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-/*************************************************************************/
-/* arvr_positional_tracker.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef ARVR_POSITIONAL_TRACKER_H
-#define ARVR_POSITIONAL_TRACKER_H
-
-#include "core/os/thread_safe.h"
-#include "scene/resources/mesh.h"
-#include "servers/arvr_server.h"
-
-/**
- @author Bastiaan Olij <mux213@gmail.com>
-
- The positional tracker object as an object that represents the position and orientation of a tracked object like a controller or headset.
- An AR/VR Interface will registered the trackers it manages with our AR/VR server and update its position and orientation.
- This is where potentially additional AR/VR interfaces may be active as there are AR/VR SDKs that solely deal with positional tracking.
-*/
-
-class ARVRPositionalTracker : public Object {
- GDCLASS(ARVRPositionalTracker, Object);
- _THREAD_SAFE_CLASS_
-
-public:
- enum TrackerHand {
- TRACKER_HAND_UNKNOWN, /* unknown or not applicable */
- TRACKER_LEFT_HAND, /* controller is the left hand controller */
- TRACKER_RIGHT_HAND /* controller is the right hand controller */
- };
-
-private:
- ARVRServer::TrackerType type; // type of tracker
- StringName name; // (unique) name of the tracker
- int tracker_id; // tracker index id that is unique per type
- int joy_id; // if we also have a related joystick entity, the id of the joystick
- bool tracks_orientation; // do we track orientation?
- Basis orientation; // our orientation
- bool tracks_position; // do we track position?
- Vector3 rw_position; // our position "in the real world, so without world_scale applied"
- Ref<Mesh> mesh; // when available, a mesh that can be used to render this tracker
- TrackerHand hand; // if known, the hand this tracker is held in
- real_t rumble; // rumble strength, 0.0 is off, 1.0 is maximum, note that we only record here, arvr_interface is responsible for execution
-
-protected:
- static void _bind_methods();
-
-public:
- void set_type(ARVRServer::TrackerType p_type);
- ARVRServer::TrackerType get_type() const;
- void set_name(const String &p_name);
- StringName get_name() const;
- int get_tracker_id() const;
- void set_joy_id(int p_joy_id);
- int get_joy_id() const;
- bool get_tracks_orientation() const;
- void set_orientation(const Basis &p_orientation);
- Basis get_orientation() const;
- bool get_tracks_position() const;
- void set_position(const Vector3 &p_position); // set position with world_scale applied
- Vector3 get_position() const; // get position with world_scale applied
- void set_rw_position(const Vector3 &p_rw_position);
- Vector3 get_rw_position() const;
- ARVRPositionalTracker::TrackerHand get_hand() const;
- void set_hand(const ARVRPositionalTracker::TrackerHand p_hand);
- real_t get_rumble() const;
- void set_rumble(real_t p_rumble);
- void set_mesh(const Ref<Mesh> &p_mesh);
- Ref<Mesh> get_mesh() const;
-
- Transform get_transform(bool p_adjust_by_reference_frame) const;
-
- ARVRPositionalTracker();
- ~ARVRPositionalTracker();
-};
-
-VARIANT_ENUM_CAST(ARVRPositionalTracker::TrackerHand);
-
-#endif