diff options
Diffstat (limited to 'servers/audio/audio_rb_resampler.cpp')
-rw-r--r-- | servers/audio/audio_rb_resampler.cpp | 210 |
1 files changed, 79 insertions, 131 deletions
diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp index 113e356612..b0b94a1f49 100644 --- a/servers/audio/audio_rb_resampler.cpp +++ b/servers/audio/audio_rb_resampler.cpp @@ -28,6 +28,9 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "audio_rb_resampler.h" +#include "core/math/math_funcs.h" +#include "os/os.h" +#include "servers/audio_server.h" int AudioRBResampler::get_channel_count() const { @@ -37,8 +40,11 @@ int AudioRBResampler::get_channel_count() const { return channels; } +// Linear interpolation based sample rate convertion (low quality) +// Note that AudioStreamPlaybackResampled::mix has better algorithm, +// but it wasn't obvious to integrate that with VideoPlayer template <int C> -uint32_t AudioRBResampler::_resample(int32_t *p_dest, int p_todo, int32_t p_increment) { +uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_increment) { uint32_t read = offset & MIX_FRAC_MASK; @@ -47,186 +53,128 @@ uint32_t AudioRBResampler::_resample(int32_t *p_dest, int p_todo, int32_t p_incr offset = (offset + p_increment) & (((1 << (rb_bits + MIX_FRAC_BITS)) - 1)); read += p_increment; uint32_t pos = offset >> MIX_FRAC_BITS; - uint32_t frac = offset & MIX_FRAC_MASK; -#ifndef FAST_AUDIO + float frac = float(offset & MIX_FRAC_MASK) / float(MIX_FRAC_LEN); ERR_FAIL_COND_V(pos >= rb_len, 0); -#endif uint32_t pos_next = (pos + 1) & rb_mask; - //printf("rb pos %i\n",pos); // since this is a template with a known compile time value (C), conditionals go away when compiling. if (C == 1) { - int32_t v0 = rb[pos]; - int32_t v0n = rb[pos_next]; -#ifndef FAST_AUDIO - v0 += (v0n - v0) * (int32_t)frac >> MIX_FRAC_BITS; -#endif - v0 <<= 16; - p_dest[i] = v0; + float v0 = rb[pos]; + float v0n = rb[pos_next]; + v0 += (v0n - v0) * frac; + p_dest[i] = AudioFrame(v0, v0); } + if (C == 2) { - int32_t v0 = rb[(pos << 1) + 0]; - int32_t v1 = rb[(pos << 1) + 1]; - int32_t v0n = rb[(pos_next << 1) + 0]; - int32_t v1n = rb[(pos_next << 1) + 1]; - -#ifndef FAST_AUDIO - v0 += (v0n - v0) * (int32_t)frac >> MIX_FRAC_BITS; - v1 += (v1n - v1) * (int32_t)frac >> MIX_FRAC_BITS; -#endif - v0 <<= 16; - v1 <<= 16; - p_dest[(i << 1) + 0] = v0; - p_dest[(i << 1) + 1] = v1; + float v0 = rb[(pos << 1) + 0]; + float v1 = rb[(pos << 1) + 1]; + float v0n = rb[(pos_next << 1) + 0]; + float v1n = rb[(pos_next << 1) + 1]; + + v0 += (v0n - v0) * frac; + v1 += (v1n - v1) * frac; + p_dest[i] = AudioFrame(v0, v1); } + // For now, channels higher than stereo are almost ignored if (C == 4) { - int32_t v0 = rb[(pos << 2) + 0]; - int32_t v1 = rb[(pos << 2) + 1]; - int32_t v2 = rb[(pos << 2) + 2]; - int32_t v3 = rb[(pos << 2) + 3]; - int32_t v0n = rb[(pos_next << 2) + 0]; - int32_t v1n = rb[(pos_next << 2) + 1]; - int32_t v2n = rb[(pos_next << 2) + 2]; - int32_t v3n = rb[(pos_next << 2) + 3]; - -#ifndef FAST_AUDIO - v0 += (v0n - v0) * (int32_t)frac >> MIX_FRAC_BITS; - v1 += (v1n - v1) * (int32_t)frac >> MIX_FRAC_BITS; - v2 += (v2n - v2) * (int32_t)frac >> MIX_FRAC_BITS; - v3 += (v3n - v3) * (int32_t)frac >> MIX_FRAC_BITS; -#endif - v0 <<= 16; - v1 <<= 16; - v2 <<= 16; - v3 <<= 16; - p_dest[(i << 2) + 0] = v0; - p_dest[(i << 2) + 1] = v1; - p_dest[(i << 2) + 2] = v2; - p_dest[(i << 2) + 3] = v3; + float v0 = rb[(pos << 2) + 0]; + float v1 = rb[(pos << 2) + 1]; + float v2 = rb[(pos << 2) + 2]; + float v3 = rb[(pos << 2) + 3]; + float v0n = rb[(pos_next << 2) + 0]; + float v1n = rb[(pos_next << 2) + 1]; + float v2n = rb[(pos_next << 2) + 2]; + float v3n = rb[(pos_next << 2) + 3]; + + v0 += (v0n - v0) * frac; + v1 += (v1n - v1) * frac; + v2 += (v2n - v2) * frac; + v3 += (v3n - v3) * frac; + p_dest[i] = AudioFrame(v0, v1); } if (C == 6) { - int32_t v0 = rb[(pos * 6) + 0]; - int32_t v1 = rb[(pos * 6) + 1]; - int32_t v2 = rb[(pos * 6) + 2]; - int32_t v3 = rb[(pos * 6) + 3]; - int32_t v4 = rb[(pos * 6) + 4]; - int32_t v5 = rb[(pos * 6) + 5]; - int32_t v0n = rb[(pos_next * 6) + 0]; - int32_t v1n = rb[(pos_next * 6) + 1]; - int32_t v2n = rb[(pos_next * 6) + 2]; - int32_t v3n = rb[(pos_next * 6) + 3]; - int32_t v4n = rb[(pos_next * 6) + 4]; - int32_t v5n = rb[(pos_next * 6) + 5]; - -#ifndef FAST_AUDIO - v0 += (v0n - v0) * (int32_t)frac >> MIX_FRAC_BITS; - v1 += (v1n - v1) * (int32_t)frac >> MIX_FRAC_BITS; - v2 += (v2n - v2) * (int32_t)frac >> MIX_FRAC_BITS; - v3 += (v3n - v3) * (int32_t)frac >> MIX_FRAC_BITS; - v4 += (v4n - v4) * (int32_t)frac >> MIX_FRAC_BITS; - v5 += (v5n - v5) * (int32_t)frac >> MIX_FRAC_BITS; -#endif - v0 <<= 16; - v1 <<= 16; - v2 <<= 16; - v3 <<= 16; - v4 <<= 16; - v5 <<= 16; - p_dest[(i * 6) + 0] = v0; - p_dest[(i * 6) + 1] = v1; - p_dest[(i * 6) + 2] = v2; - p_dest[(i * 6) + 3] = v3; - p_dest[(i * 6) + 4] = v4; - p_dest[(i * 6) + 5] = v5; + float v0 = rb[(pos * 6) + 0]; + float v1 = rb[(pos * 6) + 1]; + float v2 = rb[(pos * 6) + 2]; + float v3 = rb[(pos * 6) + 3]; + float v4 = rb[(pos * 6) + 4]; + float v5 = rb[(pos * 6) + 5]; + float v0n = rb[(pos_next * 6) + 0]; + float v1n = rb[(pos_next * 6) + 1]; + float v2n = rb[(pos_next * 6) + 2]; + float v3n = rb[(pos_next * 6) + 3]; + float v4n = rb[(pos_next * 6) + 4]; + float v5n = rb[(pos_next * 6) + 5]; + + p_dest[i] = AudioFrame(v0, v1); } } - return read >> MIX_FRAC_BITS; //rb_read_pos=offset>>MIX_FRAC_BITS; + return read >> MIX_FRAC_BITS; //rb_read_pos = offset >> MIX_FRAC_BITS; } -bool AudioRBResampler::mix(int32_t *p_dest, int p_frames) { +bool AudioRBResampler::mix(AudioFrame *p_dest, int p_frames) { if (!rb) return false; - int write_pos_cache = rb_write_pos; - int32_t increment = (src_mix_rate * MIX_FRAC_LEN) / target_mix_rate; - - int rb_todo; - - if (write_pos_cache == rb_read_pos) { - return false; //out of buffer - - } else if (rb_read_pos < write_pos_cache) { - - rb_todo = write_pos_cache - rb_read_pos; //-1? - } else { - - rb_todo = (rb_len - rb_read_pos) + write_pos_cache; //-1? - } - - int todo = MIN(((int64_t(rb_todo) << MIX_FRAC_BITS) / increment) + 1, p_frames); + int