diff options
Diffstat (limited to 'servers/audio/effects/audio_effect_delay.cpp')
-rw-r--r-- | servers/audio/effects/audio_effect_delay.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp index f04ab45ec1..07475e1ed4 100644 --- a/servers/audio/effects/audio_effect_delay.cpp +++ b/servers/audio/effects/audio_effect_delay.cpp @@ -75,7 +75,7 @@ void AudioEffectDelayInstance::_process_chunk(const AudioFrame *p_src_frames, Au tap2_vol.r *= CLAMP(1.0 + base->tap_2_pan, 0, 1); // feedback lowpass here - float lpf_c = expf(-2.0 * Math_PI * base->feedback_lowpass / mix_rate); // 0 .. 10khz + float lpf_c = expf(-Math_TAU * base->feedback_lowpass / mix_rate); // 0 .. 10khz float lpf_ic = 1.0 - lpf_c; const AudioFrame *src = p_src_frames; @@ -111,9 +111,9 @@ void AudioEffectDelayInstance::_process_chunk(const AudioFrame *p_src_frames, Au } } -Ref<AudioEffectInstance> AudioEffectDelay::instance() { +Ref<AudioEffectInstance> AudioEffectDelay::instantiate() { Ref<AudioEffectDelayInstance> ins; - ins.instance(); + ins.instantiate(); ins->base = Ref<AudioEffectDelay>(this); float ring_buffer_max_size = MAX_DELAY_MS + 100; //add 100ms of extra room, just in case |