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-rw-r--r--servers/audio/voice_rb_sw.h141
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diff --git a/servers/audio/voice_rb_sw.h b/servers/audio/voice_rb_sw.h
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index c51076035c..0000000000
--- a/servers/audio/voice_rb_sw.h
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@@ -1,141 +0,0 @@
-/*************************************************************************/
-/* voice_rb_sw.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef VOICE_RB_SW_H
-#define VOICE_RB_SW_H
-
-#include "core/os/os.h"
-#include "servers/audio_server.h"
-class VoiceRBSW {
-public:
- enum {
- VOICE_RB_SIZE = 1024
- };
-
- struct Command {
-
- enum Type {
- CMD_NONE,
- CMD_PLAY,
- CMD_STOP,
- CMD_SET_VOLUME,
- CMD_SET_PAN,
- CMD_SET_FILTER,
- CMD_SET_CHORUS,
- CMD_SET_REVERB,
- CMD_SET_MIX_RATE,
- CMD_SET_POSITIONAL,
- CMD_CHANGE_ALL_FX_VOLUMES
- };
-
- Type type;
- RID voice;
-
- struct {
-
- RID sample;
-
- } play;
-
- union {
-
- struct {
-
- float volume;
- } volume;
-
- struct {
-
- float pan, depth, height;
- } pan;
-
- struct {
-
- AS::FilterType type;
- float cutoff;
- float resonance;
- float gain;
- } filter;
-
- struct {
- float send;
- } chorus;
- struct {
- float send;
- AS::ReverbRoomType room;
- } reverb;
-
- struct {
-
- int mix_rate;
- } mix_rate;
-
- struct {
-
- bool positional;
- } positional;
- };
-
- Command() { type = CMD_NONE; }
- };
-
-private:
- Command voice_cmd_rb[VOICE_RB_SIZE];
- volatile int read_pos;
- volatile int write_pos;
-
-public:
- _FORCE_INLINE_ bool commands_left() const { return read_pos != write_pos; }
- _FORCE_INLINE_ Command pop_command() {
- ERR_FAIL_COND_V(read_pos == write_pos, Command());
- Command cmd = voice_cmd_rb[read_pos];
- read_pos = (read_pos + 1) % VOICE_RB_SIZE;
- return cmd;
- }
- _FORCE_INLINE_ void push_command(const Command &p_command) {
-
- bool full = ((write_pos + 1) % VOICE_RB_SIZE) == read_pos;
- if (full) {
-#ifdef DEBUG_ENABLED
- if (OS::get_singleton()->is_stdout_verbose()) {
- ERR_FAIL_COND_MSG(((write_pos + 1) % VOICE_RB_SIZE) == read_pos, "Audio ring buffer full (too many commands).");
- }
-#endif
- return;
- }
-
- voice_cmd_rb[write_pos] = p_command;
- write_pos = (write_pos + 1) % VOICE_RB_SIZE;
- }
-
- VoiceRBSW() { read_pos = write_pos = 0; }
-};
-
-#endif // VOICE_RB_SW_H