diff options
Diffstat (limited to 'servers/audio/audio_stream.h')
-rw-r--r-- | servers/audio/audio_stream.h | 148 |
1 files changed, 117 insertions, 31 deletions
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index 922335508e..7c4577977d 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -40,6 +40,8 @@ #include "core/object/script_language.h" #include "core/variant/native_ptr.h" +class AudioStream; + class AudioStreamPlayback : public RefCounted { GDCLASS(AudioStreamPlayback, RefCounted); @@ -52,6 +54,7 @@ protected: GDVIRTUAL0RC(float, _get_playback_position) GDVIRTUAL1(_seek, float) GDVIRTUAL3R(int, _mix, GDNativePtr<AudioFrame>, float, int) + GDVIRTUAL0(_tag_used_streams) public: virtual void start(float p_from_pos = 0.0); virtual void stop(); @@ -62,6 +65,8 @@ public: virtual float get_playback_position() const; virtual void seek(float p_time); + virtual void tag_used_streams(); + virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames); }; @@ -72,19 +77,24 @@ class AudioStreamPlaybackResampled : public AudioStreamPlayback { FP_BITS = 16, //fixed point used for resampling FP_LEN = (1 << FP_BITS), FP_MASK = FP_LEN - 1, - INTERNAL_BUFFER_LEN = 256, + INTERNAL_BUFFER_LEN = 128, // 128 warrants 3ms positional jitter at much at 44100hz CUBIC_INTERP_HISTORY = 4 }; AudioFrame internal_buffer[INTERNAL_BUFFER_LEN + CUBIC_INTERP_HISTORY]; unsigned int internal_buffer_end = -1; - uint64_t mix_offset; + uint64_t mix_offset = 0; protected: - void _begin_resample(); + void begin_resample(); // Returns the number of frames that were mixed. - virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) = 0; - virtual float get_stream_sampling_rate() = 0; + virtual int _mix_internal(AudioFrame *p_buffer, int p_frames); + virtual float get_stream_sampling_rate(); + + GDVIRTUAL2R(int, _mix_resampled, GDNativePtr<AudioFrame>, int) + GDVIRTUAL0RC(float, _get_stream_sampling_rate) + + static void _bind_methods(); public: virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; @@ -96,18 +106,42 @@ class AudioStream : public Resource { GDCLASS(AudioStream, Resource); OBJ_SAVE_TYPE(AudioStream); // Saves derived classes with common type so they can be interchanged. + enum { + MAX_TAGGED_OFFSETS = 8 + }; + + uint64_t tagged_frame = 0; + uint64_t offset_count = 0; + float tagged_offsets[MAX_TAGGED_OFFSETS]; + protected: static void _bind_methods(); - GDVIRTUAL0RC(Ref<AudioStreamPlayback>, _instance_playback) + GDVIRTUAL0RC(Ref<AudioStreamPlayback>, _instantiate_playback) GDVIRTUAL0RC(String, _get_stream_name) GDVIRTUAL0RC(float, _get_length) + GDVIRTUAL0RC(bool, _is_monophonic) + GDVIRTUAL0RC(double, _get_bpm) + GDVIRTUAL0RC(bool, _has_loop) + GDVIRTUAL0RC(int, _get_bar_beats) + GDVIRTUAL0RC(int, _get_beat_count) public: - virtual Ref<AudioStreamPlayback> instance_playback(); + virtual Ref<AudioStreamPlayback> instantiate_playback(); virtual String get_stream_name() const; + virtual double get_bpm() const; + virtual bool has_loop() const; + virtual int get_bar_beats() const; + virtual int get_beat_count() const; + virtual float get_length() const; + virtual bool is_monophonic() const; + + void tag_used(float p_offset); + uint64_t get_tagged_frame() const; + uint32_t get_tagged_frame_count() const; + float get_tagged_frame_offset(int p_index) const; }; // Microphone @@ -118,17 +152,19 @@ class AudioStreamMicrophone : public AudioStream { GDCLASS(AudioStreamMicrophone, AudioStream); friend class AudioStreamPlaybackMicrophone; - Set<AudioStreamPlaybackMicrophone *> playbacks; + HashSet<AudioStreamPlaybackMicrophone *> playbacks; protected: static void _bind_methods(); public: - virtual Ref<AudioStreamPlayback> instance_playback() override; + virtual Ref<AudioStreamPlayback> instantiate_playback() override; virtual String get_stream_name() const override; virtual float get_length() const override; //if supported, otherwise return 0 + virtual bool is_monophonic() const override; + AudioStreamMicrophone(); }; @@ -136,14 +172,15 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled { GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlaybackResampled); friend class AudioStreamMicrophone; - bool active; - unsigned