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-rw-r--r--servers/audio/audio_stream.cpp526
1 files changed, 454 insertions, 72 deletions
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index e1b391b823..80485845c9 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -76,13 +76,17 @@ void AudioStreamPlayback::seek(float p_time) {
int AudioStreamPlayback::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
int ret;
- if (GDVIRTUAL_CALL(_mix, p_buffer, p_rate_scale, p_frames, ret)) {
+ if (GDVIRTUAL_REQUIRED_CALL(_mix, p_buffer, p_rate_scale, p_frames, ret)) {
return ret;
}
- WARN_PRINT_ONCE("AudioStreamPlayback::mix unimplemented!");
+
return 0;
}
+void AudioStreamPlayback::tag_used_streams() {
+ GDVIRTUAL_CALL(_tag_used_streams);
+}
+
void AudioStreamPlayback::_bind_methods() {
GDVIRTUAL_BIND(_start, "from_pos")
GDVIRTUAL_BIND(_stop)
@@ -91,10 +95,11 @@ void AudioStreamPlayback::_bind_methods() {
GDVIRTUAL_BIND(_get_playback_position)
GDVIRTUAL_BIND(_seek, "position")
GDVIRTUAL_BIND(_mix, "buffer", "rate_scale", "frames");
+ GDVIRTUAL_BIND(_tag_used_streams);
}
//////////////////////////////
-void AudioStreamPlaybackResampled::_begin_resample() {
+void AudioStreamPlaybackResampled::begin_resample() {
//clear cubic interpolation history
internal_buffer[0] = AudioFrame(0.0, 0.0);
internal_buffer[1] = AudioFrame(0.0, 0.0);
@@ -105,15 +110,40 @@ void AudioStreamPlaybackResampled::_begin_resample() {
mix_offset = 0;
}
+int AudioStreamPlaybackResampled::_mix_internal(AudioFrame *p_buffer, int p_frames) {
+ int ret;
+ if (GDVIRTUAL_REQUIRED_CALL(_mix_resampled, p_buffer, p_frames, ret)) {
+ return ret;
+ }
+
+ return 0;
+}
+float AudioStreamPlaybackResampled::get_stream_sampling_rate() {
+ float ret;
+ if (GDVIRTUAL_REQUIRED_CALL(_get_stream_sampling_rate, ret)) {
+ return ret;
+ }
+
+ return 0;
+}
+
+void AudioStreamPlaybackResampled::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("begin_resample"), &AudioStreamPlaybackResampled::begin_resample);
+
+ GDVIRTUAL_BIND(_mix_resampled, "dst_buffer", "frame_count");
+ GDVIRTUAL_BIND(_get_stream_sampling_rate);
+}
+
int AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
float target_rate = AudioServer::get_singleton()->get_mix_rate();
float playback_speed_scale = AudioServer::get_singleton()->get_playback_speed_scale();
uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale * playback_speed_scale) / double(target_rate)) * double(FP_LEN));
- int mixed_frames_total = p_frames;
+ int mixed_frames_total = -1;
- for (int i = 0; i < p_frames; i++) {
+ int i;
+ for (i = 0; i < p_frames; i++) {
uint32_t idx = CUBIC_INTERP_HISTORY + uint32_t(mix_offset >> FP_BITS);
//standard cubic interpolation (great quality/performance ratio)
//this used to be moved to a LUT for greater performance, but nowadays CPU speed is generally faster than memory.
@@ -123,7 +153,7 @@ int AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale,
AudioFrame y2 = internal_buffer[idx - 1];
AudioFrame y3 = internal_buffer[idx - 0];
- if (idx <= internal_buffer_end && idx >= internal_buffer_end && mixed_frames_total == p_frames) {
+ if (idx >= internal_buffer_end && mixed_frames_total == -1) {
// The internal buffer ends somewhere in this range, and we haven't yet recorded the number of good frames we have.
mixed_frames_total = i;
}
@@ -143,32 +173,28 @@ int AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale,
internal_buffer[1] = internal_buffer[INTERNAL_BUFFER_LEN + 1];
internal_buffer[2] = internal_buffer[INTERNAL_BUFFER_LEN + 2];
internal_buffer[3] = internal_buffer[INTERNAL_BUFFER_LEN + 3];
- if (is_playing()) {
- int mixed_frames = _mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN);
- if (mixed_frames != INTERNAL_BUFFER_LEN) {
- // internal_buffer[mixed_frames] is the first frame of silence.
