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-rw-r--r--servers/audio_server.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 6b70f41e57..295059a1ea 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,11 +30,11 @@
#include "audio_server.h"
+#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/resources/audio_stream_sample.h"
#include "servers/audio/audio_driver_dummy.h"
#include "servers/audio/effects/audio_effect_compressor.h"
@@ -905,6 +905,8 @@ bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const {
}
void AudioServer::set_global_rate_scale(float p_scale) {
+ ERR_FAIL_COND(p_scale <= 0);
+
global_rate_scale = p_scale;
}