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Diffstat (limited to 'servers/audio/effects/audio_effect_chorus.cpp')
-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index 0b7c909071..d3105343ae 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -1,5 +1,6 @@
#include "audio_effect_chorus.h"
#include "servers/audio_server.h"
+#include "math_funcs.h"
void AudioEffectChorusInstance::process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count) {
@@ -61,7 +62,7 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames,Au
//low pass filter
if (v.cutoff==0)
continue;
- float auxlp=expf(-2.0*M_PI*v.cutoff/mix_rate);
+ float auxlp=expf(-2.0*Math_PI*v.cutoff/mix_rate);
float c1=1.0-auxlp;
float c2=auxlp;
AudioFrame h=filter_h[vc];
@@ -83,7 +84,7 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames,Au
float phase=(float)(local_cycles&AudioEffectChorus::CYCLES_MASK)/(float)(1<<AudioEffectChorus::CYCLES_FRAC);
- float wave_delay=sinf(phase*2.0*M_PI)*max_depth_frames;
+ float wave_delay=sinf(phase*2.0*Math_PI)*max_depth_frames;
int wave_delay_frames=lrint(floor(wave_delay));
float wave_delay_frac=wave_delay-(float)wave_delay_frames;