- internal_buffer_end = mixed_frames;
- } else {
- // The internal buffer does not contain the first frame of silence.
- internal_buffer_end = -1;
- }
+ int mixed_frames = _mix_internal(internal_buffer + 4, INTERNAL_BUFFER_LEN);
+ if (mixed_frames != INTERNAL_BUFFER_LEN) {
+ // internal_buffer[mixed_frames] is the first frame of silence.
+ internal_buffer_end = mixed_frames;
} else {
- //fill with silence, not playing
- for (int j = 0; j < INTERNAL_BUFFER_LEN; ++j) {
- internal_buffer[j + 4] = AudioFrame(0, 0);
- }
+ // The internal buffer does not contain the first frame of silence.
+ internal_buffer_end = -1;
}
mix_offset -= (INTERNAL_BUFFER_LEN << FP_BITS);
}
}
+ if (mixed_frames_total == -1 && i == p_frames) {
+ mixed_frames_total = p_frames;
+ }
return mixed_frames_total;
}
////////////////////////////////
-Ref<AudioStreamPlayback> AudioStream::instance_playback() {
+Ref<AudioStreamPlayback> AudioStream::instantiate_playback() {
Ref<AudioStreamPlayback> ret;
- if (GDVIRTUAL_CALL(_instance_playback, ret)) {
+ if (GDVIRTUAL_CALL(_instantiate_playback, ret)) {
return ret;
}
ERR_FAIL_V_MSG(Ref<AudioStreamPlayback>(), "Method must be implemented!");
@@ -189,16 +215,82 @@ float AudioStream::get_length() const {
return 0;
}
+bool AudioStream::is_monophonic() const {
+ bool ret;
+ if (GDVIRTUAL_CALL(_is_monophonic, ret)) {
+ return ret;
+ }
+ return true;
+}
+
+double AudioStream::get_bpm() const {
+ double ret = 0;
+ if (GDVIRTUAL_CALL(_get_bpm, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+bool AudioStream::has_loop() const {
+ bool ret = 0;
+ if (GDVIRTUAL_CALL(_has_loop, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+int AudioStream::get_bar_beats() const {
+ int ret = 0;
+ if (GDVIRTUAL_CALL(_get_bar_beats, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+int AudioStream::get_beat_count() const {
+ int ret = 0;
+ if (GDVIRTUAL_CALL(_get_beat_count, ret)) {
+ return ret;
+ }
+ return 0;
+}
+
+void AudioStream::tag_used(float p_offset) {
+ if (tagged_frame != AudioServer::get_singleton()->get_mixed_frames()) {
+ offset_count = 0;
+ tagged_frame = AudioServer::get_singleton()->get_mixed_frames();
+ }
+ if (offset_count < MAX_TAGGED_OFFSETS) {
+ tagged_offsets[offset_count++] = p_offset;
+ }
+}
+
+uint64_t AudioStream::get_tagged_frame() const {
+ return tagged_frame;
+}
+uint32_t AudioStream::get_tagged_frame_count() const {
+ return offset_count;
+}
+float AudioStream::get_tagged_frame_offset(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, MAX_TAGGED_OFFSETS, 0);
+ return tagged_offsets[p_index];
+}
+
void AudioStream::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_length"), &AudioStream::get_length);
- GDVIRTUAL_BIND(_instance_playback);
+ ClassDB::bind_method(D_METHOD("is_monophonic"), &AudioStream::is_monophonic);
+ ClassDB::bind_method(D_METHOD("instantiate_playback"), &AudioStream::instantiate_playback);
+ GDVIRTUAL_BIND(_instantiate_playback);
GDVIRTUAL_BIND(_get_stream_name);
GDVIRTUAL_BIND(_get_length);
+ GDVIRTUAL_BIND(_is_monophonic);
+ GDVIRTUAL_BIND(_get_bpm)
+ GDVIRTUAL_BIND(_get_beat_count)
}
////////////////////////////////
-Ref<AudioStreamPlayback> AudioStreamMicrophone::instance_playback() {
+Ref<AudioStreamPlayback> AudioStreamMicrophone::instantiate_playback() {
Ref<AudioStreamPlaybackMicrophone> playback;
playback.instantiate();
@@ -221,6 +313,10 @@ float AudioStreamMicrophone::get_length() const {
return 0;
}
+bool AudioStreamMicrophone::is_monophonic() const {
+ return true;
+}
+
void AudioStreamMicrophone::_bind_methods() {
}
@@ -300,7 +396,7 @@ void AudioStreamPlaybackMicrophone::start(float p_from_pos) {
if (AudioDriver::get_singleton()->capture_start() == OK) {
active = true;
- _begin_resample();
+ begin_resample();
}
}
@@ -327,6 +423,10 @@ void AudioStreamPlaybackMicrophone::seek(float p_time) {
// Can't seek a microphone input
}
+void AudioStreamPlaybackMicrophone::tag_used_streams() {
+ microphone->tag_used(0);
+}
+
AudioStreamPlaybackMicrophone::~AudioStreamPlaybackMicrophone() {
microphone->playbacks.erase(this);
stop();
@@ -337,92 +437,366 @@ AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() {
////////////////////////////////
-void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_stream) {
- audio_stream = p_audio_stream;
- if (audio_stream.is_valid()) {
- for (Set<AudioStreamPlaybackRandomPitch *>::Element *E = playbacks.front(); E; E = E->next()) {
- E->get()->playback = audio_stream->instance_playback();
- }
+void AudioStreamRandomizer::add_stream(int p_index) {
+ if (p_index < 0) {
+ p_index = audio_stream_pool.size();
}
+ ERR_FAIL_COND(p_index > audio_stream_pool.size());
+ PoolEntry entry{ nullptr, 1.0f };
+ audio_stream_pool.insert(p_index, entry);
+ emit_signal(SNAME("changed"));
+ notify_property_list_changed();
+}
+
+// p_index_to is relative to the array prior to the removal of from.
+// Example: [0, 1, 2, 3], move(1, 3) => [0, 2, 1, 3]
+void AudioStreamRandomizer::move_stream(int p_index_from, int p_index_to) {
+ ERR_FAIL_INDEX(p_index_from, audio_stream_pool.size());
+ // p_index_to == audio_stream_pool.size() is valid (move to end).
+ ERR_FAIL_COND(p_index_to < 0);
+ ERR_FAIL_COND(p_index_to > audio_stream_pool.size());
+ audio_stream_pool.insert(p_index_to, audio_stream_pool[p_index_from]);
+ // If 'from' is strictly after 'to' we need to increment the index by one because of the insertion.
+ if (p_index_from > p_index_to) {
+ p_index_from++;
+ }
+ audio_stream_pool.remove_at(p_index_from);
+ emit_signal(SNAME("changed"));
+ notify_property_list_changed();
+}
+
+void AudioStreamRandomizer::remove_stream(int p_index) {
+ ERR_FAIL_INDEX(p_index, audio_stream_pool.size());
+ audio_stream_pool.remove_at(p_index);
+ emit_signal(SNAME("changed"));
+ notify_property_list_changed();
+}
+
+void AudioStreamRandomizer::set_stream(int p_index, Ref<AudioStream> p_stream) {
+ ERR_FAIL_INDEX(p_index, audio_stream_pool.size());
+ audio_stream_pool.write[p_index].stream = p_stream;
+ emit_signal(SNAME("changed"));
+}
+
+Ref<AudioStream> AudioStreamRandomizer::get_stream(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, audio_stream_pool.size(), nullptr);
+ return audio_stream_pool[p_index].stream;
+}
+
+void AudioStreamRandomizer::set_stream_probability_weight(int p_index, float p_weight) {
+ ERR_FAIL_INDEX(p_index, audio_stream_pool.size());
+ audio_stream_pool.write[p_index].weight = p_weight;
+ emit_signal(SNAME("changed"));
+}
+
+float AudioStreamRandomizer::get_stream_probability_weight(int p_index) const {
+ ERR_FAIL_INDEX_V(p_index, audio_stream_pool.size(), 0);
+ return audio_stream_pool[p_index].weight;
}
-Ref<AudioStream> AudioStreamRandomPitch::get_audio_stream() const {
- return audio_stream;
+void AudioStreamRandomizer::set_streams_count(int p_count) {
+ audio_stream_pool.resize(p_count);
}
-void AudioStreamRandomPitch::set_random_pitch(float p_pitch) {
+int AudioStreamRandomizer::get_streams_count() const {
+ return audio_stream_pool.size();