int input_ofs; + bool active = false; + unsigned int input_ofs = 0; Ref<AudioStreamMicrophone> microphone; protected: virtual int _mix_internal(AudioFrame *p_buffer, int p_frames) override; virtual float get_stream_sampling_rate() override; + virtual float get_playback_position() const override; public: virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; @@ -154,51 +191,96 @@ public: virtual int get_loop_count() const override; //times it looped - virtual float get_playback_position() const override; virtual void seek(float p_time) override; + virtual void tag_used_streams() override; + ~AudioStreamPlaybackMicrophone(); AudioStreamPlaybackMicrophone(); }; // -class AudioStreamPlaybackRandomPitch; +class AudioStreamPlaybackRandomizer; -class AudioStreamRandomPitch : public AudioStream { - GDCLASS(AudioStreamRandomPitch, AudioStream); - friend class AudioStreamPlaybackRandomPitch; +class AudioStreamRandomizer : public AudioStream { + GDCLASS(AudioStreamRandomizer, AudioStream); - Set<AudioStreamPlaybackRandomPitch *> playbacks; - Ref<AudioStream> audio_stream; - float random_pitch; +public: + enum PlaybackMode { + PLAYBACK_RANDOM_NO_REPEATS, + PLAYBACK_RANDOM, + PLAYBACK_SEQUENTIAL, + }; + +private: + friend class AudioStreamPlaybackRandomizer; + + struct PoolEntry { + Ref<AudioStream> stream; + float weight; + }; + + HashSet<AudioStreamPlaybackRandomizer *> playbacks; + Vector<PoolEntry> audio_stream_pool; + float random_pitch_scale = 1.1f; + float random_volume_offset_db = 5.0f; + + Ref<AudioStreamPlayback> instance_playback_random(); + Ref<AudioStreamPlayback> instance_playback_no_repeats(); + Ref<AudioStreamPlayback> instance_playback_sequential(); + + Ref<AudioStream> last_playback = nullptr; + PlaybackMode playback_mode = PLAYBACK_RANDOM_NO_REPEATS; protected: static void _bind_methods(); + bool _set(const StringName &p_name, const Variant &p_value); + bool _get(const StringName &p_name, Variant &r_ret) const; + void _get_property_list(List<PropertyInfo> *p_list) const; + public: - void set_audio_stream(const Ref<AudioStream> &p_audio_stream); - Ref<AudioStream> get_audio_stream() const; + void add_stream(int p_index); + void move_stream(int p_index_from, int p_index_to); + void remove_stream(int p_index); - void set_random_pitch(float p_pitch); + void set_stream(int p_index, Ref<AudioStream> p_stream); + Ref<AudioStream> get_stream(int p_index) const; + void set_stream_probability_weight(int p_index, float p_weight); + float get_stream_probability_weight(int p_index) const; + + void set_streams_count(int p_count); + int get_streams_count() const; + + void set_random_pitch(float p_pitch_scale); float get_random_pitch() const; - virtual Ref<AudioStreamPlayback> instance_playback() override; + void set_random_volume_offset_db(float p_volume_offset_db); + float get_random_volume_offset_db() const; + + void set_playback_mode(PlaybackMode p_playback_mode); + PlaybackMode get_playback_mode() const; + + virtual Ref<AudioStreamPlayback> instantiate_playback() override; virtual String get_stream_name() const override; virtual float get_length() const override; //if supported, otherwise return 0 + virtual bool is_monophonic() const override; - AudioStreamRandomPitch(); + AudioStreamRandomizer(); }; -class AudioStreamPlaybackRandomPitch : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackRandomPitch, AudioStreamPlayback); - friend class AudioStreamRandomPitch; +class AudioStreamPlaybackRandomizer : public AudioStreamPlayback { + GDCLASS(AudioStreamPlaybackRandomizer, AudioStreamPlayback); + friend class AudioStreamRandomizer; - Ref<AudioStreamRandomPitch> random_pitch; + Ref<AudioStreamRandomizer> randomizer; Ref<AudioStreamPlayback> playback; Ref<AudioStreamPlayback> playing; + float pitch_scale; + float volume_scale; public: virtual void start(float p_from_pos = 0.0) override; @@ -212,7 +294,11 @@ public: virtual int mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) override; - ~AudioStreamPlaybackRandomPitch(); + virtual void tag_used_streams() override; + + ~AudioStreamPlaybackRandomizer(); }; +VARIANT_ENUM_CAST(AudioStreamRandomizer::PlaybackMode); + #endif // AUDIO_STREAM_H |