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Diffstat (limited to 'scene')
-rw-r--r--scene/2d/navigation2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp39
-rw-r--r--scene/3d/scenario_fx.cpp7
-rw-r--r--scene/gui/container.cpp5
-rw-r--r--scene/gui/control.cpp1
-rw-r--r--scene/gui/gradient_edit.cpp1
-rw-r--r--scene/gui/popup_menu.cpp24
-rw-r--r--scene/gui/text_edit.cpp4
-rw-r--r--scene/resources/primitive_meshes.cpp2
-rw-r--r--scene/resources/style_box.cpp9
-rw-r--r--scene/resources/texture.cpp2
-rw-r--r--scene/resources/tile_set.cpp3
-rw-r--r--scene/resources/tile_set.h1
13 files changed, 80 insertions, 20 deletions
diff --git a/scene/2d/navigation2d.cpp b/scene/2d/navigation2d.cpp
index 4737e14111..16e0386952 100644
--- a/scene/2d/navigation2d.cpp
+++ b/scene/2d/navigation2d.cpp
@@ -671,7 +671,7 @@ Object *Navigation2D::get_closest_point_owner(const Vector2 &p_point) {
if (Geometry::is_point_in_triangle(p_point, _get_vertex(p.edges[0].point), _get_vertex(p.edges[i - 1].point), _get_vertex(p.edges[i].point))) {
- E->get().owner;
+ return E->get().owner;
}
}
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 5294189c65..d88e148b2c 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -845,16 +845,37 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= TileSet::BIND_BOTTOMRIGHT;
}
- } else if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_3X3) {
- if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1))) {
- mask |= TileSet::BIND_TOPLEFT;
+ } else {
+ if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_3X3_MINIMAL) {
+ if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
+ mask |= TileSet::BIND_TOPLEFT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
+ mask |= TileSet::BIND_TOPRIGHT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
+ mask |= TileSet::BIND_BOTTOMLEFT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
+ mask |= TileSet::BIND_BOTTOMRIGHT;
+ }
+ } else {
+ if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1))) {
+ mask |= TileSet::BIND_TOPLEFT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1))) {
+ mask |= TileSet::BIND_TOPRIGHT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1))) {
+ mask |= TileSet::BIND_BOTTOMLEFT;
+ }
+ if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1))) {
+ mask |= TileSet::BIND_BOTTOMRIGHT;
+ }
}
if (tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1))) {
mask |= TileSet::BIND_TOP;
}
- if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1))) {
- mask |= TileSet::BIND_TOPRIGHT;
- }
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= TileSet::BIND_LEFT;
}
@@ -862,15 +883,9 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= TileSet::BIND_RIGHT;
}
- if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1))) {
- mask |= TileSet::BIND_BOTTOMLEFT;
- }
if (tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1))) {
mask |= TileSet::BIND_BOTTOM;
}
- if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1))) {
- mask |= TileSet::BIND_BOTTOMRIGHT;
- }
}
Vector2 coord = tile_set->autotile_get_subtile_for_bitmask(id, mask, this, Vector2(p_x, p_y));
E->get().autotile_coord_x = (int)coord.x;
diff --git a/scene/3d/scenario_fx.cpp b/scene/3d/scenario_fx.cpp
index d5bff676cb..26cbfc0b11 100644
--- a/scene/3d/scenario_fx.cpp
+++ b/scene/3d/scenario_fx.cpp
@@ -93,9 +93,10 @@ String WorldEnvironment::get_configuration_warning() const {
return TTR("Only one WorldEnvironment is allowed per scene (or set of instanced scenes).");
}
- if (environment.is_valid() && get_viewport() && !get_viewport()->get_camera() && environment->get_background() != Environment::BG_CANVAS) {
- return TTR("This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set this environment's Background Mode to Canvas (for 2D scenes).");
- }
+ // Commenting this warning for now, I think it makes no sense. If anyone can figure out what its supposed to do, feedback welcome. Else it should be deprecated.