+}
+
+void AudioStreamRandomizer::set_random_pitch(float p_pitch) {
if (p_pitch < 1) {
p_pitch = 1;
}
- random_pitch = p_pitch;
+ random_pitch_scale = p_pitch;
+}
+
+float AudioStreamRandomizer::get_random_pitch() const {
+ return random_pitch_scale;
+}
+
+void AudioStreamRandomizer::set_random_volume_offset_db(float p_volume_offset_db) {
+ if (p_volume_offset_db < 0) {
+ p_volume_offset_db = 0;
+ }
+ random_volume_offset_db = p_volume_offset_db;
+}
+
+float AudioStreamRandomizer::get_random_volume_offset_db() const {
+ return random_volume_offset_db;
}
-float AudioStreamRandomPitch::get_random_pitch() const {
- return random_pitch;
+void AudioStreamRandomizer::set_playback_mode(PlaybackMode p_playback_mode) {
+ playback_mode = p_playback_mode;
}
-Ref<AudioStreamPlayback> AudioStreamRandomPitch::instance_playback() {
- Ref<AudioStreamPlaybackRandomPitch> playback;
+AudioStreamRandomizer::PlaybackMode AudioStreamRandomizer::get_playback_mode() const {
+ return playback_mode;
+}
+
+Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_random() {
+ Ref<AudioStreamPlaybackRandomizer> playback;
playback.instantiate();
- if (audio_stream.is_valid()) {
- playback->playback = audio_stream->instance_playback();
+ playbacks.insert(playback.ptr());
+ playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this);
+
+ double total_weight = 0;
+ Vector<PoolEntry> local_pool;
+ for (const PoolEntry &entry : audio_stream_pool) {
+ if (entry.stream.is_valid() && entry.weight > 0) {
+ local_pool.push_back(entry);
+ total_weight += entry.weight;
+ }
+ }
+ if (local_pool.is_empty()) {
+ return playback;
+ }
+ double chosen_cumulative_weight = Math::random(0.0, total_weight);
+ double cumulative_weight = 0;
+ for (PoolEntry &entry : local_pool) {
+ cumulative_weight += entry.weight;
+ if (cumulative_weight > chosen_cumulative_weight) {
+ playback->playback = entry.stream->instantiate_playback();
+ last_playback = entry.stream;
+ break;
+ }
+ }
+ if (playback->playback.is_null()) {
+ // This indicates a floating point error. Take the last element.
+ last_playback = local_pool[local_pool.size() - 1].stream;
+ playback->playback = local_pool.write[local_pool.size() - 1].stream->instantiate_playback();
+ }
+ return playback;
+}
+
+Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_no_repeats() {
+ Ref<AudioStreamPlaybackRandomizer> playback;
+
+ double total_weight = 0;
+ Vector<PoolEntry> local_pool;
+ for (const PoolEntry &entry : audio_stream_pool) {
+ if (entry.stream == last_playback) {
+ continue;
+ }
+ if (entry.stream.is_valid() && entry.weight > 0) {
+ local_pool.push_back(entry);
+ total_weight += entry.weight;
+ }
+ }
+ if (local_pool.is_empty()) {
+ playback = instance_playback_random();
+ WARN_PRINT("Playback stream pool is too small to prevent repeats.");
+ return playback;
}
+ playback.instantiate();
playbacks.insert(playback.ptr());
- playback->random_pitch = Ref<AudioStreamRandomPitch>((AudioStreamRandomPitch *)this);
+ playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this);
+ double chosen_cumulative_weight = Math::random(0.0, total_weight);
+ double cumulative_weight = 0;
+ for (PoolEntry &entry : local_pool) {
+ cumulative_weight += entry.weight;
+ if (cumulative_weight > chosen_cumulative_weight) {
+ last_playback = entry.stream;
+ playback->playback = entry.stream->instantiate_playback();
+ break;
+ }
+ }
+ if (playback->playback.is_null()) {
+ // This indicates a floating point error. Take the last element.
