diff options
Diffstat (limited to 'servers/audio/effects/audio_effect_compressor.cpp')
-rw-r--r-- | servers/audio/effects/audio_effect_compressor.cpp | 152 |
1 files changed, 72 insertions, 80 deletions
diff --git a/servers/audio/effects/audio_effect_compressor.cpp b/servers/audio/effects/audio_effect_compressor.cpp index c08302c58e..8b67353229 100644 --- a/servers/audio/effects/audio_effect_compressor.cpp +++ b/servers/audio/effects/audio_effect_compressor.cpp @@ -29,11 +29,10 @@ #include "audio_effect_compressor.h" #include "servers/audio_server.h" -void AudioEffectCompressorInstance::process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count) { - +void AudioEffectCompressorInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { float treshold = Math::db2linear(base->treshold); - float sample_rate=AudioServer::get_singleton()->get_mix_rate(); + float sample_rate = AudioServer::get_singleton()->get_mix_rate(); float ratatcoef = exp(-1 / (0.00001f * sample_rate)); float ratrelcoef = exp(-1 / (0.5f * sample_rate)); @@ -49,35 +48,35 @@ void AudioEffectCompressorInstance::process(const AudioFrame *p_src_frames,Audio const AudioFrame *src = p_src_frames; - if (base->sidechain!=StringName() && current_channel!=-1) { + if (base->sidechain != StringName() && current_channel != -1) { int bus = AudioServer::get_singleton()->thread_find_bus_index(base->sidechain); - if (bus>=0) { - src = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus,current_channel); + if (bus >= 0) { + src = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus, current_channel); } } - for(int i=0;i<p_frame_count;i++) { + for (int i = 0; i < p_frame_count; i++) { AudioFrame s = src[i]; //convert to positive s.l = Math::abs(s.l); s.r = Math::abs(s.r); - float peak = MAX(s.l,s.r); + float peak = MAX(s.l, s.r); - float overdb = 2.08136898f * Math::linear2db(peak/treshold); + float overdb = 2.08136898f * Math::linear2db(peak / treshold); - if (overdb<0.0) //we only care about what goes over to compress - overdb=0.0; + if (overdb < 0.0) //we only care about what goes over to compress + overdb = 0.0; - if(overdb-rundb>5) // diffeence is too large + if (overdb - rundb > 5) // diffeence is too large averatio = 4; - if(overdb > rundb) { + if (overdb > rundb) { rundb = overdb + atcoef * (rundb - overdb); runratio = averatio + ratatcoef * (runratio - averatio); - } else { + } else { rundb = overdb + relcoef * (rundb - overdb); runratio = averatio + ratrelcoef * (runratio - averatio); } @@ -87,52 +86,47 @@ void AudioEffectCompressorInstance::process(const AudioFrame *p_src_frames,Audio float cratio; - if(false) { //rato all-in + if (false) { //rato all-in cratio = 12 + averatio; } else { cratio = base->ratio; } - float gr = -overdb * (cratio-1)/cratio; + float gr = -overdb * (cratio - 1) / cratio; float grv = Math::db2linear(gr); - runmax = maxover + relcoef * (runmax - maxover); // highest peak for setting att/rel decays in reltime + runmax = maxover + relcoef * (runmax - maxover); // highest peak for setting att/rel decays in reltime maxover = runmax; if (grv < gr_meter) { - gr_meter=grv; + gr_meter = grv; } else { - gr_meter*=gr_meter_decay; - if(gr_meter>1) - gr_meter=1; + gr_meter *= gr_meter_decay; + if (gr_meter > 1) + gr_meter = 1; } - - p_dst_frames[i] = p_src_frames[i] * grv * makeup * mix + p_src_frames[i] * (1.0-mix); - + p_dst_frames[i] = p_src_frames[i] * grv * makeup * mix + p_src_frames[i] * (1.0 - mix); } - } - Ref<AudioEffectInstance> AudioEffectCompressor::instance() { Ref<AudioEffectCompressorInstance> ins; ins.instance(); - ins->base=Ref<AudioEffectCompressor>(this); - ins->rundb=0; - ins->runratio=0; - ins->averatio=0; - ins->runmax=0; - ins->maxover=0; - ins->gr_meter=1.0; - ins->current_channel=-1; + ins->base = Ref<AudioEffectCompressor>(this); + ins->rundb = 0; + ins->runratio = 0; + ins->averatio = 0; + ins->runmax = 0; + ins->maxover = 0; + ins->gr_meter = 1.0; + ins->current_channel = -1; return ins; } - void AudioEffectCompressor::set_treshold(float p_treshold) { - treshold=p_treshold; + treshold = p_treshold; } float AudioEffectCompressor::get_treshold() const { @@ -142,7 +136,7 @@ float AudioEffectCompressor::get_treshold() const { void AudioEffectCompressor::set_ratio(float p_ratio) { - ratio=p_ratio; + ratio = p_ratio; } float AudioEffectCompressor::get_ratio() const { @@ -151,7 +145,7 @@ float AudioEffectCompressor::get_ratio() const { void AudioEffectCompressor::set_gain(float p_gain) { - gain=p_gain; + gain = p_gain; } float AudioEffectCompressor::get_gain() const { @@ -160,7 +154,7 @@ float AudioEffectCompressor::get_gain() const { void AudioEffectCompressor::set_attack_us(float p_attack_us) { - attack_us=p_attack_us; + attack_us = p_attack_us; } float AudioEffectCompressor::get_attack_us() const { @@ -169,7 +163,7 @@ float AudioEffectCompressor::get_attack_us() const { void AudioEffectCompressor::set_release_ms(float p_release_ms) { - release_ms=p_release_ms; + release_ms = p_release_ms; } float AudioEffectCompressor::get_release_ms() const { @@ -178,17 +172,17 @@ float AudioEffectCompressor::get_release_ms() const { void AudioEffectCompressor::set_mix(float p_mix) { - mix=p_mix; + mix = p_mix; } float AudioEffectCompressor::get_mix() const { return mix; } -void AudioEffectCompressor::set_sidechain(const StringName& p_sidechain) { +void AudioEffectCompressor::set_sidechain(const StringName &p_sidechain) { AudioServer::get_singleton()->lock(); - sidechain=p_sidechain; + sidechain = p_sidechain; AudioServer::get_singleton()->unlock(); } @@ -197,59 +191,57 @@ StringName AudioEffectCompressor::get_sidechain() const { return sidechain; } -void AudioEffectCompressor::_validate_property(PropertyInfo& property) const { +void AudioEffectCompressor::_validate_property(PropertyInfo &property) const { - if (property.name=="sidechain") { + if (property.name == "sidechain") { - String buses=""; - for(int i=0;i<AudioServer::get_singleton()->get_bus_count();i++) { - buses+=","; - buses+=AudioServer::get_singleton()->get_bus_name(i); + String buses = ""; + for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { + buses += ","; + buses += AudioServer::get_singleton()->get_bus_name(i); } - property.hint_string=buses; + property.hint_string = buses; } } void AudioEffectCompressor::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_treshold","treshold"),&AudioEffectCompressor::set_treshold); - ClassDB::bind_method(D_METHOD("get_treshold"),&AudioEffectCompressor::get_treshold); - - ClassDB::bind_method(D_METHOD("set_ratio","ratio"),&AudioEffectCompressor::set_ratio); - ClassDB::bind_method(D_METHOD("get_ratio"),&AudioEffectCompressor::get_ratio); + ClassDB::bind_method(D_METHOD("set_treshold", "treshold"), &AudioEffectCompressor::set_treshold); + ClassDB::bind_method(D_METHOD("get_treshold"), &AudioEffectCompressor::get_treshold); - ClassDB::bind_method(D_METHOD("set_gain","gain"),&AudioEffectCompressor::set_gain); - ClassDB::bind_method(D_METHOD("get_gain"),&AudioEffectCompressor::get_gain); + ClassDB::bind_method(D_METHOD("set_ratio", "ratio"), &AudioEffectCompressor::set_ratio); + ClassDB::bind_method(D_METHOD("get_ratio"), &AudioEffectCompressor::get_ratio); - ClassDB::bind_method(D_METHOD("set_attack_us","attack_