+ //if (environment.is_valid() && get_viewport() && !get_viewport()->get_camera() && environment->get_background() != Environment::BG_CANVAS) {
+ // return TTR("This WorldEnvironment is ignored. Either add a Camera (for 3D scenes) or set this environment's Background Mode to Canvas (for 2D scenes).");
+ //}
return String();
}
diff --git a/scene/gui/container.cpp b/scene/gui/container.cpp
index 177582c87c..7df03bf7c6 100644
--- a/scene/gui/container.cpp
+++ b/scene/gui/container.cpp
@@ -51,6 +51,8 @@ void Container::add_child_notify(Node *p_child) {
control->connect("size_flags_changed", this, "queue_sort");
control->connect("minimum_size_changed", this, "_child_minsize_changed");
control->connect("visibility_changed", this, "_child_minsize_changed");
+
+ minimum_size_changed();
queue_sort();
}
@@ -61,6 +63,7 @@ void Container::move_child_notify(Node *p_child) {
if (!Object::cast_to<Control>(p_child))
return;
+ minimum_size_changed();
queue_sort();
}
@@ -75,6 +78,8 @@ void Container::remove_child_notify(Node *p_child) {
control->disconnect("size_flags_changed", this, "queue_sort");
control->disconnect("minimum_size_changed", this, "_child_minsize_changed");
control->disconnect("visibility_changed", this, "_child_minsize_changed");
+
+ minimum_size_changed();
queue_sort();
}
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index 3097ecaf16..d07b5a9f65 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -277,6 +277,7 @@ void Control::_update_minimum_size() {
data.updating_last_minimum_size = false;
if (minsize != data.last_minimum_size) {
+ data.last_minimum_size = minsize;
emit_signal(SceneStringNames::get_singleton()->minimum_size_changed);
}
}
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 9fc8e98a7f..b5622604e2 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -147,6 +147,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
grabbed = _get_point_from_pos(x);
//grab or select
if (grabbed != -1) {
+ grabbed = false;
return;
}
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index fd2466407e..93865cebde 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -533,6 +533,7 @@ void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label,
item.ID = p_ID;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
@@ -543,6 +544,7 @@ void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
item.ID = p_ID;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_ID) {
@@ -554,6 +556,7 @@ void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu,
item.submenu = p_submenu;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
@@ -567,6 +570,7 @@ void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
@@ -579,6 +583,7 @@ void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
@@ -586,6 +591,7 @@ void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p
add_check_item(p_label, p_ID, p_accel);
items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
+ minimum_size_changed();
}
void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
@@ -593,6 +599,7 @@ void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const Stri
add_icon_check_item(p_icon, p_label, p_ID, p_accel);
items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
+ minimum_size_changed();
}
void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
@@ -608,6 +615,7 @@ void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut
item.shortcut_is_global = p_global;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
@@ -622,6 +630,7 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_g
item.shortcut_is_global = p_global;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
@@ -638,6 +647,7 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh
item.shortcut_is_global = p_global;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
@@ -653,6 +663,7 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
@@ -660,6 +671,7 @@ void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_
add_check_shortcut(p_shortcut, p_ID, p_global);
items[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
+ minimum_size_changed();
}
void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) {
@@ -673,6 +685,7 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int
item.state = p_default_state;
items.push_back(item);
update();
+ minimum_size_changed();
}
void PopupMenu::set_item_text(int p_idx, const String &p_text) {
@@ -682,6 +695,7 @@ void PopupMenu::set_item_text(int p_idx, const String &p_text) {
items[p_idx].xl_text = tr(p_text);
update();
+ minimum_size_changed();
}
void PopupMenu::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
@@ -689,6 +703,7 @@ void PopupMenu::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
items[p_idx].icon = p_icon;
update();
+ minimum_size_changed();
}
void PopupMenu::set_item_checked(int p_idx, bool p_checked) {
@@ -697,6 +712,7 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) {
items[p_idx].checked = p_checked;
update();
+ minimum_size_changed();
}
void PopupMenu::set_item_id(int p_idx, int p_ID) {
@@ -704,6 +720,7 @@ void PopupMenu::set_item_id(int p_idx, int p_ID) {
items[p_idx].ID = p_ID;
update();
+ minimum_size_changed();
}