+ last_playback = local_pool[local_pool.size() - 1].stream;
+ playback->playback = local_pool.write[local_pool.size() - 1].stream->instantiate_playback();
+ }
return playback;
}
-String AudioStreamRandomPitch::get_stream_name() const {
- if (audio_stream.is_valid()) {
- return "Random: " + audio_stream->get_name();
+Ref<AudioStreamPlayback> AudioStreamRandomizer::instance_playback_sequential() {
+ Ref<AudioStreamPlaybackRandomizer> playback;
+ playback.instantiate();
+ playbacks.insert(playback.ptr());
+ playback->randomizer = Ref<AudioStreamRandomizer>((AudioStreamRandomizer *)this);
+
+ Vector<Ref<AudioStream>> local_pool;
+ for (const PoolEntry &entry : audio_stream_pool) {
+ if (entry.stream.is_null()) {
+ continue;
+ }
+ if (local_pool.find(entry.stream) != -1) {
+ WARN_PRINT("Duplicate stream in sequential playback pool");
+ continue;
+ }
+ local_pool.push_back(entry.stream);
+ }
+ if (local_pool.is_empty()) {
+ return playback;
+ }
+ bool found_last_stream = false;
+ for (Ref<AudioStream> &entry : local_pool) {
+ if (found_last_stream) {
+ last_playback = entry;
+ playback->playback = entry->instantiate_playback();
+ break;
+ }
+ if (entry == last_playback) {
+ found_last_stream = true;
+ }
}
- return "RandomPitch";
+ if (playback->playback.is_null()) {
+ // Wrap around
+ last_playback = local_pool[0];
+ playback->playback = local_pool.write[0]->instantiate_playback();
+ }
+ return playback;
}
-float AudioStreamRandomPitch::get_length() const {
- if (audio_stream.is_valid()) {
- return audio_stream->get_length();
+Ref<AudioStreamPlayback> AudioStreamRandomizer::instantiate_playback() {
+ switch (playback_mode) {
+ case PLAYBACK_RANDOM:
+ return instance_playback_random();
+ case PLAYBACK_RANDOM_NO_REPEATS:
+ return instance_playback_no_repeats();
+ case PLAYBACK_SEQUENTIAL:
+ return instance_playback_sequential();
+ default:
+ ERR_FAIL_V_MSG(nullptr, "Unhandled playback mode.");
}
+}
+String AudioStreamRandomizer::get_stream_name() const {
+ return "Randomizer";
+}
+
+float AudioStreamRandomizer::get_length() const {
return 0;
}
-void AudioStreamRandomPitch::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_audio_stream", "stream"), &AudioStreamRandomPitch::set_audio_stream);
- ClassDB::bind_method(D_METHOD("get_audio_stream"), &AudioStreamRandomPitch::get_audio_stream);
+bool AudioStreamRandomizer::is_monophonic() const {
+ for (const PoolEntry &entry : audio_stream_pool) {
+ if (entry.stream.is_valid() && entry.stream->is_monophonic()) {
+ return true;
+ }
+ }
+ return false;
+}
- ClassDB::bind_method(D_METHOD("set_random_pitch", "scale"), &AudioStreamRandomPitch::set_random_pitch);
- ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomPitch::get_random_pitch);
+bool AudioStreamRandomizer::_get(const StringName &p_name, Variant &r_ret) const {
+ if (AudioStream::_get(p_name, r_ret)) {
+ return true;
+ }
+ Vector<String> components = String(p_name).split("/", true, 2);
+ if (components.size() == 2 && components[0].begins_with("stream_") && components[0].trim_prefix("stream_").is_valid_int()) {
+ int index = components[0].trim_prefix("stream_").to_int();
+ if (index < 0 || index >= (int)audio_stream_pool.size()) {
+ return false;
+ }
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "audio_stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_audio_stream", "get_audio_stream");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch");
+ if (components[1] == "stream") {
+ r_ret = get_stream(index);
+ return true;
