diff options
Diffstat (limited to 'scene')
85 files changed, 1788 insertions, 1239 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp index 0d09d21a71..2ba9de9e87 100644 --- a/scene/2d/camera_2d.cpp +++ b/scene/2d/camera_2d.cpp @@ -105,27 +105,27 @@ Transform2D Camera2D::get_camera_transform() { if (!first) { if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) { if (h_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !h_offset_changed) { - camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_LEFT])); - camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * zoom.x * drag_margin[MARGIN_RIGHT])); + camera_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * zoom.x * drag_margin[SIDE_LEFT])); + camera_pos.x = MAX(camera_pos.x, (new_camera_pos.x - screen_size.x * 0.5 * zoom.x * drag_margin[SIDE_RIGHT])); } else { if (h_ofs < 0) { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * h_ofs; } else { - camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; + camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * h_ofs; } h_offset_changed = false; } if (v_drag_enabled && !Engine::get_singleton()->is_editor_hint() && !v_offset_changed) { - camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_TOP])); - camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * zoom.y * drag_margin[MARGIN_BOTTOM])); + camera_pos.y = MIN(camera_pos.y, (new_camera_pos.y + screen_size.y * 0.5 * zoom.y * drag_margin[SIDE_TOP])); + camera_pos.y = MAX(camera_pos.y, (new_camera_pos.y - screen_size.y * 0.5 * zoom.y * drag_margin[SIDE_BOTTOM])); } else { if (v_ofs < 0) { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * v_ofs; } else { - camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; + camera_pos.y = new_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * v_ofs; } v_offset_changed = false; @@ -139,20 +139,20 @@ Transform2D Camera2D::get_camera_transform() { Rect2 screen_rect(-screen_offset + camera_pos, screen_size * zoom); if (limit_smoothing_enabled) { - if (screen_rect.position.x < limit[MARGIN_LEFT]) { - camera_pos.x -= screen_rect.position.x - limit[MARGIN_LEFT]; + if (screen_rect.position.x < limit[SIDE_LEFT]) { + camera_pos.x -= screen_rect.position.x - limit[SIDE_LEFT]; } - if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) { - camera_pos.x -= screen_rect.position.x + screen_rect.size.x - limit[MARGIN_RIGHT]; + if (screen_rect.position.x + screen_rect.size.x > limit[SIDE_RIGHT]) { + camera_pos.x -= screen_rect.position.x + screen_rect.size.x - limit[SIDE_RIGHT]; } - if (screen_rect.position.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) { - camera_pos.y -= screen_rect.position.y + screen_rect.size.y - limit[MARGIN_BOTTOM]; + if (screen_rect.position.y + screen_rect.size.y > limit[SIDE_BOTTOM]) { + camera_pos.y -= screen_rect.position.y + screen_rect.size.y - limit[SIDE_BOTTOM]; } - if (screen_rect.position.y < limit[MARGIN_TOP]) { - camera_pos.y -= screen_rect.position.y - limit[MARGIN_TOP]; + if (screen_rect.position.y < limit[SIDE_TOP]) { + camera_pos.y -= screen_rect.position.y - limit[SIDE_TOP]; } } @@ -178,20 +178,20 @@ Transform2D Camera2D::get_camera_transform() { } Rect2 screen_rect(-screen_offset + ret_camera_pos, screen_size * zoom); - if (screen_rect.position.x < limit[MARGIN_LEFT]) { - screen_rect.position.x = limit[MARGIN_LEFT]; + if (screen_rect.position.x < limit[SIDE_LEFT]) { + screen_rect.position.x = limit[SIDE_LEFT]; } - if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) { - screen_rect.position.x = limit[MARGIN_RIGHT] - screen_rect.size.x; + if (screen_rect.position.x + screen_rect.size.x > limit[SIDE_RIGHT]) { + screen_rect.position.x = limit[SIDE_RIGHT] - screen_rect.size.x; } - if (screen_rect.position.y + screen_rect.size.y > limit[MARGIN_BOTTOM]) { - screen_rect.position.y = limit[MARGIN_BOTTOM] - screen_rect.size.y; + if (screen_rect.position.y + screen_rect.size.y > limit[SIDE_BOTTOM]) { + screen_rect.position.y = limit[SIDE_BOTTOM] - screen_rect.size.y; } - if (screen_rect.position.y < limit[MARGIN_TOP]) { - screen_rect.position.y = limit[MARGIN_TOP]; + if (screen_rect.position.y < limit[SIDE_TOP]) { + screen_rect.position.y = limit[SIDE_TOP]; } if (offset != Vector2()) { @@ -304,10 +304,10 @@ void Camera2D::_notification(int p_what) { Vector2 camera_origin = get_global_transform().get_origin(); Vector2 camera_scale = get_global_transform().get_scale().abs(); Vector2 limit_points[4] = { - (Vector2(limit[MARGIN_LEFT], limit[MARGIN_TOP]) - camera_origin) / camera_scale, - (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_TOP]) - camera_origin) / camera_scale, - (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale, - (Vector2(limit[MARGIN_LEFT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale + (Vector2(limit[SIDE_LEFT], limit[SIDE_TOP]) - camera_origin) / camera_scale, + (Vector2(limit[SIDE_RIGHT], limit[SIDE_TOP]) - camera_origin) / camera_scale, + (Vector2(limit[SIDE_RIGHT], limit[SIDE_BOTTOM]) - camera_origin) / camera_scale, + (Vector2(limit[SIDE_LEFT], limit[SIDE_BOTTOM]) - camera_origin) / camera_scale }; for (int i = 0; i < 4; i++) { @@ -327,10 +327,10 @@ void Camera2D::_notification(int p_what) { Size2 screen_size = _get_camera_screen_size(); Vector2 margin_endpoints[4] = { - inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))), - inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[MARGIN_RIGHT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))), - inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[MARGIN_RIGHT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[MARGIN_BOTTOM]))), - inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[MARGIN_BOTTOM]))) + inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[SIDE_LEFT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[SIDE_TOP]))), + inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[SIDE_RIGHT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[SIDE_TOP]))), + inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[SIDE_RIGHT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[SIDE_BOTTOM]))), + inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[SIDE_LEFT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[SIDE_BOTTOM]))) }; Transform2D inv_transform = get_global_transform().affine_inverse(); // undo global space @@ -425,15 +425,15 @@ void Camera2D::clear_current() { } } -void Camera2D::set_limit(Margin p_margin, int p_limit) { - ERR_FAIL_INDEX((int)p_margin, 4); - limit[p_margin] = p_limit; +void Camera2D::set_limit(Side p_side, int p_limit) { + ERR_FAIL_INDEX((int)p_side, 4); + limit[p_side] = p_limit; update(); } -int Camera2D::get_limit(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0); - return limit[p_margin]; +int Camera2D::get_limit(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + return limit[p_side]; } void Camera2D::set_limit_smoothing_enabled(bool enable) { @@ -445,15 +445,15 @@ bool Camera2D::is_limit_smoothing_enabled() const { return limit_smoothing_enabled; } -void Camera2D::set_drag_margin(Margin p_margin, float p_drag_margin) { - ERR_FAIL_INDEX((int)p_margin, 4); - drag_margin[p_margin] = p_drag_margin; +void Camera2D::set_drag_margin(Side p_side, float p_drag_margin) { + ERR_FAIL_INDEX((int)p_side, 4); + drag_margin[p_side] = p_drag_margin; update(); } -float Camera2D::get_drag_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0); - return drag_margin[p_margin]; +float Camera2D::get_drag_margin(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + return drag_margin[p_side]; } Vector2 Camera2D::get_camera_position() const { @@ -477,14 +477,14 @@ void Camera2D::align() { Point2 current_camera_pos = get_global_transform().get_origin(); if (anchor_mode == ANCHOR_MODE_DRAG_CENTER) { if (h_ofs < 0) { - camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; + camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_RIGHT] * h_ofs; } else { - camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_LEFT] * h_ofs; + camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[SIDE_LEFT] * h_ofs; } if (v_ofs < 0) { - camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_TOP] * v_ofs; + camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_TOP] * v_ofs; } else { - camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[MARGIN_BOTTOM] * v_ofs; + camera_pos.y = current_camera_pos.y + screen_size.y * 0.5 * drag_margin[SIDE_BOTTOM] * v_ofs; } } else if (anchor_mode == ANCHOR_MODE_FIXED_TOP_LEFT) { camera_pos = current_camera_pos; @@ -717,10 +717,10 @@ void Camera2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Physics,Idle"), "set_process_mode", "get_process_mode"); ADD_GROUP("Limit", "limit_"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_left"), "set_limit", "get_limit", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_top"), "set_limit", "get_limit", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_right"), "set_limit", "get_limit", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_bottom"), "set_limit", "get_limit", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_left"), "set_limit", "get_limit", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_top"), "set_limit", "get_limit", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_right"), "set_limit", "get_limit", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_bottom"), "set_limit", "get_limit", SIDE_BOTTOM); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "limit_smoothed"), "set_limit_smoothing_enabled", "is_limit_smoothing_enabled"); ADD_GROUP("Draw Margin", "draw_margin_"); @@ -736,10 +736,10 @@ void Camera2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset_v", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_v_offset", "get_v_offset"); ADD_GROUP("Drag Margin", "drag_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_left", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_top", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", SIDE_BOTTOM); ADD_GROUP("Editor", "editor_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_draw_screen"), "set_screen_drawing_enabled", "is_screen_drawing_enabled"); @@ -756,15 +756,15 @@ Camera2D::Camera2D() { anchor_mode = ANCHOR_MODE_DRAG_CENTER; rotating = false; current = false; - limit[MARGIN_LEFT] = -10000000; - limit[MARGIN_TOP] = -10000000; - limit[MARGIN_RIGHT] = 10000000; - limit[MARGIN_BOTTOM] = 10000000; - - drag_margin[MARGIN_LEFT] = 0.2; - drag_margin[MARGIN_TOP] = 0.2; - drag_margin[MARGIN_RIGHT] = 0.2; - drag_margin[MARGIN_BOTTOM] = 0.2; + limit[SIDE_LEFT] = -10000000; + limit[SIDE_TOP] = -10000000; + limit[SIDE_RIGHT] = 10000000; + limit[SIDE_BOTTOM] = 10000000; + + drag_margin[SIDE_LEFT] = 0.2; + drag_margin[SIDE_TOP] = 0.2; + drag_margin[SIDE_RIGHT] = 0.2; + drag_margin[SIDE_BOTTOM] = 0.2; camera_pos = Vector2(); first = true; smoothing_enabled = false; diff --git a/scene/2d/camera_2d.h b/scene/2d/camera_2d.h index 867a5562b2..ebfcf97861 100644 --- a/scene/2d/camera_2d.h +++ b/scene/2d/camera_2d.h @@ -111,8 +111,8 @@ public: void set_rotating(bool p_rotating); bool is_rotating() const; - void set_limit(Margin p_margin, int p_limit); - int get_limit(Margin p_margin) const; + void set_limit(Side p_side, int p_limit); + int get_limit(Side p_side) const; void set_limit_smoothing_enabled(bool enable); bool is_limit_smoothing_enabled() const; @@ -123,8 +123,8 @@ public: void set_v_drag_enabled(bool p_enabled); bool is_v_drag_enabled() const; - void set_drag_margin(Margin p_margin, float p_drag_margin); - float get_drag_margin(Margin p_margin) const; + void set_drag_margin(Side p_side, float p_drag_margin); + float get_drag_margin(Side p_side) const; void set_v_offset(float p_offset); float get_v_offset() const; diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index f5d13fd641..3e37f2d2bb 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -90,6 +90,14 @@ void Joint2D::_update_joint(bool p_only_free) { warning = String(); update_configuration_warning(); + if (body_a) { + body_a->force_update_transform(); + } + + if (body_b) { + body_b->force_update_transform(); + } + joint = _configure_joint(body_a, body_b); ERR_FAIL_COND_MSG(!joint.is_valid(), "Failed to configure the joint."); diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index 42c2585487..a2f687cd96 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -475,12 +475,3 @@ void Node2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1"), "set_z_index", "get_z_index"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "z_as_relative"), "set_z_as_relative", "is_z_relative"); } - -Node2D::Node2D() { - angle = 0; - _scale = Vector2(1, 1); - skew = 0; - _xform_dirty = false; - z_index = 0; - z_relative = true; -} diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h index e20f746447..a66e7f625d 100644 --- a/scene/2d/node_2d.h +++ b/scene/2d/node_2d.h @@ -37,15 +37,15 @@ class Node2D : public CanvasItem { GDCLASS(Node2D, CanvasItem); Point2 pos; - float angle; - Size2 _scale; - float skew; - int z_index; - bool z_relative; + float angle = 0; + Size2 _scale = Vector2(1, 1); + float skew = 0; + int z_index = 0; + bool z_relative = true; Transform2D _mat; - bool _xform_dirty; + bool _xform_dirty = false; void _update_transform(); @@ -121,7 +121,7 @@ public: Transform2D get_transform() const override; - Node2D(); + Node2D() {} }; #endif // NODE2D_H diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index f40a993423..6571474c9b 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -387,14 +387,3 @@ void PathFollow2D::set_loop(bool p_loop) { bool PathFollow2D::has_loop() const { return loop; } - -PathFollow2D::PathFollow2D() { - offset = 0; - h_offset = 0; - v_offset = 0; - path = nullptr; - rotates = true; - cubic = true; - loop = true; - lookahead = 4; -} diff --git a/scene/2d/path_2d.h b/scene/2d/path_2d.h index fcb8b40125..40042a04ef 100644 --- a/scene/2d/path_2d.h +++ b/scene/2d/path_2d.h @@ -63,14 +63,14 @@ class PathFollow2D : public Node2D { public: private: - Path2D *path; - real_t offset; - real_t h_offset; - real_t v_offset; - real_t lookahead; - bool cubic; - bool loop; - bool rotates; + Path2D *path = nullptr; + real_t offset = 0; + real_t h_offset = 0; + real_t v_offset = 0; + real_t lookahead = 4; + bool cubic = true; + bool loop = true; + bool rotates = true; void _update_transform(); @@ -107,7 +107,7 @@ public: String get_configuration_warning() const override; - PathFollow2D(); + PathFollow2D() {} }; #endif // PATH_2D_H diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp index 191159448a..178c5c8ff8 100644 --- a/scene/3d/camera_3d.cpp +++ b/scene/3d/camera_3d.cpp @@ -519,8 +519,8 @@ void Camera3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "fov", PROPERTY_HINT_RANGE, "1,179,0.1"), "set_fov", "get_fov"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "size", PROPERTY_HINT_RANGE, "0.1,16384,0.01"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frustum_offset"), "set_frustum_offset", "get_frustum_offset"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.001,8192,0.001,or_greater"), "set_znear", "get_znear"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.01,8192,0.01,or_greater"), "set_zfar", "get_zfar"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "near", PROPERTY_HINT_EXP_RANGE, "0.001,10,0.001,or_greater"), "set_znear", "get_znear"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "far", PROPERTY_HINT_EXP_RANGE, "0.01,4000,0.01,or_greater"), "set_zfar", "get_zfar"); BIND_ENUM_CONSTANT(PROJECTION_PERSPECTIVE); BIND_ENUM_CONSTANT(PROJECTION_ORTHOGONAL); @@ -662,7 +662,7 @@ Camera3D::Camera3D() { viewport = nullptr; force_change = false; mode = PROJECTION_PERSPECTIVE; - set_perspective(75.0, 0.05, 100.0); + set_perspective(75.0, 0.05, 4000.0); keep_aspect = KEEP_HEIGHT; layers = 0xfffff; v_offset = 0; diff --git a/scene/3d/node_3d.cpp b/scene/3d/node_3d.cpp index e8005f38ed..deb04f0978 100644 --- a/scene/3d/node_3d.cpp +++ b/scene/3d/node_3d.cpp @@ -784,28 +784,4 @@ void Node3D::_bind_methods() { } Node3D::Node3D() : - xform_change(this) { - data.dirty = DIRTY_NONE; - data.children_lock = 0; - - data.ignore_notification = false; - data.top_level = false; - data.top_level_active = false; - data.scale = Vector3(1, 1, 1); - data.viewport = nullptr; - data.inside_world = false; - data.visible = true; - data.disable_scale = false; - -#ifdef TOOLS_ENABLED - data.gizmo_disabled = false; - data.gizmo_dirty = false; -#endif - data.notify_local_transform = false; - data.notify_transform = false; - data.parent = nullptr; - data.C = nullptr; -} - -Node3D::~Node3D() { -} + xform_change(this) {} diff --git a/scene/3d/node_3d.h b/scene/3d/node_3d.h index 5fb421c930..180c441a2a 100644 --- a/scene/3d/node_3d.h +++ b/scene/3d/node_3d.h @@ -65,32 +65,32 @@ class Node3D : public Node { mutable Transform global_transform; mutable Transform local_transform; mutable Vector3 rotation; - mutable Vector3 scale; + mutable Vector3 scale = Vector3(1, 1, 1); - mutable int dirty; + mutable int dirty = DIRTY_NONE; - Viewport *viewport; + Viewport *viewport = nullptr; - bool top_level_active; - bool top_level; - bool inside_world; + bool top_level_active = false; + bool top_level = false; + bool inside_world = false; - int children_lock; - Node3D *parent; + int children_lock = 0; + Node3D *parent = nullptr; List<Node3D *> children; - List<Node3D *>::Element *C; + List<Node3D *>::Element *C = nullptr; - bool ignore_notification; - bool notify_local_transform; - bool notify_transform; + bool ignore_notification = false; + bool notify_local_transform = false; + bool notify_transform = false; - bool visible; - bool disable_scale; + bool visible = true; + bool disable_scale = false; #ifdef TOOLS_ENABLED Ref<Node3DGizmo> gizmo; - bool gizmo_disabled; - bool gizmo_dirty; + bool gizmo_disabled = false; + bool gizmo_dirty = false; #endif } data; @@ -197,7 +197,6 @@ public: void force_update_transform(); Node3D(); - ~Node3D(); }; #endif // NODE_3D_H diff --git a/scene/3d/path_3d.cpp b/scene/3d/path_3d.cpp index ae6bbad8bf..54e6330722 100644 --- a/scene/3d/path_3d.cpp +++ b/scene/3d/path_3d.cpp @@ -385,14 +385,3 @@ void PathFollow3D::set_loop(bool p_loop) { bool PathFollow3D::has_loop() const { return loop; } - -PathFollow3D::PathFollow3D() { - offset = 0; - delta_offset = 0; - h_offset = 0; - v_offset = 0; - path = nullptr; - rotation_mode = ROTATION_XYZ; - cubic = true; - loop = true; -} diff --git a/scene/3d/path_3d.h b/scene/3d/path_3d.h index 1b0f5fa4e0..39f04f1556 100644 --- a/scene/3d/path_3d.h +++ b/scene/3d/path_3d.h @@ -65,14 +65,14 @@ public: }; private: - Path3D *path; - real_t delta_offset; // change in offset since last _update_transform - real_t offset; - real_t h_offset; - real_t v_offset; - bool cubic; - bool loop; - RotationMode rotation_mode; + Path3D *path = nullptr; + real_t delta_offset = 0; // Change in offset since last _update_transform. + real_t offset = 0; + real_t h_offset = 0; + real_t v_offset = 0; + bool cubic = true; + bool loop = true; + RotationMode rotation_mode = ROTATION_XYZ; void _update_transform(bool p_update_xyz_rot = true); @@ -106,7 +106,7 @@ public: String get_configuration_warning() const override; - PathFollow3D(); + PathFollow3D() {} }; VARIANT_ENUM_CAST(PathFollow3D::RotationMode); diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 15cd2238e1..d9e19db4bd 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -1971,7 +1971,7 @@ bool PhysicalBone3D::_set(const StringName &p_name, const Variant &p_value) { } if (joint_data) { - if (joint_data->_set(p_name, p_value)) { + if (joint_data->_set(p_name, p_value, joint)) { #ifdef TOOLS_ENABLED if (get_gizmo().is_valid()) { get_gizmo()->redraw(); diff --git a/scene/3d/physics_body_3d.h b/scene/3d/physics_body_3d.h index 58eebc90ce..cbf16863fb 100644 --- a/scene/3d/physics_body_3d.h +++ b/scene/3d/physics_body_3d.h @@ -370,7 +370,7 @@ public: virtual JointType get_joint_type() { return JOINT_TYPE_NONE; } /// "j" is used to set the parameter inside the PhysicsServer3D - virtual bool _set(const StringName &p_name, const Variant &p_value, RID j = RID()); + virtual bool _set(const StringName &p_name, const Variant &p_value, RID j); virtual bool _get(const StringName &p_name, Variant &r_ret) const; virtual void _get_property_list(List<PropertyInfo> *p_list) const; @@ -380,7 +380,7 @@ public: struct PinJointData : public JointData { virtual JointType get_joint_type() { return JOINT_TYPE_PIN; } - virtual bool _set(const StringName &p_name, const Variant &p_value, RID j = RID()); + virtual bool _set(const StringName &p_name, const Variant &p_value, RID j); virtual bool _get(const StringName &p_name, Variant &r_ret) const; virtual void _get_property_list(List<PropertyInfo> *p_list) const; @@ -394,7 +394,7 @@ public: struct ConeJointData : public JointData { virtual JointType get_joint_type() { return JOINT_TYPE_CONE; } - virtual bool _set(const StringName &p_name, const Variant &p_value, RID j = RID()); + virtual bool _set(const StringName &p_name, const Variant &p_value, RID j); virtual bool _get(const StringName &p_name, Variant &r_ret) const; virtual void _get_property_list(List<PropertyInfo> *p_list) const; @@ -411,7 +411,7 @@ public: struct HingeJointData : public JointData { virtual JointType get_joint_type() { return JOINT_TYPE_HINGE; } - virtual bool _set(const StringName &p_name, const Variant &p_value, RID j = RID()); + virtual bool _set(const StringName &p_name, const Variant &p_value, RID j); virtual bool _get(const StringName &p_name, Variant &r_ret) const; virtual void _get_property_list(List<PropertyInfo> *p_list) const; @@ -431,7 +431,7 @@ public: struct SliderJointData : public JointData { virtual JointType get_joint_type() { return JOINT_TYPE_SLIDER; } - virtual bool _set(const StringName &p_name, const Variant &p_value, RID j = RID()); + virtual bool _set(const StringName &p_name, const Variant &p_value, RID j); virtual bool _get(const StringName &p_name, Variant &r_ret) const; virtual void _get_property_list(List<PropertyInfo> *p_list) const; @@ -478,7 +478,7 @@ public: virtual JointType get_joint_type() { return JOINT_TYPE_6DOF; } - virtual bool _set(const StringName &p_name, const Variant &p_value, RID j = RID()); + virtual bool _set(const StringName &p_name, const Variant &p_value, RID j); virtual bool _get(const StringName &p_name, Variant &r_ret) const; virtual void _get_property_list(List<PropertyInfo> *p_list) const; diff --git a/scene/3d/proximity_group_3d.cpp b/scene/3d/proximity_group_3d.cpp index 1a0677c603..7e25255885 100644 --- a/scene/3d/proximity_group_3d.cpp +++ b/scene/3d/proximity_group_3d.cpp @@ -32,7 +32,7 @@ #include "core/math/math_funcs.h" -void ProximityGroup3D::clear_groups() { +void ProximityGroup3D::_clear_groups() { Map<StringName, uint32_t>::Element *E; { @@ -43,21 +43,21 @@ void ProximityGroup3D::clear_groups() { while (E && num < size) { if (E->get() != group_version) { remove_list[num++] = E->key(); - }; + } E = E->next(); - }; + } for (int i = 0; i < num; i++) { groups.erase(remove_list[i]); - }; - }; + } + } if (E) { - clear_groups(); // call until we go through the whole list - }; -}; + _clear_groups(); // call until we go through the whole list + } +} -void ProximityGroup3D::update_groups() { +void ProximityGroup3D::_update_groups() { if (grid_radius == Vector3(0, 0, 0)) { return; } @@ -68,20 +68,20 @@ void ProximityGroup3D::update_groups() { Vector3 vcell = pos / cell_size; int cell[3] = { Math::fast_ftoi(vcell.x), Math::fast_ftoi(vcell.y), Math::fast_ftoi(vcell.z) }; - add_groups(cell, group_name, 0); + _add_groups(cell, group_name, 0); - clear_groups(); -}; + _clear_groups(); +} -void ProximityGroup3D::add_groups(int *p_cell, String p_base, int p_depth) { +void ProximityGroup3D::_add_groups(int *p_cell, String p_base, int p_depth) { p_base = p_base + "|"; if (grid_radius[p_depth] == 0) { if (p_depth == 2) { _new_group(p_base); } else { - add_groups(p_cell, p_base, p_depth + 1); - }; - }; + _add_groups(p_cell, p_base, p_depth + 1); + } + } int start = p_cell[p_depth] - grid_radius[p_depth]; int end = p_cell[p_depth] + grid_radius[p_depth]; @@ -91,72 +91,72 @@ void ProximityGroup3D::add_groups(int *p_cell, String p_base, int p_depth) { if (p_depth == 2) { _new_group(gname); } else { - add_groups(p_cell, gname, p_depth + 1); - }; - }; -}; + _add_groups(p_cell, gname, p_depth + 1); + } + } +} void ProximityGroup3D::_new_group(StringName p_name) { const Map<StringName, uint32_t>::Element *E = groups.find(p_name); if (!E) { add_to_group(p_name); - }; + } groups[p_name] = group_version; -}; +} void ProximityGroup3D::_notification(int p_what) { switch (p_what) { case NOTIFICATION_EXIT_TREE: ++group_version; - clear_groups(); + _clear_groups(); break; case NOTIFICATION_TRANSFORM_CHANGED: - update_groups(); + _update_groups(); break; - }; -}; + } +} -void ProximityGroup3D::broadcast(String p_name, Variant p_params) { +void ProximityGroup3D::broadcast(String p_method, Variant p_parameters) { Map<StringName, uint32_t>::Element *E; E = groups.front(); while (E) { - get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_name, p_params); + get_tree()->call_group_flags(SceneTree::GROUP_CALL_DEFAULT, E->key(), "_proximity_group_broadcast", p_method, p_parameters); E = E->next(); - }; -}; + } +} -void ProximityGroup3D::_proximity_group_broadcast(String p_name, Variant p_params) { +void ProximityGroup3D::_proximity_group_broadcast(String p_method, Variant p_parameters) { if (dispatch_mode == MODE_PROXY) { - get_parent()->call(p_name, p_params); + get_parent()->call(p_method, p_parameters); } else { - emit_signal("broadcast", p_name, p_params); - }; -}; + emit_signal("broadcast", p_method, p_parameters); + } +} void ProximityGroup3D::set_group_name(const String &p_group_name) { group_name = p_group_name; -}; +} String ProximityGroup3D::get_group_name() const { return group_name; -}; +} void ProximityGroup3D::set_dispatch_mode(DispatchMode p_mode) { dispatch_mode = p_mode; -}; +} ProximityGroup3D::DispatchMode ProximityGroup3D::get_dispatch_mode() const { return dispatch_mode; -}; +} void ProximityGroup3D::set_grid_radius(const Vector3 &p_radius) { grid_radius = p_radius; -}; +} Vector3 ProximityGroup3D::get_grid_radius() const { return grid_radius; -}; +} void ProximityGroup3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_group_name", "name"), &ProximityGroup3D::set_group_name); @@ -165,19 +165,21 @@ void ProximityGroup3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_dispatch_mode"), &ProximityGroup3D::get_dispatch_mode); ClassDB::bind_method(D_METHOD("set_grid_radius", "radius"), &ProximityGroup3D::set_grid_radius); ClassDB::bind_method(D_METHOD("get_grid_radius"), &ProximityGroup3D::get_grid_radius); - ClassDB::bind_method(D_METHOD("broadcast", "name", "parameters"), &ProximityGroup3D::broadcast); - ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "name", "params"), &ProximityGroup3D::_proximity_group_broadcast); + + ClassDB::bind_method(D_METHOD("broadcast", "method", "parameters"), &ProximityGroup3D::broadcast); + + ClassDB::bind_method(D_METHOD("_proximity_group_broadcast", "method", "parameters"), &ProximityGroup3D::_proximity_group_broadcast); ADD_PROPERTY(PropertyInfo(Variant::STRING, "group_name"), "set_group_name", "get_group_name"); ADD_PROPERTY(PropertyInfo(Variant::INT, "dispatch_mode", PROPERTY_HINT_ENUM, "Proxy,Signal"), "set_dispatch_mode", "get_dispatch_mode"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "grid_radius"), "set_grid_radius", "get_grid_radius"); - ADD_SIGNAL(MethodInfo("broadcast", PropertyInfo(Variant::STRING, "group_name"), PropertyInfo(Variant::ARRAY, "parameters"))); + ADD_SIGNAL(MethodInfo("broadcast", PropertyInfo(Variant::STRING, "method"), PropertyInfo(Variant::ARRAY, "parameters"))); BIND_ENUM_CONSTANT(MODE_PROXY); BIND_ENUM_CONSTANT(MODE_SIGNAL); -}; +} ProximityGroup3D::ProximityGroup3D() { set_notify_transform(true); -}; +} diff --git a/scene/3d/proximity_group_3d.h b/scene/3d/proximity_group_3d.h index dd3a2f0a87..d52843e9a2 100644 --- a/scene/3d/proximity_group_3d.h +++ b/scene/3d/proximity_group_3d.h @@ -35,7 +35,6 @@ class ProximityGroup3D : public Node3D { GDCLASS(ProximityGroup3D, Node3D); - OBJ_CATEGORY("3D"); public: enum DispatchMode { @@ -43,25 +42,25 @@ public: MODE_SIGNAL, }; -public: - void clear_groups(); - void update_groups(); - - void _notification(int p_what); - - DispatchMode dispatch_mode = MODE_PROXY; - +private: Map<StringName, uint32_t> groups; + String group_name; + DispatchMode dispatch_mode = MODE_PROXY; + Vector3 grid_radius = Vector3(1, 1, 1); float cell_size = 1.0; - Vector3 grid_radius = Vector3(1, 1, 1); uint32_t group_version = 0; - void add_groups(int *p_cell, String p_base, int p_depth); + void _clear_groups(); + void _update_groups(); + void _add_groups(int *p_cell, String p_base, int p_depth); void _new_group(StringName p_name); - void _proximity_group_broadcast(String p_name, Variant p_params); + void _proximity_group_broadcast(String p_method, Variant p_parameters); + +protected: + void _notification(int p_what); static void _bind_methods(); @@ -75,7 +74,7 @@ public: void set_grid_radius(const Vector3 &p_radius); Vector3 get_grid_radius() const; - void broadcast(String p_name, Variant p_params); + void broadcast(String p_method, Variant p_parameters); ProximityGroup3D(); ~ProximityGroup3D() {} @@ -83,4 +82,4 @@ public: VARIANT_ENUM_CAST(ProximityGroup3D::DispatchMode); -#endif +#endif // PROXIMITY_GROUP_H diff --git a/scene/3d/reflection_probe.cpp b/scene/3d/reflection_probe.cpp index c7948395d3..c82ed423a7 100644 --- a/scene/3d/reflection_probe.cpp +++ b/scene/3d/reflection_probe.cpp @@ -76,6 +76,15 @@ float ReflectionProbe::get_max_distance() const { return max_distance; } +void ReflectionProbe::set_lod_threshold(float p_pixels) { + lod_threshold = p_pixels; + RS::get_singleton()->reflection_probe_set_lod_threshold(probe, p_pixels); +} + +float ReflectionProbe::get_lod_threshold() const { + return lod_threshold; +} + void ReflectionProbe::set_extents(const Vector3 &p_extents) { extents = p_extents; @@ -199,6 +208,9 @@ void ReflectionProbe::_bind_methods() { ClassDB::bind_method(D_METHOD("set_max_distance", "max_distance"), &ReflectionProbe::set_max_distance); ClassDB::bind_method(D_METHOD("get_max_distance"), &ReflectionProbe::get_max_distance); + ClassDB::bind_method(D_METHOD("set_lod_threshold", "ratio"), &ReflectionProbe::set_lod_threshold); + ClassDB::bind_method(D_METHOD("get_lod_threshold"), &ReflectionProbe::get_lod_threshold); + ClassDB::bind_method(D_METHOD("set_extents", "extents"), &ReflectionProbe::set_extents); ClassDB::bind_method(D_METHOD("get_extents"), &ReflectionProbe::get_extents); @@ -229,6 +241,7 @@ void ReflectionProbe::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "interior"), "set_as_interior", "is_set_as_interior"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enable_shadows"), "set_enable_shadows", "are_shadows_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cull_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_cull_mask", "get_cull_mask"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_lod_threshold", "get_lod_threshold"); ADD_GROUP("Ambient", "ambient_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "ambient_mode", PROPERTY_HINT_ENUM, "Disabled,Environment,ConstantColor"), "set_ambient_mode", "get_ambient_mode"); @@ -256,6 +269,7 @@ ReflectionProbe::ReflectionProbe() { enable_shadows = false; cull_mask = (1 << 20) - 1; update_mode = UPDATE_ONCE; + lod_threshold = 1.0; probe = RenderingServer::get_singleton()->reflection_probe_create(); RS::get_singleton()->instance_set_base(get_instance(), probe); diff --git a/scene/3d/reflection_probe.h b/scene/3d/reflection_probe.h index 56177d0f95..4bff2f8bf9 100644 --- a/scene/3d/reflection_probe.h +++ b/scene/3d/reflection_probe.h @@ -63,6 +63,7 @@ private: AmbientMode ambient_mode; Color ambient_color; float ambient_color_energy; + float lod_threshold; uint32_t cull_mask; UpdateMode update_mode; @@ -90,6 +91,9 @@ public: void set_max_distance(float p_distance); float get_max_distance() const; + void set_lod_threshold(float p_pixels); + float get_lod_threshold() const; + void set_extents(const Vector3 &p_extents); Vector3 get_extents() const; diff --git a/scene/3d/visual_instance_3d.cpp b/scene/3d/visual_instance_3d.cpp index a1c498e8ab..0b70b0f920 100644 --- a/scene/3d/visual_instance_3d.cpp +++ b/scene/3d/visual_instance_3d.cpp @@ -278,6 +278,16 @@ float GeometryInstance3D::get_extra_cull_margin() const { return extra_cull_margin; } +void GeometryInstance3D::set_lod_bias(float p_bias) { + ERR_FAIL_COND(p_bias < 0.0); + lod_bias = p_bias; + RS::get_singleton()->instance_geometry_set_lod_bias(get_instance(), lod_bias); +} + +float GeometryInstance3D::get_lod_bias() const { + return lod_bias; +} + void GeometryInstance3D::set_shader_instance_uniform(const StringName &p_uniform, const Variant &p_value) { if (p_value.get_type() == Variant::NIL) { Variant def_value = RS::get_singleton()->instance_geometry_get_shader_parameter_default_value(get_instance(), p_uniform); @@ -361,6 +371,9 @@ void GeometryInstance3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_gi_mode", "mode"), &GeometryInstance3D::set_gi_mode); ClassDB::bind_method(D_METHOD("get_gi_mode"), &GeometryInstance3D::get_gi_mode); + ClassDB::bind_method(D_METHOD("set_lod_bias", "p_bias"), &GeometryInstance3D::set_lod_bias); + ClassDB::bind_method(D_METHOD("get_lod_bias"), &GeometryInstance3D::get_lod_bias); + ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &GeometryInstance3D::set_custom_aabb); ClassDB::bind_method(D_METHOD("get_aabb"), &GeometryInstance3D::get_aabb); @@ -369,6 +382,7 @@ void GeometryInstance3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material_override", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial,StandardMaterial3D", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_DEFERRED_SET_RESOURCE), "set_material_override", "get_material_override"); ADD_PROPERTY(PropertyInfo(Variant::INT, "cast_shadow", PROPERTY_HINT_ENUM, "Off,On,Double-Sided,Shadows Only"), "set_cast_shadows_setting", "get_cast_shadows_setting"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "extra_cull_margin", PROPERTY_HINT_RANGE, "0,16384,0.01"), "set_extra_cull_margin", "get_extra_cull_margin"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_bias", PROPERTY_HINT_RANGE, "0.001,128,0.001"), "set_lod_bias", "get_lod_bias"); ADD_GROUP("Global Illumination", "gi_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_mode", PROPERTY_HINT_ENUM, "Disabled,Baked,Dynamic"), "set_gi_mode", "get_gi_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "gi_lightmap_scale", PROPERTY_HINT_ENUM, "1x,2x,4x,8x"), "set_lightmap_scale", "get_lightmap_scale"); @@ -403,6 +417,8 @@ GeometryInstance3D::GeometryInstance3D() { lod_min_hysteresis = 0; lod_max_hysteresis = 0; + lod_bias = 1.0; + gi_mode = GI_MODE_DISABLED; lightmap_scale = LIGHTMAP_SCALE_1X; diff --git a/scene/3d/visual_instance_3d.h b/scene/3d/visual_instance_3d.h index 51bcb411da..0810b7b4ce 100644 --- a/scene/3d/visual_instance_3d.h +++ b/scene/3d/visual_instance_3d.h @@ -112,6 +112,8 @@ private: float lod_min_hysteresis; float lod_max_hysteresis; + float lod_bias; + mutable HashMap<StringName, Variant> instance_uniforms; mutable HashMap<StringName, StringName> instance_uniform_property_remap; @@ -151,6 +153,9 @@ public: void set_extra_cull_margin(float p_margin); float get_extra_cull_margin() const; + void set_lod_bias(float p_bias); + float get_lod_bias() const; + void set_gi_mode(GIMode p_mode); GIMode get_gi_mode() const; diff --git a/scene/3d/xr_nodes.cpp b/scene/3d/xr_nodes.cpp index 763461880f..5d48795dc1 100644 --- a/scene/3d/xr_nodes.cpp +++ b/scene/3d/xr_nodes.cpp @@ -247,7 +247,7 @@ void XRController3D::_bind_methods() { ClassDB::bind_method(D_METHOD("get_joystick_axis", "axis"), &XRController3D::get_joystick_axis); ClassDB::bind_method(D_METHOD("get_is_active"), &XRController3D::get_is_active); - ClassDB::bind_method(D_METHOD("get_hand"), &XRController3D::get_hand); + ClassDB::bind_method(D_METHOD("get_tracker_hand"), &XRController3D::get_tracker_hand); ClassDB::bind_method(D_METHOD("get_rumble"), &XRController3D::get_rumble); ClassDB::bind_method(D_METHOD("set_rumble", "rumble"), &XRController3D::set_rumble); @@ -349,7 +349,7 @@ bool XRController3D::get_is_active() const { return is_active; }; -XRPositionalTracker::TrackerHand XRController3D::get_hand() const { +XRPositionalTracker::TrackerHand XRController3D::get_tracker_hand() const { // get our XRServer XRServer *xr_server = XRServer::get_singleton(); ERR_FAIL_NULL_V(xr_server, XRPositionalTracker::TRACKER_HAND_UNKNOWN); @@ -359,7 +359,7 @@ XRPositionalTracker::TrackerHand XRController3D::get_hand() const { return XRPositionalTracker::TRACKER_HAND_UNKNOWN; }; - return tracker->get_hand(); + return tracker->get_tracker_hand(); }; String XRController3D::get_configuration_warning() const { diff --git a/scene/3d/xr_nodes.h b/scene/3d/xr_nodes.h index 751b2b68cb..6aa7709485 100644 --- a/scene/3d/xr_nodes.h +++ b/scene/3d/xr_nodes.h @@ -93,7 +93,7 @@ public: void set_rumble(real_t p_rumble); bool get_is_active() const; - XRPositionalTracker::TrackerHand get_hand() const; + XRPositionalTracker::TrackerHand get_tracker_hand() const; Ref<Mesh> get_mesh() const; diff --git a/scene/SCsub b/scene/SCsub index f9fc00f3f2..ccd2bab8ff 100644 --- a/scene/SCsub +++ b/scene/SCsub @@ -4,24 +4,9 @@ Import("env") env.scene_sources = [] -# Thirdparty code -thirdparty_dir = "#thirdparty/misc/" -thirdparty_sources = [ - # C++ sources - "easing_equations.cpp", - # C sources - "mikktspace.c", -] -thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] - -env_thirdparty = env.Clone() -env_thirdparty.disable_warnings() -env_thirdparty.add_source_files(env.scene_sources, thirdparty_sources) - -# Godot's own sources +# Godot source files env.add_source_files(env.scene_sources, "*.cpp") - # Chain load SCsubs SConscript("main/SCsub") SConscript("gui/SCsub") @@ -32,7 +17,6 @@ SConscript("audio/SCsub") SConscript("resources/SCsub") SConscript("debugger/SCsub") - # Build it all as a library lib = env.add_library("scene", env.scene_sources) env.Prepend(LIBS=[lib]) diff --git a/scene/animation/SCsub b/scene/animation/SCsub index fc61250247..cc33a5af84 100644 --- a/scene/animation/SCsub +++ b/scene/animation/SCsub @@ -2,4 +2,23 @@ Import("env") -env.add_source_files(env.scene_sources, "*.cpp") +# Thirdparty code + +thirdparty_obj = [] + +thirdparty_sources = "#thirdparty/misc/easing_equations.cpp" + +env_thirdparty = env.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) +env.scene_sources += thirdparty_obj + +# Godot source files + +scene_obj = [] + +env.add_source_files(scene_obj, "*.cpp") +env.scene_sources += scene_obj + +# Needed to force rebuilding the scene files when the thirdparty code is updated. +env.Depends(scene_obj, thirdparty_obj) diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index e9e17148d6..159ccae130 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -36,6 +36,7 @@ #include "servers/audio/audio_stream.h" #ifdef TOOLS_ENABLED +#include "editor/editor_node.h" #include "editor/editor_settings.h" #include "scene/2d/skeleton_2d.h" @@ -53,6 +54,21 @@ void AnimatedValuesBackup::update_skeletons() { } } } + +void AnimatedValuesBackup::restore() const { + for (int i = 0; i < entries.size(); i++) { + const AnimatedValuesBackup::Entry *entry = &entries[i]; + if (entry->bone_idx == -1) { + entry->object->set_indexed(entry->subpath, entry->value); + } else { + Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose(entry->bone_idx, entry->value); + } + } +} + +void AnimatedValuesBackup::_bind_methods() { + ClassDB::bind_method(D_METHOD("restore"), &AnimatedValuesBackup::restore); +} #endif bool AnimationPlayer::_set(const StringName &p_name, const Variant &p_value) { @@ -1379,6 +1395,14 @@ String AnimationPlayer::get_autoplay() const { return autoplay; } +void AnimationPlayer::set_reset_on_save_enabled(bool p_enabled) { + reset_on_save = p_enabled; +} + +bool AnimationPlayer::is_reset_on_save_enabled() const { + return reset_on_save; +} + void AnimationPlayer::set_animation_process_mode(AnimationProcessMode p_mode) { if (animation_process_mode == p_mode) { return; @@ -1473,15 +1497,15 @@ void AnimationPlayer::get_argument_options(const StringName &p_function, int p_i } #ifdef TOOLS_ENABLED -AnimatedValuesBackup AnimationPlayer::backup_animated_values() { +Ref<AnimatedValuesBackup> AnimationPlayer::backup_animated_values() { + Ref<AnimatedValuesBackup> backup; if (!playback.current.from) { - return AnimatedValuesBackup(); + return backup; } _ensure_node_caches(playback.current.from); - AnimatedValuesBackup backup; - + backup.instance(); for (int i = 0; i < playback.current.from->node_cache.size(); i++) { TrackNodeCache *nc = playback.current.from->node_cache[i]; if (!nc) { @@ -1497,7 +1521,7 @@ AnimatedValuesBackup AnimationPlayer::backup_animated_values() { entry.object = nc->skeleton; entry.bone_idx = nc->bone_idx; entry.value = nc->skeleton->get_bone_pose(nc->bone_idx); - backup.entries.push_back(entry); + backup->entries.push_back(entry); } else { if (nc->spatial) { AnimatedValuesBackup::Entry entry; @@ -1505,7 +1529,7 @@ AnimatedValuesBackup AnimationPlayer::backup_animated_values() { entry.subpath.push_back("transform"); entry.value = nc->spatial->get_transform(); entry.bone_idx = -1; - backup.entries.push_back(entry); + backup->entries.push_back(entry); } else { for (Map<StringName, TrackNodeCache::PropertyAnim>::Element *E = nc->property_anim.front(); E; E = E->next()) { AnimatedValuesBackup::Entry entry; @@ -1515,7 +1539,7 @@ AnimatedValuesBackup AnimationPlayer::backup_animated_values() { entry.value = E->value().object->get_indexed(E->value().subpath, &valid); entry.bone_idx = -1; if (valid) { - backup.entries.push_back(entry); + backup->entries.push_back(entry); } } } @@ -1525,15 +1549,40 @@ AnimatedValuesBackup AnimationPlayer::backup_animated_values() { return backup; } -void AnimationPlayer::restore_animated_values(const AnimatedValuesBackup &p_backup) { - for (int i = 0; i < p_backup.entries.size(); i++) { - const AnimatedValuesBackup::Entry *entry = &p_backup.entries[i]; - if (entry->bone_idx == -1) { - entry->object->set_indexed(entry->subpath, entry->value); - } else { - Object::cast_to<Skeleton3D>(entry->object)->set_bone_pose(entry->bone_idx, entry->value); - } +Ref<AnimatedValuesBackup> AnimationPlayer::apply_reset(bool p_user_initiated) { + ERR_FAIL_COND_V(!can_apply_reset(), Ref<AnimatedValuesBackup>()); + + Ref<Animation> reset_anim = animation_set["RESET"].animation; + ERR_FAIL_COND_V(reset_anim.is_null(), Ref<AnimatedValuesBackup>()); + + Node *root_node = get_node_or_null(root); + ERR_FAIL_COND_V(!root_node, Ref<AnimatedValuesBackup>()); + + AnimationPlayer *aux_player = memnew(AnimationPlayer); + EditorNode::get_singleton()->add_child(aux_player); + aux_player->set_root(aux_player->get_path_to(root_node)); + aux_player->add_animation("RESET", reset_anim); + aux_player->set_assigned_animation("RESET"); + Ref<AnimatedValuesBackup> old_values = aux_player->backup_animated_values(); + aux_player->seek(0.0f, true); + aux_player->queue_delete(); + + if (p_user_initiated) { + Ref<AnimatedValuesBackup> new_values = aux_player->backup_animated_values(); + old_values->restore(); + + UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo(); + ur->create_action(TTR("Anim Apply Reset")); + ur->add_do_method(new_values.ptr(), "restore"); + ur->add_undo_method(old_values.ptr(), "restore"); + ur->commit_action(); } + + return old_values; +} + +bool AnimationPlayer::can_apply_reset() const { + return has_animation("RESET") && playback.assigned != StringName("RESET"); } #endif @@ -1577,6 +1626,9 @@ void AnimationPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_autoplay", "name"), &AnimationPlayer::set_autoplay); ClassDB::bind_method(D_METHOD("get_autoplay"), &AnimationPlayer::get_autoplay); + ClassDB::bind_method(D_METHOD("set_reset_on_save_enabled", "enabled"), &AnimationPlayer::set_reset_on_save_enabled); + ClassDB::bind_method(D_METHOD("is_reset_on_save_enabled"), &AnimationPlayer::is_reset_on_save_enabled); + ClassDB::bind_method(D_METHOD("set_root", "path"), &AnimationPlayer::set_root); ClassDB::bind_method(D_METHOD("get_root"), &AnimationPlayer::get_root); @@ -1600,6 +1652,7 @@ void AnimationPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "current_animation", PROPERTY_HINT_ENUM, "", PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_ANIMATE_AS_TRIGGER), "set_current_animation", "get_current_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "assigned_animation", PROPERTY_HINT_NONE, "", 0), "set_assigned_animation", "get_assigned_animation"); ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "autoplay", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_autoplay", "get_autoplay"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "reset_on_save", PROPERTY_HINT_NONE, ""), "set_reset_on_save_enabled", "is_reset_on_save_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_length", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_length"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "current_animation_position", PROPERTY_HINT_NONE, "", 0), "", "get_current_animation_position"); @@ -1631,6 +1684,7 @@ AnimationPlayer::AnimationPlayer() { speed_scale = 1; end_reached = false; end_notify = false; + reset_on_save = true; animation_process_mode = ANIMATION_PROCESS_IDLE; method_call_mode = ANIMATION_METHOD_CALL_DEFERRED; processing = false; diff --git a/scene/animation/animation_player.h b/scene/animation/animation_player.h index dbce5643c7..7f0d5630e1 100644 --- a/scene/animation/animation_player.h +++ b/scene/animation/animation_player.h @@ -37,8 +37,9 @@ #include "scene/resources/animation.h" #ifdef TOOLS_ENABLED -// To save/restore animated values -class AnimatedValuesBackup { +class AnimatedValuesBackup : public Reference { + GDCLASS(AnimatedValuesBackup, Reference); + struct Entry { Object *object; Vector<StringName> subpath; // Unused if bone @@ -49,8 +50,12 @@ class AnimatedValuesBackup { friend class AnimationPlayer; +protected: + static void _bind_methods(); + public: void update_skeletons(); + void restore() const; }; #endif @@ -215,6 +220,7 @@ private: bool end_notify; String autoplay; + bool reset_on_save; AnimationProcessMode animation_process_mode; AnimationMethodCallMode method_call_mode; bool processing; @@ -304,6 +310,9 @@ public: void set_autoplay(const String &p_name); String get_autoplay() const; + void set_reset_on_save_enabled(bool p_enabled); + bool is_reset_on_save_enabled() const; + void set_animation_process_mode(AnimationProcessMode p_mode); AnimationProcessMode get_animation_process_mode() const; @@ -325,9 +334,9 @@ public: void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override; #ifdef TOOLS_ENABLED - // These may be interesting for games, but are too dangerous for general use - AnimatedValuesBackup backup_animated_values(); - void restore_animated_values(const AnimatedValuesBackup &p_backup); + Ref<AnimatedValuesBackup> backup_animated_values(); + Ref<AnimatedValuesBackup> apply_reset(bool p_user_initiated = false); + bool can_apply_reset() const; #endif AnimationPlayer(); diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp index 711e5f9262..0cdfa9457e 100644 --- a/scene/gui/button.cpp +++ b/scene/gui/button.cpp @@ -59,8 +59,8 @@ Size2 Button::get_minimum_size() const { return get_theme_stylebox("normal")->get_minimum_size() + minsize; } -void Button::_set_internal_margin(Margin p_margin, float p_value) { - _internal_margin[p_margin] = p_value; +void Button::_set_internal_margin(Side p_side, float p_value) { + _internal_margin[p_side] = p_value; } void Button::_notification(int p_what) { @@ -205,12 +205,12 @@ void Button::_notification(int p_what) { float icon_ofs_region = 0; if (rtl) { - if (_internal_margin[MARGIN_RIGHT] > 0) { - icon_ofs_region = _internal_margin[MARGIN_RIGHT] + get_theme_constant("hseparation"); + if (_internal_margin[SIDE_RIGHT] > 0) { + icon_ofs_region = _internal_margin[SIDE_RIGHT] + get_theme_constant("hseparation"); } } else { - if (_internal_margin[MARGIN_LEFT] > 0) { - icon_ofs_region = _internal_margin[MARGIN_LEFT] + get_theme_constant("hseparation"); + if (_internal_margin[SIDE_LEFT] > 0) { + icon_ofs_region = _internal_margin[SIDE_LEFT] + get_theme_constant("hseparation"); } } @@ -229,13 +229,13 @@ void Button::_notification(int p_what) { } if (rtl) { - icon_region = Rect2(Point2(size.width - (icon_ofs_region + icon_width + style->get_margin(MARGIN_RIGHT)), style->get_margin(MARGIN_TOP) + (_size.height - icon_height) / 2), Size2(icon_width, icon_height)); + icon_region = Rect2(Point2(size.width - (icon_ofs_region + icon_width + style->get_margin(SIDE_RIGHT)), style->get_margin(SIDE_TOP) + (_size.height - icon_height) / 2), Size2(icon_width, icon_height)); } else { icon_region = Rect2(style->get_offset() + Point2(icon_ofs_region, (_size.height - icon_height) / 2), Size2(icon_width, icon_height)); } } else { if (rtl) { - icon_region = Rect2(Point2(size.width - (icon_ofs_region + _icon->get_size().width + style->get_margin(MARGIN_RIGHT)), style->get_margin(MARGIN_TOP) + Math::floor((valign - _icon->get_height()) / 2.0)), _icon->get_size()); + icon_region = Rect2(Point2(size.width - (icon_ofs_region + _icon->get_size().width + style->get_margin(SIDE_RIGHT)), style->get_margin(SIDE_TOP) + Math::floor((valign - _icon->get_height()) / 2.0)), _icon->get_size()); } else { icon_region = Rect2(style->get_offset() + Point2(icon_ofs_region, Math::floor((valign - _icon->get_height()) / 2.0)), _icon->get_size()); } @@ -248,28 +248,28 @@ void Button::_notification(int p_what) { int text_width = clip_text ? MIN(text_clip, text_buf->get_size().x) : text_buf->get_size().x; - if (_internal_margin[MARGIN_LEFT] > 0) { - text_clip -= _internal_margin[MARGIN_LEFT] + get_theme_constant("hseparation"); + if (_internal_margin[SIDE_LEFT] > 0) { + text_clip -= _internal_margin[SIDE_LEFT] + get_theme_constant("hseparation"); } - if (_internal_margin[MARGIN_RIGHT] > 0) { - text_clip -= _internal_margin[MARGIN_RIGHT] + get_theme_constant("hseparation"); + if (_internal_margin[SIDE_RIGHT] > 0) { + text_clip -= _internal_margin[SIDE_RIGHT] + get_theme_constant("hseparation"); } - Point2 text_ofs = (size - style->get_minimum_size() - icon_ofs - text_buf->get_size() - Point2(_internal_margin[MARGIN_RIGHT] - _internal_margin[MARGIN_LEFT], 0)) / 2.0; + Point2 text_ofs = (size - style->get_minimum_size() - icon_ofs - text_buf->get_size() - Point2(_internal_margin[SIDE_RIGHT] - _internal_margin[SIDE_LEFT], 0)) / 2.0; switch (align) { case ALIGN_LEFT: { if (rtl) { - if (_internal_margin[MARGIN_RIGHT] > 0) { - text_ofs.x = size.x - style->get_margin(MARGIN_RIGHT) - text_width - _internal_margin[MARGIN_RIGHT] - get_theme_constant("hseparation"); + if (_internal_margin[SIDE_RIGHT] > 0) { + text_ofs.x = size.x - style->get_margin(SIDE_RIGHT) - text_width - _internal_margin[SIDE_RIGHT] - get_theme_constant("hseparation"); } else { - text_ofs.x = size.x - style->get_margin(MARGIN_RIGHT) - text_width; + text_ofs.x = size.x - style->get_margin(SIDE_RIGHT) - text_width; } } else { - if (_internal_margin[MARGIN_LEFT] > 0) { - text_ofs.x = style->get_margin(MARGIN_LEFT) + icon_ofs.x + _internal_margin[MARGIN_LEFT] + get_theme_constant("hseparation"); + if (_internal_margin[SIDE_LEFT] > 0) { + text_ofs.x = style->get_margin(SIDE_LEFT) + icon_ofs.x + _internal_margin[SIDE_LEFT] + get_theme_constant("hseparation"); } else { - text_ofs.x = style->get_margin(MARGIN_LEFT) + icon_ofs.x; + text_ofs.x = style->get_margin(SIDE_LEFT) + icon_ofs.x; } } text_ofs.y += style->get_offset().y; @@ -283,16 +283,16 @@ void Button::_notification(int p_what) { } break; case ALIGN_RIGHT: { if (rtl) { - if (_internal_margin[MARGIN_LEFT] > 0) { - text_ofs.x = style->get_margin(MARGIN_LEFT) + icon_ofs.x + _internal_margin[MARGIN_LEFT] + get_theme_constant("hseparation"); + if (_internal_margin[SIDE_LEFT] > 0) { + text_ofs.x = style->get_margin(SIDE_LEFT) + icon_ofs.x + _internal_margin[SIDE_LEFT] + get_theme_constant("hseparation"); } else { - text_ofs.x = style->get_margin(MARGIN_LEFT) + icon_ofs.x; + text_ofs.x = style->get_margin(SIDE_LEFT) + icon_ofs.x; } } else { - if (_internal_margin[MARGIN_RIGHT] > 0) { - text_ofs.x = size.x - style->get_margin(MARGIN_RIGHT) - text_width - _internal_margin[MARGIN_RIGHT] - get_theme_constant("hseparation"); + if (_internal_margin[SIDE_RIGHT] > 0) { + text_ofs.x = size.x - style->get_margin(SIDE_RIGHT) - text_width - _internal_margin[SIDE_RIGHT] - get_theme_constant("hseparation"); } else { - text_ofs.x = size.x - style->get_margin(MARGIN_RIGHT) - text_width; + text_ofs.x = size.x - style->get_margin(SIDE_RIGHT) - text_width; } } text_ofs.y += style->get_offset().y; diff --git a/scene/gui/button.h b/scene/gui/button.h index da89e5e6c4..f367448b86 100644 --- a/scene/gui/button.h +++ b/scene/gui/button.h @@ -63,7 +63,7 @@ private: void _shape(); protected: - void _set_internal_margin(Margin p_margin, float p_value); + void _set_internal_margin(Side p_side, float p_value); void _notification(int p_what); static void _bind_methods(); diff --git a/scene/gui/check_box.cpp b/scene/gui/check_box.cpp index 0c78369688..bb274195f4 100644 --- a/scene/gui/check_box.cpp +++ b/scene/gui/check_box.cpp @@ -62,7 +62,7 @@ Size2 CheckBox::get_minimum_size() const { minsize.width += get_theme_constant("hseparation"); } Ref<StyleBox> sb = get_theme_stylebox("normal"); - minsize.height = MAX(minsize.height, tex_size.height + sb->get_margin(MARGIN_TOP) + sb->get_margin(MARGIN_BOTTOM)); + minsize.height = MAX(minsize.height, tex_size.height + sb->get_margin(SIDE_TOP) + sb->get_margin(SIDE_BOTTOM)); return minsize; } @@ -70,11 +70,11 @@ Size2 CheckBox::get_minimum_size() const { void CheckBox::_notification(int p_what) { if ((p_what == NOTIFICATION_THEME_CHANGED) || (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED || (p_what == NOTIFICATION_TRANSLATION_CHANGED))) { if (is_layout_rtl()) { - _set_internal_margin(MARGIN_LEFT, 0.f); - _set_internal_margin(MARGIN_RIGHT, get_icon_size().width); + _set_internal_margin(SIDE_LEFT, 0.f); + _set_internal_margin(SIDE_RIGHT, get_icon_size().width); } else { - _set_internal_margin(MARGIN_LEFT, get_icon_size().width); - _set_internal_margin(MARGIN_RIGHT, 0.f); + _set_internal_margin(SIDE_LEFT, get_icon_size().width); + _set_internal_margin(SIDE_RIGHT, 0.f); } } else if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); @@ -85,9 +85,9 @@ void CheckBox::_notification(int p_what) { Vector2 ofs; if (is_layout_rtl()) { - ofs.x = get_size().x - sb->get_margin(MARGIN_RIGHT) - get_icon_size().width; + ofs.x = get_size().x - sb->get_margin(SIDE_RIGHT) - get_icon_size().width; } else { - ofs.x = sb->get_margin(MARGIN_LEFT); + ofs.x = sb->get_margin(SIDE_LEFT); } ofs.y = int((get_size().height - get_icon_size().height) / 2) + get_theme_constant("check_vadjust"); @@ -110,9 +110,9 @@ CheckBox::CheckBox(const String &p_text) : set_text_align(ALIGN_LEFT); if (is_layout_rtl()) { - _set_internal_margin(MARGIN_RIGHT, get_icon_size().width); + _set_internal_margin(SIDE_RIGHT, get_icon_size().width); } else { - _set_internal_margin(MARGIN_LEFT, get_icon_size().width); + _set_internal_margin(SIDE_LEFT, get_icon_size().width); } } diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp index e58f56a99b..2dd6cd1cb2 100644 --- a/scene/gui/check_button.cpp +++ b/scene/gui/check_button.cpp @@ -55,7 +55,7 @@ Size2 CheckButton::get_minimum_size() const { minsize.width += get_theme_constant("hseparation"); } Ref<StyleBox> sb = get_theme_stylebox("normal"); - minsize.height = MAX(minsize.height, tex_size.height + sb->get_margin(MARGIN_TOP) + sb->get_margin(MARGIN_BOTTOM)); + minsize.height = MAX(minsize.height, tex_size.height + sb->get_margin(SIDE_TOP) + sb->get_margin(SIDE_BOTTOM)); return minsize; } @@ -63,11 +63,11 @@ Size2 CheckButton::get_minimum_size() const { void CheckButton::_notification(int p_what) { if ((p_what == NOTIFICATION_THEME_CHANGED) || (p_what == NOTIFICATION_LAYOUT_DIRECTION_CHANGED) || (p_what == NOTIFICATION_TRANSLATION_CHANGED)) { if (is_layout_rtl()) { - _set_internal_margin(MARGIN_LEFT, get_icon_size().width); - _set_internal_margin(MARGIN_RIGHT, 0.f); + _set_internal_margin(SIDE_LEFT, get_icon_size().width); + _set_internal_margin(SIDE_RIGHT, 0.f); } else { - _set_internal_margin(MARGIN_LEFT, 0.f); - _set_internal_margin(MARGIN_RIGHT, get_icon_size().width); + _set_internal_margin(SIDE_LEFT, 0.f); + _set_internal_margin(SIDE_RIGHT, get_icon_size().width); } } else if (p_what == NOTIFICATION_DRAW) { RID ci = get_canvas_item(); @@ -91,9 +91,9 @@ void CheckButton::_notification(int p_what) { Size2 tex_size = get_icon_size(); if (rtl) { - ofs.x = sb->get_margin(MARGIN_LEFT); + ofs.x = sb->get_margin(SIDE_LEFT); } else { - ofs.x = get_size().width - (tex_size.width + sb->get_margin(MARGIN_RIGHT)); + ofs.x = get_size().width - (tex_size.width + sb->get_margin(SIDE_RIGHT)); } ofs.y = (get_size().height - tex_size.height) / 2 + get_theme_constant("check_vadjust"); @@ -109,9 +109,9 @@ CheckButton::CheckButton() { set_toggle_mode(true); set_text_align(ALIGN_LEFT); if (is_layout_rtl()) { - _set_internal_margin(MARGIN_LEFT, get_icon_size().width); + _set_internal_margin(SIDE_LEFT, get_icon_size().width); } else { - _set_internal_margin(MARGIN_RIGHT, get_icon_size().width); + _set_internal_margin(SIDE_RIGHT, get_icon_size().width); } } diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 6ebd1011e9..8b02567d88 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -66,7 +66,7 @@ void ColorPicker::_notification(int p_what) { } break; case NOTIFICATION_PARENTED: { for (int i = 0; i < 4; i++) { - set_margin((Margin)i, get_margin((Margin)i) + get_theme_constant("margin")); + set_offset((Side)i, get_offset((Side)i) + get_theme_constant("margin")); } } break; case NOTIFICATION_VISIBILITY_CHANGED: { @@ -611,7 +611,7 @@ void ColorPicker::_screen_pick_pressed() { screen = memnew(Control); r->add_child(screen); screen->set_as_top_level(true); - screen->set_anchors_and_margins_preset(Control::PRESET_WIDE); + screen->set_anchors_and_offsets_preset(Control::PRESET_WIDE); screen->set_default_cursor_shape(CURSOR_POINTING_HAND); screen->connect("gui_input", callable_mp(this, &ColorPicker::_screen_input)); // It immediately toggles off in the first press otherwise. @@ -973,7 +973,7 @@ void ColorPickerButton::_update_picker() { popup = memnew(PopupPanel); popup->set_wrap_controls(true); picker = memnew(ColorPicker); - picker->set_anchors_and_margins_preset(PRESET_WIDE); + picker->set_anchors_and_offsets_preset(PRESET_WIDE); popup->add_child(picker); add_child(popup); picker->connect("color_changed", callable_mp(this, &ColorPickerButton::_color_changed)); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index bdbb0d4684..62cbec4ae5 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -58,17 +58,17 @@ Dictionary Control::_edit_get_state() const { s["scale"] = get_scale(); s["pivot"] = get_pivot_offset(); Array anchors; - anchors.push_back(get_anchor(MARGIN_LEFT)); - anchors.push_back(get_anchor(MARGIN_TOP)); - anchors.push_back(get_anchor(MARGIN_RIGHT)); - anchors.push_back(get_anchor(MARGIN_BOTTOM)); + anchors.push_back(get_anchor(SIDE_LEFT)); + anchors.push_back(get_anchor(SIDE_TOP)); + anchors.push_back(get_anchor(SIDE_RIGHT)); + anchors.push_back(get_anchor(SIDE_BOTTOM)); s["anchors"] = anchors; - Array margins; - margins.push_back(get_margin(MARGIN_LEFT)); - margins.push_back(get_margin(MARGIN_TOP)); - margins.push_back(get_margin(MARGIN_RIGHT)); - margins.push_back(get_margin(MARGIN_BOTTOM)); - s["margins"] = margins; + Array offsets; + offsets.push_back(get_offset(SIDE_LEFT)); + offsets.push_back(get_offset(SIDE_TOP)); + offsets.push_back(get_offset(SIDE_RIGHT)); + offsets.push_back(get_offset(SIDE_BOTTOM)); + s["offsets"] = offsets; return s; } @@ -79,15 +79,15 @@ void Control::_edit_set_state(const Dictionary &p_state) { set_scale(state["scale"]); set_pivot_offset(state["pivot"]); Array anchors = state["anchors"]; - data.anchor[MARGIN_LEFT] = anchors[0]; - data.anchor[MARGIN_TOP] = anchors[1]; - data.anchor[MARGIN_RIGHT] = anchors[2]; - data.anchor[MARGIN_BOTTOM] = anchors[3]; - Array margins = state["margins"]; - data.margin[MARGIN_LEFT] = margins[0]; - data.margin[MARGIN_TOP] = margins[1]; - data.margin[MARGIN_RIGHT] = margins[2]; - data.margin[MARGIN_BOTTOM] = margins[3]; + data.anchor[SIDE_LEFT] = anchors[0]; + data.anchor[SIDE_TOP] = anchors[1]; + data.anchor[SIDE_RIGHT] = anchors[2]; + data.anchor[SIDE_BOTTOM] = anchors[3]; + Array offsets = state["offsets"]; + data.offset[SIDE_LEFT] = offsets[0]; + data.offset[SIDE_TOP] = offsets[1]; + data.offset[SIDE_RIGHT] = offsets[2]; + data.offset[SIDE_BOTTOM] = offsets[3]; _size_changed(); } @@ -1227,15 +1227,15 @@ Size2 Control::get_parent_area_size() const { void