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-rw-r--r--servers/audio/audio_stream.cpp4
-rw-r--r--servers/audio/reverb_sw.cpp3
2 files changed, 2 insertions, 5 deletions
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 51b9d5a4a2..bd98619e92 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -83,8 +83,8 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale,
_mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN);
} else {
//fill with silence, not playing
- for (int i = 0; i < INTERNAL_BUFFER_LEN; ++i) {
- internal_buffer[i + 4] = AudioFrame(0, 0);
+ for (int j = 0; j < INTERNAL_BUFFER_LEN; ++j) {
+ internal_buffer[j + 4] = AudioFrame(0, 0);
}
}
mix_offset -= (INTERNAL_BUFFER_LEN << FP_BITS);
diff --git a/servers/audio/reverb_sw.cpp b/servers/audio/reverb_sw.cpp
index 8adc21b406..63bf1a7eaa 100644
--- a/servers/audio/reverb_sw.cpp
+++ b/servers/audio/reverb_sw.cpp
@@ -39,9 +39,6 @@
#define rangeloop(c, min, max) \
for ((c) = (min); (c) < (max); (c)++)
-#define ABSDIFF(x, y) \
- (((x) < (y)) ? ((y) - (x)) : ((x) - (y)))
-
#define MULSHIFT_S32(Factor1, Factor2, Bits) \
((int)(((int64_t)(Factor1) * (Factor2)) >> (Bits)))