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-rw-r--r--scene/gui/label.cpp1
-rw-r--r--scene/main/scene_tree.cpp28
-rw-r--r--scene/resources/environment.cpp2
-rw-r--r--scene/resources/surface_tool.cpp1
4 files changed, 16 insertions, 16 deletions
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index fb85930ceb..f02e01d85a 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -686,6 +686,7 @@ Label::Label(const String &p_text) {
max_lines_visible = -1;
set_text(p_text);
uppercase = false;
+ set_v_size_flags(SIZE_SHRINK_CENTER);
}
Label::~Label() {
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 1e5735de97..65c7c1a36f 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -614,7 +614,7 @@ bool SceneTree::idle(float p_time) {
if (is_editor_hint()) {
//simple hack to reload fallback environment if it changed from editor
- String env_path = GlobalConfig::get_singleton()->get("rendering/viewport/default_environment");
+ String env_path = GlobalConfig::get_singleton()->get("rendering/environment/default_environment");
env_path = env_path.strip_edges(); //user may have added a space or two
String cpath;
Ref<Environment> fallback = get_root()->get_world()->get_fallback_environment();
@@ -2317,11 +2317,11 @@ SceneTree::SceneTree() {
debug_collisions_hint = false;
debug_navigation_hint = false;
#endif
- debug_collisions_color = GLOBAL_DEF("debug/collision/shape_color", Color(0.0, 0.6, 0.7, 0.5));
- debug_collision_contact_color = GLOBAL_DEF("debug/collision/contact_color", Color(1.0, 0.2, 0.1, 0.8));
- debug_navigation_color = GLOBAL_DEF("debug/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4));
- debug_navigation_disabled_color = GLOBAL_DEF("debug/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4));
- collision_debug_contacts = GLOBAL_DEF("debug/collision/max_contacts_displayed", 10000);
+ debug_collisions_color = GLOBAL_DEF("debug/shapes/collision/shape_color", Color(0.0, 0.6, 0.7, 0.5));
+ debug_collision_contact_color = GLOBAL_DEF("debug/shapes/collision/contact_color", Color(1.0, 0.2, 0.1, 0.8));
+ debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4));
+ debug_navigation_disabled_color = GLOBAL_DEF("debug/shapes/navigation/disabled_geometry_color", Color(1.0, 0.7, 0.1, 0.4));
+ collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000);
tree_version = 1;
fixed_process_time = 1;
@@ -2348,12 +2348,12 @@ SceneTree::SceneTree() {
root->set_as_audio_listener_2d(true);
current_scene = NULL;
- int ref_atlas_size = GLOBAL_DEF("rendering/reflections/atlas_size", 2048);
- int ref_atlas_subdiv = GLOBAL_DEF("rendering/reflections/atlas_subdiv", 8);
- int msaa_mode = GLOBAL_DEF("rendering/quality/msaa", 0);
- GlobalConfig::get_singleton()->set_custom_property_info("rendering/quality/msaa", PropertyInfo(Variant::INT, "rendering/quality/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"));
+ int ref_atlas_size = GLOBAL_DEF("rendering/quality/reflections/atlas_size", 2048);
+ int ref_atlas_subdiv = GLOBAL_DEF("rendering/quality/reflections/atlas_subdiv", 8);
+ int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0);
+ GlobalConfig::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x"));
root->set_msaa(Viewport::MSAA(msaa_mode));
- bool hdr = GLOBAL_DEF("rendering/quality/hdr", true);
+ bool hdr = GLOBAL_DEF("rendering/quality/depth/hdr", true);
root->set_hdr(hdr);
VS::get_singleton()->scenario_set_reflection_atlas_size(root->get_world()->get_scenario(), ref_atlas_size, ref_atlas_subdiv);
@@ -2369,9 +2369,9 @@ SceneTree::SceneTree() {
ext_hint += "*." + E->get();
}
//get path
- String env_path = GLOBAL_DEF("rendering/viewport/default_environment", "");
+ String env_path = GLOBAL_DEF("rendering/environment/default_environment", "");
//setup property
- GlobalConfig::get_singleton()->set_custom_property_info("rendering/viewport/default_environment", PropertyInfo(Variant::STRING, "rendering/viewport/default_environment", PROPERTY_HINT_FILE, ext_hint));
+ GlobalConfig::get_singleton()->set_custom_property_info("rendering/environment/default_environment", PropertyInfo(Variant::STRING, "rendering/viewport/default_environment", PROPERTY_HINT_FILE, ext_hint));
env_path = env_path.strip_edges();
if (env_path != String()) {
Ref<Environment> env = ResourceLoader::load(env_path);
@@ -2380,7 +2380,7 @@ SceneTree::SceneTree() {
} else {
if (is_editor_hint()) {
//file was erased, clear the field.
- GlobalConfig::get_singleton()->set("rendering/viewport/default_environment", "");
+ GlobalConfig::get_singleton()->set("rendering/environment/default_environment", "");
} else {
//file was erased, notify user.
ERR_PRINTS(RTR("Default Environment as specified in Project Setings (Rendering -> Viewport -> Default Environment) could not be loaded."));
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index 33e62e3a00..125bbd2d64 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -1113,8 +1113,6 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::REAL, "adjustment_saturation", PROPERTY_HINT_RANGE, "0.01,8,0.01"), "set_adjustment_saturation", "get_adjustment_saturation");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "adjustment_color_correction", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_adjustment_color_correction", "get_adjustment_color_correction");
- GLOBAL_DEF("rendering/sky/irradiance_cube_resolution", 256);
-
BIND_CONSTANT(BG_KEEP);
BIND_CONSTANT(BG_CLEAR_COLOR);
BIND_CONSTANT(BG_COLOR);
diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp
index b2822ca0c4..8b747e1b43 100644
--- a/scene/resources/surface_tool.cpp
+++ b/scene/resources/surface_tool.cpp
@@ -812,6 +812,7 @@ void SurfaceTool::clear() {
index_array.clear();
vertex_array.clear();
smooth_groups.clear();
+ material.unref();
}
void SurfaceTool::_bind_methods() {