Control::_size_changed() { Rect2 parent_rect = get_parent_anchorable_rect(); - float margin_pos[4]; + float edge_pos[4]; for (int i = 0; i < 4; i++) { float area = parent_rect.size[i & 1]; - margin_pos[i] = data.margin[i] + (data.anchor[i] * area); + edge_pos[i] = data.offset[i] + (data.anchor[i] * area); } - Point2 new_pos_cache = Point2(margin_pos[0], margin_pos[1]); - Size2 new_size_cache = Point2(margin_pos[2], margin_pos[3]) - new_pos_cache; + Point2 new_pos_cache = Point2(edge_pos[0], edge_pos[1]); + Size2 new_size_cache = Point2(edge_pos[2], edge_pos[3]) - new_pos_cache; Size2 minimum_size = get_combined_minimum_size(); @@ -1275,7 +1275,7 @@ void Control::_size_changed() { } if (pos_changed || size_changed) { item_rect_changed(size_changed); - _change_notify_margins(); + _change_notify_offsets(); _notify_transform(); } @@ -1285,29 +1285,29 @@ void Control::_size_changed() { } } -void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bool p_push_opposite_anchor) { - ERR_FAIL_INDEX((int)p_margin, 4); +void Control::set_anchor(Side p_side, float p_anchor, bool p_keep_offset, bool p_push_opposite_anchor) { + ERR_FAIL_INDEX((int)p_side, 4); Rect2 parent_rect = get_parent_anchorable_rect(); - float parent_range = (p_margin == MARGIN_LEFT || p_margin == MARGIN_RIGHT) ? parent_rect.size.x : parent_rect.size.y; - float previous_margin_pos = data.margin[p_margin] + data.anchor[p_margin] * parent_range; - float previous_opposite_margin_pos = data.margin[(p_margin + 2) % 4] + data.anchor[(p_margin + 2) % 4] * parent_range; + float parent_range = (p_side == SIDE_LEFT || p_side == SIDE_RIGHT) ? parent_rect.size.x : parent_rect.size.y; + float previous_pos = data.offset[p_side] + data.anchor[p_side] * parent_range; + float previous_opposite_pos = data.offset[(p_side + 2) % 4] + data.anchor[(p_side + 2) % 4] * parent_range; - data.anchor[p_margin] = p_anchor; + data.anchor[p_side] = p_anchor; - if (((p_margin == MARGIN_LEFT || p_margin == MARGIN_TOP) && data.anchor[p_margin] > data.anchor[(p_margin + 2) % 4]) || - ((p_margin == MARGIN_RIGHT || p_margin == MARGIN_BOTTOM) && data.anchor[p_margin] < data.anchor[(p_margin + 2) % 4])) { + if (((p_side == SIDE_LEFT || p_side == SIDE_TOP) && data.anchor[p_side] > data.anchor[(p_side + 2) % 4]) || + ((p_side == SIDE_RIGHT || p_side == SIDE_BOTTOM) && data.anchor[p_side] < data.anchor[(p_side + 2) % 4])) { if (p_push_opposite_anchor) { - data.anchor[(p_margin + 2) % 4] = data.anchor[p_margin]; + data.anchor[(p_side + 2) % 4] = data.anchor[p_side]; } else { - data.anchor[p_margin] = data.anchor[(p_margin + 2) % 4]; + data.anchor[p_side] = data.anchor[(p_side + 2) % 4]; } } - if (!p_keep_margin) { - data.margin[p_margin] = previous_margin_pos - data.anchor[p_margin] * parent_range; + if (!p_keep_offset) { + data.offset[p_side] = previous_pos - data.anchor[p_side] * parent_range; if (p_push_opposite_anchor) { - data.margin[(p_margin + 2) % 4] = previous_opposite_margin_pos - data.anchor[(p_margin + 2) % 4] * parent_range; + data.offset[(p_side + 2) % 4] = previous_opposite_pos - data.anchor[(p_side + 2) % 4] * parent_range; } } if (is_inside_tree()) { @@ -1321,16 +1321,16 @@ void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bo _change_notify("anchor_bottom"); } -void Control::_set_anchor(Margin p_margin, float p_anchor) { - set_anchor(p_margin, p_anchor); +void Control::_set_anchor(Side p_side, float p_anchor) { + set_anchor(p_side, p_anchor); } -void Control::set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor) { - set_anchor(p_margin, p_anchor, false, p_push_opposite_anchor); - set_margin(p_margin, p_pos); +void Control::set_anchor_and_offset(Side p_side, float p_anchor, float p_pos, bool p_push_opposite_anchor) { + set_anchor(p_side, p_anchor, false, p_push_opposite_anchor); + set_offset(p_side, p_pos); } -void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { +void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets) { ERR_FAIL_INDEX((int)p_preset, 16); //Left @@ -1343,21 +1343,21 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { case PRESET_LEFT_WIDE: case PRESET_HCENTER_WIDE: case PRESET_WIDE: - set_anchor(MARGIN_LEFT, ANCHOR_BEGIN, p_keep_margins); + set_anchor(SIDE_LEFT, ANCHOR_BEGIN, p_keep_offsets); break; case PRESET_CENTER_TOP: case PRESET_CENTER_BOTTOM: case PRESET_CENTER: case PRESET_VCENTER_WIDE: - set_anchor(MARGIN_LEFT, 0.5, p_keep_margins); + set_anchor(SIDE_LEFT, 0.5, p_keep_offsets); break; case PRESET_TOP_RIGHT: case PRESET_BOTTOM_RIGHT: case PRESET_CENTER_RIGHT: case PRESET_RIGHT_WIDE: - set_anchor(MARGIN_LEFT, ANCHOR_END, p_keep_margins); + set_anchor(SIDE_LEFT, ANCHOR_END, p_keep_offsets); break; } @@ -1371,21 +1371,21 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { case PRESET_TOP_WIDE: case PRESET_VCENTER_WIDE: case PRESET_WIDE: - set_anchor(MARGIN_TOP, ANCHOR_BEGIN, p_keep_margins); + set_anchor(SIDE_TOP, ANCHOR_BEGIN, p_keep_offsets); break; case PRESET_CENTER_LEFT: case PRESET_CENTER_RIGHT: case PRESET_CENTER: case PRESET_HCENTER_WIDE: - set_anchor(MARGIN_TOP, 0.5, p_keep_margins); + set_anchor(SIDE_TOP, 0.5, p_keep_offsets); break; case PRESET_BOTTOM_LEFT: case PRESET_BOTTOM_RIGHT: case PRESET_CENTER_BOTTOM: case PRESET_BOTTOM_WIDE: - set_anchor(MARGIN_TOP, ANCHOR_END, p_keep_margins); + set_anchor(SIDE_TOP, ANCHOR_END, p_keep_offsets); break; } @@ -1395,14 +1395,14 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { case PRESET_BOTTOM_LEFT: case PRESET_CENTER_LEFT: case PRESET_LEFT_WIDE: - set_anchor(MARGIN_RIGHT, ANCHOR_BEGIN, p_keep_margins); + set_anchor(SIDE_RIGHT, ANCHOR_BEGIN, p_keep_offsets); break; case PRESET_CENTER_TOP: case PRESET_CENTER_BOTTOM: case PRESET_CENTER: case PRESET_VCENTER_WIDE: - set_anchor(MARGIN_RIGHT, 0.5, p_keep_margins); + set_anchor(SIDE_RIGHT, 0.5, p_keep_offsets); break; case PRESET_TOP_RIGHT: @@ -1413,7 +1413,7 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { case PRESET_BOTTOM_WIDE: case PRESET_HCENTER_WIDE: case PRESET_WIDE: - set_anchor(MARGIN_RIGHT, ANCHOR_END, p_keep_margins); + set_anchor(SIDE_RIGHT, ANCHOR_END, p_keep_offsets); break; } @@ -1423,14 +1423,14 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { case PRESET_TOP_RIGHT: case PRESET_CENTER_TOP: case PRESET_TOP_WIDE: - set_anchor(MARGIN_BOTTOM, ANCHOR_BEGIN, p_keep_margins); + set_anchor(SIDE_BOTTOM, ANCHOR_BEGIN, p_keep_offsets); break; case PRESET_CENTER_LEFT: case PRESET_CENTER_RIGHT: case PRESET_CENTER: case PRESET_HCENTER_WIDE: - set_anchor(MARGIN_BOTTOM, 0.5, p_keep_margins); + set_anchor(SIDE_BOTTOM, 0.5, p_keep_offsets); break; case PRESET_BOTTOM_LEFT: @@ -1441,12 +1441,12 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { case PRESET_BOTTOM_WIDE: case PRESET_VCENTER_WIDE: case PRESET_WIDE: - set_anchor(MARGIN_BOTTOM, ANCHOR_END, p_keep_margins); + set_anchor(SIDE_BOTTOM, ANCHOR_END, p_keep_offsets); break; } } -void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) { +void Control::set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) { ERR_FAIL_INDEX((int)p_preset, 16); ERR_FAIL_INDEX((int)p_resize_mode, 4); @@ -1476,21 +1476,21 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_LEFT_WIDE: case PRESET_HCENTER_WIDE: case PRESET_WIDE: - data.margin[0] = x * (0.0 - data.anchor[0]) + p_margin + parent_rect.position.x; + data.offset[0] = x * (0.0 - data.anchor[0]) + p_margin + parent_rect.position.x; break; case PRESET_CENTER_TOP: case PRESET_CENTER_BOTTOM: case PRESET_CENTER: case PRESET_VCENTER_WIDE: - data.margin[0] = x * (0.5 - data.anchor[0]) - new_size.x / 2 + parent_rect.position.x; + data.offset[0] = x * (0.5 - data.anchor[0]) - new_size.x / 2 + parent_rect.position.x; break; case PRESET_TOP_RIGHT: case PRESET_BOTTOM_RIGHT: case PRESET_CENTER_RIGHT: case PRESET_RIGHT_WIDE: - data.margin[0] = x * (1.0 - data.anchor[0]) - new_size.x - p_margin + parent_rect.position.x; + data.offset[0] = x * (1.0 - data.anchor[0]) - new_size.x - p_margin + parent_rect.position.x; break; } @@ -1504,21 +1504,21 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_TOP_WIDE: case PRESET_VCENTER_WIDE: case PRESET_WIDE: - data.margin[1] = parent_rect.size.y * (0.0 - data.anchor[1]) + p_margin + parent_rect.position.y; + data.offset[1] = parent_rect.size.y * (0.0 - data.anchor[1]) + p_margin + parent_rect.position.y; break; case PRESET_CENTER_LEFT: case PRESET_CENTER_RIGHT: case PRESET_CENTER: case PRESET_HCENTER_WIDE: - data.margin[1] = parent_rect.size.y * (0.5 - data.anchor[1]) - new_size.y / 2 + parent_rect.position.y; + data.offset[1] = parent_rect.size.y * (0.5 - data.anchor[1]) - new_size.y / 2 + parent_rect.position.y; break; case PRESET_BOTTOM_LEFT: case PRESET_BOTTOM_RIGHT: case PRESET_CENTER_BOTTOM: case PRESET_BOTTOM_WIDE: - data.margin[1] = parent_rect.size.y * (1.0 - data.anchor[1]) - new_size.y - p_margin + parent_rect.position.y; + data.offset[1] = parent_rect.size.y * (1.0 - data.anchor[1]) - new_size.y - p_margin + parent_rect.position.y; break; } @@ -1528,14 +1528,14 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_BOTTOM_LEFT: case PRESET_CENTER_LEFT: case PRESET_LEFT_WIDE: - data.margin[2] = x * (0.0 - data.anchor[2]) + new_size.x + p_margin + parent_rect.position.x; + data.offset[2] = x * (0.0 - data.anchor[2]) + new_size.x + p_margin + parent_rect.position.x; break; case PRESET_CENTER_TOP: case PRESET_CENTER_BOTTOM: case PRESET_CENTER: case PRESET_VCENTER_WIDE: - data.margin[2] = x * (0.5 - data.anchor[2]) + new_size.x / 2 + parent_rect.position.x; + data.offset[2] = x * (0.5 - data.anchor[2]) + new_size.x / 2 + parent_rect.position.x; break; case PRESET_TOP_RIGHT: @@ -1546,7 +1546,7 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_BOTTOM_WIDE: case PRESET_HCENTER_WIDE: case PRESET_WIDE: - data.margin[2] = x * (1.0 - data.anchor[2]) - p_margin + parent_rect.position.x; + data.offset[2] = x * (1.0 - data.anchor[2]) - p_margin + parent_rect.position.x; break; } @@ -1556,14 +1556,14 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_TOP_RIGHT: case PRESET_CENTER_TOP: case PRESET_TOP_WIDE: - data.margin[3] = parent_rect.size.y * (0.0 - data.anchor[3]) + new_size.y + p_margin + parent_rect.position.y; + data.offset[3] = parent_rect.size.y * (0.0 - data.anchor[3]) + new_size.y + p_margin + parent_rect.position.y; break; case PRESET_CENTER_LEFT: case PRESET_CENTER_RIGHT: case PRESET_CENTER: case PRESET_HCENTER_WIDE: - data.margin[3] = parent_rect.size.y * (0.5 - data.anchor[3]) + new_size.y / 2 + parent_rect.position.y; + data.offset[3] = parent_rect.size.y * (0.5 - data.anchor[3]) + new_size.y / 2 + parent_rect.position.y; break; case PRESET_BOTTOM_LEFT: @@ -1574,65 +1574,65 @@ void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resiz case PRESET_BOTTOM_WIDE: case PRESET_VCENTER_WIDE: case PRESET_WIDE: - data.margin[3] = parent_rect.size.y * (1.0 - data.anchor[3]) - p_margin + parent_rect.position.y; + data.offset[3] = parent_rect.size.y * (1.0 - data.anchor[3]) - p_margin + parent_rect.position.y; break; } _size_changed(); } -void Control::set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) { +void Control::set_anchors_and_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) { set_anchors_preset(p_preset); - set_margins_preset(p_preset, p_resize_mode, p_margin); + set_offsets_preset(p_preset, p_resize_mode, p_margin); } -float Control::get_anchor(Margin p_margin) const { - ERR_FAIL_INDEX_V(int(p_margin), 4, 0.0); +float Control::get_anchor(Side p_side) const { + ERR_FAIL_INDEX_V(int(p_side), 4, 0.0); - return data.anchor[p_margin]; + return data.anchor[p_side]; } -void Control::_change_notify_margins() { +void Control::_change_notify_offsets() { // this avoids sending the whole object data again on a change - _change_notify("margin_left"); - _change_notify("margin_top"); - _change_notify("margin_right"); - _change_notify("margin_bottom"); + _change_notify("offset_left"); + _change_notify("offset_top"); + _change_notify("offset_right"); + _change_notify("offset_bottom"); _change_notify("rect_position"); _change_notify("rect_size"); } -void Control::set_margin(Margin p_margin, float p_value) { - ERR_FAIL_INDEX((int)p_margin, 4); +void Control::set_offset(Side p_side, float p_value) { + ERR_FAIL_INDEX((int)p_side, 4); - data.margin[p_margin] = p_value; + data.offset[p_side] = p_value; _size_changed(); } void Control::set_begin(const Size2 &p_point) { - data.margin[0] = p_point.x; - data.margin[1] = p_point.y; + data.offset[0] = p_point.x; + data.offset[1] = p_point.y; _size_changed(); } void Control::set_end(const Size2 &p_point) { - data.margin[2] = p_point.x; - data.margin[3] = p_point.y; + data.offset[2] = p_point.x; + data.offset[3] = p_point.y; _size_changed(); } -float Control::get_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0); +float Control::get_offset(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0); - return data.margin[p_margin]; + return data.offset[p_side]; } Size2 Control::get_begin() const { - return Size2(data.margin[0], data.margin[1]); + return Size2(data.offset[0], data.offset[1]); } Size2 Control::get_end() const { - return Size2(data.margin[2], data.margin[3]); + return Size2(data.offset[2], data.offset[3]); } Point2 Control::get_global_position() const { @@ -1654,17 +1654,17 @@ void Control::_set_global_position(const Point2 &p_point) { set_global_position(p_point); } -void Control::set_global_position(const Point2 &p_point, bool p_keep_margins) { +void Control::set_global_position(const Point2 &p_point, bool p_keep_offsets) { Transform2D inv; if (data.parent_canvas_item) { inv = data.parent_canvas_item->get_global_transform().affine_inverse(); } - set_position(inv.xform(p_point), p_keep_margins); + set_position(inv.xform(p_point), p_keep_offsets); } -void Control::_compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]) { +void Control::_compute_anchors(Rect2 p_rect, const float p_offsets[4], float (&r_anchors)[4]) { Size2 parent_rect_size = get_parent_anchorable_rect().size; ERR_FAIL_COND(parent_rect_size.x == 0.0); ERR_FAIL_COND(parent_rect_size.y == 0.0); @@ -1673,38 +1673,38 @@ void Control::_compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r if (is_layout_rtl()) { x = parent_rect_size.x - x - p_rect.size.x; } - r_anchors[0] = (x - p_margins[0]) / parent_rect_size.x; - r_anchors[1] = (p_rect.position.y - p_margins[1]) / parent_rect_size.y; - r_anchors[2] = (x + p_rect.size.x - p_margins[2]) / parent_rect_size.x; - r_anchors[3] = (p_rect.position.y + p_rect.size.y - p_margins[3]) / parent_rect_size.y; + r_anchors[0] = (x - p_offsets[0]) / parent_rect_size.x; + r_anchors[1] = (p_rect.position.y - p_offsets[1]) / parent_rect_size.y; + r_anchors[2] = (x + p_rect.size.x - p_offsets[2]) / parent_rect_size.x; + r_anchors[3] = (p_rect.position.y + p_rect.size.y - p_offsets[3]) / parent_rect_size.y; } -void Control::_compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]) { +void Control::_compute_offsets(Rect2 p_rect, const float p_anchors[4], float (&r_offsets)[4]) { Size2 parent_rect_size = get_parent_anchorable_rect().size; float x = p_rect.position.x; if (is_layout_rtl()) { x = parent_rect_size.x - x - p_rect.size.x; } - r_margins[0] = x - (p_anchors[0] * parent_rect_size.x); - r_margins[1] = p_rect.position.y - (p_anchors[1] * parent_rect_size.y); - r_margins[2] = x + p_rect.size.x - (p_anchors[2] * parent_rect_size.x); - r_margins[3] = p_rect.position.y + p_rect.size.y - (p_anchors[3] * parent_rect_size.y); + r_offsets[0] = x - (p_anchors[0] * parent_rect_size.x); + r_offsets[1] = p_rect.position.y - (p_anchors[1] * parent_rect_size.y); + r_offsets[2] = x + p_rect.size.x - (p_anchors[2] * parent_rect_size.x); + r_offsets[3] = p_rect.position.y + p_rect.size.y - (p_anchors[3] * parent_rect_size.y); } void Control::_set_position(const Size2 &p_point) { set_position(p_point); } -void Control::set_position(const Size2 &p_point, bool p_keep_margins) { - if (p_keep_margins) { - _compute_anchors(Rect2(p_point, data.size_cache), data.margin, data.anchor); +void Control::set_position(const Size2 &p_point, bool p_keep_offsets) { + if (p_keep_offsets) { + _compute_anchors(Rect2(p_point, data.size_cache), data.offset, data.anchor); _change_notify("anchor_left"); _change_notify("anchor_right"); _change_notify("anchor_top"); _change_notify("anchor_bottom"); } else { - _compute_margins(Rect2(p_point, data.size_cache), data.anchor, data.margin); + _compute_offsets(Rect2(p_point, data.size_cache), data.anchor, data.offset); } _size_changed(); } @@ -1714,7 +1714,7 @@ void Control::set_rect(const Rect2 &p_rect) { data.anchor[i] = ANCHOR_BEGIN; } - _compute_margins(p_rect, data.anchor, data.margin); + _compute_offsets(p_rect, data.anchor, data.offset); if (is_inside_tree()) { _size_changed(); } @@ -1724,7 +1724,7 @@ void Control::_set_size(const Size2 &p_size) { set_size(p_size); } -void Control::set_size(const Size2 &p_size, bool p_keep_margins) { +void Control::set_size(const Size2 &p_size, bool p_keep_offsets) { Size2 new_size = p_size; Size2 min = get_combined_minimum_size(); if (new_size.x < min.x) { @@ -1734,14 +1734,14 @@ void Control::set_size(const Size2 &p_size, bool p_keep_margins) { new_size.y = min.y; } - if (p_keep_margins) { - _compute_anchors(Rect2(data.pos_cache, new_size), data.margin, data.anchor); + if (p_keep_offsets) { + _compute_anchors(Rect2(data.pos_cache, new_size), data.offset, data.anchor); _change_notify("anchor_left"); _change_notify("anchor_right"); _change_notify("anchor_top"); _change_notify("anchor_bottom"); } else { - _compute_margins(Rect2(data.pos_cache, new_size), data.anchor, data.margin); + _compute_offsets(Rect2(data.pos_cache, new_size), data.anchor, data.offset); } _size_changed(); } @@ -2206,14 +2206,14 @@ String Control::_get_tooltip() const { return data.tooltip; } -void Control::set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor) { - ERR_FAIL_INDEX((int)p_margin, 4); - data.focus_neighbor[p_margin] = p_neighbor; +void Control::set_focus_neighbor(Side p_side, const NodePath &p_neighbor) { + ERR_FAIL_INDEX((int)p_side, 4); + data.focus_neighbor[p_side] = p_neighbor; } -NodePath Control::get_focus_neighbor(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, NodePath()); - return data.focus_neighbor[p_margin]; +NodePath Control::get_focus_neighbor(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, NodePath()); + return data.focus_neighbor[p_side]; } void Control::set_focus_next(const NodePath &p_next) { @@ -2234,15 +2234,15 @@ NodePath Control::get_focus_previous() const { #define MAX_NEIGHBOR_SEARCH_COUNT 512 -Control *Control::_get_focus_neighbor(Margin p_margin, int p_count) { - ERR_FAIL_INDEX_V((int)p_margin, 4, nullptr); +Control *Control::_get_focus_neighbor(Side p_side, int p_count) { + ERR_FAIL_INDEX_V((int)p_side, 4, nullptr); if (p_count >= MAX_NEIGHBOR_SEARCH_COUNT) { return nullptr; } - if (!data.focus_neighbor[p_margin].is_empty()) { + if (!data.focus_neighbor[p_side].is_empty()) { Control *c = nullptr; - Node *n = get_node(data.focus_neighbor[p_margin]); + Node *n = get_node(data.focus_neighbor[p_side]); if (n) { c = Object::cast_to<Control>(n); ERR_FAIL_COND_V_MSG(!c, nullptr, "Neighbor focus node is not a control: " + n->get_name() + "."); @@ -2260,7 +2260,7 @@ Control *Control::_get_focus_neighbor(Margin p_margin, int p_count) { return c; } - c = c->_get_focus_neighbor(p_margin, p_count + 1); + c = c->_get_focus_neighbor(p_side, p_count + 1); return c; } @@ -2283,7 +2283,7 @@ Control *Control::_get_focus_neighbor(Margin p_margin, int p_count) { Vector2(0, 1) }; - Vector2 vdir = dir[p_margin]; + Vector2 vdir = dir[p_side]; float maxd = -1e7; @@ -2745,28 +2745,28 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("accept_event"), &Control::accept_event); ClassDB::bind_method(D_METHOD("get_minimum_size"), &Control::get_minimum_size); ClassDB::bind_method(D_METHOD("get_combined_minimum_size"), &Control::get_combined_minimum_size); - ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_margins"), &Control::set_anchors_preset, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("set_margins_preset", "preset", "resize_mode", "margin"), &Control::set_margins_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("set_anchors_and_margins_preset", "preset", "resize_mode", "margin"), &Control::set_anchors_and_margins_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("_set_anchor", "margin", "anchor"), &Control::_set_anchor); - ClassDB::bind_method(D_METHOD("set_anchor", "margin", "anchor", "keep_margin", "push_opposite_anchor"), &Control::set_anchor, DEFVAL(false), DEFVAL(true)); - ClassDB::bind_method(D_METHOD("get_anchor", "margin"), &Control::get_anchor); - ClassDB::bind_method(D_METHOD("set_margin", "margin", "offset"), &Control::set_margin); - ClassDB::bind_method(D_METHOD("set_anchor_and_margin", "margin", "anchor", "offset", "push_opposite_anchor"), &Control::set_anchor_and_margin, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("set_anchors_preset", "preset", "keep_offsets"), &Control::set_anchors_preset, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("set_offsets_preset", "preset", "resize_mode", "margin"), &Control::set_offsets_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("set_anchors_and_offsets_preset", "preset", "resize_mode", "margin"), &Control::set_anchors_and_offsets_preset, DEFVAL(PRESET_MODE_MINSIZE), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("_set_anchor", "side", "anchor"), &Control::_set_anchor); + ClassDB::bind_method(D_METHOD("set_anchor", "side", "anchor", "keep_offset", "push_opposite_anchor"), &Control::set_anchor, DEFVAL(false), DEFVAL(true)); + ClassDB::bind_method(D_METHOD("get_anchor", "side"), &Control::get_anchor); + ClassDB::bind_method(D_METHOD("set_offset", "side", "offset"), &Control::set_offset); + ClassDB::bind_method(D_METHOD("set_anchor_and_offset", "side", "anchor", "offset", "push_opposite_anchor"), &Control::set_anchor_and_offset, DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_begin", "position"), &Control::set_begin); ClassDB::bind_method(D_METHOD("set_end", "position"), &Control::set_end); - ClassDB::bind_method(D_METHOD("set_position", "position", "keep_margins"), &Control::set_position, DEFVAL(false)); - ClassDB::bind_method(D_METHOD("_set_position", "margin"), &Control::_set_position); - ClassDB::bind_method(D_METHOD("set_size", "size", "keep_margins"), &Control::set_size, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("set_position", "position", "keep_offsets"), &Control::set_position, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("_set_position", "position"), &Control::_set_position); + ClassDB::bind_method(D_METHOD("set_size", "size", "keep_offsets"), &Control::set_size, DEFVAL(false)); ClassDB::bind_method(D_METHOD("_set_size", "size"), &Control::_set_size); ClassDB::bind_method(D_METHOD("set_custom_minimum_size", "size"), &Control::set_custom_minimum_size); - ClassDB::bind_method(D_METHOD("set_global_position", "position", "keep_margins"), &Control::set_global_position, DEFVAL(false)); + ClassDB::bind_method(D_METHOD("set_global_position", "position", "keep_offsets"), &Control::set_global_position, DEFVAL(false)); ClassDB::bind_method(D_METHOD("_set_global_position", "position"), &Control::_set_global_position); ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Control::set_rotation); ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Control::set_rotation_degrees); ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Control::set_scale); ClassDB::bind_method(D_METHOD("set_pivot_offset", "pivot_offset"), &Control::set_pivot_offset); - ClassDB::bind_method(D_METHOD("get_margin", "margin"), &Control::get_margin); + ClassDB::bind_method(D_METHOD("get_offset", "offset"), &Control::get_offset); ClassDB::bind_method(D_METHOD("get_begin"), &Control::get_begin); ClassDB::bind_method(D_METHOD("get_end"), &Control::get_end); ClassDB::bind_method(D_METHOD("get_position"), &Control::get_position); @@ -2843,8 +2843,8 @@ void Control::_bind_methods() { ClassDB::bind_method(D_METHOD("get_default_cursor_shape"), &Control::get_default_cursor_shape); ClassDB::bind_method(D_METHOD("get_cursor_shape", "position"), &Control::get_cursor_shape, DEFVAL(Point2())); - ClassDB::bind_method(D_METHOD("set_focus_neighbor", "margin", "neighbor"), &Control::set_focus_neighbor); - ClassDB::bind_method(D_METHOD("get_focus_neighbor", "margin"), &Control::get_focus_neighbor); + ClassDB::bind_method(D_METHOD("set_focus_neighbor", "side", "neighbor"), &Control::set_focus_neighbor); + ClassDB::bind_method(D_METHOD("get_focus_neighbor", "side"), &Control::get_focus_neighbor); ClassDB::bind_method(D_METHOD("set_focus_next", "next"), &Control::set_focus_next); ClassDB::bind_method(D_METHOD("get_focus_next"), &Control::get_focus_next); @@ -2890,16 +2890,16 @@ void Control::_bind_methods() { BIND_VMETHOD(MethodInfo(Variant::BOOL, "_clips_input")); ADD_GROUP("Anchor", "anchor_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_left", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_top", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_right", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "anchor_bottom", PROPERTY_HINT_RANGE, "0,1,0.001,or_lesser,or_greater"), "_set_anchor", "get_anchor", SIDE_BOTTOM); - ADD_GROUP("Margin", "margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "margin_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "margin_top", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "margin_right", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "margin_bottom", PROPERTY_HINT_RANGE, "-4096,4096"), "set_margin", "get_margin", MARGIN_BOTTOM); + ADD_GROUP("Offset", "offset_"); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "offset_left", PROPERTY_HINT_RANGE, "-4096,4096"), "set_offset", "get_offset", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "offset_top", PROPERTY_HINT_RANGE, "-4096,4096"), "set_offset", "get_offset", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "offset_right", PROPERTY_HINT_RANGE, "-4096,4096"), "set_offset", "get_offset", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "offset_bottom", PROPERTY_HINT_RANGE, "-4096,4096"), "set_offset", "get_offset", SIDE_BOTTOM); ADD_GROUP("Grow Direction", "grow_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "grow_horizontal", PROPERTY_HINT_ENUM, "Begin,End,Both"), "set_h_grow_direction", "get_h_grow_direction"); @@ -2922,10 +2922,10 @@ void Control::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "hint_tooltip", PROPERTY_HINT_MULTILINE_TEXT), "set_tooltip", "_get_tooltip"); ADD_GROUP("Focus", "focus_"); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_left", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_top", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_right", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_bottom", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_left", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_top", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_right", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::NODE_PATH, "focus_neighbor_bottom", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_neighbor", "get_focus_neighbor", SIDE_BOTTOM); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "focus_next", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_next", "get_focus_next"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "focus_previous", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Control"), "set_focus_previous", "get_focus_previous"); ADD_PROPERTY(PropertyInfo(Variant::INT, "focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_focus_mode", "get_focus_mode"); @@ -3043,38 +3043,3 @@ void Control::_bind_methods() { BIND_VMETHOD(MethodInfo(Variant::BOOL, "has_point", PropertyInfo(Variant::VECTOR2, "point"))); } - -Control::Control() { - data.parent = nullptr; - - data.mouse_filter = MOUSE_FILTER_STOP; - - data.RI = nullptr; - data.theme_owner = nullptr; - data.theme_owner_window = nullptr; - data.default_cursor = CURSOR_ARROW; - data.layout_dir = LAYOUT_DIRECTION_INHERITED; - data.h_size_flags = SIZE_FILL; - data.v_size_flags = SIZE_FILL; - data.expand = 1; - data.rotation = 0; - data.parent_canvas_item = nullptr; - data.scale = Vector2(1, 1); - - data.block_minimum_size_adjust = false; - data.disable_visibility_clip = false; - data.h_grow = GROW_DIRECTION_END; - data.v_grow = GROW_DIRECTION_END; - data.minimum_size_valid = false; - data.updating_last_minimum_size = false; - - data.clip_contents = false; - for (int i = 0; i < 4; i++) { - data.anchor[i] = ANCHOR_BEGIN; - data.margin[i] = 0; - } - data.focus_mode = FOCUS_NONE; -} - -Control::~Control() { -} diff --git a/scene/gui/control.h b/scene/gui/control.h index d314c7357b..ea336e3c59 100644 --- a/scene/gui/control.h +++ b/scene/gui/control.h @@ -166,46 +166,46 @@ private: Point2 pos_cache; Size2 size_cache; Size2 minimum_size_cache; - bool minimum_size_valid; + bool minimum_size_valid = false; Size2 last_minimum_size; - bool updating_last_minimum_size; + bool updating_last_minimum_size = false; - float margin[4]; - float anchor[4]; - FocusMode focus_mode; - GrowDirection h_grow; - GrowDirection v_grow; + float offset[4] = { 0.0, 0.0, 0.0, 0.0 }; + float anchor[4] = { ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN, ANCHOR_BEGIN }; + FocusMode focus_mode = FOCUS_NONE; + GrowDirection h_grow = GROW_DIRECTION_END; + GrowDirection v_grow = GROW_DIRECTION_END; - LayoutDirection layout_dir; + LayoutDirection layout_dir = LAYOUT_DIRECTION_INHERITED; - float rotation; - Vector2 scale; + float rotation = 0; + Vector2 scale = Vector2(1, 1); Vector2 pivot_offset; - int h_size_flags; - int v_size_flags; - float expand; + int h_size_flags = SIZE_FILL; + int v_size_flags = SIZE_FILL; + float expand = 1; Point2 custom_minimum_size; - MouseFilter mouse_filter; + MouseFilter mouse_filter = MOUSE_FILTER_STOP; - bool clip_contents; + bool clip_contents = false; - bool block_minimum_size_adjust; - bool disable_visibility_clip; + bool block_minimum_size_adjust = false; + bool disable_visibility_clip = false; - Control *parent; + Control *parent = nullptr; ObjectID drag_owner; Ref<Theme> theme; - Control *theme_owner; - Window *theme_owner_window; + Control *theme_owner = nullptr; + Window *theme_owner_window = nullptr; String tooltip; - CursorShape default_cursor; + CursorShape default_cursor = CURSOR_ARROW; - List<Control *>::Element *RI; + List<Control *>::Element *RI = nullptr; - CanvasItem *parent_canvas_item; + CanvasItem *parent_canvas_item = nullptr; NodePath focus_neighbor[4]; NodePath focus_next; @@ -224,22 +224,22 @@ private: Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform); void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, float p_min, float &r_closest_dist, Control **r_closest); - Control *_get_focus_neighbor(Margin p_margin, int p_count = 0); + Control *_get_focus_neighbor(Side p_side, int p_count = 0); - void _set_anchor(Margin p_margin, float p_anchor); + void _set_anchor(Side p_side, float p_anchor); void _set_position(const Point2 &p_point); void _set_global_position(const Point2 &p_point); void _set_size(const Size2 &p_size); void _theme_changed(); - void _change_notify_margins(); + void _change_notify_offsets(); void _update_minimum_size(); void _update_scroll(); - void _compute_margins(Rect2 p_rect, const float p_anchors[4], float (&r_margins)[4]); - void _compute_anchors(Rect2 p_rect, const float p_margins[4], float (&r_anchors)[4]); + void _compute_offsets(Rect2 p_rect, const float p_anchors[4], float (&r_offsets)[4]); + void _compute_anchors(Rect2 p_rect, const float p_offsets[4], float (&r_anchors)[4]); void _size_changed(); String _get_tooltip() const; @@ -359,17 +359,17 @@ public: /* POSITIONING */ - void set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins = true); - void set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); - void set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); + void set_anchors_preset(LayoutPreset p_preset, bool p_keep_offsets = true); + void set_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); + void set_anchors_and_offsets_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode = PRESET_MODE_MINSIZE, int p_margin = 0); - void set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin = true, bool p_push_opposite_anchor = true); - float get_anchor(Margin p_margin) const; + void set_anchor(Side p_side, float p_anchor, bool p_keep_offset = true, bool p_push_opposite_anchor = true); + float get_anchor(Side p_side) const; - void set_margin(Margin p_margin, float p_value); - float get_margin(Margin p_margin) const; + void set_offset(Side p_side, float p_value); + float get_offset(Side p_side) const; - void set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos, bool p_push_opposite_anchor = true); + void set_anchor_and_offset(Side p_side, float p_anchor, float p_pos, bool p_push_opposite_anchor = true); void set_begin(const Point2 &p_point); // helper void set_end(const Point2 &p_point); // helper @@ -377,13 +377,13 @@ public: Point2 get_begin() const; Point2 get_end() const; - void set_position(const Point2 &p_point, bool p_keep_margins = false); - void set_global_position(const Point2 &p_point, bool p_keep_margins = false); + void set_position(const Point2 &p_point, bool p_keep_offsets = false); + void set_global_position(const Point2 &p_point, bool p_keep_offsets = false); Point2 get_position() const; Point2 get_global_position() const; Point2 get_screen_position() const; - void set_size(const Size2 &p_size, bool p_keep_margins = false); + void set_size(const Size2 &p_size, bool p_keep_offsets = false); Size2 get_size() const; Rect2 get_rect() const; @@ -436,8 +436,8 @@ public: Control *find_next_valid_focus() const; Control *find_prev_valid_focus() const; - void set_focus_neighbor(Margin p_margin, const NodePath &p_neighbor); - NodePath get_focus_neighbor(Margin p_margin) const; + void set_focus_neighbor(Side p_side, const NodePath &p_neighbor); + NodePath get_focus_neighbor(Side p_side) const; void set_focus_next(const NodePath &p_next); NodePath get_focus_next() const; @@ -518,8 +518,7 @@ public: virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const override; virtual String get_configuration_warning() const override; - Control(); - ~Control(); + Control() {} }; VARIANT_ENUM_CAST(Control::FocusMode); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 4e80498108..9f5f6c21c8 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -309,8 +309,8 @@ AcceptDialog::AcceptDialog() { int button_margin = hbc->get_theme_constant("button_margin", "Dialogs"); label = memnew(Label); - label->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END); - label->set_anchor(MARGIN_BOTTOM, Control::ANCHOR_END); + label->set_anchor(SIDE_RIGHT, Control::ANCHOR_END); + label->set_anchor(SIDE_BOTTOM, Control::ANCHOR_END); label->set_begin(Point2(margin, margin)); label->set_end(Point2(-margin, -button_margin - 10)); add_child(label); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 96810e8707..c010616aed 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -31,6 +31,7 @@ #include "graph_edit.h" #include "core/input/input.h" +#include "core/math/math_funcs.h" #include "core/os/keyboard.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" @@ -44,6 +45,9 @@ #define MIN_ZOOM (((1 / ZOOM_SCALE) / ZOOM_SCALE) / ZOOM_SCALE) #define MAX_ZOOM (1 * ZOOM_SCALE * ZOOM_SCALE * ZOOM_SCALE) +#define MINIMAP_OFFSET 12 +#define MINIMAP_PADDING 5 + bool GraphEditFilter::has_point(const Point2 &p_point) const { return ge->_filter_input(p_point); } @@ -52,6 +56,141 @@ GraphEditFilter::GraphEditFilter(GraphEdit *p_edit) { ge = p_edit; } +void GraphEditMinimap::_bind_methods() { + ClassDB::bind_method(D_METHOD("_gui_input"), &GraphEditMinimap::_gui_input); +} + +GraphEditMinimap::GraphEditMinimap(GraphEdit *p_edit) { + ge = p_edit; + + graph_proportions = Vector2(1, 1); + graph_padding = Vector2(0, 0); + camera_position = Vector2(100, 50); + camera_size = Vector2(200, 200); + minimap_padding = Vector2(MINIMAP_PADDING, MINIMAP_PADDING); + minimap_offset = minimap_padding + _convert_from_graph_position(graph_padding); + + is_pressing = false; + is_resizing = false; +} + +void GraphEditMinimap::update_minimap() { + Vector2 graph_offset = _get_graph_offset(); + Vector2 graph_size = _get_graph_size(); + + camera_position = ge->get_scroll_ofs() - graph_offset; + camera_size = ge->get_size(); + + Vector2 render_size = _get_render_size(); + float target_ratio = render_size.x / render_size.y; + float graph_ratio = graph_size.x / graph_size.y; + + graph_proportions = graph_size; + graph_padding = Vector2(0, 0); + if (graph_ratio > target_ratio) { + graph_proportions.x = graph_size.x; + graph_proportions.y = graph_size.x / target_ratio; + graph_padding.y = Math::abs(graph_size.y - graph_proportions.y) / 2; + } else { + graph_proportions.x = graph_size.y * target_ratio; + graph_proportions.y = graph_size.y; + graph_padding.x = Math::abs(graph_size.x - graph_proportions.x) / 2; + } + + // This centers minimap inside the minimap rectangle. + minimap_offset = minimap_padding + _convert_from_graph_position(graph_padding); +} + +Rect2 GraphEditMinimap::get_camera_rect() { + Vector2 camera_center = _convert_from_graph_position(camera_position + camera_size / 2) + minimap_offset; + Vector2 camera_viewport = _convert_from_graph_position(camera_size); + Vector2 camera_position = (camera_center - camera_viewport / 2); + return Rect2(camera_position, camera_viewport); +} + +Vector2 GraphEditMinimap::_get_render_size() { + if (!is_inside_tree()) { + return Vector2(0, 0); + } + + return get_size() - 2 * minimap_padding; +} + +Vector2 GraphEditMinimap::_get_graph_offset() { + return Vector2(ge->h_scroll->get_min(), ge->v_scroll->get_min()); +} + +Vector2 GraphEditMinimap::_get_graph_size() { + Vector2 graph_size = Vector2(ge->h_scroll->get_max(), ge->v_scroll->get_max()) - Vector2(ge->h_scroll->get_min(), ge->v_scroll->get_min()); + + if (graph_size.x == 0) { + graph_size.x = 1; + } + if (graph_size.y == 0) { + graph_size.y = 1; + } + + return graph_size; +} + +Vector2 GraphEditMinimap::_convert_from_graph_position(const Vector2 &p_position) { + Vector2 map_position = Vector2(0, 0); + Vector2 render_size = _get_render_size(); + + map_position.x = p_position.x * render_size.x / graph_proportions.x; + map_position.y = p_position.y * render_size.y / graph_proportions.y; + + return map_position; +} + +Vector2 GraphEditMinimap::_convert_to_graph_position(const Vector2 &p_position) { + Vector2 graph_position = Vector2(0, 0); + Vector2 render_size = _get_render_size(); + + graph_position.x = p_position.x * graph_proportions.x / render_size.x; + graph_position.y = p_position.y * graph_proportions.y / render_size.y; + + return graph_position; +} + +void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) { + Ref<InputEventMouseButton> mb = p_ev; + Ref<InputEventMouseMotion> mm = p_ev; + + if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT) { + if (mb->is_pressed()) { + is_pressing = true; + + Ref<Texture2D> resizer = get_theme_icon("resizer"); + Rect2 resizer_hitbox = Rect2(Point2(), resizer->get_size()); + if (resizer_hitbox.has_point(mb->get_position())) { + is_resizing = true; + } else { + Vector2 click_position = _convert_to_graph_position(mb->get_position() - minimap_padding) - graph_padding; + _adjust_graph_scroll(click_position); + } + } else { + is_pressing = false; + is_resizing = false; + } + accept_event(); + } else if (mm.is_valid() && is_pressing) { + if (is_resizing) { + ge->set_minimap_size(ge->get_minimap_size() - mm->get_relative()); + update(); + } else { + Vector2 click_position = _convert_to_graph_position(mm->get_position() - minimap_padding) - graph_padding; + _adjust_graph_scroll(click_position); + } + accept_event(); + } +} + +void GraphEditMinimap::_adjust_graph_scroll(const Vector2 &p_offset) { + Vector2 graph_offset = _get_graph_offset(); + ge->set_scroll_ofs(p_offset + graph_offset - camera_size / 2); +} + Error GraphEdit::connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) { if (is_node_connected(p_from, p_from_port, p_to, p_to_port)) { return OK; @@ -64,6 +203,7 @@ Error GraphEdit::connect_node(const StringName &p_from, int p_from_port, const S c.activity = 0; connections.push_back(c); top_layer->update(); + minimap->update(); update(); connections_layer->update(); @@ -85,6 +225,7 @@ void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) { connections.erase(E); top_layer->update(); + minimap->update(); update(); connections_layer->update(); return; @@ -118,6 +259,7 @@ void GraphEdit::_scroll_moved(double) { awaiting_scroll_offset_update = true; } top_layer->update(); + minimap->update(); update(); if (!setting_scroll_ofs) { //in godot, signals on change value are avoided as a convention @@ -134,7 +276,7 @@ void GraphEdit::_update_scroll_offset() { continue; } - Point2 pos = gn->get_offset() * zoom; + Point2 pos = gn->get_position_offset() * zoom; pos -= Point2(h_scroll->get_value(), v_scroll->get_value()); gn->set_position(pos); if (gn->get_scale() != Vector2(zoom, zoom)) { @@ -164,7 +306,7 @@ void GraphEdit::_update_scroll() { } Rect2 r; - r.position = gn->get_offset() * zoom; + r.position = gn->get_position_offset() * zoom; r.size = gn->get_size() * zoom; screen = screen.merge(r); } @@ -195,8 +337,8 @@ void GraphEdit::_update_scroll() { Size2 vmin = v_scroll->get_combined_minimum_size(); // Avoid scrollbar overlapping. - h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, v_scroll->is_visible() ? -vmin.width : 0); - v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, h_scroll->is_visible() ? -hmin.height : 0); + h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, v_scroll->is_visible() ? -vmin.width : 0); + v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, h_scroll->is_visible() ? -hmin.height : 0); set_block_minimum_size_adjust(false); @@ -234,6 +376,7 @@ void GraphEdit::_graph_node_moved(Node *p_gn) { GraphNode *gn = Object::cast_to<GraphNode>(p_gn); ERR_FAIL_COND(!gn); top_layer->update(); + minimap->update(); update(); connections_layer->update(); } @@ -241,13 +384,15 @@ void GraphEdit::_graph_node_moved(Node *p_gn) { void GraphEdit::add_child_notify(Node *p_child) { Control::add_child_notify(p_child); - top_layer->call_deferred("raise"); //top layer always on top! + top_layer->call_deferred("raise"); // Top layer always on top! + GraphNode *gn = Object::cast_to<GraphNode>(p_child); if (gn) { gn->set_scale(Vector2(zoom, zoom)); - gn->connect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved), varray(gn)); + gn->connect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved), varray(gn)); gn->connect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised), varray(gn)); gn->connect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update)); + gn->connect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::update)); _graph_node_moved(gn); gn->set_mouse_filter(MOUSE_FILTER_PASS); } @@ -255,14 +400,17 @@ void GraphEdit::add_child_notify(Node *p_child) { void GraphEdit::remove_child_notify(Node *p_child) { Control::remove_child_notify(p_child); + if (is_inside_tree()) { - top_layer->call_deferred("raise"); //top layer always on top! + top_layer->call_deferred("raise"); // Top layer always on top! } + GraphNode *gn = Object::cast_to<GraphNode>(p_child); if (gn) { - gn->disconnect("offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved)); + gn->disconnect("position_offset_changed", callable_mp(this, &GraphEdit::_graph_node_moved)); gn->disconnect("raise_request", callable_mp(this, &GraphEdit::_graph_node_raised)); gn->disconnect("item_rect_changed", callable_mp((CanvasItem *)connections_layer, &CanvasItem::update)); + gn->disconnect("item_rect_changed", callable_mp((CanvasItem *)minimap, &GraphEditMinimap::update)); } } @@ -275,20 +423,21 @@ void GraphEdit::_notification(int p_what) { zoom_reset->set_icon(get_theme_icon("reset")); zoom_plus->set_icon(get_theme_icon("more")); snap_button->set_icon(get_theme_icon("snap")); + minimap_button->set_icon(get_theme_icon("minimap")); } if (p_what == NOTIFICATION_READY) { Size2 hmin = h_scroll->get_combined_minimum_size(); Size2 vmin = v_scroll->get_combined_minimum_size(); - h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0); - h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); - h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height); - h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); + h_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_BEGIN, 0); + h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); + h_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -hmin.height); + h_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); - v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width); - v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); - v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0); - v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); + v_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -vmin.width); + v_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); + v_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); + v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); } if (p_what == NOTIFICATION_DRAW) { draw_style_box(get_theme_stylebox("bg"), Rect2(Point2(), get_size())); @@ -338,6 +487,7 @@ void GraphEdit::_notification(int p_what) { if (p_what == NOTIFICATION_RESIZED) { _update_scroll(); top_layer->update(); + minimap->update(); } } @@ -472,6 +622,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting_to = mm->get_position(); connecting_target = false; top_layer->update(); + minimap->update(); connecting_valid = just_disconnected || click_pos.distance_to(connecting_to) > 20.0 * zoom; if (connecting_valid) { @@ -541,6 +692,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) { connecting = false; top_layer->update(); + minimap->update(); update(); connections_layer->update(); } @@ -632,12 +784,12 @@ void GraphEdit::_bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, } } -void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color) { +void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio = 1.0) { //cubic bezier code float diff = p_to.x - p_from.x; float cp_offset; - int cp_len = get_theme_constant("bezier_len_pos"); - int cp_neg_len = get_theme_constant("bezier_len_neg"); + int cp_len = get_theme_constant("bezier_len_pos") * p_bezier_ratio; + int cp_neg_len = get_theme_constant("bezier_len_neg") * p_bezier_ratio; if (diff > 0) { cp_offset = MIN(cp_len, diff * 0.5); @@ -659,9 +811,9 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const colors.push_back(p_to_color); #ifdef TOOLS_ENABLED - p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE), true); + p_where->draw_polyline_colors(points, colors, Math::floor(p_width * EDSCALE), lines_antialiased); #else - p_where->draw_polyline_colors(points, colors, 2, true); + p_where->draw_polyline_colors(points, colors, p_width, lines_antialiased); #endif } @@ -699,16 +851,16 @@ void GraphEdit::_connections_layer_draw() { continue; } - Vector2 frompos = gfrom->get_connection_output_position(E->get().from_port) + gfrom->get_offset() * zoom; + Vector2 frompos = gfrom->get_connection_output_position(E->get().from_port) + gfrom->get_position_offset() * zoom; Color color = gfrom->get_connection_output_color(E->get().from_port); - Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_offset() * zoom; + Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_position_offset() * zoom; Color tocolor = gto->get_connection_input_color(E->get().to_port); if (E->get().activity > 0) { color = color.lerp(activity_color, E->get().activity); tocolor = tocolor.lerp(activity_color, E->get().activity); } - _draw_cos_line(connections_layer, frompos, topos, color, tocolor); + _draw_cos_line(connections_layer, frompos, topos, color, tocolor, lines_thickness); } while (to_erase.size()) { @@ -747,7 +899,7 @@ void GraphEdit::_top_layer_draw() { if (!connecting_out) { SWAP(pos, topos); } - _draw_cos_line(top_layer, pos, topos, col, col); + _draw_cos_line(top_layer, pos, topos, col, col, lines_thickness); } if (box_selecting) { @@ -756,6 +908,114 @@ void GraphEdit::_top_layer_draw() { } } +void GraphEdit::_minimap_draw() { + if (!is_minimap_enabled()) { + return; + } + + minimap->update_minimap(); + + // Draw the minimap background. + Rect2 minimap_rect = Rect2(Point2(), minimap->get_size()); + minimap->draw_style_box(minimap->get_theme_stylebox("bg"), minimap_rect); + + Vector2 graph_offset = minimap->_get_graph_offset(); + Vector2 minimap_offset = minimap->minimap_offset; + + // Draw comment graph nodes. + for (int i = get_child_count() - 1; i >= 0; i--) { + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); + if (!gn || !gn->is_comment()) { + continue; + } + + Vector2 node_position = minimap->_convert_from_graph_position(gn->get_position_offset() * zoom - graph_offset) + minimap_offset; + Vector2 node_size = minimap->_convert_from_graph_position(gn->get_size() * zoom); + Rect2 node_rect = Rect2(node_position, node_size); + + Ref<StyleBoxFlat> sb_minimap = minimap->get_theme_stylebox("node")->duplicate(); + + // Override default values with colors provided by the GraphNode's stylebox, if possible. + Ref<StyleBoxFlat> sbf = gn->get_theme_stylebox(gn->is_selected() ? "commentfocus" : "comment"); + if (sbf.is_valid()) { + Color node_color = sbf->get_bg_color(); + sb_minimap->set_bg_color(node_color); + } + + minimap->draw_style_box(sb_minimap, node_rect); + } + + // Draw regular graph nodes. + for (int i = get_child_count() - 1; i >= 0; i--) { + GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); + if (!gn || gn->is_comment()) { + continue; + } + + Vector2 node_position = minimap->_convert_from_graph_position(gn->get_position_offset() * zoom - graph_offset) + minimap_offset; + Vector2 node_size = minimap->_convert_from_graph_position(gn->get_size() * zoom); + Rect2 node_rect = Rect2(node_position, node_size); + + Ref<StyleBoxFlat> sb_minimap = minimap->get_theme_stylebox("node")->duplicate(); + + // Override default values with colors provided by the GraphNode's stylebox, if possible. + Ref<StyleBoxFlat> sbf = gn->get_theme_stylebox(gn->is_selected() ? "selectedframe" : "frame"); + if (sbf.is_valid()) { + Color node_color = sbf->get_border_color(); + sb_minimap->set_bg_color(node_color); + } + + minimap->draw_style_box(sb_minimap, node_rect); + } + + // Draw node connections. + Color activity_color = get_theme_color("activity"); + for (List<Connection>::Element *E = connections.front(); E; E = E->next()) { + NodePath fromnp(E->get().from); + + Node *from = get_node(fromnp); + if (!from) { + continue; + } + GraphNode *gfrom = Object::cast_to<GraphNode>(from); + if (!gfrom) { + continue; + } + + NodePath tonp(E->get().to); + Node *to = get_node(tonp); + if (!to) { + continue; + } + GraphNode *gto = Object::cast_to<GraphNode>(to); + if (!gto) { + continue; + } + + Vector2 from_slot_position = gfrom->get_position_offset() * zoom + gfrom->get_connection_output_position(E->get().from_port); + Vector2 from_position = minimap->_convert_from_graph_position(from_slot_position - graph_offset) + minimap_offset; + Color from_color = gfrom->get_connection_output_color(E->get().from_port); + Vector2 to_slot_position = gto->get_position_offset() * zoom + gto->get_connection_input_position(E->get().to_port); + Vector2 to_position = minimap->_convert_from_graph_position(to_slot_position - graph_offset) + minimap_offset; + Color to_color = gto->get_connection_input_color(E->get().to_port); + + if (E->get().activity > 0) { + from_color = from_color.lerp(activity_color, E->get().activity); + to_color = to_color.lerp(activity_color, E->get().activity); + } + _draw_cos_line(minimap, from_position, to_position, from_color, to_color, 1.0, 0.5); + } + + // Draw the "camera" viewport. + Rect2 camera_rect = minimap->get_camera_rect(); + minimap->draw_style_box(minimap->get_theme_stylebox("camera"), camera_rect); + + // Draw the resizer control. + Ref<Texture2D> resizer = minimap->get_theme_icon("resizer"); + Color resizer_color = minimap->get_theme_color("resizer_color"); + minimap->draw_texture(resizer, Point2(), resizer_color); +} + void GraphEdit::set_selected(Node *p_child) { for (int i = get_child_count() - 1; i >= 0; i--) { GraphNode *gn = Object::cast_to<GraphNode>(get_child(i)); @@ -794,7 +1054,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { pos = pos.snapped(Vector2(snap, snap)); } - gn->set_offset(pos); + gn->set_position_offset(pos); } } } @@ -836,6 +1096,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { } top_layer->update(); + minimap->update(); } Ref<InputEventMouseButton> b = p_ev; @@ -858,10 +1119,12 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { gn->set_selected(select); } top_layer->update(); + minimap->update(); } else { if (connecting) { connecting = false; top_layer->update(); + minimap->update(); } else { emit_signal("popup_request", b->get_global_position()); } @@ -902,6 +1165,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { dragging = false; top_layer->update(); + minimap->update(); update(); connections_layer->update(); } @@ -1012,6 +1276,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) { box_selecting = false; previus_selected.clear(); top_layer->update(); + minimap->update(); } if (b->get_button_index() == BUTTON_WHEEL_UP && b->is_pressed()) { @@ -1079,6 +1344,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por if (Math::is_equal_approx(E->get().activity, p_activity)) { //update only if changed top_layer->update(); + minimap->update(); connections_layer->update(); } E->get().activity = p_activity; @@ -1089,6 +1355,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por void GraphEdit::clear_connections() { connections.clear(); + minimap->update(); update(); connections_layer->update(); } @@ -1112,6 +1379,7 @@ void GraphEdit::set_zoom_custom(float p_zoom, const Vector2 &p_center) { top_layer->update(); _update_scroll(); + minimap->update(); connections_layer->update(); if (is_visible_in_tree()) { @@ -1229,6 +1497,63 @@ void GraphEdit::_snap_value_changed(double) { update(); } +void GraphEdit::set_minimap_size(Vector2 p_size) { + minimap->set_size(p_size); + Vector2 minimap_size = minimap->get_size(); // The size might've been adjusted by the minimum size. + + minimap->set_anchors_preset(Control::PRESET_BOTTOM_RIGHT); + minimap->set_offset(Side::SIDE_LEFT, -minimap_size.x - MINIMAP_OFFSET); + minimap->set_offset(Side::SIDE_TOP, -minimap_size.y - MINIMAP_OFFSET); + minimap->set_offset(Side::SIDE_RIGHT, -MINIMAP_OFFSET); + minimap->set_offset(Side::SIDE_BOTTOM, -MINIMAP_OFFSET); + minimap->update(); +} + +Vector2 GraphEdit::get_minimap_size() const { + return minimap->get_size(); +} + +void GraphEdit::set_minimap_opacity(float p_opacity) { + minimap->set_modulate(Color(1, 1, 1, p_opacity)); + minimap->update(); +} + +float GraphEdit::get_minimap_opacity() const { + Color minimap_modulate = minimap->get_modulate(); + return minimap_modulate.a; +} + +void GraphEdit::set_minimap_enabled(bool p_enable) { + minimap_button->set_pressed(p_enable); + minimap->update(); +} + +bool GraphEdit::is_minimap_enabled() const { + return minimap_button->is_pressed(); +} + +void GraphEdit::_minimap_toggled() { + minimap->update(); +} + +void GraphEdit::set_connection_lines_thickness(float p_thickness) { + lines_thickness = p_thickness; + update(); +} + +float GraphEdit::get_connection_lines_thickness() const { + return lines_thickness; +} + +void GraphEdit::set_connection_lines_antialiased(bool p_antialiased) { + lines_antialiased = p_antialiased; + update(); +} + +bool GraphEdit::is_connection_lines_antialiased() const { + return lines_antialiased; +} + HBoxContainer *GraphEdit::get_zoom_hbox() { return zoom_hb; } @@ -1260,6 +1585,20 @@ void GraphEdit::_bind_methods() { ClassDB::bind_method(D_METHOD("set_use_snap", "enable"), &GraphEdit::set_use_snap); ClassDB::bind_method(D_METHOD("is_using_snap"), &GraphEdit::is_using_snap); + ClassDB::bind_method(D_METHOD("set_connection_lines_thickness", "pixels"), &GraphEdit::set_connection_lines_thickness); + ClassDB::bind_method(D_METHOD("get_connection_lines_thickness"), &GraphEdit::get_connection_lines_thickness); + + ClassDB::bind_method(D_METHOD("set_connection_lines_antialiased", "pixels"), &GraphEdit::set_connection_lines_antialiased); + ClassDB::bind_method(D_METHOD("is_connection_lines_antialiased"), &GraphEdit::is_connection_lines_antialiased); + + ClassDB::bind_method(D_METHOD("set_minimap_size", "p_size"), &GraphEdit::set_minimap_size); + ClassDB::bind_method(D_METHOD("get_minimap_size"), &GraphEdit::get_minimap_size); + ClassDB::bind_method(D_METHOD("set_minimap_opacity", "p_opacity"), &GraphEdit::set_minimap_opacity); + ClassDB::bind_method(D_METHOD("get_minimap_opacity"), &GraphEdit::get_minimap_opacity); + + ClassDB::bind_method(D_METHOD("set_minimap_enabled", "enable"), &GraphEdit::set_minimap_enabled); + ClassDB::bind_method(D_METHOD("is_minimap_enabled"), &GraphEdit::is_minimap_enabled); + ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects); ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled); @@ -1275,6 +1614,12 @@ void GraphEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "snap_distance"), "set_snap", "get_snap"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_snap"), "set_use_snap", "is_using_snap"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "connection_lines_thickness"), "set_connection_lines_thickness", "get_connection_lines_thickness"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "connection_lines_antialiased"), "set_connection_lines_antialiased", "is_connection_lines_antialiased"); + ADD_GROUP("Minimap", "minimap"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_enabled"), "set_minimap_enabled", "is_minimap_enabled"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "minimap_size"), "set_minimap_size", "get_minimap_size"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "minimap_opacity"), "set_minimap_opacity", "get_minimap_opacity"); ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"))); ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"))); @@ -1300,7 +1645,7 @@ GraphEdit::GraphEdit() { top_layer = memnew(GraphEditFilter(this)); add_child(top_layer); top_layer->set_mouse_filter(MOUSE_FILTER_PASS); - top_layer->set_anchors_and_margins_preset(Control::PRESET_WIDE); + top_layer->set_anchors_and_offsets_preset(Control::PRESET_WIDE); top_layer->connect("draw", callable_mp(this, &GraphEdit::_top_layer_draw)); top_layer->connect("gui_input", callable_mp(this, &GraphEdit::_top_layer_input)); @@ -1380,6 +1725,32 @@ GraphEdit::GraphEdit() { snap_amount->connect("value_changed", callable_mp(this, &GraphEdit::_snap_value_changed)); zoom_hb->add_child(snap_amount); + minimap_button = memnew(Button); + minimap_button->set_flat(true); + minimap_button->set_toggle_mode(true); + minimap_button->set_tooltip(RTR("Enable grid minimap.")); + minimap_button->connect("pressed", callable_mp(this, &GraphEdit::_minimap_toggled)); + minimap_button->set_pressed(true); + minimap_button->set_focus_mode(FOCUS_NONE); + zoom_hb->add_child(minimap_button); + + Vector2 minimap_size = Vector2(240, 160); + float minimap_opacity = 0.65; + + minimap = memnew(GraphEditMinimap(this)); + top_layer->add_child(minimap); + minimap->set_name("_minimap"); + minimap->set_modulate(Color(1, 1, 1, minimap_opacity)); + minimap->set_mouse_filter(MOUSE_FILTER_STOP); + minimap->set_custom_minimum_size(Vector2(50, 50)); + minimap->set_size(minimap_size); + minimap->set_anchors_preset(Control::PRESET_BOTTOM_RIGHT); + minimap->set_offset(Side::SIDE_LEFT, -minimap_size.x - MINIMAP_OFFSET); + minimap->set_offset(Side::SIDE_TOP, -minimap_size.y - MINIMAP_OFFSET); + minimap->set_offset(Side::SIDE_RIGHT, -MINIMAP_OFFSET); + minimap->set_offset(Side::SIDE_BOTTOM, -MINIMAP_OFFSET); + minimap->connect("draw", callable_mp(this, &GraphEdit::_minimap_draw)); + setting_scroll_ofs = false; just_disconnected = false; set_clip_contents(true); diff --git a/scene/gui/graph_edit.h b/scene/gui/graph_edit.h index d87bd41f27..d081789784 100644 --- a/scene/gui/graph_edit.h +++ b/scene/gui/graph_edit.h @@ -45,6 +45,7 @@ class GraphEditFilter : public Control { GDCLASS(GraphEditFilter, Control); friend class GraphEdit; + friend class GraphEditMinimap; GraphEdit *ge; virtual bool has_point(const Point2 &p_point) const override; @@ -52,6 +53,45 @@ public: GraphEditFilter(GraphEdit *p_edit); }; +class GraphEditMinimap : public Control { + GDCLASS(GraphEditMinimap, Control); + + friend class GraphEdit; + friend class GraphEditFilter; + GraphEdit *ge; + +protected: + static void _bind_methods(); + +public: + GraphEditMinimap(GraphEdit *p_edit); + + void update_minimap(); + Rect2 get_camera_rect(); + +private: + Vector2 minimap_padding; + Vector2 minimap_offset; + Vector2 graph_proportions; + Vector2 graph_padding; + Vector2 