+ } else if (components[1] == "weight") {
+ r_ret = get_stream_probability_weight(index);
+ return true;
+ } else {
+ return false;
+ }
+ }
+ return false;
}
-AudioStreamRandomPitch::AudioStreamRandomPitch() {
- random_pitch = 1.1;
+bool AudioStreamRandomizer::_set(const StringName &p_name, const Variant &p_value) {
+ if (AudioStream::_set(p_name, p_value)) {
+ return true;
+ }
+ Vector<String> components = String(p_name).split("/", true, 2);
+ if (components.size() == 2 && components[0].begins_with("stream_") && components[0].trim_prefix("stream_").is_valid_int()) {
+ int index = components[0].trim_prefix("stream_").to_int();
+ if (index < 0 || index >= (int)audio_stream_pool.size()) {
+ return false;
+ }
+
+ if (components[1] == "stream") {
+ set_stream(index, p_value);
+ return true;
+ } else if (components[1] == "weight") {
+ set_stream_probability_weight(index, p_value);
+ return true;
+ } else {
+ return false;
+ }
+ }
+ return false;
}
-void AudioStreamPlaybackRandomPitch::start(float p_from_pos) {
+void AudioStreamRandomizer::_get_property_list(List<PropertyInfo> *p_list) const {
+ AudioStream::_get_property_list(p_list); // Define the trivial scalar properties.
+ p_list->push_back(PropertyInfo(Variant::NIL, "Streams", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
+ for (int i = 0; i < audio_stream_pool.size(); i++) {
+ p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("stream_%d/stream", i), PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
+ p_list->push_back(PropertyInfo(Variant::FLOAT, vformat("stream_%d/weight", i), PROPERTY_HINT_RANGE, "0,100,0.001,or_greater"));
+ }
+}
+
+void AudioStreamRandomizer::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("add_stream", "index"), &AudioStreamRandomizer::add_stream);
+ ClassDB::bind_method(D_METHOD("move_stream", "index_from", "index_to"), &AudioStreamRandomizer::move_stream);
+ ClassDB::bind_method(D_METHOD("remove_stream", "index"), &AudioStreamRandomizer::remove_stream);
+
+ ClassDB::bind_method(D_METHOD("set_stream", "index", "stream"), &AudioStreamRandomizer::set_stream);
+ ClassDB::bind_method(D_METHOD("get_stream", "index"), &AudioStreamRandomizer::get_stream);
+ ClassDB::bind_method(D_METHOD("set_stream_probability_weight", "index", "weight"), &AudioStreamRandomizer::set_stream_probability_weight);
+ ClassDB::bind_method(D_METHOD("get_stream_probability_weight", "index"), &AudioStreamRandomizer::get_stream_probability_weight);
+
+ ClassDB::bind_method(D_METHOD("set_streams_count", "count"), &AudioStreamRandomizer::set_streams_count);
+ ClassDB::bind_method(D_METHOD("get_streams_count"), &AudioStreamRandomizer::get_streams_count);
+
+ ClassDB::bind_method(D_METHOD("set_random_pitch", "scale"), &AudioStreamRandomizer::set_random_pitch);
+ ClassDB::bind_method(D_METHOD("get_random_pitch"), &AudioStreamRandomizer::get_random_pitch);
+
+ ClassDB::bind_method(D_METHOD("set_random_volume_offset_db", "db_offset"), &AudioStreamRandomizer::set_random_volume_offset_db);
+ ClassDB::bind_method(D_METHOD("get_random_volume_offset_db"), &AudioStreamRandomizer::get_random_volume_offset_db);
+
+ ClassDB::bind_method(D_METHOD("set_playback_mode", "mode"), &AudioStreamRandomizer::set_playback_mode);
+ ClassDB::bind_method(D_METHOD("get_playback_mode"), &AudioStreamRandomizer::get_playback_mode);
+
