diff options
Diffstat (limited to 'servers/audio/effects/audio_effect_phaser.h')
-rw-r--r-- | servers/audio/effects/audio_effect_phaser.h | 35 |
1 files changed, 15 insertions, 20 deletions
diff --git a/servers/audio/effects/audio_effect_phaser.h b/servers/audio/effects/audio_effect_phaser.h index a7294183f6..70b3a3a4c4 100644 --- a/servers/audio/effects/audio_effect_phaser.h +++ b/servers/audio/effects/audio_effect_phaser.h @@ -29,50 +29,48 @@ #ifndef AUDIO_EFFECT_PHASER_H #define AUDIO_EFFECT_PHASER_H - - #include "servers/audio/audio_effect.h" class AudioEffectPhaser; class AudioEffectPhaserInstance : public AudioEffectInstance { - GDCLASS(AudioEffectPhaserInstance,AudioEffectInstance) -friend class AudioEffectPhaser; + GDCLASS(AudioEffectPhaserInstance, AudioEffectInstance) + friend class AudioEffectPhaser; Ref<AudioEffectPhaser> base; float phase; AudioFrame h; - class AllpassDelay{ + class AllpassDelay { float a, h; - public: - _ALWAYS_INLINE_ void delay( float d ) { + public: + _ALWAYS_INLINE_ void delay(float d) { a = (1.f - d) / (1.f + d); } - _ALWAYS_INLINE_ float update( float s ){ + _ALWAYS_INLINE_ float update(float s) { float y = s * -a + h; h = y * a + s; return y; } - AllpassDelay() { a =0; h = 0;} - + AllpassDelay() { + a = 0; + h = 0; + } }; AllpassDelay allpass[2][6]; -public: - - virtual void process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count); +public: + virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count); }; - class AudioEffectPhaser : public AudioEffect { - GDCLASS(AudioEffectPhaser,AudioEffect) + GDCLASS(AudioEffectPhaser, AudioEffect) -friend class AudioEffectPhaserInstance; + friend class AudioEffectPhaserInstance; float range_min; float range_max; float rate; @@ -80,11 +78,9 @@ friend class AudioEffectPhaserInstance; float depth; protected: - static void _bind_methods(); -public: - +public: Ref<AudioEffectInstance> instance(); void set_range_min_hz(float p_hz); @@ -105,5 +101,4 @@ public: AudioEffectPhaser(); }; - #endif // AUDIO_EFFECT_PHASER_H |