus {
- virtual void sample_set_mix_rate(RID p_sample,int p_rate)=0;
- virtual int sample_get_mix_rate(RID p_sample) const=0;
+ String name;
+ BusMode mode;
+ Vector<AudioFrame> buffer;
- virtual void sample_set_loop_format(RID p_sample,SampleLoopFormat p_format)=0;
- virtual SampleLoopFormat sample_get_loop_format(RID p_sample) const=0;
+ struct Effect {
+ Ref<AudioEffect> effect;
+ Ref<AudioEffectInstance> instance;
+ bool enabled;
+ };
- virtual void sample_set_loop_begin(RID p_sample,int p_pos)=0;
- virtual int sample_get_loop_begin(RID p_sample) const=0;
+ Vector<Effect> effects;
- virtual void sample_set_loop_end(RID p_sample,int p_pos)=0;
- virtual int sample_get_loop_end(RID p_sample) const=0;
-
-
- /* VOICE API */
-
- enum FilterType {
- FILTER_NONE,
- FILTER_LOWPASS,
- FILTER_BANDPASS,
- FILTER_HIPASS,
- FILTER_NOTCH,
- FILTER_PEAK,
- FILTER_BANDLIMIT, ///< cutoff is LP resonace is HP
- FILTER_LOW_SHELF,
- FILTER_HIGH_SHELF
+ float volume_db;
};
- enum ReverbRoomType {
- REVERB_SMALL,
- REVERB_MEDIUM,
- REVERB_LARGE,
- REVERB_HALL
- };
+ Vector<Bus> buses;
- virtual RID voice_create()=0;
- virtual void voice_play(RID p_voice, RID p_sample)=0;
+ static void _bind_methods();
- virtual void voice_set_volume(RID p_voice, float p_volume)=0;
- virtual void voice_set_pan(RID p_voice, float p_pan, float p_depth=0,float height=0)=0; //pan and depth go from -1 to 1
- virtual void voice_set_filter(RID p_voice, FilterType p_type, float p_cutoff, float p_resonance, float p_gain=0)=0;
- virtual void voice_set_chorus(RID p_voice, float p_chorus )=0;
- virtual void voice_set_reverb(RID p_voice, ReverbRoomType p_room_type, float p_reverb)=0;
- virtual void voice_set_mix_rate(RID p_voice, int p_mix_rate)=0;
- virtual void voice_set_positional(RID p_voice, bool p_positional)=0;
+ static AudioServer* singleton;
+public:
- virtual float voice_get_volume(RID p_voice) const=0;
- virtual float voice_get_pan(RID p_voice) const=0; //pan and depth go from -1 to 1
- virtual float voice_get_pan_depth(RID p_voice) const=0; //pan and depth go from -1 to 1
- virtual float voice_get_pan_height(RID p_voice) const=0; //pan and depth go from -1 to 1
- virtual FilterType voice_get_filter_type(RID p_voice) const=0;
- virtual float voice_get_filter_cutoff(RID p_voice) const=0;
- virtual float voice_get_filter_resonance(RID p_voice) const=0;
- virtual float voice_get_chorus(RID p_voice) const=0;
- virtual ReverbRoomType voice_get_reverb_type(RID p_voice) const=0;
- virtual float voice_get_reverb(RID p_voice) const=0;
- virtual int voice_get_mix_rate(RID p_voice) const=0;
- virtual bool voice_is_positional(RID p_voice) const=0;
+ void set_bus_count(int p_count);
+ int get_bus_count() const;
- virtual void voice_stop(RID p_voice)=0;
- virtual bool voice_is_active(RID p_voice) const=0;
+ void set_bus_mode(int p_bus,BusMode p_mode);
+ BusMode get_bus_mode(int p_bus) const;
- /* STREAM API */
+ void set_bus_name(int p_bus,const String& p_name);
+ String get_bus_name(int p_bus) const;
- virtual RID audio_stream_create(AudioStream *p_stream)=0;
- virtual RID event_stream_create(EventStream *p_stream)=0;
+ void set_bus_volume_db(int p_bus,float p_volume_db);
+ float get_bus_volume_db(int p_bus) const;
- virtual void stream_set_active(RID p_stream, bool p_active)=0;
- virtual bool stream_is_active(RID p_stream) const=0;
+ void add_bus_effect(int p_bus,const Ref<AudioEffect>& p_effect,int p_at_pos=-1);
+ void remove_bus_effect(int p_bus,int p_effect);
- virtual void stream_set_volume_scale(RID p_stream, float p_scale)=0;
- virtual float stream_set_volume_scale(RID p_stream) const=0;
+ int get_bus_effect_count(int p_bus);
+ Ref<AudioEffect> get_bus_effect(int p_bus,int p_effect);
- /* Audio Physics API */
+ void swap_bus_effects(int p_bus,int p_effect,int p_by_effect);
- virtual void free(RID p_id)=0;
+ void set_bus_effect_enabled(int p_bus,int p_effect,bool p_enabled);
+ bool is_bus_effect_enabled(int p_bus,int p_effect) const;
- virtual void init()=0;
- virtual void finish()=0;
- virtual void update()=0;
+ virtual void init();
+ virtual void finish();
+ virtual void update();
/* MISC config */
- virtual void lock()=0;
- virtual void unlock()=0;
- virtual int get_default_channel_count() const=0;
- virtual int get_default_mix_rate() const=0;
+ virtual void lock();
+ virtual void unlock();
- virtual void set_stream_global_volume_scale(float p_volume)=0;
- virtual void set_fx_global_volume_scale(float p_volume)=0;
- virtual void set_event_voice_global_volume_scale(float p_volume)=0;
- virtual float get_stream_global_volume_scale() const=0;
- virtual float get_fx_global_volume_scale() const=0;
- virtual float get_event_voice_global_volume_scale() const=0;
+ virtual SpeakerMode get_speaker_mode() const;
+ virtual float get_mix_rate() const;
- virtual uint32_t read_output_peak() const=0;
+ virtual float read_output_peak_db() const;
static AudioServer *get_singleton();
- virtual double get_mix_time() const=0; //useful for video -> audio sync
- virtual double get_output_delay() const=0;
+ virtual double get_mix_time() const; //useful for video -> audio sync
+ virtual double get_output_delay() const;
AudioServer();
virtual ~AudioServer();
};
-VARIANT_ENUM_CAST( AudioServer::SampleFormat );
-VARIANT_ENUM_CAST( AudioServer::SampleLoopFormat );
-VARIANT_ENUM_CAST( AudioServer::FilterType );
-VARIANT_ENUM_CAST( AudioServer::ReverbRoomType );
+VARIANT_ENUM_CAST( AudioServer::BusMode )
+VARIANT_ENUM_CAST( AudioServer::SpeakerMode )
typedef AudioServer AS;
+
#endif // AUDIO_SERVER_H