+ ADD_ARRAY("streams", "stream_");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "streams_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR), "set_streams_count", "get_streams_count");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_mode", PROPERTY_HINT_ENUM, "Random (Avoid Repeats),Random,Sequential"), "set_playback_mode", "get_playback_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_pitch", PROPERTY_HINT_RANGE, "1,16,0.01"), "set_random_pitch", "get_random_pitch");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "random_volume_offset_db", PROPERTY_HINT_RANGE, "0,40,0.01,suffix:dB"), "set_random_volume_offset_db", "get_random_volume_offset_db");
+
+ BIND_ENUM_CONSTANT(PLAYBACK_RANDOM_NO_REPEATS);
+ BIND_ENUM_CONSTANT(PLAYBACK_RANDOM);
+ BIND_ENUM_CONSTANT(PLAYBACK_SEQUENTIAL);
+}
+
+AudioStreamRandomizer::AudioStreamRandomizer() {}
+
+void AudioStreamPlaybackRandomizer::start(float p_from_pos) {
playing = playback;
- float range_from = 1.0 / random_pitch->random_pitch;
- float range_to = random_pitch->random_pitch;
+ {
+ float range_from = 1.0 / randomizer->random_pitch_scale;
+ float range_to = randomizer->random_pitch_scale;
- pitch_scale = range_from + Math::randf() * (range_to - range_from);
+ pitch_scale = range_from + Math::randf() * (range_to - range_from);
+ }
+ {
+ float range_from = -randomizer->random_volume_offset_db;
+ float range_to = randomizer->random_volume_offset_db;
+
+ float volume_offset_db = range_from + Math::randf() * (range_to - range_from);
+ volume_scale = Math::db2linear(volume_offset_db);
+ }
if (playing.is_valid()) {
playing->start(p_from_pos);
}
}
-void AudioStreamPlaybackRandomPitch::stop() {
+void AudioStreamPlaybackRandomizer::stop() {
if (playing.is_valid()) {
playing->stop();
- ;
}
}
-bool AudioStreamPlaybackRandomPitch::is_playing() const {
+bool AudioStreamPlaybackRandomizer::is_playing() const {
if (playing.is_valid()) {
return playing->is_playing();
}
@@ -430,7 +804,7 @@ bool AudioStreamPlaybackRandomPitch::is_playing() const {
return false;
}
-int AudioStreamPlaybackRandomPitch::get_loop_count() const {
+int AudioStreamPlaybackRandomizer::get_loop_count() const {
if (playing.is_valid()) {
return playing->get_loop_count();
}
@@ -438,7 +812,7 @@ int AudioStreamPlaybackRandomPitch::get_loop_count() const {
return 0;
}
-float AudioStreamPlaybackRandomPitch::get_playback_position() const {
+float AudioStreamPlaybackRandomizer::get_playback_position() const {
if (playing.is_valid()) {
return playing->get_playback_position();
}
@@ -446,13 +820,21 @@ float AudioStreamPlaybackRandomPitch::get_playback_position() const {
return 0;
}
-void AudioStreamPlaybackRandomPitch::seek(float p_time) {
+void AudioStreamPlaybackRandomizer::seek(float p_time) {
if (playing.is_valid()) {
playing->seek(p_time);
}
}
-int AudioStreamPlaybackRandomPitch::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
+void AudioStreamPlaybackRandomizer::tag_used_streams() {
+ Ref<AudioStreamPlayback> p = playing; // Thread safety
+ if (p.is_valid()) {
+ p->tag_used_streams();
+ }
+ randomizer->tag_used(0);
+}
+
+int AudioStreamPlaybackRandomizer::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
if (playing.is_valid()) {
return playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames);
} else {
@@ -463,7 +845,7 @@ int AudioStreamPlaybackRandomPitch::mix(AudioFrame *p_buffer, float p_rate_scale
}
}
-AudioStreamPlaybackRandomPitch::~AudioStreamPlaybackRandomPitch() {
- random_pitch->playbacks.erase(this);
+AudioStreamPlaybackRandomizer::~AudioStreamPlaybackRandomizer() {
+ randomizer->playbacks.erase(this);
}
/////////////////////////////////////////////