us"),&AudioEffectCompressor::set_attack_us); - ClassDB::bind_method(D_METHOD("get_attack_us"),&AudioEffectCompressor::get_attack_us); + ClassDB::bind_method(D_METHOD("set_gain", "gain"), &AudioEffectCompressor::set_gain); + ClassDB::bind_method(D_METHOD("get_gain"), &AudioEffectCompressor::get_gain); - ClassDB::bind_method(D_METHOD("set_release_ms","release_ms"),&AudioEffectCompressor::set_release_ms); - ClassDB::bind_method(D_METHOD("get_release_ms"),&AudioEffectCompressor::get_release_ms); + ClassDB::bind_method(D_METHOD("set_attack_us", "attack_us"), &AudioEffectCompressor::set_attack_us); + ClassDB::bind_method(D_METHOD("get_attack_us"), &AudioEffectCompressor::get_attack_us); - ClassDB::bind_method(D_METHOD("set_mix","mix"),&AudioEffectCompressor::set_mix); - ClassDB::bind_method(D_METHOD("get_mix"),&AudioEffectCompressor::get_mix); + ClassDB::bind_method(D_METHOD("set_release_ms", "release_ms"), &AudioEffectCompressor::set_release_ms); + ClassDB::bind_method(D_METHOD("get_release_ms"), &AudioEffectCompressor::get_release_ms); - ClassDB::bind_method(D_METHOD("set_sidechain","sidechain"),&AudioEffectCompressor::set_sidechain); - ClassDB::bind_method(D_METHOD("get_sidechain"),&AudioEffectCompressor::get_sidechain); + ClassDB::bind_method(D_METHOD("set_mix", "mix"), &AudioEffectCompressor::set_mix); + ClassDB::bind_method(D_METHOD("get_mix"), &AudioEffectCompressor::get_mix); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"treshold",PROPERTY_HINT_RANGE,"-60,0,0.1"),"set_treshold","get_treshold"); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"ratio",PROPERTY_HINT_RANGE,"1,48,0.1"),"set_ratio","get_ratio"); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"gain",PROPERTY_HINT_RANGE,"-20,20,0.1"),"set_gain","get_gain"); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"attack_us",PROPERTY_HINT_RANGE,"20,2000,1"),"set_attack_us","get_attack_us"); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"release_ms",PROPERTY_HINT_RANGE,"20,2000,1"),"set_release_ms","get_release_ms"); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"mix",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_mix","get_mix"); - ADD_PROPERTY(PropertyInfo(Variant::REAL,"sidechain",PROPERTY_HINT_ENUM),"set_sidechain","get_sidechain"); + ClassDB::bind_method(D_METHOD("set_sidechain", "sidechain"), &AudioEffectCompressor::set_sidechain); + ClassDB::bind_method(D_METHOD("get_sidechain"), &AudioEffectCompressor::get_sidechain); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "treshold", PROPERTY_HINT_RANGE, "-60,0,0.1"), "set_treshold", "get_treshold"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "ratio", PROPERTY_HINT_RANGE, "1,48,0.1"), "set_ratio", "get_ratio"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "gain", PROPERTY_HINT_RANGE, "-20,20,0.1"), "set_gain", "get_gain"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "attack_us", PROPERTY_HINT_RANGE, "20,2000,1"), "set_attack_us", "get_attack_us"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "release_ms", PROPERTY_HINT_RANGE, "20,2000,1"), "set_release_ms", "get_release_ms"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "mix", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_mix", "get_mix"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "sidechain", PROPERTY_HINT_ENUM), "set_sidechain", "get_sidechain"); } -AudioEffectCompressor::AudioEffectCompressor() -{ - treshold=0; - ratio=4; - gain=0; - attack_us=20; - release_ms=250; - mix=1; +AudioEffectCompressor::AudioEffectCompressor() { + treshold = 0; + ratio = 4; + gain = 0; + attack_us = 20; + release_ms = 250; + mix = 1; } |