diff options
Diffstat (limited to 'servers/audio/effects/audio_effect_pitch_shift.h')
-rw-r--r-- | servers/audio/effects/audio_effect_pitch_shift.h | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/servers/audio/effects/audio_effect_pitch_shift.h b/servers/audio/effects/audio_effect_pitch_shift.h new file mode 100644 index 0000000000..d1343a0745 --- /dev/null +++ b/servers/audio/effects/audio_effect_pitch_shift.h @@ -0,0 +1,89 @@ +#ifndef AUDIO_EFFECT_PITCH_SHIFT_H +#define AUDIO_EFFECT_PITCH_SHIFT_H + + +#include "servers/audio/audio_effect.h" + +class SMBPitchShift { + + enum { + MAX_FRAME_LENGTH=8192 + }; + + float gInFIFO[MAX_FRAME_LENGTH]; + float gOutFIFO[MAX_FRAME_LENGTH]; + float gFFTworksp[2*MAX_FRAME_LENGTH]; + float gLastPhase[MAX_FRAME_LENGTH/2+1]; + float gSumPhase[MAX_FRAME_LENGTH/2+1]; + float gOutputAccum[2*MAX_FRAME_LENGTH]; + float gAnaFreq[MAX_FRAME_LENGTH]; + float gAnaMagn[MAX_FRAME_LENGTH]; + float gSynFreq[MAX_FRAME_LENGTH]; + float gSynMagn[MAX_FRAME_LENGTH]; + long gRover; + + void smbFft(float *fftBuffer, long fftFrameSize, long sign); +public: + void PitchShift(float pitchShift, long numSampsToProcess, long fftFrameSize, long osamp, float sampleRate, float *indata, float *outdata, int stride); + + SMBPitchShift() { + gRover=0; + memset(gInFIFO, 0, MAX_FRAME_LENGTH*sizeof(float)); + memset(gOutFIFO, 0, MAX_FRAME_LENGTH*sizeof(float)); + memset(gFFTworksp, 0, 2*MAX_FRAME_LENGTH*sizeof(float)); + memset(gLastPhase, 0, (MAX_FRAME_LENGTH/2+1)*sizeof(float)); + memset(gSumPhase, 0, (MAX_FRAME_LENGTH/2+1)*sizeof(float)); + memset(gOutputAccum, 0, 2*MAX_FRAME_LENGTH*sizeof(float)); + memset(gAnaFreq, 0, MAX_FRAME_LENGTH*sizeof(float)); + memset(gAnaMagn, 0, MAX_FRAME_LENGTH*sizeof(float)); + } + + +}; + + +class AudioEffectPitchShift; + +class AudioEffectPitchShiftInstance : public AudioEffectInstance { + GDCLASS(AudioEffectPitchShiftInstance,AudioEffectInstance) +friend class AudioEffectPitchShift; + Ref<AudioEffectPitchShift> base; + + SMBPitchShift shift_l; + SMBPitchShift shift_r; + + +public: + + virtual void process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count); + +}; + + +class AudioEffectPitchShift : public AudioEffect { + GDCLASS(AudioEffectPitchShift,AudioEffect) + +friend class AudioEffectPitchShiftInstance; + + float pitch_scale; + int window_size; + float wet; + float dry; + bool filter; + +protected: + + static void _bind_methods(); +public: + + + Ref<AudioEffectInstance> instance(); + + void set_pitch_scale(float p_adjust); + float get_pitch_scale() const; + + AudioEffectPitchShift(); +}; + + +#endif // AUDIO_EFFECT_PITCH_SHIFT_H |