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-rw-r--r--scene/resources/ray_shape.cpp23
-rw-r--r--scene/resources/ray_shape.h4
-rw-r--r--scene/resources/segment_shape_2d.cpp20
-rw-r--r--scene/resources/segment_shape_2d.h5
4 files changed, 50 insertions, 2 deletions
diff --git a/scene/resources/ray_shape.cpp b/scene/resources/ray_shape.cpp
index 78a19050f1..a9dec3e87c 100644
--- a/scene/resources/ray_shape.cpp
+++ b/scene/resources/ray_shape.cpp
@@ -43,7 +43,10 @@ Vector<Vector3> RayShape::_gen_debug_mesh_lines() {
void RayShape::_update_shape() {
- PhysicsServer::get_singleton()->shape_set_data(get_shape(), length);
+ Dictionary d;
+ d["length"] = length;
+ d["slips_on_slope"] = slips_on_slope;
+ PhysicsServer::get_singleton()->shape_set_data(get_shape(), d);
emit_changed();
}
@@ -52,6 +55,7 @@ void RayShape::set_length(float p_length) {
length = p_length;
_update_shape();
notify_change_to_owners();
+ _change_notify("length");
}
float RayShape::get_length() const {
@@ -59,16 +63,33 @@ float RayShape::get_length() const {
return length;
}
+void RayShape::set_slips_on_slope(bool p_active) {
+
+ slips_on_slope = p_active;
+ _update_shape();
+ notify_change_to_owners();
+ _change_notify("slips_on_slope");
+}
+
+bool RayShape::get_slips_on_slope() const {
+ return slips_on_slope;
+}
+
void RayShape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_length", "length"), &RayShape::set_length);
ClassDB::bind_method(D_METHOD("get_length"), &RayShape::get_length);
+ ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape::set_slips_on_slope);
+ ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape::get_slips_on_slope);
+
ADD_PROPERTY(PropertyInfo(Variant::REAL, "length", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
}
RayShape::RayShape() :
Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_RAY)) {
set_length(1.0);
+ set_slips_on_slope(false);
}
diff --git a/scene/resources/ray_shape.h b/scene/resources/ray_shape.h
index 4bd96116fe..f11b2e7c3c 100644
--- a/scene/resources/ray_shape.h
+++ b/scene/resources/ray_shape.h
@@ -36,6 +36,7 @@ class RayShape : public Shape {
GDCLASS(RayShape, Shape);
float length;
+ bool slips_on_slope;
protected:
static void _bind_methods();
@@ -46,6 +47,9 @@ public:
void set_length(float p_length);
float get_length() const;
+ void set_slips_on_slope(bool p_active);
+ bool get_slips_on_slope() const;
+
RayShape();
};
#endif // RAY_SHAPE_H
diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp
index 81110015b5..58027c127d 100644
--- a/scene/resources/segment_shape_2d.cpp
+++ b/scene/resources/segment_shape_2d.cpp
@@ -106,7 +106,10 @@ SegmentShape2D::SegmentShape2D() :
void RayShape2D::_update_shape() {
- Physics2DServer::get_singleton()->shape_set_data(get_rid(), length);
+ Dictionary d;
+ d["length"] = length;
+ d["slips_on_slope"] = slips_on_slope;
+ Physics2DServer::get_singleton()->shape_set_data(get_rid(), d);
emit_changed();
}
@@ -140,7 +143,11 @@ void RayShape2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_length", "length"), &RayShape2D::set_length);
ClassDB::bind_method(D_METHOD("get_length"), &RayShape2D::get_length);
+ ClassDB::bind_method(D_METHOD("set_slips_on_slope", "active"), &RayShape2D::set_slips_on_slope);
+ ClassDB::bind_method(D_METHOD("get_slips_on_slope"), &RayShape2D::get_slips_on_slope);
+
ADD_PROPERTY(PropertyInfo(Variant::REAL, "length"), "set_length", "get_length");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "slips_on_slope"), "set_slips_on_slope", "get_slips_on_slope");
}
void RayShape2D::set_length(real_t p_length) {
@@ -153,9 +160,20 @@ real_t RayShape2D::get_length() const {
return length;
}
+void RayShape2D::set_slips_on_slope(bool p_active) {
+
+ slips_on_slope = p_active;
+ _update_shape();
+}
+
+bool RayShape2D::get_slips_on_slope() const {
+ return slips_on_slope;
+}
+
RayShape2D::RayShape2D() :
Shape2D(Physics2DServer::get_singleton()->ray_shape_create()) {
length = 20;
+ slips_on_slope = false;
_update_shape();
}
diff --git a/scene/resources/segment_shape_2d.h b/scene/resources/segment_shape_2d.h
index 4ed30c0443..700982ac0a 100644
--- a/scene/resources/segment_shape_2d.h
+++ b/scene/resources/segment_shape_2d.h
@@ -63,6 +63,7 @@ class RayShape2D : public Shape2D {
GDCLASS(RayShape2D, Shape2D);
real_t length;
+ bool slips_on_slope;
void _update_shape();
@@ -72,6 +73,10 @@ protected:
public:
void set_length(real_t p_length);
real_t get_length() const;
+
+ void set_slips_on_slope(bool p_active);
+ bool get_slips_on_slope() const;
+
virtual void draw(const RID &p_to_rid, const Color &p_color);
virtual Rect2 get_rect() const;