camera_position; + Vector2 camera_size; + + bool is_pressing; + bool is_resizing; + + Vector2 _get_render_size(); + Vector2 _get_graph_offset(); + Vector2 _get_graph_size(); + + Vector2 _convert_from_graph_position(const Vector2 &p_position); + Vector2 _convert_to_graph_position(const Vector2 &p_position); + + void _gui_input(const Ref<InputEvent> &p_ev); + + void _adjust_graph_scroll(const Vector2 &p_offset); +}; + class GraphEdit : public Control { GDCLASS(GraphEdit, Control); @@ -72,6 +112,8 @@ private: Button *snap_button; SpinBox *snap_amount; + Button *minimap_button; + void _zoom_minus(); void _zoom_reset(); void _zoom_plus(); @@ -116,9 +158,12 @@ private: bool awaiting_scroll_offset_update; List<Connection> connections; + float lines_thickness = 2.0f; + bool lines_antialiased = true; + void _bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const; - void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color); + void _draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color, float p_width, float p_bezier_ratio); void _graph_node_raised(Node *p_gn); void _graph_node_moved(Node *p_gn); @@ -129,12 +174,14 @@ private: Control *connections_layer; GraphEditFilter *top_layer; + GraphEditMinimap *minimap; void _top_layer_input(const Ref<InputEvent> &p_ev); bool is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos); void _top_layer_draw(); void _connections_layer_draw(); + void _minimap_draw(); void _update_scroll_offset(); Array _get_connection_list() const; @@ -171,6 +218,9 @@ private: void _snap_toggled(); void _snap_value_changed(double); + friend class GraphEditMinimap; + void _minimap_toggled(); + bool _check_clickable_control(Control *p_control, const Vector2 &pos); protected: @@ -196,7 +246,16 @@ public: void set_zoom_custom(float p_zoom, const Vector2 &p_center); float get_zoom() const; + void set_minimap_size(Vector2 p_size); + Vector2 get_minimap_size() const; + void set_minimap_opacity(float p_opacity); + float get_minimap_opacity() const; + + void set_minimap_enabled(bool p_enable); + bool is_minimap_enabled() const; + GraphEditFilter *get_top_layer() const { return top_layer; } + GraphEditMinimap *get_minimap() const { return minimap; } void get_connection_list(List<Connection> *r_connections) const; void set_right_disconnects(bool p_enable); @@ -219,6 +278,12 @@ public: int get_snap() const; void set_snap(int p_snap); + void set_connection_lines_thickness(float p_thickness); + float get_connection_lines_thickness() const; + + void set_connection_lines_antialiased(bool p_antialiased); + bool is_connection_lines_antialiased() const; + HBoxContainer *get_zoom_hbox(); GraphEdit(); diff --git a/scene/gui/graph_node.cpp b/scene/gui/graph_node.cpp index 4ce33ec8f2..eaee086b81 100644 --- a/scene/gui/graph_node.cpp +++ b/scene/gui/graph_node.cpp @@ -203,7 +203,7 @@ void GraphNode::_resort() { Size2i size = c->get_combined_minimum_size(); - Rect2 r(sb->get_margin(MARGIN_LEFT), sb->get_margin(MARGIN_TOP) + vofs, w, size.y); + Rect2 r(sb->get_margin(SIDE_LEFT), sb->get_margin(SIDE_TOP) + vofs, w, size.y); fit_child_in_rect(c, r); cache_y.push_back(vofs + size.y * 0.5); @@ -224,7 +224,7 @@ bool GraphNode::has_point(const Point2 &p_point) const { return true; } - if (Rect2(0, 0, get_size().width, comment->get_margin(MARGIN_TOP)).has_point(p_point)) { + if (Rect2(0, 0, get_size().width, comment->get_margin(SIDE_TOP)).has_point(p_point)) { return true; } @@ -261,7 +261,7 @@ void GraphNode::_notification(int p_what) { Color title_color = get_theme_color("title_color"); Point2i icofs = -port->get_size() * 0.5; int edgeofs = get_theme_constant("port_offset"); - icofs.y += sb->get_margin(MARGIN_TOP); + icofs.y += sb->get_margin(SIDE_TOP); draw_style_box(sb, Rect2(Point2(), get_size())); @@ -284,9 +284,9 @@ void GraphNode::_notification(int p_what) { } title_buf->set_width(w); - title_buf->draw(get_canvas_item(), Point2(sb->get_margin(MARGIN_LEFT) + title_h_offset, -title_buf->get_size().y + title_offset), title_color); + title_buf->draw(get_canvas_item(), Point2(sb->get_margin(SIDE_LEFT) + title_h_offset, -title_buf->get_size().y + title_offset), title_color); if (show_close) { - Vector2 cpos = Point2(w + sb->get_margin(MARGIN_LEFT) + close_h_offset, -close->get_height() + close_offset); + Vector2 cpos = Point2(w + sb->get_margin(SIDE_LEFT) + close_h_offset, -close->get_height() + close_offset); draw_texture(close, cpos, close_color); close_rect.position = cpos; close_rect.size = close->get_size(); @@ -528,14 +528,14 @@ String GraphNode::get_language() const { return language; } -void GraphNode::set_offset(const Vector2 &p_offset) { - offset = p_offset; - emit_signal("offset_changed"); +void GraphNode::set_position_offset(const Vector2 &p_offset) { + position_offset = p_offset; + emit_signal("position_offset_changed"); update(); } -Vector2 GraphNode::get_offset() const { - return offset; +Vector2 GraphNode::get_position_offset() const { + return position_offset; } void GraphNode::set_selected(bool p_selected) { @@ -549,9 +549,9 @@ bool GraphNode::is_selected() { void GraphNode::set_drag(bool p_drag) { if (p_drag) { - drag_from = get_offset(); + drag_from = get_position_offset(); } else { - emit_signal("dragged", drag_from, get_offset()); //useful for undo/redo + emit_signal("dragged", drag_from, get_position_offset()); //useful for undo/redo } } @@ -590,7 +590,7 @@ void GraphNode::_connpos_update() { Size2i size = c->get_combined_minimum_size(); - int y = sb->get_margin(MARGIN_TOP) + vofs; + int y = sb->get_margin(SIDE_TOP) + vofs; int h = size.y; if (slot_info.has(idx)) { @@ -787,8 +787,8 @@ void GraphNode::_bind_methods() { ClassDB::bind_method(D_METHOD("get_slot_type_right", "idx"), &GraphNode::get_slot_type_right); ClassDB::bind_method(D_METHOD("get_slot_color_right", "idx"), &GraphNode::get_slot_color_right); - ClassDB::bind_method(D_METHOD("set_offset", "offset"), &GraphNode::set_offset); - ClassDB::bind_method(D_METHOD("get_offset"), &GraphNode::get_offset); + ClassDB::bind_method(D_METHOD("set_position_offset", "offset"), &GraphNode::set_position_offset); + ClassDB::bind_method(D_METHOD("get_position_offset"), &GraphNode::get_position_offset); ClassDB::bind_method(D_METHOD("set_comment", "comment"), &GraphNode::set_comment); ClassDB::bind_method(D_METHOD("is_comment"), &GraphNode::is_comment); @@ -818,14 +818,14 @@ void GraphNode::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::STRING, "title"), "set_title", "get_title"); ADD_PROPERTY(PropertyInfo(Variant::INT, "text_direction", PROPERTY_HINT_ENUM, "Auto,LTR,RTL,Inherited"), "set_text_direction", "get_text_direction"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "language"), "set_language", "get_language"); - ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position_offset"), "set_position_offset", "get_position_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_close"), "set_show_close_button", "is_close_button_visible"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "resizable"), "set_resizable", "is_resizable"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "selected"), "set_selected", "is_selected"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "comment"), "set_comment", "is_comment"); ADD_PROPERTY(PropertyInfo(Variant::INT, "overlay", PROPERTY_HINT_ENUM, "Disabled,Breakpoint,Position"), "set_overlay", "get_overlay"); - ADD_SIGNAL(MethodInfo("offset_changed")); + ADD_SIGNAL(MethodInfo("position_offset_changed")); ADD_SIGNAL(MethodInfo("dragged", PropertyInfo(Variant::VECTOR2, "from"), PropertyInfo(Variant::VECTOR2, "to"))); ADD_SIGNAL(MethodInfo("raise_request")); ADD_SIGNAL(MethodInfo("close_request")); diff --git a/scene/gui/graph_node.h b/scene/gui/graph_node.h index 3cd7ae6e24..08ae0d465d 100644 --- a/scene/gui/graph_node.h +++ b/scene/gui/graph_node.h @@ -73,7 +73,7 @@ private: TextDirection text_direction = TEXT_DIRECTION_AUTO; bool show_close; - Vector2 offset; + Vector2 position_offset; bool comment; bool resizable; @@ -142,8 +142,8 @@ public: void set_language(const String &p_language); String get_language() const; - void set_offset(const Vector2 &p_offset); - Vector2 get_offset() const; + void set_position_offset(const Vector2 &p_offset); + Vector2 get_position_offset() const; void set_selected(bool p_selected); bool is_selected(); diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index 5be7804ac1..e0aef32e15 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -861,10 +861,10 @@ void ItemList::_notification(int p_what) { Ref<StyleBox> bg = get_theme_stylebox("bg"); int mw = scroll_bar->get_minimum_size().x; - scroll_bar->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -mw); - scroll_bar->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); - scroll_bar->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, bg->get_margin(MARGIN_TOP)); - scroll_bar->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, -bg->get_margin(MARGIN_BOTTOM)); + scroll_bar->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -mw); + scroll_bar->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); + scroll_bar->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, bg->get_margin(SIDE_TOP)); + scroll_bar->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -bg->get_margin(SIDE_BOTTOM)); Size2 size = get_size(); @@ -1270,7 +1270,7 @@ void ItemList::_notification(int p_what) { } const int y = base_ofs.y + separators[i]; - draw_line(Vector2(bg->get_margin(MARGIN_LEFT), y), Vector2(width, y), guide_color); + draw_line(Vector2(bg->get_margin(SIDE_LEFT), y), Vector2(width, y), guide_color); } } } diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 566d77e3fd..d70f07c0a8 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -272,7 +272,7 @@ void Label::_notification(int p_what) { case ALIGN_FILL: case ALIGN_LEFT: { if (rtl) { - ofs.x = int(size.width - style->get_margin(MARGIN_RIGHT) - TS->shaped_text_get_size(lines_rid[i]).x); + ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - TS->shaped_text_get_size(lines_rid[i]).x); } else { ofs.x = style->get_offset().x; } @@ -284,7 +284,7 @@ void Label::_notification(int p_what) { if (rtl) { ofs.x = style->get_offset().x; } else { - ofs.x = int(size.width - style->get_margin(MARGIN_RIGHT) - TS->shaped_text_get_size(lines_rid[i]).x); + ofs.x = int(size.width - style->get_margin(SIDE_RIGHT) - TS->shaped_text_get_size(lines_rid[i]).x); } } break; } diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp index 9f8b944f4c..e623ba987f 100644 --- a/scene/gui/line_edit.cpp +++ b/scene/gui/line_edit.cpp @@ -743,7 +743,7 @@ void LineEdit::_notification(int p_what) { case ALIGN_FILL: case ALIGN_LEFT: { if (rtl) { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(size.width - style->get_margin(MARGIN_RIGHT) - (text_width))); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - style->get_margin(SIDE_RIGHT) - (text_width))); } else { x_ofs = style->get_offset().x; } @@ -752,19 +752,19 @@ void LineEdit::_notification(int p_what) { if (scroll_offset != 0) { x_ofs = style->get_offset().x; } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(size.width - (text_width)) / 2); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - (text_width)) / 2); } } break; case ALIGN_RIGHT: { if (rtl) { x_ofs = style->get_offset().x; } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(size.width - style->get_margin(MARGIN_RIGHT) - (text_width))); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - style->get_margin(SIDE_RIGHT) - (text_width))); } } break; } - int ofs_max = width - style->get_margin(MARGIN_RIGHT); + int ofs_max = width - style->get_margin(SIDE_RIGHT); int y_area = height - style->get_minimum_size().height; int y_ofs = style->get_offset().y + (y_area - text_height) / 2; @@ -791,14 +791,14 @@ void LineEdit::_notification(int p_what) { } } - r_icon->draw(ci, Point2(width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT), height / 2 - r_icon->get_height() / 2), color_icon); + r_icon->draw(ci, Point2(width - r_icon->get_width() - style->get_margin(SIDE_RIGHT), height / 2 - r_icon->get_height() / 2), color_icon); if (align == ALIGN_CENTER) { if (scroll_offset == 0) { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(size.width - text_width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT) * 2) / 2); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2); } } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), x_ofs - r_icon->get_width() - style->get_margin(MARGIN_RIGHT)); + x_ofs = MAX(style->get_margin(SIDE_LEFT), x_ofs - r_icon->get_width() - style->get_margin(SIDE_RIGHT)); } ofs_max -= r_icon->get_width(); @@ -1088,7 +1088,7 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) { case ALIGN_FILL: case ALIGN_LEFT: { if (rtl) { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - style->get_margin(MARGIN_RIGHT) - (text_width))); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width))); } else { x_ofs = style->get_offset().x; } @@ -1097,14 +1097,14 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) { if (scroll_offset != 0) { x_ofs = style->get_offset().x; } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - (text_width)) / 2); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - (text_width)) / 2); } } break; case ALIGN_RIGHT: { if (rtl) { x_ofs = style->get_offset().x; } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - style->get_margin(MARGIN_RIGHT) - (text_width))); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width))); } } break; } @@ -1115,10 +1115,10 @@ void LineEdit::set_cursor_at_pixel_pos(int p_x) { Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon("clear") : right_icon; if (align == ALIGN_CENTER) { if (scroll_offset == 0) { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT) * 2) / 2); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2); } } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), x_ofs - r_icon->get_width() - style->get_margin(MARGIN_RIGHT)); + x_ofs = MAX(style->get_margin(SIDE_LEFT), x_ofs - r_icon->get_width() - style->get_margin(SIDE_RIGHT)); } } @@ -1136,7 +1136,7 @@ Vector2i LineEdit::get_cursor_pixel_pos() { case ALIGN_FILL: case ALIGN_LEFT: { if (rtl) { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - style->get_margin(MARGIN_RIGHT) - (text_width))); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width))); } else { x_ofs = style->get_offset().x; } @@ -1145,14 +1145,14 @@ Vector2i LineEdit::get_cursor_pixel_pos() { if (scroll_offset != 0) { x_ofs = style->get_offset().x; } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - (text_width)) / 2); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - (text_width)) / 2); } } break; case ALIGN_RIGHT: { if (rtl) { x_ofs = style->get_offset().x; } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - style->get_margin(MARGIN_RIGHT) - (text_width))); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width))); } } break; } @@ -1163,10 +1163,10 @@ Vector2i LineEdit::get_cursor_pixel_pos() { Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon("clear") : right_icon; if (align == ALIGN_CENTER) { if (scroll_offset == 0) { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT) * 2) / 2); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2); } } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), x_ofs - r_icon->get_width() - style->get_margin(MARGIN_RIGHT)); + x_ofs = MAX(style->get_margin(SIDE_LEFT), x_ofs - r_icon->get_width() - style->get_margin(SIDE_RIGHT)); } } @@ -1460,7 +1460,7 @@ void LineEdit::set_cursor_position(int p_pos) { case ALIGN_FILL: case ALIGN_LEFT: { if (rtl) { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - style->get_margin(MARGIN_RIGHT) - (text_width))); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width))); } else { x_ofs = style->get_offset().x; } @@ -1469,29 +1469,29 @@ void LineEdit::set_cursor_position(int p_pos) { if (scroll_offset != 0) { x_ofs = style->get_offset().x; } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - (text_width)) / 2); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - (text_width)) / 2); } } break; case ALIGN_RIGHT: { if (rtl) { x_ofs = style->get_offset().x; } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - style->get_margin(MARGIN_RIGHT) - (text_width))); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - style->get_margin(SIDE_RIGHT) - (text_width))); } } break; } - int ofs_max = get_size().width - style->get_margin(MARGIN_RIGHT); + int ofs_max = get_size().width - style->get_margin(SIDE_RIGHT); bool using_placeholder = text.empty() && ime_text.empty(); bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled; if (right_icon.is_valid() || display_clear_icon) { Ref<Texture2D> r_icon = display_clear_icon ? Control::get_theme_icon("clear") : right_icon; if (align == ALIGN_CENTER) { if (scroll_offset == 0) { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(MARGIN_RIGHT) * 2) / 2); + x_ofs = MAX(style->get_margin(SIDE_LEFT), int(get_size().width - text_width - r_icon->get_width() - style->get_margin(SIDE_RIGHT) * 2) / 2); } } else { - x_ofs = MAX(style->get_margin(MARGIN_LEFT), x_ofs - r_icon->get_width() - style->get_margin(MARGIN_RIGHT)); + x_ofs = MAX(style->get_margin(SIDE_LEFT), x_ofs - r_icon->get_width() - style->get_margin(SIDE_RIGHT)); } ofs_max -= r_icon->get_width(); } @@ -1994,7 +1994,7 @@ void LineEdit::_shape() { void LineEdit::_fit_to_width() { if (align == ALIGN_FILL) { Ref<StyleBox> style = get_theme_stylebox("normal"); - int t_width = get_size().width - style->get_margin(MARGIN_RIGHT) - style->get_margin(MARGIN_LEFT); + int t_width = get_size().width - style->get_margin(SIDE_RIGHT) - style->get_margin(SIDE_LEFT); bool using_placeholder = text.empty() && ime_text.empty(); bool display_clear_icon = !using_placeholder && is_editable() && clear_button_enabled; if (right_icon.is_valid() || display_clear_icon) { diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp index bc71ae94f5..72754f375a 100644 --- a/scene/gui/nine_patch_rect.cpp +++ b/scene/gui/nine_patch_rect.cpp @@ -44,12 +44,12 @@ void NinePatchRect::_notification(int p_what) { texture->get_rect_region(rect, src_rect, rect, src_rect); RID ci = get_canvas_item(); - RS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center); + RS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center); } } Size2 NinePatchRect::get_minimum_size() const { - return Size2(margin[MARGIN_LEFT] + margin[MARGIN_RIGHT], margin[MARGIN_TOP] + margin[MARGIN_BOTTOM]); + return Size2(margin[SIDE_LEFT] + margin[SIDE_RIGHT], margin[SIDE_TOP] + margin[SIDE_BOTTOM]); } void NinePatchRect::_bind_methods() { @@ -73,10 +73,10 @@ void NinePatchRect::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect"); ADD_GROUP("Patch Margin", "patch_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_left", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_top", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_bottom", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_left", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_top", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "patch_margin_bottom", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", SIDE_BOTTOM); ADD_GROUP("Axis Stretch", "axis_stretch_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode"); @@ -105,30 +105,30 @@ Ref<Texture2D> NinePatchRect::get_texture() const { return texture; } -void NinePatchRect::set_patch_margin(Margin p_margin, int p_size) { - ERR_FAIL_INDEX((int)p_margin, 4); - margin[p_margin] = p_size; +void NinePatchRect::set_patch_margin(Side p_side, int p_size) { + ERR_FAIL_INDEX((int)p_side, 4); + margin[p_side] = p_size; update(); minimum_size_changed(); - switch (p_margin) { - case MARGIN_LEFT: + switch (p_side) { + case SIDE_LEFT: _change_notify("patch_margin_left"); break; - case MARGIN_TOP: + case SIDE_TOP: _change_notify("patch_margin_top"); break; - case MARGIN_RIGHT: + case SIDE_RIGHT: _change_notify("patch_margin_right"); break; - case MARGIN_BOTTOM: + case SIDE_BOTTOM: _change_notify("patch_margin_bottom"); break; } } -int NinePatchRect::get_patch_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0); - return margin[p_margin]; +int NinePatchRect::get_patch_margin(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + return margin[p_side]; } void NinePatchRect::set_region_rect(const Rect2 &p_region_rect) { @@ -174,10 +174,10 @@ NinePatchRect::AxisStretchMode NinePatchRect::get_v_axis_stretch_mode() const { } NinePatchRect::NinePatchRect() { - margin[MARGIN_LEFT] = 0; - margin[MARGIN_RIGHT] = 0; - margin[MARGIN_BOTTOM] = 0; - margin[MARGIN_TOP] = 0; + margin[SIDE_LEFT] = 0; + margin[SIDE_RIGHT] = 0; + margin[SIDE_BOTTOM] = 0; + margin[SIDE_TOP] = 0; set_mouse_filter(MOUSE_FILTER_IGNORE); draw_center = true; diff --git a/scene/gui/nine_patch_rect.h b/scene/gui/nine_patch_rect.h index a539ad43c0..91d24ada8f 100644 --- a/scene/gui/nine_patch_rect.h +++ b/scene/gui/nine_patch_rect.h @@ -59,8 +59,8 @@ public: void set_texture(const Ref<Texture2D> &p_tex); Ref<Texture2D> get_texture() const; - void set_patch_margin(Margin p_margin, int p_size); - int get_patch_margin(Margin p_margin) const; + void set_patch_margin(Side p_side, int p_size); + int get_patch_margin(Side p_side) const; void set_region_rect(const Rect2 &p_region_rect); Rect2 get_region_rect() const; diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp index 902d2715d4..8fdd3db4e7 100644 --- a/scene/gui/option_button.cpp +++ b/scene/gui/option_button.cpp @@ -90,11 +90,11 @@ void OptionButton::_notification(int p_what) { case NOTIFICATION_THEME_CHANGED: { if (has_theme_icon("arrow")) { if (is_layout_rtl()) { - _set_internal_margin(MARGIN_LEFT, Control::get_theme_icon("arrow")->get_width()); - _set_internal_margin(MARGIN_RIGHT, 0.f); + _set_internal_margin(SIDE_LEFT, Control::get_theme_icon("arrow")->get_width()); + _set_internal_margin(SIDE_RIGHT, 0.f); } else { - _set_internal_margin(MARGIN_LEFT, 0.f); - _set_internal_margin(MARGIN_RIGHT, Control::get_theme_icon("arrow")->get_width()); + _set_internal_margin(SIDE_LEFT, 0.f); + _set_internal_margin(SIDE_RIGHT, Control::get_theme_icon("arrow")->get_width()); } } } break; @@ -341,11 +341,11 @@ OptionButton::OptionButton() { set_text_align(ALIGN_LEFT); if (is_layout_rtl()) { if (has_theme_icon("arrow")) { - _set_internal_margin(MARGIN_LEFT, Control::get_theme_icon("arrow")->get_width()); + _set_internal_margin(SIDE_LEFT, Control::get_theme_icon("arrow")->get_width()); } } else { if (has_theme_icon("arrow")) { - _set_internal_margin(MARGIN_RIGHT, Control::get_theme_icon("arrow")->get_width()); + _set_internal_margin(SIDE_RIGHT, Control::get_theme_icon("arrow")->get_width()); } } set_action_mode(ACTION_MODE_BUTTON_PRESS); diff --git a/scene/gui/panel.cpp b/scene/gui/panel.cpp index acbb6d7ab5..28cc056d6e 100644 --- a/scene/gui/panel.cpp +++ b/scene/gui/panel.cpp @@ -63,6 +63,3 @@ Panel::Panel() { // Has visible stylebox, so stop by default. set_mouse_filter(MOUSE_FILTER_STOP); } - -Panel::~Panel() { -} diff --git a/scene/gui/panel.h b/scene/gui/panel.h index a68c3d3f0c..e2c1ddc91d 100644 --- a/scene/gui/panel.h +++ b/scene/gui/panel.h @@ -54,7 +54,6 @@ public: Mode get_mode() const; Panel(); - ~Panel(); }; VARIANT_ENUM_CAST(Panel::Mode) diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 07f03ad40e..e1a324efb3 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -571,9 +571,9 @@ void PopupMenu::_draw_items() { // Submenu arrow on right hand side if (items[i].submenu != "") { if (rtl) { - submenu->draw(ci, Point2(scroll_width + style->get_margin(MARGIN_LEFT), item_ofs.y + Math::floor(h - submenu->get_height()) / 2), icon_color); + submenu->draw(ci, Point2(scroll_width + style->get_margin(SIDE_LEFT), item_ofs.y + Math::floor(h - submenu->get_height()) / 2), icon_color); } else { - submenu->draw(ci, Point2(display_width - style->get_margin(MARGIN_RIGHT) - submenu->get_width(), item_ofs.y + Math::floor(h - submenu->get_height()) / 2), icon_color); + submenu->draw(ci, Point2(display_width - style->get_margin(SIDE_RIGHT) - submenu->get_width(), item_ofs.y + Math::floor(h - submenu->get_height()) / 2), icon_color); } } @@ -595,9 +595,9 @@ void PopupMenu::_draw_items() { // Accelerator / Shortcut if (items[i].accel || (items[i].shortcut.is_valid() && items[i].shortcut->is_valid())) { if (rtl) { - item_ofs.x = scroll_width + style->get_margin(MARGIN_LEFT); + item_ofs.x = scroll_width + style->get_margin(SIDE_LEFT); } else { - item_ofs.x = display_width - style->get_margin(MARGIN_RIGHT) - items[i].accel_text_buf->get_size().x; + item_ofs.x = display_width - style->get_margin(SIDE_RIGHT) - items[i].accel_text_buf->get_size().x; } items[i].accel_text_buf->draw(ci, item_ofs + Point2(0, Math::floor((h - items[i].text_buf->get_size().y) / 2.0)), i == mouse_over ? font_color_hover : font_color_accel); } @@ -745,10 +745,10 @@ void PopupMenu::_notification(int p_what) { // Set margin on the margin container Ref<StyleBox> panel_style = get_theme_stylebox("panel"); - margin_container->add_theme_constant_override("margin_top", panel_style->get_margin(Margin::MARGIN_TOP)); - margin_container->add_theme_constant_override("margin_bottom", panel_style->get_margin(Margin::MARGIN_BOTTOM)); - margin_container->add_theme_constant_override("margin_left", panel_style->get_margin(Margin::MARGIN_LEFT)); - margin_container->add_theme_constant_override("margin_right", panel_style->get_margin(Margin::MARGIN_RIGHT)); + margin_container->add_theme_constant_override("margin_top", panel_style->get_margin(Side::SIDE_TOP)); + margin_container->add_theme_constant_override("margin_bottom", panel_style->get_margin(Side::SIDE_BOTTOM)); + margin_container->add_theme_constant_override("margin_left", panel_style->get_margin(Side::SIDE_LEFT)); + margin_container->add_theme_constant_override("margin_right", panel_style->get_margin(Side::SIDE_RIGHT)); } } break; } @@ -1643,7 +1643,7 @@ void PopupMenu::popup(const Rect2 &p_bounds) { PopupMenu::PopupMenu() { // Margin Container margin_container = memnew(MarginContainer); - margin_container->set_anchors_and_margins_preset(Control::PRESET_WIDE); + margin_container->set_anchors_and_offsets_preset(Control::PRESET_WIDE); add_child(margin_container); margin_container->connect("draw", callable_mp(this, &PopupMenu::_draw_background)); @@ -1655,7 +1655,7 @@ PopupMenu::PopupMenu() { // The control which will display the items control = memnew(Control); control->set_clip_contents(false); - control->set_anchors_and_margins_preset(Control::PRESET_WIDE); + control->set_anchors_and_offsets_preset(Control::PRESET_WIDE); control->set_h_size_flags(Control::SIZE_EXPAND_FILL); control->set_v_size_flags(Control::SIZE_EXPAND_FILL); scroll_container->add_child(control); diff --git a/scene/gui/progress_bar.cpp b/scene/gui/progress_bar.cpp index 1344d010ae..c111ddff58 100644 --- a/scene/gui/progress_bar.cpp +++ b/scene/gui/progress_bar.cpp @@ -74,7 +74,7 @@ void ProgressBar::_notification(int p_what) { if (percent_visible) { String txt = TS->format_number(itos(int(get_as_ratio() * 100))) + TS->percent_sign(); TextLine tl = TextLine(txt, font, font_size); - tl.draw(get_canvas_item(), Point2(get_size().width - tl.get_size().x, get_size().height - tl.get_size().y) / 2, font_color); + tl.draw(get_canvas_item(), (Point2(get_size().width - tl.get_size().x, get_size().height - tl.get_size().y) / 2).round(), font_color); } } } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 244d90ca6b..69b2c6ac7e 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -606,11 +606,11 @@ void RichTextLabel::_shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> } } -float RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &p_shadow_ofs) { +void RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &p_shadow_ofs) { Vector2 off; - ERR_FAIL_COND_V(p_frame == nullptr, off.y); - ERR_FAIL_COND_V(p_line < 0 || p_line >= p_frame->lines.size(), off.y); + ERR_FAIL_COND(p_frame == nullptr); + ERR_FAIL_COND(p_line < 0 || p_line >= p_frame->lines.size()); Line &l = p_frame->lines.write[p_line]; @@ -619,7 +619,7 @@ float RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p Variant meta; if (it_from == nullptr) { - return off.y; + return; } RID ci = get_canvas_item(); @@ -1040,8 +1040,6 @@ float RichTextLabel::_draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p } off.y += TS->shaped_text_get_descent(rid); } - - return off.y; } void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, ItemFrame **r_click_frame, int *r_click_line, Item **r_click_item, int *r_click_char, bool *r_outside) { @@ -1065,7 +1063,7 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item //TODO, change to binary search ? while (from_line < main->lines.size()) { - if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y + _get_text_rect().get_position().y >= vofs) { + if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y >= vofs) { break; } from_line++; @@ -1250,7 +1248,7 @@ void RichTextLabel::_update_scroll() { scroll_visible = true; scroll_w = vscroll->get_combined_minimum_size().width; vscroll->show(); - vscroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -scroll_w); + vscroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -scroll_w); } else { scroll_visible = false; scroll_w = 0; @@ -1349,7 +1347,7 @@ void RichTextLabel::_notification(int p_what) { //TODO, change to binary search ? while (from_line < main->lines.size()) { - if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y + _get_text_rect().get_position().y >= vofs) { + if (main->lines[from_line].offset.y + main->lines[from_line].text_buf->get_size().y >= vofs) { break; } from_line++; @@ -1372,7 +1370,8 @@ void RichTextLabel::_notification(int p_what) { Point2 ofs = text_rect.get_position() + Vector2(0, main->lines[from_line].offset.y - vofs); while (ofs.y < size.height && from_line < main->lines.size()) { visible_line_count++; - ofs.y += _draw_line(main, from_line, ofs, text_rect.size.x, base_color, outline_size, outline_color, font_color_shadow, use_outline, shadow_ofs); + _draw_line(main, from_line, ofs, text_rect.size.x, base_color, outline_size, outline_color, font_color_shadow, use_outline, shadow_ofs); + ofs.y += main->lines[from_line].text_buf->get_size().y; from_line++; } } break; @@ -2062,14 +2061,14 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) { int total_height = 0; if (p_frame->lines.size()) { - total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y + get_theme_stylebox("normal")->get_minimum_size().height; + total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y; } p_frame->first_resized_line = p_frame->lines.size(); updating_scroll = true; vscroll->set_max(total_height); - vscroll->set_page(size.height); + vscroll->set_page(text_rect.size.height); if (scroll_follow && scroll_following) { vscroll->set_value(total_height - size.height); } @@ -2098,7 +2097,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) { int total_height = 0; if (p_frame->lines.size()) { - total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y + get_theme_stylebox("normal")->get_minimum_size().height; + total_height = p_frame->lines[p_frame->lines.size() - 1].offset.y + p_frame->lines[p_frame->lines.size() - 1].text_buf->get_size().y; } p_frame->first_invalid_line = p_frame->lines.size(); @@ -2106,7 +2105,7 @@ void RichTextLabel::_validate_line_caches(ItemFrame *p_frame) { updating_scroll = true; vscroll->set_max(total_height); - vscroll->set_page(size.height); + vscroll->set_page(text_rect.size.height); if (scroll_follow && scroll_following) { vscroll->set_value(total_height - size.height); } @@ -3649,7 +3648,7 @@ void RichTextLabel::install_effect(const Variant effect) { int RichTextLabel::get_content_height() const { int total_height = 0; if (main->lines.size()) { - total_height = main->lines[main->lines.size() - 1].offset.y + main->lines[main->lines.size() - 1].text_buf->get_size().y + get_theme_stylebox("normal")->get_minimum_size().height; + total_height = main->lines[main->lines.size() - 1].offset.y + main->lines[main->lines.size() - 1].text_buf->get_size().y; } return total_height; } @@ -3956,9 +3955,9 @@ RichTextLabel::RichTextLabel() { add_child(vscroll); vscroll->set_drag_node(String("..")); vscroll->set_step(1); - vscroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0); - vscroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); - vscroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); + vscroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); + vscroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); + vscroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); vscroll->connect("value_changed", callable_mp(this, &RichTextLabel::_scroll_changed)); vscroll->set_step(1); vscroll->hide(); diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 93e48dd449..f1dac69dce 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -378,7 +378,7 @@ private: void _shape_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width, int *r_char_offset); void _resize_line(ItemFrame *p_frame, int p_line, const Ref<Font> &p_base_font, int p_base_font_size, int p_width); - float _draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs); + void _draw_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Color &p_base_color, int p_outline_size, const Color &p_outline_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs); float _find_click_in_line(ItemFrame *p_frame, int p_line, const Vector2 &p_ofs, int p_width, const Point2i &p_click, ItemFrame **r_click_frame = nullptr, int *r_click_line = nullptr, Item **r_click_item = nullptr, int *r_click_char = nullptr); String _roman(int p_num, bool p_capitalize) const; diff --git a/scene/gui/scroll_bar.cpp b/scene/gui/scroll_bar.cpp index 70de63fd40..1a4d19eab3 100644 --- a/scene/gui/scroll_bar.cpp +++ b/scene/gui/scroll_bar.cpp @@ -259,11 +259,11 @@ void ScrollBar::_notification(int p_what) { grabber_rect.size.width = get_grabber_size(); grabber_rect.size.height = get_size().height; grabber_rect.position.y = 0; - grabber_rect.position.x = get_grabber_offset() + decr->get_width() + bg->get_margin(MARGIN_LEFT); + grabber_rect.position.x = get_grabber_offset() + decr->get_width() + bg->get_margin(SIDE_LEFT); } else { grabber_rect.size.width = get_size().width; grabber_rect.size.height = get_grabber_size(); - grabber_rect.position.y = get_grabber_offset() + decr->get_height() + bg->get_margin(MARGIN_TOP); + grabber_rect.position.y = get_grabber_offset() + decr->get_height() + bg->get_margin(SIDE_TOP); grabber_rect.position.x = 0; } @@ -437,12 +437,12 @@ double ScrollBar::get_area_offset() const { double ofs = 0; if (orientation == VERTICAL) { - ofs += get_theme_stylebox("hscroll")->get_margin(MARGIN_TOP); + ofs += get_theme_stylebox("hscroll")->get_margin(SIDE_TOP); ofs += get_theme_icon("decrement")->get_height(); } if (orientation == HORIZONTAL) { - ofs += get_theme_stylebox("hscroll")->get_margin(MARGIN_LEFT); + ofs += get_theme_stylebox("hscroll")->get_margin(SIDE_LEFT); ofs += get_theme_icon("decrement")->get_width(); } diff --git a/scene/gui/scroll_container.cpp b/scene/gui/scroll_container.cpp index 3a54ac7443..942593df27 100644 --- a/scene/gui/scroll_container.cpp +++ b/scene/gui/scroll_container.cpp @@ -220,15 +220,15 @@ void ScrollContainer::_update_scrollbar_position() { Size2 hmin = h_scroll->get_combined_minimum_size(); Size2 vmin = v_scroll->get_combined_minimum_size(); - h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0); - h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); - h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height); - h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); + h_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_BEGIN, 0); + h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); + h_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -hmin.height); + h_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); - v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width); - v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0); - v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0); - v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0); + v_scroll->set_anchor_and_offset(SIDE_LEFT, ANCHOR_END, -vmin.width); + v_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0); + v_scroll->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 0); + v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0); h_scroll->raise(); v_scroll->raise(); @@ -328,6 +328,7 @@ void ScrollContainer::_notification(int p_what) { if (rtl && v_scroll->is_visible_in_tree() && v_scroll->get_parent() == this) { r.position.x += v_scroll->get_minimum_size().x; } + r.position = r.position.floor(); fit_child_in_rect(c, r); } @@ -462,8 +463,8 @@ void ScrollContainer::update_scrollbars() { } // Avoid scrollbar overlapping. - h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, hide_scroll_v ? 0 : -vmin.width); - v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, hide_scroll_h ? 0 : -hmin.height); + h_scroll->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, hide_scroll_v ? 0 : -vmin.width); + v_scroll->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, hide_scroll_h ? 0 : -hmin.height); } void ScrollContainer::_scroll_moved(float) { diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp index 46b24efed5..a4de4a0408 100644 --- a/scene/gui/spin_box.cpp +++ b/scene/gui/spin_box.cpp @@ -173,8 +173,8 @@ void SpinBox::_line_edit_focus_exit() { inline void SpinBox::_adjust_width_for_icon(const Ref<Texture2D> &icon) { int w = icon->get_width(); if ((w != last_w)) { - line_edit->set_margin(MARGIN_LEFT, 0); - line_edit->set_margin(MARGIN_RIGHT, -w); + line_edit->set_offset(SIDE_LEFT, 0); + line_edit->set_offset(SIDE_RIGHT, -w); last_w = w; } } @@ -272,7 +272,7 @@ SpinBox::SpinBox() { line_edit = memnew(LineEdit); add_child(line_edit); - line_edit->set_anchors_and_margins_preset(Control::PRESET_WIDE); + line_edit->set_anchors_and_offsets_preset(Control::PRESET_WIDE); line_edit->set_mouse_filter(MOUSE_FILTER_PASS); line_edit->set_align(LineEdit::ALIGN_LEFT); diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp index 01c1a15b79..ddb2b1fe47 100644 --- a/scene/gui/tab_container.cpp +++ b/scene/gui/tab_container.cpp @@ -547,8 +547,8 @@ void TabContainer::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, in Control *control = Object::cast_to<Control>(tabs[p_index]); String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name())); - int x_content = tab_rect.position.x + p_tab_style->get_margin(MARGIN_LEFT); - int top_margin = p_tab_style->get_margin(MARGIN_TOP); + int x_content = tab_rect.position.x + p_tab_style->get_margin(SIDE_LEFT); + int top_margin = p_tab_style->get_margin(SIDE_TOP); int y_center = top_margin + (tab_rect.size.y - p_tab_style->get_minimum_size().y) / 2; // Draw the tab icon. @@ -568,16 +568,12 @@ void TabContainer::_draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, in text_buf[p_index]->draw(canvas, text_pos, p_font_color); } -void TabContainer::_on_theme_changed() { - if (!_theme_changing) { - return; - } - +void TabContainer::_refresh_texts() { text_buf.clear(); + Vector<Control *> tabs = _get_tabs(); bool rtl = is_layout_rtl(); Ref<Font> font = get_theme_font("font"); int font_size = get_theme_font_size("font_size"); - Vector<Control *> tabs = _get_tabs(); for (int i = 0; i < tabs.size(); i++) { Control *control = Object::cast_to<Control>(tabs[i]); String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name())); @@ -587,6 +583,14 @@ void TabContainer::_on_theme_changed() { name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); text_buf.push_back(name); } +} + +void TabContainer::_on_theme_changed() { + if (!_theme_changing) { + return; + } + + _refresh_texts(); minimum_size_changed(); if (get_tab_count() > 0) { @@ -603,14 +607,14 @@ void TabContainer::_repaint() { Control *c = tabs[i]; if (i == current) { c->show(); - c->set_anchors_and_margins_preset(Control::PRESET_WIDE); + c->set_anchors_and_offsets_preset(Control::PRESET_WIDE); if (tabs_visible) { - c->set_margin(MARGIN_TOP, _get_top_margin()); + c->set_offset(SIDE_TOP, _get_top_margin()); } - c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP))); - c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT))); - c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT))); - c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM))); + c->set_offset(Side(SIDE_TOP), c->get_offset(Side(SIDE_TOP)) + sb->get_margin(Side(SIDE_TOP))); + c->set_offset(Side(SIDE_LEFT), c->get_offset(Side(SIDE_LEFT)) + sb->get_margin(Side(SIDE_LEFT))); + c->set_offset(Side(SIDE_RIGHT), c->get_offset(Side(SIDE_RIGHT)) - sb->get_margin(Side(SIDE_RIGHT))); + c->set_offset(Side(SIDE_BOTTOM), c->get_offset(Side(SIDE_BOTTOM)) - sb->get_margin(Side(SIDE_BOTTOM))); } else { c->hide(); @@ -679,21 +683,7 @@ Vector<Control *> TabContainer::_get_tabs() const { } void TabContainer::_child_renamed_callback() { - text_buf.clear(); - Vector<Control *> tabs = _get_tabs(); - bool rtl = is_layout_rtl(); - Ref<Font> font = get_theme_font("font"); - int font_size = get_theme_font_size("font_size"); - for (int i = 0; i < tabs.size(); i++) { - Control *control = Object::cast_to<Control>(tabs[i]); - String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name())); - Ref<TextLine> name; - name.instance(); - name->set_direction(rtl ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); - name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); - text_buf.push_back(name); - } - + _refresh_texts(); update(); } @@ -708,20 +698,8 @@ void TabContainer::add_child_notify(Node *p_child) { return; } - text_buf.clear(); Vector<Control *> tabs = _get_tabs(); - bool rtl = is_layout_rtl(); - Ref<Font> font = get_theme_font("font"); - int font_size = get_theme_font_size("font_size"); - for (int i = 0; i < tabs.size(); i++) { - Control *control = Object::cast_to<Control>(tabs[i]); - String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name())); - Ref<TextLine> name; - name.instance(); - name->set_direction(rtl ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); - name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); - text_buf.push_back(name); - } + _refresh_texts(); bool first = false; @@ -734,16 +712,15 @@ void TabContainer::add_child_notify(Node *p_child) { current = 0; previous = 0; } - c->set_anchors_and_margins_preset(Control::PRESET_WIDE); + c->set_anchors_and_offsets_preset(Control::PRESET_WIDE); if (tabs_visible) { - c->set_margin(MARGIN_TOP, _get_top_margin()); + c->set_offset(SIDE_TOP, _get_top_margin()); } Ref<StyleBox> sb = get_theme_stylebox("panel"); - c->set_margin(Margin(MARGIN_TOP), c->get_margin(Margin(MARGIN_TOP)) + sb->get_margin(Margin(MARGIN_TOP))); - c->set_margin(Margin(MARGIN_LEFT), c->get_margin(Margin(MARGIN_LEFT)) + sb->get_margin(Margin(MARGIN_LEFT))); - c->set_margin(Margin(MARGIN_RIGHT), c->get_margin(Margin(MARGIN_RIGHT)) - sb->get_margin(Margin(MARGIN_RIGHT))); - c->set_margin(Margin(MARGIN_BOTTOM), c->get_margin(Margin(MARGIN_BOTTOM)) - sb->get_margin(Margin(MARGIN_BOTTOM))); - + c->set_offset(Side(SIDE_TOP), c->get_offset(Side(SIDE_TOP)) + sb->get_margin(Side(SIDE_TOP))); + c->set_offset(Side(SIDE_LEFT), c->get_offset(Side(SIDE_LEFT)) + sb->get_margin(Side(SIDE_LEFT))); + c->set_offset(Side(SIDE_RIGHT), c->get_offset(Side(SIDE_RIGHT)) - sb->get_margin(Side(SIDE_RIGHT))); + c->set_offset(Side(SIDE_BOTTOM), c->get_offset(Side(SIDE_BOTTOM)) - sb->get_margin(Side(SIDE_BOTTOM))); update(); p_child->connect("renamed", callable_mp(this, &TabContainer::_child_renamed_callback)); if (first && is_inside_tree()) { @@ -751,6 +728,13 @@ void TabContainer::add_child_notify(Node *p_child) { } } +void TabContainer::move_child_notify(Node *p_child) { + Container::move_child_notify(p_child); + call_deferred("_update_current_tab"); + _refresh_texts(); + update(); +} + int TabContainer::get_tab_count() const { return _get_tabs().size(); } @@ -813,20 +797,8 @@ void TabContainer::remove_child_notify(Node *p_child) { } void TabContainer::_update_current_tab() { - text_buf.clear(); Vector<Control *> tabs = _get_tabs(); - bool rtl = is_layout_rtl(); - Ref<Font> font = get_theme_font("font"); - int font_size = get_theme_font_size("font_size"); - for (int i = 0; i < tabs.size(); i++) { - Control *control = Object::cast_to<Control>(tabs[i]); - String text = control->has_meta("_tab_name") ? String(tr(String(control->get_meta("_tab_name")))) : String(tr(control->get_name())); - Ref<TextLine> name; - name.instance(); - name->set_direction(rtl ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR); - name->add_string(text, font, font_size, Dictionary(), TranslationServer::get_singleton()->get_tool_locale()); - text_buf.push_back(name); - } + _refresh_texts(); int tc = tabs.size(); if (current >= tc) { @@ -1010,9 +982,9 @@ void TabContainer::set_tabs_visible(bool p_visible) { for (int i = 0; i < tabs.size(); i++) { Control *c = tabs[i]; if (p_visible) { - c->set_margin(MARGIN_TOP, _get_top_margin()); + c->set_offset(SIDE_TOP, _get_top_margin()); } else { - c->set_margin(MARGIN_TOP, 0); + c->set_offset(SIDE_TOP, 0); } } diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h index 91153e5fc3..9ff56afe6e 100644 --- a/scene/gui/tab_container.h +++ b/scene/gui/tab_container.h @@ -73,12 +73,14 @@ private: void _on_mouse_exited(); void _update_current_tab(); void _draw_tab(Ref<StyleBox> &p_tab_style, Color &p_font_color, int p_index, float p_x); + void _refresh_texts(); protected: void _child_renamed_callback(); void _gui_input(const Ref<InputEvent> &p_event); void _notification(int p_what); virtual void add_child_notify(Node *p_child) override; + virtual void move_child_notify(Node *p_child) override; virtual void remove_child_notify(Node *p_child) override; Variant get_drag_data(const Point2 &p_point) override; diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 5b26428e45..d332a5cbc6 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -341,15 +341,15 @@ void Tabs::_notification(int p_what) { } sb->draw(ci, sb_rect); - w += sb->get_margin(MARGIN_LEFT); + w += sb->get_margin(SIDE_LEFT); Size2i sb_ms = sb->get_minimum_size(); Ref<Texture2D> icon = tabs[i].icon; if (icon.is_valid()) { if (rtl) { - icon->draw(ci, Point2i(size.width - w - icon->get_width(), sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - icon->get_height()) / 2)); + icon->draw(ci, Point2i(size.width - w - icon->get_width(), sb->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - icon->get_height()) / 2)); } else { - icon->draw(ci, Point2i(w, sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - icon->get_height()) / 2)); + icon->draw(ci, Point2i(w, sb->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - icon->get_height()) / 2)); } if (tabs[i].text != "") { w += icon->get_width() + get_theme_constant("hseparation"); @@ -357,9 +357,9 @@ void Tabs::_notification(int p_what) { } if (rtl) { - tabs[i].text_buf->draw(ci, Point2i(size.width - w - tabs[i].text_buf->get_size().x, sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - tabs[i].text_buf->get_size().y) / 2), col); + tabs[i].text_buf->draw(ci, Point2i(size.width - w - tabs[i].text_buf->get_size().x, sb->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - tabs[i].text_buf->get_size().y) / 2), col); } else { - tabs[i].text_buf->draw(ci, Point2i(w, sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - tabs[i].text_buf->get_size().y) / 2), col); + tabs[i].text_buf->draw(ci, Point2i(w, sb->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - tabs[i].text_buf->get_size().y) / 2), col); } w += tabs[i].size_text; @@ -377,7 +377,7 @@ void Tabs::_notification(int p_what) { } else { rb_rect.position.x = w; } - rb_rect.position.y = sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - (rb_rect.size.y)) / 2; + rb_rect.position.y = sb->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - (rb_rect.size.y)) / 2; if (rb_hover == i) { if (rb_pressing) { @@ -388,9 +388,9 @@ void Tabs::_notification(int p_what) { } if (rtl) { - rb->draw(ci, Point2i(size.width - w - rb_rect.size.x + style->get_margin(MARGIN_LEFT), rb_rect.position.y + style->get_margin(MARGIN_TOP))); + rb->draw(ci, Point2i(size.width - w - rb_rect.size.x + style->get_margin(SIDE_LEFT), rb_rect.position.y + style->get_margin(SIDE_TOP))); } else { - rb->draw(ci, Point2i(w + style->get_margin(MARGIN_LEFT), rb_rect.position.y + style->get_margin(MARGIN_TOP))); + rb->draw(ci, Point2i(w + style->get_margin(SIDE_LEFT), rb_rect.position.y + style->get_margin(SIDE_TOP))); } w += rb->get_width(); tabs.write[i].rb_rect = rb_rect; @@ -409,7 +409,7 @@ void Tabs::_notification(int p_what) { } else { cb_rect.position.x = w; } - cb_rect.position.y = sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - (cb_rect.size.y)) / 2; + cb_rect.position.y = sb->get_margin(SIDE_TOP) + ((sb_rect.size.y - sb_ms.y) - (cb_rect.size.y)) / 2; if (!tabs[i].disabled && cb_hover == i) { if (cb_pressing) { @@ -420,15 +420,15 @@ void Tabs::_notification(int p_what) { } if (rtl) { - cb->draw(ci, Point2i(size.width - w - cb_rect.size.x + style->get_margin(MARGIN_LEFT), cb_rect.position.y + style->get_margin(MARGIN_TOP))); + cb->draw(ci, Point2i(size.width - w - cb_rect.size.x + style->get_margin(SIDE_LEFT), cb_rect.position.y + style->get_margin(SIDE_TOP))); } else { - cb->draw(ci, Point2i(w + style->get_margin(MARGIN_LEFT), cb_rect.position.y + style->get_margin(MARGIN_TOP))); + cb->draw(ci, Point2i(w + style->get_margin(SIDE_LEFT), cb_rect.position.y + style->get_margin(SIDE_TOP))); } w += cb->get_width(); tabs.write[i].cb_rect = cb_rect; } - w += sb->get_margin(MARGIN_RIGHT); + w += sb->get_margin(SIDE_RIGHT); } if (offset > 0 || missing_right) { @@ -691,7 +691,7 @@ void Tabs::_update_cache() { int slen = tabs[i].size_text; if (min_width > 0 && mw > limit && i != current) { if (lsize > m_width) { - slen = m_width - (sb->get_margin(MARGIN_LEFT) + sb->get_margin(MARGIN_RIGHT)); + slen = m_width - (sb->get_margin(SIDE_LEFT) + sb->get_margin(SIDE_RIGHT)); if (tabs[i].icon.is_valid()) { slen -= tabs[i].icon->get_width(); slen -= get_theme_constant("hseparation"); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index f3569f9ce3..27d82c7ac7 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -296,8 +296,8 @@ void TextEdit::_update_scrollbars() { Size2 hmin = h_scroll->get_combined_minimum_size(); Size2 vmin = v_scroll->get_combined_minimum_size(); - v_scroll->set_begin(Point2(size.width - vmin.width, cache.style_normal->get_margin(MARGIN_TOP))); - v_scroll->set_end(Point2(size.width, size.height - cache.style_normal->get_margin(MARGIN_TOP) - cache.style_normal->get_margin(MARGIN_BOTTOM))); + v_scroll->set_begin(Point2(size.width - vmin.width, cache.style_normal->get_margin(SIDE_TOP))); + v_scroll->set_end(Point2(size.width, size.height - cache.style_normal->get_margin(SIDE_TOP) - cache.style_normal->get_margin(SIDE_BOTTOM))); h_scroll->set_begin(Point2(0, size.height - hmin.height)); h_scroll->set_end(Point2(size.width - vmin.width, size.height)); @@ -489,7 +489,7 @@ void TextEdit::_update_selection_mode_line() { void TextEdit::_update_minimap_click() { Point2 mp = _get_local_mouse_pos(); - int xmargin_end = get_size().width - cache.style_normal->get_margin(MARGIN_RIGHT); + int xmargin_end = get_size().width - cache.style_normal->get_margin(SIDE_RIGHT); if (!dragging_minimap && (mp.x < xmargin_end - minimap_width || mp.y > xmargin_end)) { minimap_clicked = false; return; @@ -622,9 +622,9 @@ void TextEdit::_notification(int p_what) { RID ci = get_canvas_item(); RenderingServer::get_singleton()->canvas_item_set_clip(get_canvas_item(), true); - int xmargin_beg = cache.style_normal->get_margin(MARGIN_LEFT) + gutters_width + gutter_padding; + int xmargin_beg = cache.style_normal->get_margin(SIDE_LEFT) + gutters_width + gutter_padding; - int xmargin_end = size.width - cache.style_normal->get_margin(MARGIN_RIGHT) - cache.minimap_width; + int xmargin_end = size.width - cache.style_normal->get_margin(SIDE_RIGHT) - cache.minimap_width; // Let's do it easy for now. cache.style_normal->draw(ci, Rect2(Point2(), size)); if (readonly) { @@ -1071,7 +1071,7 @@ void TextEdit::_notification(int p_what) { if (line_wrap_index == 0) { // Only do these if we are on the first wrapped part of a line. - int gutter_offset = cache.style_normal->get_margin(MARGIN_LEFT); + int gutter_offset = cache.style_normal->get_margin(SIDE_LEFT); for (int g = 0; g < gutters.size(); g++) { const GutterInfo gutter = gutters[g]; @@ -1245,7 +1245,7 @@ void TextEdit::_notification(int p_what) { int gl_size = visual.size(); ofs_y += ldata->get_line_ascent(line_wrap_index); - float char_ofs = 0.f; + int char_ofs = 0; for (int j = 0; j < gl_size; j++) { if (color_map.has(glyphs[j].start)) { current_color = color_map[glyphs[j].start].get("color"); @@ -2035,7 +2035,7 @@ int TextEdit::_calculate_spaces_till_next_right_indent(int column) { void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) const { float rows = p_mouse.y; - rows -= cache.style_normal->get_margin(MARGIN_TOP); + rows -= cache.style_normal->get_margin(SIDE_TOP); rows /= get_row_height(); rows += get_v_scroll_offset(); int first_vis_line = get_first_visible_line(); @@ -2061,7 +2061,7 @@ void TextEdit::_get_mouse_pos(const Point2i &p_mouse, int &r_row, int &r_col) co row = text.size() - 1; col = text[row].size(); } else { - int colx = p_mouse.x - (cache.style_normal->get_margin(MARGIN_LEFT) + gutters_width + gutter_padding); + int colx = p_mouse.x - (cache.style_normal->get_margin(SIDE_LEFT) + gutters_width + gutter_padding); colx += cursor.x_ofs; RID text_rid = text.get_line_data(row)->get_line_rid(wrap_index); @@ -2089,7 +2089,7 @@ Vector2i TextEdit::_get_cursor_pixel_pos(bool p_adjust_viewport) { // Calculate final pixel position int y = (row - get_v_scroll_offset()) * get_row_height(); - int x = cache.style_normal->get_margin(MARGIN_LEFT) + gutters_width + gutter_padding - cursor.x_ofs; + int x = cache.style_normal->get_margin(SIDE_LEFT) + gutters_width + gutter_padding - cursor.x_ofs; Rect2 l_caret, t_caret; TextServer::Direction l_dir, t_dir; @@ -2106,7 +2106,7 @@ Vector2i TextEdit::_get_cursor_pixel_pos(bool p_adjust_viewport) { void TextEdit::_get_minimap_mouse_row(const Point2i &p_mouse, int &r_row) const { float rows = p_mouse.y; - rows -= cache.style_normal->get_margin(MARGIN_TOP); + rows -= cache.style_normal->get_margin(SIDE_TOP); rows /= (minimap_char_size.y + minimap_line_spacing); rows += get_v_scroll_offset(); @@ -2234,7 +2234,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) { int row, col; _get_mouse_pos(Point2i(mpos.x, mpos.y), row, col); - int left_margin = cache.style_normal->get_margin(MARGIN_LEFT); + int left_margin = cache.style_normal->get_margin(SIDE_LEFT); for (int i = 0; i < gutters.size(); i++) { if (!gutters[i].draw || gutters[i].width <= 0) { continue; @@ -4575,7 +4575,7 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const { int row, col; _get_mouse_pos(p_pos, row, col); - int left_margin = cache.style_normal->get_margin(MARGIN_LEFT); + int left_margin = cache.style_normal->get_margin(SIDE_LEFT); int gutter = left_margin + gutters_width; if (p_pos.x < gutter) { for (int i = 0; i < gutters.size(); i++) { @@ -4593,7 +4593,7 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const { return CURSOR_ARROW; } - int xmargin_end = get_size().width - cache.style_normal->get_margin(MARGIN_RIGHT); + int xmargin_end = get_size().width - cache.style_normal->get_margin(SIDE_RIGHT); if (draw_minimap && p_pos.x > xmargin_end - minimap_width && p_pos.x <= xmargin_end) { return CURSOR_ARROW; } diff --git a/scene/gui/texture_progress_bar.cpp b/scene/gui/texture_progress_bar.cpp index b5115690ac..8278bd3689 100644 --- a/scene/gui/texture_progress_bar.cpp +++ b/scene/gui/texture_progress_bar.cpp @@ -54,16 +54,16 @@ Ref<Texture2D> TextureProgressBar::get_over_texture() const { return over; } -void TextureProgressBar::set_stretch_margin(Margin p_margin, int p_size) { - ERR_FAIL_INDEX((int)p_margin, 4); - stretch_margin[p_margin] = p_size; +void TextureProgressBar::set_stretch_margin(Side p_side, int p_size) { + ERR_FAIL_INDEX((int)p_side, 4); + stretch_margin[p_side] = p_size; update(); minimum_size_changed(); } -int TextureProgressBar::get_stretch_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0); - return stretch_margin[p_margin]; +int TextureProgressBar::get_stretch_margin(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + return stretch_margin[p_side]; } void TextureProgressBar::set_nine_patch_stretch(bool p_stretch) { @@ -78,7 +78,7 @@ bool TextureProgressBar::get_nine_patch_stretch() const { Size2 TextureProgressBar::get_minimum_size() const { if (nine_patch_stretch) { - return Size2(stretch_margin[MARGIN_LEFT] + stretch_margin[MARGIN_RIGHT], stretch_margin[MARGIN_TOP] + stretch_margin[MARGIN_BOTTOM]); + return Size2(stretch_margin[SIDE_LEFT] + stretch_margin[SIDE_RIGHT], stretch_margin[SIDE_TOP] + stretch_margin[SIDE_BOTTOM]); } else if (under.is_valid()) { return under->get_size(); } else if (over.is_valid()) { @@ -206,8 +206,8 @@ Point2 TextureProgressBar::get_relative_center() { void TextureProgressBar::draw_nine_patch_stretched(const Ref<Texture2D> &p_texture, FillMode p_mode, double p_ratio, const Color &p_modulate) { Vector2 texture_size = p_texture->get_size(); - Vector2 topleft = Vector2(stretch_margin[MARGIN_LEFT], stretch_margin[MARGIN_TOP]); - Vector2 bottomright = Vector2(stretch_margin[MARGIN_RIGHT], stretch_margin[MARGIN_BOTTOM]); + Vector2 topleft = Vector2(stretch_margin[SIDE_LEFT], stretch_margin[SIDE_TOP]); + Vector2 bottomright = Vector2(stretch_margin[SIDE_RIGHT], stretch_margin[SIDE_BOTTOM]); Rect2 src_rect = Rect2(Point2(), texture_size); Rect2 dst_rect = Rect2(Point2(), get_size()); @@ -523,10 +523,10 @@ void TextureProgressBar::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "radial_center_offset"), "set_radial_center_offset", "get_radial_center_offset"); ADD_GROUP("Stretch", "stretch_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "nine_patch_stretch"), "set_nine_patch_stretch", "get_nine_patch_stretch"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_left", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_top", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_bottom", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_left", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_top", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "stretch_margin_bottom", PROPERTY_HINT_RANGE, "0,16384,1"), "set_stretch_margin", "get_stretch_margin", SIDE_BOTTOM); BIND_ENUM_CONSTANT(FILL_LEFT_TO_RIGHT); BIND_ENUM_CONSTANT(FILL_RIGHT_TO_LEFT); @@ -547,10 +547,10 @@ TextureProgressBar::TextureProgressBar() { set_mouse_filter(MOUSE_FILTER_PASS); nine_patch_stretch = false; - stretch_margin[MARGIN_LEFT] = 0; - stretch_margin[MARGIN_RIGHT] = 0; - stretch_margin[MARGIN_BOTTOM] = 0; - stretch_margin[MARGIN_TOP] = 0; + stretch_margin[SIDE_LEFT] = 0; + stretch_margin[SIDE_RIGHT] = 0; + stretch_margin[SIDE_BOTTOM] = 0; + stretch_margin[SIDE_TOP] = 0; tint_under = tint_progress = tint_over = Color(1, 1, 1); } diff --git a/scene/gui/texture_progress_bar.h b/scene/gui/texture_progress_bar.h index 342e719a59..4fab8076fd 100644 --- a/scene/gui/texture_progress_bar.h +++ b/scene/gui/texture_progress_bar.h @@ -78,8 +78,8 @@ public: void set_over_texture(const Ref<Texture2D> &p_texture); Ref<Texture2D> get_over_texture() const; - void set_stretch_margin(Margin p_margin, int p_size); - int get_stretch_margin(Margin p_margin) const; + void set_stretch_margin(Side p_side, int p_size); + int get_stretch_margin(Side p_side) const; void set_nine_patch_stretch(bool p_stretch); bool get_nine_patch_stretch() const; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 063a5e7ac1..ad4545cf6c 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1358,9 +1358,9 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2 if (i == 0) { if (p_item->cells[0].selected && select_mode == SELECT_ROW) { - Rect2i row_rect = Rect2i(Point2i(cache.bg->get_margin(MARGIN_LEFT), item_rect.position.y), Size2i(get_size().width - cache.bg->get_minimum_size().width, item_rect.size.y)); + Rect2i row_rect = Rect2i(Point2i(cache.bg->get_margin(SIDE_LEFT), item_rect.position.y), Size2i(get_size().width - cache.bg->get_minimum_size().width, item_rect.size.y)); //Rect2 r = Rect2i(row_rect.pos,row_rect.size); - //r.grow(cache.selected->get_margin(MARGIN_LEFT)); + //r.grow(cache.selected->get_margin(SIDE_LEFT)); if (rtl) { row_rect.position.x = get_size().width - row_rect.position.x - row_rect.size.x; } @@ -1887,7 +1887,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool return -1; } else if (col == 0) { int margin = x_ofs + cache.item_margin; //-cache.hseparation; - //int lm = cache.bg->get_margin(MARGIN_LEFT); + //int lm = cache.bg->get_margin(SIDE_LEFT); col_width -= margin; col_ofs += margin; x -= margin; @@ -3005,8 +3005,8 @@ void Tree::update_scrollbars() { Size2 hmin = h_scroll->get_combined_minimum_size(); Size2 vmin = v_scroll->get_combined_minimum_size(); - v_scroll->set_begin(Point2(size.width - vmin.width, cache.bg->get_margin(MARGIN_TOP))); - v_scroll->set_end(Point2(size.width, size.height - cache.bg->get_margin(MARGIN_TOP) - cache.bg->get_margin(MARGIN_BOTTOM))); + v_scroll->set_begin(Point2(size.width - vmin.width, cache.bg->get_margin(SIDE_TOP))); + v_scroll->set_end(Point2(size.width, size.height - cache.bg->get_margin(SIDE_TOP) - cache.bg->get_margin(SIDE_BOTTOM))); h_scroll->set_begin(Point2(0, size.height - hmin.height)); h_scroll->set_end(Point2(size.width - vmin.width, size.height)); @@ -3166,11 +3166,11 @@ void Tree::_notification(int p_what) { if (show_column_titles) { //title buttons - int ofs2 = cache.bg->get_margin(MARGIN_LEFT); + int ofs2 = cache.bg->get_margin(SIDE_LEFT); for (int i = 0; i < columns.size(); i++) { Ref<StyleBox> sb = (cache.click_type == Cache::CLICK_TITLE && cache.click_index == i) ? cache.title_button_pressed : ((cache.hover_type == Cache::CLICK_TITLE && cache.hover_index == i) ? cache.title_button_hover : cache.title_button); Ref<Font> f = cache.tb_font; - Rect2 tbrect = Rect2(ofs2 - cache.offset.x, bg->get_margin(MARGIN_TOP), get_column_width(i), tbh); + Rect2 tbrect = Rect2(ofs2 - cache.offset.x, bg->get_margin(SIDE_TOP), get_column_width(i), tbh); if (is_layout_rtl()) { tbrect.position.x = get_size().width - tbrect.size.x - tbrect.position.x; } @@ -3470,7 +3470,7 @@ int Tree::get_column_width(int p_column) const { Ref<StyleBox> bg = cache.bg; - int expand_area = get_size().width - (bg->get_margin(MARGIN_LEFT) + bg->get_margin(MARGIN_RIGHT)); + int expand_area = get_size().width - (bg->get_margin(SIDE_LEFT) + bg->get_margin(SIDE_RIGHT)); if (v_scroll->is_visible_in_tree()) { expand_area -= v_scroll->get_combined_minimum_size().width; @@ -4249,7 +4249,7 @@ Tree::Tree() { popup_editor_vb = memnew(VBoxContainer); popup_editor->add_child(popup_editor_vb); popup_editor_vb->add_theme_constant_override("separation", 0); - popup_editor_vb->set_anchors_and_margins_preset(PRESET_WIDE); + popup_editor_vb->set_anchors_and_offsets_preset(PRESET_WIDE); text_editor = memnew(LineEdit); popup_editor_vb->add_child(text_editor); text_editor->set_v_size_flags(SIZE_EXPAND_FILL); diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp index 43350fae37..8babb1460f 100644 --- a/scene/main/canvas_item.cpp +++ b/scene/main/canvas_item.cpp @@ -292,15 +292,10 @@ void CanvasItemMaterial::_bind_methods() { CanvasItemMaterial::CanvasItemMaterial() : element(this) { - blend_mode = BLEND_MODE_MIX; - light_mode = LIGHT_MODE_NORMAL; - particles_animation = false; - set_particles_anim_h_frames(1); set_particles_anim_v_frames(1); set_particles_anim_loop(false); - current_key.key = 0; current_key.invalid_key = 1; _queue_shader_change(); } @@ -1411,30 +1406,7 @@ CanvasItem::TextureRepeat CanvasItem::get_texture_repeat() const { CanvasItem::CanvasItem() : xform_change(this) { - window = nullptr; canvas_item = RenderingServer::get_singleton()->canvas_item_create(); - visible = true; - pending_update = false; - modulate = Color(1, 1, 1, 1); - self_modulate = Color(1, 1, 1, 1); - top_level = false; - first_draw = false; - drawing = false; - behind = false; - clip_children = false; - block_transform_notify = false; - canvas_layer = nullptr; - use_parent_material = false; - global_invalid = true; - notify_local_transform = false; - notify_transform = false; - light_mask = 1; - texture_repeat = TEXTURE_REPEAT_PARENT_NODE; - texture_filter = TEXTURE_FILTER_PARENT_NODE; - texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR; - texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; - - C = nullptr; } CanvasItem::~CanvasItem() { diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h index 3cde6b69c1..34268c1a78 100644 --- a/scene/main/canvas_item.h +++ b/scene/main/canvas_item.h @@ -73,7 +73,7 @@ private: uint32_t invalid_key : 1; }; - uint32_t key; + uint32_t key = 0; bool operator<(const MaterialKey &p_key) const { return key < p_key.key; @@ -114,10 +114,11 @@ private: _FORCE_INLINE_ void _queue_shader_change(); _FORCE_INLINE_ bool _is_shader_dirty() const; - BlendMode blend_mode; - LightMode light_mode; - bool particles_animation; + BlendMode blend_mode = BLEND_MODE_MIX; + LightMode light_mode = LIGHT_MODE_NORMAL; + bool particles_animation = false; + // Initialized in the constructor. int particles_anim_h_frames; int particles_anim_v_frames; bool particles_anim_loop; @@ -188,39 +189,38 @@ private: RID canvas_item; String group; - CanvasLayer *canvas_layer; + CanvasLayer *canvas_layer = nullptr; - Color modulate; - Color self_modulate; + Color modulate = Color(1, 1, 1, 1); + Color self_modulate = Color(1, 1, 1, 1); List<CanvasItem *> children_items; - List<CanvasItem *>::Element *C; - - int light_mask; - - Window *window; - bool first_draw; - bool visible; - bool clip_children; - bool pending_update; - bool top_level; - bool drawing; - bool block_transform_notify; - bool behind; - bool use_parent_material; - bool notify_local_transform; - bool notify_transform; - - RS::CanvasItemTextureFilter texture_filter_cache; - RS::CanvasItemTextureRepeat texture_repeat_cache; - - TextureFilter texture_filter; - TextureRepeat texture_repeat; + List<CanvasItem *>::Element *C = nullptr; + + int light_mask = 1; + + Window *window = nullptr; + bool first_draw = false; + bool visible = true; + bool clip_children = false; + bool pending_update = false; + bool top_level = false; + bool drawing = false; + bool block_transform_notify = false; + bool behind = false; + bool use_parent_material = false; + bool notify_local_transform = false; + bool notify_transform = false; + + RS::CanvasItemTextureFilter texture_filter_cache = RS::CANVAS_ITEM_TEXTURE_FILTER_LINEAR; + RS::CanvasItemTextureRepeat texture_repeat_cache = RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED; + TextureFilter texture_filter = TEXTURE_FILTER_PARENT_NODE; + TextureRepeat texture_repeat = TEXTURE_REPEAT_PARENT_NODE; Ref<Material> material; mutable Transform2D global_transform; - mutable bool global_invalid; + mutable bool global_invalid = true; void _top_level_raise_self(); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 47440f8c60..e2df2860ea 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2925,35 +2925,6 @@ String Node::_get_name_num_separator() { } Node::Node() { - data.pos = -1; - data.depth = -1; - data.blocked = 0; - data.parent = nullptr; - data.tree = nullptr; - data.physics_process = false; - data.idle_process = false; - data.process_priority = 0; - data.physics_process_internal = false; - data.idle_process_internal = false; - data.inside_tree = false; - data.ready_notified = false; - - data.owner = nullptr; - data.OW = nullptr; - data.input = false; - data.unhandled_input = false; - data.unhandled_key_input = false; - data.pause_mode = PAUSE_MODE_INHERIT; - data.pause_owner = nullptr; - data.network_master = 1; //server by default - data.path_cache = nullptr; - data.parent_owned = false; - data.in_constructor = true; - data.viewport = nullptr; - data.use_placeholder = false; - data.display_folded = false; - data.ready_first = true; - orphan_node_count++; } diff --git a/scene/main/node.h b/scene/main/node.h index 024d036fd3..5c178d401c 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -90,54 +90,54 @@ private: HashMap<NodePath, int> editable_instances; - Node *parent; - Node *owner; - Vector<Node *> children; // list of children - int pos; - int depth; - int blocked; // safeguard that throws an error when attempting to modify the tree in a harmful way while being traversed. + Node *parent = nullptr; + Node *owner = nullptr; + Vector<Node *> children; + int pos = -1; + int depth = -1; + int blocked = 0; // Safeguard that throws an error when attempting to modify the tree in a harmful way while being traversed. StringName name; - SceneTree *tree; - bool inside_tree; - bool ready_notified; //this is a small hack, so if a node is added during _ready() to the tree, it correctly gets the _ready() notification - bool ready_first; + SceneTree *tree = nullptr; + bool inside_tree = false; + bool ready_notified = false; // This is a small hack, so if a node is added during _ready() to the tree, it correctly gets the _ready() notification. + bool ready_first = true; #ifdef TOOLS_ENABLED - NodePath import_path; //path used when imported, used by scene editors to keep tracking + NodePath import_path; // Path used when imported, used by scene editors to keep tracking. #endif - Viewport *viewport; + Viewport *viewport = nullptr; Map<StringName, GroupData> grouped; - List<Node *>::Element *OW; // owned element + List<Node *>::Element *OW = nullptr; // Owned element. List<Node *> owned; - PauseMode pause_mode; - Node *pause_owner; + PauseMode pause_mode = PAUSE_MODE_INHERIT; + Node *pause_owner = nullptr; - int network_master; + int network_master = 1; // Server by default. Vector<NetData> rpc_methods; Vector<NetData> rpc_properties; - // variables used to properly sort the node when processing, ignored otherwise - //should move all the stuff below to bits - bool physics_process; - bool idle_process; - int process_priority; + // Variables used to properly sort the node when processing, ignored otherwise. + // TODO: Should move all the stuff below to bits. + bool physics_process = false; + bool idle_process = false; + int process_priority = 0; - bool physics_process_internal; - bool idle_process_internal; + bool physics_process_internal = false; + bool idle_process_internal = false; - bool input; - bool unhandled_input; - bool unhandled_key_input; + bool input = false; + bool unhandled_input = false; + bool unhandled_key_input = false; - bool parent_owned; - bool in_constructor; - bool use_placeholder; + bool parent_owned = false; + bool in_constructor = true; + bool use_placeholder = false; - bool display_folded; + bool display_folded = false; - mutable NodePath *path_cache; + mutable NodePath *path_cache = nullptr; } data; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 9e396d4030..5cf3cbd382 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -1332,14 +1332,6 @@ SceneTree::SceneTree() { if (singleton == nullptr) { singleton = this; } - _quit = false; - accept_quit = true; - quit_on_go_back = true; - initialized = false; -#ifdef DEBUG_ENABLED - debug_collisions_hint = false; - debug_navigation_hint = false; -#endif debug_collisions_color = GLOBAL_DEF("debug/shapes/collision/shape_color", Color(0.0, 0.6, 0.7, 0.5)); debug_collision_contact_color = GLOBAL_DEF("debug/shapes/collision/contact_color", Color(1.0, 0.2, 0.1, 0.8)); debug_navigation_color = GLOBAL_DEF("debug/shapes/navigation/geometry_color", Color(0.1, 1.0, 0.7, 0.4)); @@ -1347,23 +1339,7 @@ SceneTree::SceneTree() { collision_debug_contacts = GLOBAL_DEF("debug/shapes/collision/max_contacts_displayed", 10000); ProjectSettings::get_singleton()->set_custom_property_info("debug/shapes/collision/max_contacts_displayed", PropertyInfo(Variant::INT, "debug/shapes/collision/max_contacts_displayed", PROPERTY_HINT_RANGE, "0,20000,1")); // No negative - tree_version = 1; - physics_process_time = 1; - idle_process_time = 1; - - root = nullptr; - pause = false; - current_frame = 0; - tree_changed_name = "tree_changed"; - node_added_name = "node_added"; - node_removed_name = "node_removed"; - node_renamed_name = "node_renamed"; - ugc_locked = false; - call_lock = 0; - root_lock = 0; - node_count = 0; - - //create with mainloop + // Create with mainloop. root = memnew(Window); root->set_name("root"); @@ -1371,8 +1347,7 @@ SceneTree::SceneTree() { root->set_world_3d(Ref<World3D>(memnew(World3D))); } - // Initialize network state - multiplayer_poll = true; + // Initialize network state. set_multiplayer(Ref<MultiplayerAPI>(memnew(MultiplayerAPI))); //root->set_world_2d( Ref<World2D>( memnew( World2D ))); @@ -1391,6 +1366,10 @@ SceneTree::SceneTree() { const bool use_debanding = GLOBAL_DEF("rendering/quality/screen_filters/use_debanding", false); root->set_use_debanding(use_debanding); + float lod_threshold = GLOBAL_DEF("rendering/quality/mesh_lod/threshold_pixels", 1.0); + ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/mesh_lod/threshold_pixels", PropertyInfo(Variant::FLOAT, "rendering/quality/mesh_lod/threshold_pixels", PROPERTY_HINT_RANGE, "0,1024,0.1")); + root->set_lod_threshold(lod_threshold); + bool snap_2d_transforms = GLOBAL_DEF("rendering/quality/2d/snap_2d_transforms_to_pixel", false); root->set_snap_2d_transforms_to_pixel(snap_2d_transforms); @@ -1405,8 +1384,8 @@ SceneTree::SceneTree() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/2d_sdf/oversize", PropertyInfo(Variant::INT, "rendering/quality/2d_sdf/oversize", PROPERTY_HINT_ENUM, "100%,120%,150%,200%")); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/2d_sdf/scale", PropertyInfo(Variant::INT, "rendering/quality/2d_sdf/scale", PROPERTY_HINT_ENUM, "100%,50%,25%")); - { //load default fallback environment - //get possible extensions + { // Load default fallback environment. + // Get possible extensions. List<String> exts; ResourceLoader::get_recognized_extensions_for_type("Environment", &exts); String ext_hint; @@ -1416,9 +1395,9 @@ SceneTree::SceneTree() { } ext_hint += "*." + E->get(); } - //get path + // Get path. String env_path = GLOBAL_DEF("rendering/environment/default_environment", ""); - //setup property + // Setup property. ProjectSettings::get_singleton()->set_custom_property_info("rendering/environment/default_environment", PropertyInfo(Variant::STRING, "rendering/viewport/default_environment", PROPERTY_HINT_FILE, ext_hint)); env_path = env_path.strip_edges(); if (env_path != String()) { @@ -1427,10 +1406,10 @@ SceneTree::SceneTree() { root->get_world_3d()->set_fallback_environment(env); } else { if (Engine::get_singleton()->is_editor_hint()) { - //file was erased, clear the field. + // File was erased, clear the field. ProjectSettings::get_singleton()->set("rendering/environment/default_environment", ""); } else { - //file was erased, notify user. + // File was erased, notify user. ERR_PRINT(RTR("Default Environment as specified in Project Settings (Rendering -> Environment -> Default Environment) could not be loaded.")); } } diff --git a/scene/main/scene_tree.h b/scene/main/scene_tree.h index 3e5802ce2e..9cf129d959 100644 --- a/scene/main/scene_tree.h +++ b/scene/main/scene_tree.h @@ -80,37 +80,36 @@ public: private: struct Group { Vector<Node *> nodes; - //uint64_t last_tree_version; bool changed; Group() { changed = false; }; }; - Window *root; + Window *root = nullptr; - uint64_t tree_version; - float physics_process_time; - float idle_process_time; - bool accept_quit; - bool quit_on_go_back; + uint64_t tree_version = 1; + float physics_process_time = 1.0; + float idle_process_time = 1.0; + bool accept_quit = true; + bool quit_on_go_back = true; #ifdef DEBUG_ENABLED - bool debug_collisions_hint; - bool debug_navigation_hint; + bool debug_collisions_hint = false; + bool debug_navigation_hint = false; #endif - bool pause; - int root_lock; + bool pause = false; + int root_lock = 0; Map<StringName, Group> group_map; - bool _quit; - bool initialized; + bool _quit = false; + bool initialized = false; - StringName tree_changed_name; - StringName node_added_name; - StringName node_removed_name; - StringName node_renamed_name; + StringName tree_changed_name = "tree_changed"; + StringName node_added_name = "node_added"; + StringName node_removed_name = "node_removed"; + StringName node_renamed_name = "node_renamed"; - int64_t current_frame; - int node_count; + int64_t current_frame = 0; + int node_count = 0; #ifdef TOOLS_ENABLED Node *edited_scene_root; @@ -122,14 +121,14 @@ private: bool operator<(const UGCall &p_with) const { return group == p_with.group ? call < p_with.call : group < p_with.group; } }; - //safety for when a node is deleted while a group is being called - int call_lock; - Set<Node *> call_skip; //skip erased nodes + // Safety for when a node is deleted while a group is being called. + int call_lock = 0; + Set<Node *> call_skip; // Skip erased nodes. List<ObjectID> delete_queue; Map<UGCall, Vector<Variant>> unique_group_calls; - bool ugc_locked; + bool ugc_locked = false; void _flush_ugc(); _FORCE_INLINE_ void _update_group_order(Group &g, bool p_use_priority = false); @@ -157,7 +156,7 @@ private: ///network/// Ref<MultiplayerAPI> multiplayer; - bool multiplayer_poll; + bool multiplayer_poll = true; void _network_peer_connected(int p_id); void _network_peer_disconnected(int p_id); @@ -183,7 +182,7 @@ private: Variant _call_group(const Variant **p_args, int p_argcount, Callable::CallError &r_error); void _flush_delete_queue(); - //optimization + // Optimization. friend class CanvasItem; friend class Node3D; friend class Viewport; diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 9f50b34e21..54cd3a0054 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1565,7 +1565,7 @@ void Viewport::_gui_show_tooltip() { base_tooltip = gui.tooltip_label; } - base_tooltip->set_anchors_and_margins_preset(Control::PRESET_WIDE); + base_tooltip->set_anchors_and_offsets_preset(Control::PRESET_WIDE); TooltipPanel *panel = memnew(TooltipPanel); panel->set_transient(false); @@ -2392,19 +2392,19 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) { } if (!mods && p_event->is_action_pressed("ui_up") && input->is_action_just_pressed("ui_up")) { - next = from->_get_focus_neighbor(MARGIN_TOP); + next = from->_get_focus_neighbor(SIDE_TOP); } if (!mods && p_event->is_action_pressed("ui_left") && input->is_action_just_pressed("ui_left")) { - next = from->_get_focus_neighbor(MARGIN_LEFT); + next = from->_get_focus_neighbor(SIDE_LEFT); } if (!mods && p_event->is_action_pressed("ui_right") && input->is_action_just_pressed("ui_right")) { - next = from->_get_focus_neighbor(MARGIN_RIGHT); + next = from->_get_focus_neighbor(SIDE_RIGHT); } if (!mods && p_event->is_action_pressed("ui_down") && input->is_action_just_pressed("ui_down")) { - next = from->_get_focus_neighbor(MARGIN_BOTTOM); + next = from->_get_focus_neighbor(SIDE_BOTTOM); } if (next) { @@ -3192,6 +3192,14 @@ bool Viewport::is_using_debanding() const { return use_debanding; } +void Viewport::set_lod_threshold(float p_pixels) { + lod_threshold = p_pixels; + RS::get_singleton()->viewport_set_lod_threshold(viewport, lod_threshold); +} +float Viewport::get_lod_threshold() const { + return lod_threshold; +} + void Viewport::set_debug_draw(DebugDraw p_debug_draw) { debug_draw = p_debug_draw; RS::get_singleton()->viewport_set_debug_draw(viewport, RS::ViewportDebugDraw(p_debug_draw)); @@ -3505,6 +3513,9 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_sdf_scale", "scale"), &Viewport::set_sdf_scale); ClassDB::bind_method(D_METHOD("get_sdf_scale"), &Viewport::get_sdf_scale); + ClassDB::bind_method(D_METHOD("set_lod_threshold", "pixels"), &Viewport::set_lod_threshold); + ClassDB::bind_method(D_METHOD("get_lod_threshold"), &Viewport::get_lod_threshold); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world_3d"), "set_use_own_world_3d", "is_using_own_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_3d", PROPERTY_HINT_RESOURCE_TYPE, "World3D"), "set_world_3d", "get_world_3d"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world_2d", PROPERTY_HINT_RESOURCE_TYPE, "World2D", 0), "set_world_2d", "get_world_2d"); @@ -3516,6 +3527,7 @@ void Viewport::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"), "set_msaa", "get_msaa"); ADD_PROPERTY(PropertyInfo(Variant::INT, "screen_space_aa", PROPERTY_HINT_ENUM, "Disabled,FXAA"), "set_screen_space_aa", "get_screen_space_aa"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_debanding"), "set_use_debanding", "is_using_debanding"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lod_threshold", PROPERTY_HINT_RANGE, "0,1024,0.1"), "set_lod_threshold", "get_lod_threshold"); ADD_PROPERTY(PropertyInfo(Variant::INT, "debug_draw", PROPERTY_HINT_ENUM, "Disabled,Unshaded,Overdraw,Wireframe"), "set_debug_draw", "get_debug_draw"); ADD_GROUP("Canvas Items", "canvas_item_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "canvas_item_default_texture_filter", PROPERTY_HINT_ENUM, "Nearest,Linear,MipmapLinear,MipmapNearest"), "set_default_canvas_item_texture_filter", "get_default_canvas_item_texture_filter"); @@ -3590,6 +3602,7 @@ void Viewport::_bind_methods() { BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI); BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI_PROBES); BIND_ENUM_CONSTANT(DEBUG_DRAW_GI_BUFFER); + BIND_ENUM_CONSTANT(DEBUG_DRAW_DISABLE_LOD); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST); BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR); @@ -3652,6 +3665,8 @@ Viewport::Viewport() { set_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16); set_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64); + set_lod_threshold(lod_threshold); + String id = itos(get_instance_id()); input_group = "_vp_input" + id; gui_input_group = "_vp_gui_input" + id; diff --git a/scene/main/viewport.h b/scene/main/viewport.h index f08f255dde..ffbc3c782a 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -142,6 +142,7 @@ public: DEBUG_DRAW_SDFGI, DEBUG_DRAW_SDFGI_PROBES, DEBUG_DRAW_GI_BUFFER, + DEBUG_DRAW_DISABLE_LOD, }; enum DefaultCanvasItemTextureFilter { @@ -297,6 +298,8 @@ private: MSAA msaa; ScreenSpaceAA screen_space_aa; bool use_debanding = false; + float lod_threshold = 1.0; + Ref<ViewportTexture> default_texture; Set<ViewportTexture *> viewport_textures; @@ -542,6 +545,9 @@ public: void set_use_debanding(bool p_use_debanding); bool is_using_debanding() const; + void set_lod_threshold(float p_pixels); + float get_lod_threshold() const; + Vector2 get_camera_coords(const Vector2 &p_viewport_coords) const; Vector2 get_camera_rect_size() const; diff --git a/scene/resources/SCsub b/scene/resources/SCsub index 3a86b22835..f4dc7a46fb 100644 --- a/scene/resources/SCsub +++ b/scene/resources/SCsub @@ -2,6 +2,25 @@ Import("env") -env.add_source_files(env.scene_sources, "*.cpp") +# Thirdparty code + +thirdparty_obj = [] + +thirdparty_sources = "#thirdparty/misc/mikktspace.c" + +env_thirdparty = env.Clone() +env_thirdparty.disable_warnings() +env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) +env.scene_sources += thirdparty_obj + +# Godot source files + +scene_obj = [] + +env.add_source_files(scene_obj, "*.cpp") +env.scene_sources += scene_obj + +# Needed to force rebuilding the scene files when the thirdparty code is updated. +env.Depends(scene_obj, thirdparty_obj) SConscript("default_theme/SCsub") diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp index a7a02361a9..f4670ca850 100644 --- a/scene/resources/animation.cpp +++ b/scene/resources/animation.cpp @@ -33,8 +33,6 @@ #include "core/math/geometry_3d.h" -#define ANIM_MIN_LENGTH 0.001 - bool Animation::_set(const StringName &p_name, const Variant &p_value) { String name = p_name; diff --git a/scene/resources/animation.h b/scene/resources/animation.h index 060d1fe2d9..650a54ebfc 100644 --- a/scene/resources/animation.h +++ b/scene/resources/animation.h @@ -33,6 +33,8 @@ #include "core/io/resource.h" +#define ANIM_MIN_LENGTH 0.001 + class Animation : public Resource { GDCLASS(Animation, Resource); RES_BASE_EXTENSION("anim"); diff --git a/scene/resources/bit_map.cpp b/scene/resources/bit_map.cpp index 10f0de8ff8..d07447179d 100644 --- a/scene/resources/bit_map.cpp +++ b/scene/resources/bit_map.cpp @@ -63,7 +63,7 @@ void BitMap::create_from_image_alpha(const Ref<Image> &p_image, float p_threshol } void BitMap::set_bit_rect(const Rect2 &p_rect, bool p_value) { - Rect2i current = Rect2i(0, 0, width, height).clip(p_rect); + Rect2i current = Rect2i(0, 0, width, height).intersection(p_rect); uint8_t *data = bitmask.ptrw(); for (int i = current.position.x; i < current.position.x + current.size.x; i++) { @@ -482,7 +482,7 @@ static void fill_bits(const BitMap *p_src, Ref<BitMap> &p_map, const Point2i &p_ } Vector<Vector<Vector2>> BitMap::clip_opaque_to_polygons(const Rect2 &p_rect, float p_epsilon) const { - Rect2i r = Rect2i(0, 0, width, height).clip(p_rect); + Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect); print_verbose("BitMap: Rect: " + r); Point2i from; @@ -522,7 +522,7 @@ void BitMap::grow_mask(int p_pixels, const Rect2 &p_rect) { bool bit_value = p_pixels > 0; p_pixels = Math::abs(p_pixels); - Rect2i r = Rect2i(0, 0, width, height).clip(p_rect); + Rect2i r = Rect2i(0, 0, width, height).intersection(p_rect); Ref<BitMap> copy; copy.instance(); diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index 82f6a8ef57..7dbf53a43c 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -64,24 +64,35 @@ static Ref<StyleBoxTexture> make_stylebox(T p_src, float p_left, float p_top, fl Ref<StyleBoxTexture> style(memnew(StyleBoxTexture)); style->set_texture(texture); - style->set_margin_size(MARGIN_LEFT, p_left * scale); - style->set_margin_size(MARGIN_RIGHT, p_right * scale); - style->set_margin_size(MARGIN_BOTTOM, p_botton * scale); - style->set_margin_size(MARGIN_TOP, p_top * scale); - style->set_default_margin(MARGIN_LEFT, p_margin_left * scale); - style->set_default_margin(MARGIN_RIGHT, p_margin_right * scale); - style->set_default_margin(MARGIN_BOTTOM, p_margin_botton * scale); - style->set_default_margin(MARGIN_TOP, p_margin_top * scale); + style->set_margin_size(SIDE_LEFT, p_left * scale); + style->set_margin_size(SIDE_RIGHT, p_right * scale); + style->set_margin_size(SIDE_BOTTOM, p_botton * scale); + style->set_margin_size(SIDE_TOP, p_top * scale); + style->set_default_margin(SIDE_LEFT, p_margin_left * scale); + style->set_default_margin(SIDE_RIGHT, p_margin_right * scale); + style->set_default_margin(SIDE_BOTTOM, p_margin_botton * scale); + style->set_default_margin(SIDE_TOP, p_margin_top * scale); style->set_draw_center(p_draw_center); return style; } +static Ref<StyleBoxFlat> make_flat_stylebox(Color p_color, float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_bottom = -1) { + Ref<StyleBoxFlat> style(memnew(StyleBoxFlat)); + style->set_bg_color(p_color); + style->set_default_margin(SIDE_LEFT, p_margin_left * scale); + style->set_default_margin(SIDE_RIGHT, p_margin_right * scale); + style->set_default_margin(SIDE_BOTTOM, p_margin_bottom * scale); + style->set_default_margin(SIDE_TOP, p_margin_top * scale); + + return style; +} + static Ref<StyleBoxTexture> sb_expand(Ref<StyleBoxTexture> p_sbox, float p_left, float p_top, float p_right, float p_botton) { - p_sbox->set_expand_margin_size(MARGIN_LEFT, p_left * scale); - p_sbox->set_expand_margin_size(MARGIN_TOP, p_top * scale); - p_sbox->set_expand_margin_size(MARGIN_RIGHT, p_right * scale); - p_sbox->set_expand_margin_size(MARGIN_BOTTOM, p_botton * scale); + p_sbox->set_expand_margin_size(SIDE_LEFT, p_left * scale); + p_sbox->set_expand_margin_size(SIDE_TOP, p_top * scale); + p_sbox->set_expand_margin_size(SIDE_RIGHT, p_right * scale); + p_sbox->set_expand_margin_size(SIDE_BOTTOM, p_botton * scale); return p_sbox; } @@ -97,13 +108,32 @@ static Ref<Texture2D> make_icon(T p_src) { return texture; } +static Ref<Texture2D> flip_icon(Ref<Texture2D> p_texture, bool p_flip_y = false, bool p_flip_x = false) { + if (!p_flip_y && !p_flip_x) { + return p_texture; + } + + Ref<ImageTexture> texture(memnew(ImageTexture)); + Ref<Image> img = p_texture->get_data(); + + if (p_flip_y) { + img->flip_y(); + } + if (p_flip_x) { + img->flip_x(); + } + + texture->create_from_image(img); + return texture; +} + static Ref<StyleBox> make_empty_stylebox(float p_margin_left = -1, float p_margin_top = -1, float p_margin_right = -1, float p_margin_botton = -1) { Ref<StyleBox> style(memnew(StyleBoxEmpty)); - style->set_default_margin(MARGIN_LEFT, p_margin_left * scale); - style->set_default_margin(MARGIN_RIGHT, p_margin_right * scale); - style->set_default_margin(MARGIN_BOTTOM, p_margin_botton * scale); - style->set_default_margin(MARGIN_TOP, p_margin_top * scale); + style->set_default_margin(SIDE_LEFT, p_margin_left * scale); + style->set_default_margin(SIDE_RIGHT, p_margin_right * scale); + style->set_default_margin(SIDE_BOTTOM, p_margin_botton * scale); + style->set_default_margin(SIDE_TOP, p_margin_top * scale); return style; } @@ -132,7 +162,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<StyleBoxTexture> focus = make_stylebox(focus_png, 5, 5, 5, 5); for (int i = 0; i < 4; i++) { - focus->set_expand_margin_size(Margin(i), 1 * scale); + focus->set_expand_margin_size(Side(i), 1 * scale); } // Button @@ -251,15 +281,15 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // CheckBox Ref<StyleBox> cbx_empty = memnew(StyleBoxEmpty); - cbx_empty->set_default_margin(MARGIN_LEFT, 4 * scale); - cbx_empty->set_default_margin(MARGIN_RIGHT, 4 * scale); - cbx_empty->set_default_margin(MARGIN_TOP, 4 * scale); - cbx_empty->set_default_margin(MARGIN_BOTTOM, 4 * scale); + cbx_empty->set_default_margin(SIDE_LEFT, 4 * scale); + cbx_empty->set_default_margin(SIDE_RIGHT, 4 * scale); + cbx_empty->set_default_margin(SIDE_TOP, 4 * scale); + cbx_empty->set_default_margin(SIDE_BOTTOM, 4 * scale); Ref<StyleBox> cbx_focus = focus; - cbx_focus->set_default_margin(MARGIN_LEFT, 4 * scale); - cbx_focus->set_default_margin(MARGIN_RIGHT, 4 * scale); - cbx_focus->set_default_margin(MARGIN_TOP, 4 * scale); - cbx_focus->set_default_margin(MARGIN_BOTTOM, 4 * scale); + cbx_focus->set_default_margin(SIDE_LEFT, 4 * scale); + cbx_focus->set_default_margin(SIDE_RIGHT, 4 * scale); + cbx_focus->set_default_margin(SIDE_TOP, 4 * scale); + cbx_focus->set_default_margin(SIDE_BOTTOM, 4 * scale); theme->set_stylebox("normal", "CheckBox", cbx_empty); theme->set_stylebox("pressed", "CheckBox", cbx_empty); @@ -288,10 +318,10 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const // CheckButton Ref<StyleBox> cb_empty = memnew(StyleBoxEmpty); - cb_empty->set_default_margin(MARGIN_LEFT, 6 * scale); - cb_empty->set_default_margin(MARGIN_RIGHT, 6 * scale); - cb_empty->set_default_margin(MARGIN_TOP, 4 * scale); - cb_empty->set_default_margin(MARGIN_BOTTOM, 4 * scale); + cb_empty->set_default_margin(SIDE_LEFT, 6 * scale); + cb_empty->set_default_margin(SIDE_RIGHT, 6 * scale); + cb_empty->set_default_margin(SIDE_TOP, 4 * scale); + cb_empty->set_default_margin(SIDE_BOTTOM, 4 * scale); theme->set_stylebox("normal", "CheckButton", cb_empty); theme->set_stylebox("pressed", "CheckButton", cb_empty); @@ -538,7 +568,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<StyleBoxTexture> selected = make_stylebox(selection_png, 6, 6, 6, 6); for (int i = 0; i < 4; i++) { - selected->set_expand_margin_size(Margin(i), 2 * scale); + selected->set_expand_margin_size(Side(i), 2 * scale); } theme->set_stylebox("panel", "PopupPanel", style_pp); @@ -587,8 +617,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<StyleBoxTexture> graph_bpoint = make_stylebox(graph_node_breakpoint_png, 6, 24, 6, 5, 16, 24, 16, 6); Ref<StyleBoxTexture> graph_position = make_stylebox(graph_node_position_png, 6, 24, 6, 5, 16, 24, 16, 6); - //graphsb->set_expand_margin_size(MARGIN_LEFT,10); - //graphsb->set_expand_margin_size(MARGIN_RIGHT,10); + //graphsb->set_expand_margin_size(SIDE_LEFT,10); + //graphsb->set_expand_margin_size(SIDE_RIGHT,10); theme->set_stylebox("frame", "GraphNode", graphsb); theme->set_stylebox("selectedframe", "GraphNode", graphsbselected); theme->set_stylebox("defaultframe", "GraphNode", graphsbdefault); @@ -683,8 +713,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<StyleBoxTexture> tc_sb = sb_expand(make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 4, 4, 4, 4), 3, 3, 3, 3); - tc_sb->set_expand_margin_size(MARGIN_TOP, 2 * scale); - tc_sb->set_default_margin(MARGIN_TOP, 8 * scale); + tc_sb->set_expand_margin_size(SIDE_TOP, 2 * scale); + tc_sb->set_default_margin(SIDE_TOP, 8 * scale); theme->set_stylebox("tab_fg", "TabContainer", sb_expand(make_stylebox(tab_current_png, 4, 4, 4, 1, 16, 4, 16, 4), 2, 2, 2, 2)); theme->set_stylebox("tab_bg", "TabContainer", sb_expand(make_stylebox(tab_behind_png, 5, 5, 5, 1, 16, 6, 16, 4), 3, 0, 3, 3)); @@ -778,7 +808,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const Ref<StyleBoxTexture> style_tt = make_stylebox(tooltip_bg_png, 4, 4, 4, 4); for (int i = 0; i < 4; i++) { - style_tt->set_expand_margin_size((Margin)i, 4 * scale); + style_tt->set_expand_margin_size((Side)i, 4 * scale); } theme->set_stylebox("panel", "TooltipPanel", style_tt); @@ -854,6 +884,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("reset", "GraphEdit", make_icon(icon_zoom_reset_png)); theme->set_icon("more", "GraphEdit", make_icon(icon_zoom_more_png)); theme->set_icon("snap", "GraphEdit", make_icon(icon_snap_grid_png)); + theme->set_icon("minimap", "GraphEdit", make_icon(icon_grid_minimap_png)); theme->set_stylebox("bg", "GraphEdit", make_stylebox(tree_bg_png, 4, 4, 4, 5)); theme->set_color("grid_minor", "GraphEdit", Color(1, 1, 1, 0.05)); theme->set_color("grid_major", "GraphEdit", Color(1, 1, 1, 0.2)); @@ -867,6 +898,19 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_constant("port_grab_distance_horizontal", "GraphEdit", 48 * scale); theme->set_constant("port_grab_distance_vertical", "GraphEdit", 6 * scale); + theme->set_stylebox("bg", "GraphEditMinimap", make_flat_stylebox(Color(0.24, 0.24, 0.24), 0, 0, 0, 0)); + Ref<StyleBoxFlat> style_minimap_camera = make_flat_stylebox(Color(0.65, 0.65, 0.65, 0.2), 0, 0, 0, 0); + style_minimap_camera->set_border_color(Color(0.65, 0.65, 0.65, 0.45)); + style_minimap_camera->set_border_width_all(1); + theme->set_stylebox("camera", "GraphEditMinimap", style_minimap_camera); + Ref<StyleBoxFlat> style_minimap_node = make_flat_stylebox(Color(1, 1, 1), 0, 0, 0, 0); + style_minimap_node->set_corner_radius_all(2); + theme->set_stylebox("node", "GraphEditMinimap", style_minimap_node); + + Ref<Texture2D> resizer_icon = make_icon(window_resizer_png); + theme->set_icon("resizer", "GraphEditMinimap", flip_icon(resizer_icon, true, true)); + theme->set_color("resizer_color", "GraphEditMinimap", Color(1, 1, 1, 0.85)); + // Theme default_icon = make_icon(error_icon_png); diff --git a/scene/resources/default_theme/icon_grid_minimap.png b/scene/resources/default_theme/icon_grid_minimap.png Binary files differnew file mode 100644 index 0000000000..00a6179d5e --- /dev/null +++ b/scene/resources/default_theme/icon_grid_minimap.