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-rw-r--r--servers/audio/audio_stream.h64
1 files changed, 32 insertions, 32 deletions
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index c41475010c..02a7651631 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* audio_stream.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* audio_stream.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifndef AUDIO_STREAM_H
#define AUDIO_STREAM_H
@@ -53,7 +53,7 @@ protected:
GDVIRTUAL0RC(int, _get_loop_count)
GDVIRTUAL0RC(double, _get_playback_position)
GDVIRTUAL1(_seek, double)
- GDVIRTUAL3R(int, _mix, GDNativePtr<AudioFrame>, float, int)
+ GDVIRTUAL3R(int, _mix, GDExtensionPtr<AudioFrame>, float, int)
GDVIRTUAL0(_tag_used_streams)
public:
virtual void start(double p_from_pos = 0.0);
@@ -91,7 +91,7 @@ protected:
virtual int _mix_internal(AudioFrame *p_buffer, int p_frames);
virtual float get_stream_sampling_rate();
- GDVIRTUAL2R(int, _mix_resampled, GDNativePtr<AudioFrame>, int)
+ GDVIRTUAL2R(int, _mix_resampled, GDExtensionPtr<AudioFrame>, int)
GDVIRTUAL0RC(float, _get_stream_sampling_rate)
static void _bind_methods();
@@ -241,7 +241,7 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
- void add_stream(int p_index);
+ void add_stream(int p_index, Ref<AudioStream> p_stream, float p_weight = 1.0);
void move_stream(int p_index_from, int p_index_to);
void remove_stream(int p_index);