void PopupMenu::set_item_accelerator(int p_idx, uint32_t p_accel) {
@@ -712,6 +729,7 @@ void PopupMenu::set_item_accelerator(int p_idx, uint32_t p_accel) {
items[p_idx].accel = p_accel;
update();
+ minimum_size_changed();
}
void PopupMenu::set_item_metadata(int p_idx, const Variant &p_meta) {
@@ -719,6 +737,7 @@ void PopupMenu::set_item_metadata(int p_idx, const Variant &p_meta) {
ERR_FAIL_INDEX(p_idx, items.size());
items[p_idx].metadata = p_meta;
update();
+ minimum_size_changed();
}
void PopupMenu::set_item_disabled(int p_idx, bool p_disabled) {
@@ -726,6 +745,7 @@ void PopupMenu::set_item_disabled(int p_idx, bool p_disabled) {
ERR_FAIL_INDEX(p_idx, items.size());
items[p_idx].disabled = p_disabled;
update();
+ minimum_size_changed();
}
void PopupMenu::set_item_submenu(int p_idx, const String &p_submenu) {
@@ -733,6 +753,7 @@ void PopupMenu::set_item_submenu(int p_idx, const String &p_submenu) {
ERR_FAIL_INDEX(p_idx, items.size());
items[p_idx].submenu = p_submenu;
update();
+ minimum_size_changed();
}
void PopupMenu::toggle_item_checked(int p_idx) {
@@ -740,6 +761,7 @@ void PopupMenu::toggle_item_checked(int p_idx) {
ERR_FAIL_INDEX(p_idx, items.size());
items[p_idx].checked = !items[p_idx].checked;
update();
+ minimum_size_changed();
}
String PopupMenu::get_item_text(int p_idx) const {
@@ -881,6 +903,7 @@ void PopupMenu::set_item_h_offset(int p_idx, int p_offset) {
ERR_FAIL_INDEX(p_idx, items.size());
items[p_idx].h_ofs = p_offset;
update();
+ minimum_size_changed();
}
void PopupMenu::set_item_multistate(int p_idx, int p_state) {
@@ -1045,6 +1068,7 @@ void PopupMenu::clear() {
items.clear();
mouse_over = -1;
update();
+ minimum_size_changed();
}
Array PopupMenu::_get_items() const {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c6ff8489c0..0c2e5980b1 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2950,13 +2950,13 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
case KEY_A: {
#ifndef APPLE_STYLE_KEYS
- if (!k->get_command() || k->get_shift() || k->get_alt()) {
+ if (!k->get_control() || k->get_shift() || k->get_alt()) {
scancode_handled = false;
break;
}
select_all();
#else
- if (k->get_alt() || (!k->get_shift() && !k->get_command() && !k->get_control())) {
+ if ((!k->get_command() && !k->get_control())) {
scancode_handled = false;
break;
}
diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp
index e0562d9e4a..5b600623b9 100644
--- a/scene/resources/primitive_meshes.cpp
+++ b/scene/resources/primitive_meshes.cpp
@@ -676,7 +676,7 @@ void CubeMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_subdivide_depth", "divisions"), &CubeMesh::set_subdivide_depth);
ClassDB::bind_method(D_METHOD("get_subdivide_depth"), &CubeMesh::get_subdivide_depth);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "size"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_width", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_width", "get_subdivide_width");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_height", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_height", "get_subdivide_height");
ADD_PROPERTY(PropertyInfo(Variant::INT, "subdivide_depth", PROPERTY_HINT_RANGE, "0,100,1"), "set_subdivide_depth", "get_subdivide_depth");
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 7da65ac984..ebad00b068 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -136,8 +136,17 @@ Ref<Texture> StyleBoxTexture::get_normal_map() const {
void StyleBoxTexture::set_margin_size(Margin p_margin, float p_size) {
+ ERR_FAIL_INDEX(p_margin, 4);
+
margin[p_margin] = p_size;
emit_changed();
+ static const char *margin_prop[4] = {
+ "content_margin_left",
+ "content_margin_top",
+ "content_margin_right",
+ "content_margin_bottom",
+ };
+ _change_notify(margin_prop[p_margin]);
}
float StyleBoxTexture::get_margin_size(Margin p_margin) const {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index 56a2e7afba..54f5aea160 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -76,7 +76,9 @@ void Texture::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
ClassDB::bind_method(D_METHOD("get_data"), &Texture::get_data);
+ ADD_GROUP("Flags", "");
ADD_PROPERTY(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_flags", "get_flags");
+ ADD_GROUP("", "");
BIND_ENUM_CONSTANT(FLAGS_DEFAULT);
BIND_ENUM_CONSTANT(FLAG_MIPMAPS);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 42d64376f5..58057cda0c 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -264,7 +264,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE"));
if (tile_get_tile_mode(id) == AUTO_TILE) {
- p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
+ p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
@@ -960,6 +960,7 @@ void TileSet::_bind_methods() {
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
BIND_ENUM_CONSTANT(BITMASK_2X2);
+ BIND_ENUM_CONSTANT(BITMASK_3X3_MINIMAL);
BIND_ENUM_CONSTANT(BITMASK_3X3);
BIND_ENUM_CONSTANT(BIND_TOPLEFT);
diff --git a/scene/resources/tile_set.h b/scene/resources/tile_set.h
index d5704ac9a0..ec635ee5cc 100644
--- a/scene/resources/tile_set.h
+++ b/scene/resources/tile_set.h
@@ -56,6 +56,7 @@ public:
enum BitmaskMode {
BITMASK_2X2,
+ BITMASK_3X3_MINIMAL,
BITMASK_3X3
};