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-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp2
-rw-r--r--servers/audio/effects/audio_effect_delay.cpp2
-rw-r--r--servers/audio/effects/audio_effect_distortion.cpp2
-rw-r--r--servers/audio/effects/audio_effect_phaser.cpp2
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.cpp2
-rw-r--r--servers/audio/effects/audio_effect_record.h6
-rw-r--r--servers/audio/effects/eq.cpp4
-rw-r--r--servers/audio/effects/eq.h4
-rw-r--r--servers/audio/effects/reverb.cpp2
-rw-r--r--servers/audio/effects/reverb.h6
10 files changed, 16 insertions, 16 deletions
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index fd9e3311e7..3c88d050f6 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "audio_effect_chorus.h"
-#include "math_funcs.h"
+#include "core/math/math_funcs.h"
#include "servers/audio_server.h"
void AudioEffectChorusInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp
index e3af898afa..abc10ee096 100644
--- a/servers/audio/effects/audio_effect_delay.cpp
+++ b/servers/audio/effects/audio_effect_delay.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "audio_effect_delay.h"
-#include "math_funcs.h"
+#include "core/math/math_funcs.h"
#include "servers/audio_server.h"
void AudioEffectDelayInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp
index c9ac0db644..0422083363 100644
--- a/servers/audio/effects/audio_effect_distortion.cpp
+++ b/servers/audio/effects/audio_effect_distortion.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "audio_effect_distortion.h"
-#include "math_funcs.h"
+#include "core/math/math_funcs.h"
#include "servers/audio_server.h"
void AudioEffectDistortionInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
diff --git a/servers/audio/effects/audio_effect_phaser.cpp b/servers/audio/effects/audio_effect_phaser.cpp
index c0a9bd773d..3151111ec8 100644
--- a/servers/audio/effects/audio_effect_phaser.cpp
+++ b/servers/audio/effects/audio_effect_phaser.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "audio_effect_phaser.h"
-#include "math_funcs.h"
+#include "core/math/math_funcs.h"
#include "servers/audio_server.h"
void AudioEffectPhaserInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp
index c6d1217308..f5ca8f2da4 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.cpp
+++ b/servers/audio/effects/audio_effect_pitch_shift.cpp
@@ -30,7 +30,7 @@
#include "audio_effect_pitch_shift.h"
-#include "math_funcs.h"
+#include "core/math/math_funcs.h"
#include "servers/audio_server.h"
/* Thirdparty code, so disable clang-format with Godot style */
diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h
index e4f5ba8a23..5f5c7802b4 100644
--- a/servers/audio/effects/audio_effect_record.h
+++ b/servers/audio/effects/audio_effect_record.h
@@ -31,11 +31,11 @@
#ifndef AUDIOEFFECTRECORD_H
#define AUDIOEFFECTRECORD_H
+#include "core/io/marshalls.h"
+#include "core/os/file_access.h"
+#include "core/os/os.h"
#include "core/os/thread.h"
#include "editor/import/resource_importer_wav.h"
-#include "io/marshalls.h"
-#include "os/file_access.h"
-#include "os/os.h"
#include "scene/resources/audio_stream_sample.h"
#include "servers/audio/audio_effect.h"
#include "servers/audio_server.h"
diff --git a/servers/audio/effects/eq.cpp b/servers/audio/effects/eq.cpp
index b15fc7ecf4..70ac70a5a8 100644
--- a/servers/audio/effects/eq.cpp
+++ b/servers/audio/effects/eq.cpp
@@ -31,8 +31,8 @@
// Author: reduzio@gmail.com (C) 2006
#include "eq.h"
-#include "error_macros.h"
-#include "math_funcs.h"
+#include "core/error_macros.h"
+#include "core/math/math_funcs.h"
#include <math.h>
#define POW2(v) ((v) * (v))
diff --git a/servers/audio/effects/eq.h b/servers/audio/effects/eq.h
index 5c654529c3..c06f1f8bf8 100644
--- a/servers/audio/effects/eq.h
+++ b/servers/audio/effects/eq.h
@@ -33,8 +33,8 @@
#ifndef EQ_FILTER_H
#define EQ_FILTER_H
-#include "typedefs.h"
-#include "vector.h"
+#include "core/typedefs.h"
+#include "core/vector.h"
/**
@author Juan Linietsky
diff --git a/servers/audio/effects/reverb.cpp b/servers/audio/effects/reverb.cpp
index 5e31202e58..ef23e4aaf3 100644
--- a/servers/audio/effects/reverb.cpp
+++ b/servers/audio/effects/reverb.cpp
@@ -31,7 +31,7 @@
// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2006
#include "reverb.h"
-#include "math_funcs.h"
+#include "core/math/math_funcs.h"
#include <math.h>
const float Reverb::comb_tunings[MAX_COMBS] = {
diff --git a/servers/audio/effects/reverb.h b/servers/audio/effects/reverb.h
index c3d3873dcd..03cf197456 100644
--- a/servers/audio/effects/reverb.h
+++ b/servers/audio/effects/reverb.h
@@ -33,9 +33,9 @@
#ifndef REVERB_H
#define REVERB_H
-#include "audio_frame.h"
-#include "os/memory.h"
-#include "typedefs.h"
+#include "core/math/audio_frame.h"
+#include "core/os/memory.h"
+#include "core/typedefs.h"
class Reverb {
public: