summaryrefslogtreecommitdiff
path: root/scene
diff options
context:
space:
mode:
Diffstat (limited to 'scene')
-rw-r--r--scene/3d/sprite_3d.cpp8
-rw-r--r--scene/3d/sprite_3d.h1
2 files changed, 6 insertions, 3 deletions
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index e97b22f9e0..c37ce98be8 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -273,10 +273,12 @@ void SpriteBase3D::_bind_methods() {
ADD_GROUP("Flags", "");
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "transparent"), "set_draw_flag", "get_draw_flag", FLAG_TRANSPARENT);
ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "shaded"), "set_draw_flag", "get_draw_flag", FLAG_SHADED);
+ ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "double_sided"), "set_draw_flag", "get_draw_flag", FLAG_DOUBLE_SIDED);
ADD_PROPERTY(PropertyInfo(Variant::INT, "alpha_cut", PROPERTY_HINT_ENUM, "Disabled,Discard,Opaque Pre-Pass"), "set_alpha_cut_mode", "get_alpha_cut_mode");
BIND_CONSTANT(FLAG_TRANSPARENT);
BIND_CONSTANT(FLAG_SHADED);
+ BIND_CONSTANT(FLAG_DOUBLE_SIDED);
BIND_CONSTANT(FLAG_MAX);
BIND_CONSTANT(ALPHA_CUT_DISABLED);
@@ -294,7 +296,7 @@ SpriteBase3D::SpriteBase3D() {
pI = NULL;
for (int i = 0; i < FLAG_MAX; i++)
- flags[i] = i == FLAG_TRANSPARENT;
+ flags[i] = i == FLAG_TRANSPARENT || i == FLAG_DOUBLE_SIDED;
axis = Vector3::AXIS_Z;
pixel_size = 0.01;
@@ -387,7 +389,7 @@ void Sprite3D::_draw() {
int axis = get_axis();
normal[axis] = 1.0;
- RID mat = VS::get_singleton()->material_2d_get(get_draw_flag(FLAG_SHADED), get_draw_flag(FLAG_TRANSPARENT), get_alpha_cut_mode() == ALPHA_CUT_DISCARD, get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS);
+ RID mat = VS::get_singleton()->material_2d_get(get_draw_flag(FLAG_SHADED), get_draw_flag(FLAG_TRANSPARENT), get_draw_flag(FLAG_DOUBLE_SIDED), get_alpha_cut_mode() == ALPHA_CUT_DISCARD, get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS);
VS::get_singleton()->immediate_set_material(immediate, mat);
VS::get_singleton()->immediate_begin(immediate, VS::PRIMITIVE_TRIANGLE_FAN, texture->get_rid());
@@ -888,7 +890,7 @@ void AnimatedSprite3D::_draw() {
int axis = get_axis();
normal[axis] = 1.0;
- RID mat = VS::get_singleton()->material_2d_get(get_draw_flag(FLAG_SHADED), get_draw_flag(FLAG_TRANSPARENT), get_alpha_cut_mode() == ALPHA_CUT_DISCARD, get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS);
+ RID mat = VS::get_singleton()->material_2d_get(get_draw_flag(FLAG_SHADED), get_draw_flag(FLAG_TRANSPARENT), get_draw_flag(FLAG_DOUBLE_SIDED), get_alpha_cut_mode() == ALPHA_CUT_DISCARD, get_alpha_cut_mode() == ALPHA_CUT_OPAQUE_PREPASS);
VS::get_singleton()->immediate_set_material(immediate, mat);
VS::get_singleton()->immediate_begin(immediate, VS::PRIMITIVE_TRIANGLE_FAN, texture->get_rid());
diff --git a/scene/3d/sprite_3d.h b/scene/3d/sprite_3d.h
index 625b37c32e..b4600c00b8 100644
--- a/scene/3d/sprite_3d.h
+++ b/scene/3d/sprite_3d.h
@@ -41,6 +41,7 @@ public:
enum DrawFlags {
FLAG_TRANSPARENT,
FLAG_SHADED,
+ FLAG_DOUBLE_SIDED,
FLAG_MAX
};