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diff --git a/servers/arvr/arvr_interface.cpp b/servers/arvr/arvr_interface.cpp
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+/*************************************************************************/
+/* arvr_interface.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "arvr_interface.h"
+
+void ARVRInterface::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("get_name"), &ARVRInterface::get_name);
+
+ ClassDB::bind_method(D_METHOD("is_primary"), &ARVRInterface::is_primary);
+ ClassDB::bind_method(D_METHOD("set_is_primary", "enable"), &ARVRInterface::set_is_primary);
+
+ ClassDB::bind_method(D_METHOD("is_installed"), &ARVRInterface::is_installed);
+ ClassDB::bind_method(D_METHOD("hmd_is_present"), &ARVRInterface::hmd_is_present);
+ ClassDB::bind_method(D_METHOD("supports_hmd"), &ARVRInterface::supports_hmd);
+ ClassDB::bind_method(D_METHOD("is_initialized"), &ARVRInterface::is_initialized);
+ ClassDB::bind_method(D_METHOD("initialize"), &ARVRInterface::initialize);
+ ClassDB::bind_method(D_METHOD("uninitialize"), &ARVRInterface::uninitialize);
+
+ ClassDB::bind_method(D_METHOD("get_recommended_render_targetsize"), &ARVRInterface::get_recommended_render_targetsize);
+
+ // These are now purely used internally, we may expose them again if we expose CameraMatrix through Variant but reduz is not a fan for good reasons :)
+ // ClassDB::bind_method(D_METHOD("get_transform_for_eye", "eye", "cam_transform"), &ARVRInterface::get_transform_for_eye);
+ // ClassDB::bind_method(D_METHOD("get_projection_for_eye", "eye"), &ARVRInterface::get_projection_for_eye);
+ // ClassDB::bind_method(D_METHOD("commit_for_eye", "node:viewport"), &ARVRInterface::commit_for_eye);
+
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "primary"), "set_is_primary", "is_primary");
+
+ BIND_CONSTANT(EYE_MONO);
+ BIND_CONSTANT(EYE_LEFT);
+ BIND_CONSTANT(EYE_RIGHT);
+};
+
+StringName ARVRInterface::get_name() const {
+ return "Unknown";
+};
+
+bool ARVRInterface::is_primary() {
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL_V(arvr_server, false);
+
+ return arvr_server->get_primary_interface() == this;
+};
+
+void ARVRInterface::set_is_primary(bool p_is_primary) {
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL(arvr_server);
+
+ if (p_is_primary) {
+ ERR_FAIL_COND(!is_initialized());
+ ERR_FAIL_COND(!supports_hmd());
+
+ arvr_server->set_primary_interface(this);
+ } else {
+ arvr_server->clear_primary_interface_if(this);
+ };
+};