read_space = get_reader_space(); + int target_todo = MIN(get_num_of_ready_frames(), p_frames); { - - int read = 0; + int src_read = 0; switch (channels) { - case 1: read = _resample<1>(p_dest, todo, increment); break; - case 2: read = _resample<2>(p_dest, todo, increment); break; - case 4: read = _resample<4>(p_dest, todo, increment); break; - case 6: read = _resample<6>(p_dest, todo, increment); break; + case 1: src_read = _resample<1>(p_dest, target_todo, increment); break; + case 2: src_read = _resample<2>(p_dest, target_todo, increment); break; + case 4: src_read = _resample<4>(p_dest, target_todo, increment); break; + case 6: src_read = _resample<6>(p_dest, target_todo, increment); break; } - //end of stream, fadeout - int remaining = p_frames - todo; - if (remaining && todo > 0) { - - //print_line("fadeout"); - for (uint32_t c = 0; c < channels; c++) { + if (src_read > read_space) + src_read = read_space; - for (int i = 0; i < todo; i++) { + rb_read_pos = (rb_read_pos + src_read) & rb_mask; - int32_t samp = p_dest[i * channels + c] >> 8; - uint32_t mul = (todo - i) * 256 / todo; - //print_line("mul: "+itos(i)+" "+itos(mul)); - p_dest[i * channels + c] = samp * mul; - } + // Create fadeout effect for the end of stream (note that it can be because of slow writer) + if (p_frames - target_todo > 0) { + for (int i = 0; i < target_todo; i++) { + p_dest[i] = p_dest[i] * float(target_todo - i) / float(target_todo); } } - //zero out what remains there to avoid glitches - for (uint32_t i = todo * channels; i < int(p_frames) * channels; i++) { - - p_dest[i] = 0; + // Fill zeros (silence) for the rest of frames + for (uint32_t i = target_todo; i < p_frames; i++) { + p_dest[i] = AudioFrame(0, 0); } - - if (read > rb_todo) - read = rb_todo; - - rb_read_pos = (rb_read_pos + read) & rb_mask; } return true; } +int AudioRBResampler::get_num_of_ready_frames() { + if (!is_ready()) + return 0; + int32_t increment = (src_mix_rate * MIX_FRAC_LEN) / target_mix_rate; + int read_space = get_reader_space(); + return (int64_t(read_space) << MIX_FRAC_BITS) / increment; +} + Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_mix_rate, int p_buffer_msec, int p_minbuff_needed) { ERR_FAIL_COND_V(p_channels != 1 && p_channels != 2 && p_channels != 4 && p_channels != 6, ERR_INVALID_PARAMETER); - //float buffering_sec = int(GLOBAL_DEF("audio/stream_buffering_ms",500))/1000.0; int desired_rb_bits = nearest_shift(MAX((p_buffer_msec / 1000.0) * p_src_mix_rate, p_minbuff_needed)); bool recreate = !rb; if (rb && (uint32_t(desired_rb_bits) != rb_bits || channels != uint32_t(p_channels))) { - //recreate memdelete_arr(rb); memdelete_arr(read_buf); @@ -239,8 +187,8 @@ Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_m rb_bits = desired_rb_bits; rb_len = (1 << rb_bits); rb_mask = rb_len - 1; - rb = memnew_arr(int16_t, rb_len * p_channels); - read_buf = memnew_arr(int16_t, rb_len * p_channels); + rb = memnew_arr(float, rb_len *p_channels); + read_buf = memnew_arr(float, rb_len *p_channels); } src_mix_rate = p_src_mix_rate; |