diff options
Diffstat (limited to 'servers/audio/audio_stream.h')
-rw-r--r-- | servers/audio/audio_stream.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index ab4ef5f91b..ef9f8ea92a 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -38,7 +38,7 @@ class AudioStreamPlayback : public Reference { - GDCLASS(AudioStreamPlayback, Reference) + GDCLASS(AudioStreamPlayback, Reference); public: virtual void start(float p_from_pos = 0.0) = 0; @@ -55,7 +55,7 @@ public: class AudioStreamPlaybackResampled : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackResampled, AudioStreamPlayback) + GDCLASS(AudioStreamPlaybackResampled, AudioStreamPlayback); enum { FP_BITS = 16, //fixed point used for resampling @@ -81,7 +81,7 @@ public: class AudioStream : public Resource { - GDCLASS(AudioStream, Resource) + GDCLASS(AudioStream, Resource); OBJ_SAVE_TYPE(AudioStream) //children are all saved as AudioStream, so they can be exchanged protected: @@ -100,7 +100,7 @@ class AudioStreamPlaybackMicrophone; class AudioStreamMicrophone : public AudioStream { - GDCLASS(AudioStreamMicrophone, AudioStream) + GDCLASS(AudioStreamMicrophone, AudioStream); friend class AudioStreamPlaybackMicrophone; Set<AudioStreamPlaybackMicrophone *> playbacks; @@ -119,7 +119,7 @@ public: class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled { - GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback) + GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlaybackResampled); friend class AudioStreamMicrophone; bool active; @@ -153,7 +153,7 @@ class AudioStreamPlaybackRandomPitch; class AudioStreamRandomPitch : public AudioStream { - GDCLASS(AudioStreamRandomPitch, AudioStream) + GDCLASS(AudioStreamRandomPitch, AudioStream); friend class AudioStreamPlaybackRandomPitch; Set<AudioStreamPlaybackRandomPitch *> playbacks; @@ -180,7 +180,7 @@ public: class AudioStreamPlaybackRandomPitch : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackRandomPitch, AudioStreamPlayback) + GDCLASS(AudioStreamPlaybackRandomPitch, AudioStreamPlayback); friend class AudioStreamRandomPitch; Ref<AudioStreamRandomPitch> random_pitch; |