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 7765348f80..b905c9db69 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -166,6 +166,10 @@ static const unsigned char icon_folder_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x2e, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x6, 0x78, 0x70, 0xf4, 0xc1, 0x7f, 0x24, 0x78, 0x18, 0x53, 0xc1, 0x7f, 0x54, 0x48, 0x50, 0xc1, 0x43, 0x1b, 0xbc, 0xa, 0x50, 0xad, 0x23, 0xa4, 0xe0, 0xff, 0x70, 0x52, 0x70, 0x18, 0x97, 0xf4, 0xfd, 0x43, 0xd4, 0x88, 0x4a, 0x0, 0x5a, 0xcb, 0x18, 0xab, 0x5e, 0xd9, 0x1a, 0x53, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; +static const unsigned char icon_grid_minimap_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x6, 0x0, 0x0, 0x0, 0x1f, 0xf3, 0xff, 0x61, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc3, 0x0, 0x0, 0xe, 0xc3, 0x1, 0xc7, 0x6f, 0xa8, 0x64, 0x0, 0x0, 0x0, 0x19, 0x74, 0x45, 0x58, 0x74, 0x53, 0x6f, 0x66, 0x74, 0x77, 0x61, 0x72, 0x65, 0x0, 0x77, 0x77, 0x77, 0x2e, 0x69, 0x6e, 0x6b, 0x73, 0x63, 0x61, 0x70, 0x65, 0x2e, 0x6f, 0x72, 0x67, 0x9b, 0xee, 0x3c, 0x1a, 0x0, 0x0, 0x2, 0xd, 0x49, 0x44, 0x41, 0x54, 0x38, 0x8d, 0x75, 0x93, 0x31, 0x68, 0x14, 0x51, 0x10, 0x86, 0xbf, 0xd9, 0xd, 0xbb, 0xde, 0x76, 0x82, 0x21, 0xf8, 0xe0, 0xbc, 0x5d, 0x8b, 0x80, 0x69, 0x6c, 0xd2, 0x5a, 0x6a, 0x91, 0xc3, 0xd2, 0x46, 0x22, 0x8, 0x9, 0x89, 0x70, 0x85, 0x10, 0x41, 0xd, 0x24, 0x45, 0xb0, 0xb, 0x68, 0x11, 0x14, 0x24, 0x10, 0x22, 0x62, 0x21, 0x41, 0xe, 0x4b, 0x21, 0xa4, 0xb7, 0x49, 0x17, 0xb1, 0x8, 0xb9, 0xdd, 0xc7, 0x86, 0x33, 0x21, 0xe1, 0x3a, 0x8f, 0x64, 0x61, 0x6f, 0x2c, 0xbc, 0x3b, 0x36, 0xb9, 0xdc, 0xc0, 0x2b, 0xde, 0xcc, 0xfc, 0xf3, 0xff, 0xfc, 0xcc, 0x48, 0xa3, 0xd1, 0x78, 0x20, 0x22, 0x13, 0xbe, 0xef, 0xaf, 0xdf, 0xac, 0xd7, 0x1f, 0xe1, 0x38, 0xd3, 0xa8, 0x2a, 0xf0, 0x45, 0x6a, 0xb5, 0xcf, 0x5c, 0x11, 0xcd, 0x66, 0x33, 0x38, 0x3f, 0x3f, 0x9f, 0x13, 0x91, 0x7d, 0xb1, 0xd6, 0x6e, 0xaa, 0xea, 0xd3, 0xe0, 0xe8, 0xe8, 0xde, 0xe8, 0xee, 0xee, 0x37, 0xc0, 0xe9, 0xf6, 0x75, 0xf0, 0xfd, 0x9, 0x99, 0x9d, 0x6d, 0x15, 0x81, 0x59, 0x96, 0x3d, 0x3, 0x5e, 0x2, 0x63, 0x22, 0xf2, 0x69, 0xa4, 0x57, 0x1c, 0xdd, 0xdb, 0xfb, 0x5b, 0x0, 0x3, 0x38, 0x67, 0x41, 0x30, 0x11, 0xc7, 0xf1, 0x13, 0x0, 0x11, 0x71, 0xb2, 0x2c, 0x7b, 0xd8, 0xad, 0xad, 0x2, 0x6f, 0xb9, 0x0, 0x38, 0x3c, 0xfc, 0x5, 0x9c, 0xf6, 0xff, 0x22, 0x27, 0x27, 0xe3, 0xe3, 0x7f, 0xa, 0x3, 0x67, 0x45, 0xe4, 0xbb, 0xe7, 0x79, 0xb7, 0xc3, 0x30, 0x7c, 0xd7, 0x67, 0xe9, 0xe3, 0x67, 0x66, 0x5c, 0x60, 0x1, 0x50, 0x40, 0x51, 0x7d, 0x71, 0x6b, 0x72, 0xf2, 0x20, 0x8a, 0xa2, 0xf9, 0x28, 0x8a, 0xe6, 0x1, 0x3a, 0x9d, 0xce, 0x4f, 0x63, 0x4c, 0x3b, 0x4d, 0xd3, 0xd2, 0xc0, 0x80, 0x3c, 0xcf, 0xf, 0x92, 0xa9, 0xa9, 0x31, 0x60, 0x5, 0x58, 0x91, 0x5a, 0xed, 0xc7, 0x15, 0xfe, 0x95, 0xac, 0xb5, 0xcf, 0xf3, 0x3c, 0x3f, 0xe8, 0x25, 0x46, 0xa, 0xc5, 0xd, 0x11, 0x59, 0xb3, 0xd5, 0xea, 0x1b, 0xa0, 0x95, 0x54, 0xab, 0x5b, 0x97, 0xd1, 0x22, 0xb2, 0xa6, 0xaa, 0x6d, 0x60, 0xd, 0x58, 0xba, 0xa0, 0x20, 0xc, 0xc3, 0x65, 0xd7, 0x75, 0x23, 0xe0, 0x2e, 0xb0, 0x1, 0x5c, 0xbf, 0xf4, 0x0, 0xbe, 0xba, 0xae, 0x1b, 0x85, 0x61, 0xb8, 0x3c, 0xa0, 0x20, 0x4d, 0xd3, 0x52, 0xb9, 0x5c, 0x6e, 0xc5, 0x71, 0xbc, 0x23, 0x22, 0xd3, 0x61, 0x18, 0xde, 0x2f, 0xb2, 0x27, 0x49, 0xa2, 0xaa, 0xba, 0x53, 0x2e, 0x97, 0x5b, 0x69, 0x9a, 0x96, 0xf2, 0x3c, 0x1f, 0xf0, 0xc0, 0x5a, 0x6b, 0x5f, 0x1, 0x25, 0x86, 0x84, 0xe3, 0x38, 0x9e, 0xb5, 0x76, 0x2e, 0xcf, 0xf3, 0xfd, 0x1, 0x5, 0x22, 0xb2, 0xa1, 0xaa, 0x4b, 0x22, 0x72, 0xad, 0xcb, 0x38, 0xe0, 0x81, 0xaa, 0x7e, 0x0, 0xce, 0x44, 0xe4, 0xbd, 0xaa, 0xbe, 0xbe, 0xa0, 0xa0, 0x52, 0xa9, 0x2c, 0x7a, 0x9e, 0x17, 0x1, 0x3d, 0xe0, 0x55, 0x1e, 0x6c, 0x79, 0x9e, 0x17, 0x55, 0x2a, 0x95, 0xc5, 0x1, 0x5, 0xcd, 0x66, 0x33, 0x30, 0xc6, 0x9c, 0xc6, 0x71, 0xbc, 0x2d, 0x22, 0x8f, 0x87, 0x78, 0xb0, 0x6d, 0x8c, 0x39, 0xed, 0xae, 0x74, 0xdf, 0x83, 0x3a, 0x70, 0x9c, 0x65, 0x59, 0x23, 0x49, 0x92, 0x5, 0x11, 0x9, 0x86, 0x79, 0x20, 0x22, 0x41, 0x92, 0x24, 0xb, 0x59, 0x96, 0x35, 0x80, 0x63, 0xa0, 0x2e, 0x3d, 0xf6, 0xc2, 0x91, 0xdc, 0x0, 0x5c, 0x55, 0x5d, 0xbf, 0x4, 0x9e, 0x3, 0x72, 0xfe, 0xaf, 0xfb, 0xaa, 0xe7, 0x79, 0x1f, 0x8d, 0x31, 0x6d, 0x29, 0x36, 0xf5, 0xce, 0x14, 0xb8, 0x33, 0x44, 0xc4, 0x6f, 0xdf, 0xf7, 0xd7, 0x8d, 0x31, 0xed, 0x5e, 0xe2, 0x1f, 0xb, 0x5c, 0xe2, 0xcb, 0xd, 0x9b, 0x69, 0xcb, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char icon_parent_folder_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x68, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0xa0, 0x33, 0xb8, 0x27, 0xfe, 0xe0, 0xfc, 0x83, 0x73, 0xf7, 0xc4, 0x71, 0x48, 0xdf, 0x11, 0x7b, 0x78, 0xe9, 0xc1, 0x3f, 0x20, 0xbc, 0xfe, 0x40, 0x12, 0x8f, 0x34, 0x4c, 0x9, 0xa6, 0xe1, 0x57, 0x80, 0x12, 0x17, 0x81, 0xf8, 0x2f, 0x58, 0xe1, 0x15, 0x34, 0x8b, 0x1e, 0x9c, 0x5, 0xa, 0x5e, 0xb8, 0x23, 0x6, 0x52, 0x70, 0x5b, 0x14, 0xac, 0xf0, 0xc, 0xaa, 0x82, 0x7d, 0xf, 0x8e, 0xde, 0x14, 0xf9, 0xcf, 0x8, 0x52, 0xc0, 0xc0, 0x70, 0x5b, 0xf4, 0xe1, 0xc9, 0x7, 0x47, 0xb1, 0xb8, 0x3, 0xaa, 0x0, 0xa, 0x48, 0x52, 0x80, 0xb0, 0xea, 0xc8, 0xc3, 0x83, 0xc, 0x83, 0xe, 0x0, 0x0, 0xb8, 0x27, 0x55, 0x4c, 0xbe, 0xc0, 0xd2, 0xac, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index 1eb78a3679..32840dd373 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -368,49 +368,58 @@ float Environment::get_ssao_intensity() const { return ssao_intensity; } -void Environment::set_ssao_bias(float p_bias) { - ssao_bias = p_bias; +void Environment::set_ssao_power(float p_power) { + ssao_power = p_power; _update_ssao(); } -float Environment::get_ssao_bias() const { - return ssao_bias; +float Environment::get_ssao_power() const { + return ssao_power; } -void Environment::set_ssao_direct_light_affect(float p_direct_light_affect) { - ssao_direct_light_affect = p_direct_light_affect; +void Environment::set_ssao_detail(float p_detail) { + ssao_detail = p_detail; _update_ssao(); } -float Environment::get_ssao_direct_light_affect() const { - return ssao_direct_light_affect; +float Environment::get_ssao_detail() const { + return ssao_detail; } -void Environment::set_ssao_ao_channel_affect(float p_ao_channel_affect) { - ssao_ao_channel_affect = p_ao_channel_affect; +void Environment::set_ssao_horizon(float p_horizon) { + ssao_horizon = p_horizon; _update_ssao(); } -float Environment::get_ssao_ao_channel_affect() const { - return ssao_ao_channel_affect; +float Environment::get_ssao_horizon() const { + return ssao_horizon; +} + +void Environment::set_ssao_sharpness(float p_sharpness) { + ssao_sharpness = p_sharpness; + _update_ssao(); } -void Environment::set_ssao_blur(SSAOBlur p_blur) { - ssao_blur = p_blur; +float Environment::get_ssao_sharpness() const { + return ssao_sharpness; +} + +void Environment::set_ssao_direct_light_affect(float p_direct_light_affect) { + ssao_direct_light_affect = p_direct_light_affect; _update_ssao(); } -Environment::SSAOBlur Environment::get_ssao_blur() const { - return ssao_blur; +float Environment::get_ssao_direct_light_affect() const { + return ssao_direct_light_affect; } -void Environment::set_ssao_edge_sharpness(float p_edge_sharpness) { - ssao_edge_sharpness = p_edge_sharpness; +void Environment::set_ssao_ao_channel_affect(float p_ao_channel_affect) { + ssao_ao_channel_affect = p_ao_channel_affect; _update_ssao(); } -float Environment::get_ssao_edge_sharpness() const { - return ssao_edge_sharpness; +float Environment::get_ssao_ao_channel_affect() const { + return ssao_ao_channel_affect; } void Environment::_update_ssao() { @@ -419,11 +428,12 @@ void Environment::_update_ssao() { ssao_enabled, ssao_radius, ssao_intensity, - ssao_bias, + ssao_power, + ssao_detail, + ssao_horizon, + ssao_sharpness, ssao_direct_light_affect, - ssao_ao_channel_affect, - RS::EnvironmentSSAOBlur(ssao_blur), - ssao_edge_sharpness); + ssao_ao_channel_affect); } // SDFGI @@ -1150,26 +1160,29 @@ void Environment::_bind_methods() { ClassDB::bind_method(D_METHOD("get_ssao_radius"), &Environment::get_ssao_radius); ClassDB::bind_method(D_METHOD("set_ssao_intensity", "intensity"), &Environment::set_ssao_intensity); ClassDB::bind_method(D_METHOD("get_ssao_intensity"), &Environment::get_ssao_intensity); - ClassDB::bind_method(D_METHOD("set_ssao_bias", "bias"), &Environment::set_ssao_bias); - ClassDB::bind_method(D_METHOD("get_ssao_bias"), &Environment::get_ssao_bias); + ClassDB::bind_method(D_METHOD("set_ssao_power", "power"), &Environment::set_ssao_power); + ClassDB::bind_method(D_METHOD("get_ssao_power"), &Environment::get_ssao_power); + ClassDB::bind_method(D_METHOD("set_ssao_detail", "detail"), &Environment::set_ssao_detail); + ClassDB::bind_method(D_METHOD("get_ssao_detail"), &Environment::get_ssao_detail); + ClassDB::bind_method(D_METHOD("set_ssao_horizon", "horizon"), &Environment::set_ssao_horizon); + ClassDB::bind_method(D_METHOD("get_ssao_horizon"), &Environment::get_ssao_horizon); + ClassDB::bind_method(D_METHOD("set_ssao_sharpness", "sharpness"), &Environment::set_ssao_sharpness); + ClassDB::bind_method(D_METHOD("get_ssao_sharpness"), &Environment::get_ssao_sharpness); ClassDB::bind_method(D_METHOD("set_ssao_direct_light_affect", "amount"), &Environment::set_ssao_direct_light_affect); ClassDB::bind_method(D_METHOD("get_ssao_direct_light_affect"), &Environment::get_ssao_direct_light_affect); ClassDB::bind_method(D_METHOD("set_ssao_ao_channel_affect", "amount"), &Environment::set_ssao_ao_channel_affect); ClassDB::bind_method(D_METHOD("get_ssao_ao_channel_affect"), &Environment::get_ssao_ao_channel_affect); - ClassDB::bind_method(D_METHOD("set_ssao_blur", "mode"), &Environment::set_ssao_blur); - ClassDB::bind_method(D_METHOD("get_ssao_blur"), &Environment::get_ssao_blur); - ClassDB::bind_method(D_METHOD("set_ssao_edge_sharpness", "edge_sharpness"), &Environment::set_ssao_edge_sharpness); - ClassDB::bind_method(D_METHOD("get_ssao_edge_sharpness"), &Environment::get_ssao_edge_sharpness); ADD_GROUP("SSAO", "ssao_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ssao_enabled"), "set_ssao_enabled", "is_ssao_enabled"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_radius", PROPERTY_HINT_RANGE, "0.1,128,0.01"), "set_ssao_radius", "get_ssao_radius"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_intensity", PROPERTY_HINT_RANGE, "0.0,128,0.01"), "set_ssao_intensity", "get_ssao_intensity"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_bias", PROPERTY_HINT_RANGE, "0.001,8,0.001"), "set_ssao_bias", "get_ssao_bias"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_radius", PROPERTY_HINT_RANGE, "0.01,16,0.01,or_greater"), "set_ssao_radius", "get_ssao_radius"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_intensity", PROPERTY_HINT_RANGE, "0,16,0.01,or_greater"), "set_ssao_intensity", "get_ssao_intensity"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_power", PROPERTY_HINT_EXP_EASING), "set_ssao_power", "get_ssao_power"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_detail", PROPERTY_HINT_RANGE, "0,5,0.01"), "set_ssao_detail", "get_ssao_detail"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_horizon", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ssao_horizon", "get_ssao_horizon"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_sharpness", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_ssao_sharpness", "get_ssao_sharpness"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_light_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_direct_light_affect", "get_ssao_direct_light_affect"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_ao_channel_affect", PROPERTY_HINT_RANGE, "0.00,1,0.01"), "set_ssao_ao_channel_affect", "get_ssao_ao_channel_affect"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "ssao_blur", PROPERTY_HINT_ENUM, "Disabled,1x1,2x2,3x3"), "set_ssao_blur", "get_ssao_blur"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "ssao_edge_sharpness", PROPERTY_HINT_RANGE, "0,32,0.01"), "set_ssao_edge_sharpness", "get_ssao_edge_sharpness"); // SDFGI @@ -1367,11 +1380,6 @@ void Environment::_bind_methods() { BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_REPLACE); BIND_ENUM_CONSTANT(GLOW_BLEND_MODE_MIX); - BIND_ENUM_CONSTANT(SSAO_BLUR_DISABLED); - BIND_ENUM_CONSTANT(SSAO_BLUR_1x1); - BIND_ENUM_CONSTANT(SSAO_BLUR_2x2); - BIND_ENUM_CONSTANT(SSAO_BLUR_3x3); - BIND_ENUM_CONSTANT(SDFGI_CASCADES_4); BIND_ENUM_CONSTANT(SDFGI_CASCADES_6); BIND_ENUM_CONSTANT(SDFGI_CASCADES_8); diff --git a/scene/resources/environment.h b/scene/resources/environment.h index 106ba92bfe..a720f2cc47 100644 --- a/scene/resources/environment.h +++ b/scene/resources/environment.h @@ -70,13 +70,6 @@ public: TONE_MAPPER_ACES, }; - enum SSAOBlur { - SSAO_BLUR_DISABLED, - SSAO_BLUR_1x1, - SSAO_BLUR_2x2, - SSAO_BLUR_3x3, - }; - enum SDFGICascades { SDFGI_CASCADES_4, SDFGI_CASCADES_6, @@ -148,12 +141,13 @@ private: // SSAO bool ssao_enabled = false; float ssao_radius = 1.0; - float ssao_intensity = 1.0; - float ssao_bias = 0.01; + float ssao_intensity = 2.0; + float ssao_power = 1.5; + float ssao_detail = 0.5; + float ssao_horizon = 0.06; + float ssao_sharpness = 0.98; float ssao_direct_light_affect = 0.0; float ssao_ao_channel_affect = 0.0; - SSAOBlur ssao_blur = SSAO_BLUR_3x3; - float ssao_edge_sharpness = 4.0; void _update_ssao(); // SDFGI @@ -295,16 +289,18 @@ public: float get_ssao_radius() const; void set_ssao_intensity(float p_intensity); float get_ssao_intensity() const; - void set_ssao_bias(float p_bias); - float get_ssao_bias() const; + void set_ssao_power(float p_power); + float get_ssao_power() const; + void set_ssao_detail(float p_detail); + float get_ssao_detail() const; + void set_ssao_horizon(float p_horizon); + float get_ssao_horizon() const; + void set_ssao_sharpness(float p_sharpness); + float get_ssao_sharpness() const; void set_ssao_direct_light_affect(float p_direct_light_affect); float get_ssao_direct_light_affect() const; void set_ssao_ao_channel_affect(float p_ao_channel_affect); float get_ssao_ao_channel_affect() const; - void set_ssao_blur(SSAOBlur p_blur); - SSAOBlur get_ssao_blur() const; - void set_ssao_edge_sharpness(float p_edge_sharpness); - float get_ssao_edge_sharpness() const; // SDFGI void set_sdfgi_enabled(bool p_enabled); @@ -414,7 +410,6 @@ VARIANT_ENUM_CAST(Environment::BGMode) VARIANT_ENUM_CAST(Environment::AmbientSource) VARIANT_ENUM_CAST(Environment::ReflectionSource) VARIANT_ENUM_CAST(Environment::ToneMapper) -VARIANT_ENUM_CAST(Environment::SSAOBlur) VARIANT_ENUM_CAST(Environment::SDFGICascades) VARIANT_ENUM_CAST(Environment::SDFGIYScale) VARIANT_ENUM_CAST(Environment::GlowBlendMode) diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index fab8642c20..791f260c0e 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -969,7 +969,7 @@ RES ResourceFormatLoaderFont::load(const String &p_path, const String &p_origina void ResourceFormatLoaderFont::get_recognized_extensions_for_type(const String &p_type, List<String> *p_extensions) const { #ifndef DISABLE_DEPRECATED - if (p_type == "DynacmicFontData") { + if (p_type == "DynamicFontData") { p_extensions->push_back("ttf"); p_extensions->push_back("otf"); p_extensions->push_back("woff"); diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index 14197c6c68..0271edaff0 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -38,26 +38,26 @@ bool StyleBox::test_mask(const Point2 &p_point, const Rect2 &p_rect) const { return true; } -void StyleBox::set_default_margin(Margin p_margin, float p_value) { - ERR_FAIL_INDEX((int)p_margin, 4); +void StyleBox::set_default_margin(Side p_side, float p_value) { + ERR_FAIL_INDEX((int)p_side, 4); - margin[p_margin] = p_value; + margin[p_side] = p_value; emit_changed(); } -float StyleBox::get_default_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); +float StyleBox::get_default_margin(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); - return margin[p_margin]; + return margin[p_side]; } -float StyleBox::get_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); +float StyleBox::get_margin(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); - if (margin[p_margin] < 0) { - return get_style_margin(p_margin); + if (margin[p_side] < 0) { + return get_style_margin(p_side); } else { - return margin[p_margin]; + return margin[p_side]; } } @@ -66,11 +66,11 @@ CanvasItem *StyleBox::get_current_item_drawn() const { } Size2 StyleBox::get_minimum_size() const { - return Size2(get_margin(MARGIN_LEFT) + get_margin(MARGIN_RIGHT), get_margin(MARGIN_TOP) + get_margin(MARGIN_BOTTOM)); + return Size2(get_margin(SIDE_LEFT) + get_margin(SIDE_RIGHT), get_margin(SIDE_TOP) + get_margin(SIDE_BOTTOM)); } Point2 StyleBox::get_offset() const { - return Point2(get_margin(MARGIN_LEFT), get_margin(MARGIN_TOP)); + return Point2(get_margin(SIDE_LEFT), get_margin(SIDE_TOP)); } Size2 StyleBox::get_center_size() const { @@ -99,10 +99,10 @@ void StyleBox::_bind_methods() { ClassDB::bind_method(D_METHOD("draw", "canvas_item", "rect"), &StyleBox::draw); ADD_GROUP("Content Margin", "content_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_left", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_right", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_top", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "content_margin_bottom", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", SIDE_BOTTOM); } StyleBox::StyleBox() { @@ -130,10 +130,10 @@ Ref<Texture2D> StyleBoxTexture::get_texture() const { return texture; } -void StyleBoxTexture::set_margin_size(Margin p_margin, float p_size) { - ERR_FAIL_INDEX((int)p_margin, 4); +void StyleBoxTexture::set_margin_size(Side p_side, float p_size) { + ERR_FAIL_INDEX((int)p_side, 4); - margin[p_margin] = p_size; + margin[p_side] = p_size; emit_changed(); static const char *margin_prop[4] = { "content_margin_left", @@ -141,23 +141,23 @@ void StyleBoxTexture::set_margin_size(Margin p_margin, float p_size) { "content_margin_right", "content_margin_bottom", }; - _change_notify(margin_prop[p_margin]); + _change_notify(margin_prop[p_side]); } -float StyleBoxTexture::get_margin_size(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); +float StyleBoxTexture::get_margin_size(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); - return margin[p_margin]; + return margin[p_side]; } -float StyleBoxTexture::get_style_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); +float StyleBoxTexture::get_style_margin(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); - return margin[p_margin]; + return margin[p_side]; } Rect2 StyleBoxTexture::get_draw_rect(const Rect2 &p_rect) const { - return p_rect.grow_individual(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin[MARGIN_BOTTOM]); + return p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]); } void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const { @@ -170,12 +170,12 @@ void StyleBoxTexture::draw(RID p_canvas_item, const Rect2 &p_rect) const { texture->get_rect_region(rect, src_rect, rect, src_rect); - rect.position.x -= expand_margin[MARGIN_LEFT]; - rect.position.y -= expand_margin[MARGIN_TOP]; - rect.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT]; - rect.size.y += expand_margin[MARGIN_TOP] + expand_margin[MARGIN_BOTTOM]; + rect.position.x -= expand_margin[SIDE_LEFT]; + rect.position.y -= expand_margin[SIDE_TOP]; + rect.size.x += expand_margin[SIDE_LEFT] + expand_margin[SIDE_RIGHT]; + rect.size.y += expand_margin[SIDE_TOP] + expand_margin[SIDE_BOTTOM]; - RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate); + RenderingServer::get_singleton()->canvas_item_add_nine_patch(p_canvas_item, rect, src_rect, texture->get_rid(), Vector2(margin[SIDE_LEFT], margin[SIDE_TOP]), Vector2(margin[SIDE_RIGHT], margin[SIDE_BOTTOM]), RS::NinePatchAxisMode(axis_h), RS::NinePatchAxisMode(axis_v), draw_center, modulate); } void StyleBoxTexture::set_draw_center(bool p_enabled) { @@ -195,17 +195,17 @@ Size2 StyleBoxTexture::get_center_size() const { return region_rect.size - get_minimum_size(); } -void StyleBoxTexture::set_expand_margin_size(Margin p_expand_margin, float p_size) { - ERR_FAIL_INDEX((int)p_expand_margin, 4); - expand_margin[p_expand_margin] = p_size; +void StyleBoxTexture::set_expand_margin_size(Side p_side, float p_size) { + ERR_FAIL_INDEX((int)p_side, 4); + expand_margin[p_side] = p_size; emit_changed(); } void StyleBoxTexture::set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) { - expand_margin[MARGIN_LEFT] = p_left; - expand_margin[MARGIN_TOP] = p_top; - expand_margin[MARGIN_RIGHT] = p_right; - expand_margin[MARGIN_BOTTOM] = p_bottom; + expand_margin[SIDE_LEFT] = p_left; + expand_margin[SIDE_TOP] = p_top; + expand_margin[SIDE_RIGHT] = p_right; + expand_margin[SIDE_BOTTOM] = p_bottom; emit_changed(); } @@ -216,9 +216,9 @@ void StyleBoxTexture::set_expand_margin_size_all(float p_expand_margin_size) { emit_changed(); } -float StyleBoxTexture::get_expand_margin_size(Margin p_expand_margin) const { - ERR_FAIL_INDEX_V((int)p_expand_margin, 4, 0); - return expand_margin[p_expand_margin]; +float StyleBoxTexture::get_expand_margin_size(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + return expand_margin[p_side]; } void StyleBoxTexture::set_region_rect(const Rect2 &p_region_rect) { @@ -299,15 +299,15 @@ void StyleBoxTexture::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect"); ADD_GROUP("Margin", "margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", SIDE_BOTTOM); ADD_GROUP("Expand Margin", "expand_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin_size", "get_expand_margin_size", SIDE_BOTTOM); ADD_GROUP("Axis Stretch", "axis_stretch_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_horizontal", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_h_axis_stretch_mode", "get_h_axis_stretch_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "axis_stretch_vertical", PROPERTY_HINT_ENUM, "Stretch,Tile,Tile Fit"), "set_v_axis_stretch_mode", "get_v_axis_stretch_mode"); @@ -367,15 +367,15 @@ int StyleBoxFlat::get_border_width_min() const { return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3])); } -void StyleBoxFlat::set_border_width(Margin p_margin, int p_width) { - ERR_FAIL_INDEX((int)p_margin, 4); - border_width[p_margin] = p_width; +void StyleBoxFlat::set_border_width(Side p_side, int p_width) { + ERR_FAIL_INDEX((int)p_side, 4); + border_width[p_side] = p_width; emit_changed(); } -int StyleBoxFlat::get_border_width(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0); - return border_width[p_margin]; +int StyleBoxFlat::get_border_width(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0); + return border_width[p_side]; } void StyleBoxFlat::set_border_blend(bool p_blend) { @@ -415,17 +415,17 @@ int StyleBoxFlat::get_corner_radius(const Corner p_corner) const { return corner_radius[p_corner]; } -void StyleBoxFlat::set_expand_margin_size(Margin p_expand_margin, float p_size) { - ERR_FAIL_INDEX((int)p_expand_margin, 4); - expand_margin[p_expand_margin] = p_size; +void StyleBoxFlat::set_expand_margin_size(Side p_side, float p_size) { + ERR_FAIL_INDEX((int)p_side, 4); + expand_margin[p_side] = p_size; emit_changed(); } void StyleBoxFlat::set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom) { - expand_margin[MARGIN_LEFT] = p_left; - expand_margin[MARGIN_TOP] = p_top; - expand_margin[MARGIN_RIGHT] = p_right; - expand_margin[MARGIN_BOTTOM] = p_bottom; + expand_margin[SIDE_LEFT] = p_left; + expand_margin[SIDE_TOP] = p_top; + expand_margin[SIDE_RIGHT] = p_right; + expand_margin[SIDE_BOTTOM] = p_bottom; emit_changed(); } @@ -436,9 +436,9 @@ void StyleBoxFlat::set_expand_margin_size_all(float p_expand_margin_size) { emit_changed(); } -float StyleBoxFlat::get_expand_margin_size(Margin p_expand_margin) const { - ERR_FAIL_INDEX_V((int)p_expand_margin, 4, 0.0); - return expand_margin[p_expand_margin]; +float StyleBoxFlat::get_expand_margin_size(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); + return expand_margin[p_side]; } void StyleBoxFlat::set_draw_center(bool p_enabled) { @@ -633,7 +633,7 @@ inline void adapt_values(int p_index_a, int p_index_b, int *adapted_values, cons } Rect2 StyleBoxFlat::get_draw_rect(const Rect2 &p_rect) const { - Rect2 draw_rect = p_rect.grow_individual(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin[MARGIN_BOTTOM]); + Rect2 draw_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]); if (shadow_size > 0) { Rect2 shadow_rect = draw_rect.grow(shadow_size); @@ -652,7 +652,7 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { return; } - Rect2 style_rect = p_rect.grow_individual(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin[MARGIN_BOTTOM]); + Rect2 style_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]); if (Math::is_zero_approx(style_rect.size.width) || Math::is_zero_approx(style_rect.size.height)) { return; } @@ -671,23 +671,23 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { int width = MAX(style_rect.size.width, 0); int height = MAX(style_rect.size.height, 0); int adapted_border[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX }; - adapt_values(MARGIN_TOP, MARGIN_BOTTOM, adapted_border, border_width, height, height, height); - adapt_values(MARGIN_LEFT, MARGIN_RIGHT, adapted_border, border_width, width, width, width); + adapt_values(SIDE_TOP, SIDE_BOTTOM, adapted_border, border_width, height, height, height); + adapt_values(SIDE_LEFT, SIDE_RIGHT, adapted_border, border_width, width, width, width); //adapt corners (prevent weird overlapping/glitchy drawings) int adapted_corner[4] = { INT_MAX, INT_MAX, INT_MAX, INT_MAX }; - adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]); - adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[MARGIN_BOTTOM], height - adapted_border[MARGIN_TOP]); - adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[MARGIN_RIGHT], width - adapted_border[MARGIN_LEFT]); - adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[MARGIN_RIGHT], width - adapted_border[MARGIN_LEFT]); + adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]); + adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]); + adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]); + adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]); - Rect2 infill_rect = style_rect.grow_individual(-adapted_border[MARGIN_LEFT], -adapted_border[MARGIN_TOP], -adapted_border[MARGIN_RIGHT], -adapted_border[MARGIN_BOTTOM]); + Rect2 infill_rect = style_rect.grow_individual(-adapted_border[SIDE_LEFT], -adapted_border[SIDE_TOP], -adapted_border[SIDE_RIGHT], -adapted_border[SIDE_BOTTOM]); Rect2 border_style_rect = style_rect; if (aa_on) { for (int i = 0; i < 4; i++) { if (border_width[i] > 0) { - border_style_rect = border_style_rect.grow_margin((Margin)i, -aa_size_grow); + border_style_rect = border_style_rect.grow_margin((Side)i, -aa_size_grow); } } } @@ -748,8 +748,8 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { } } - Rect2 infill_inner_rect = infill_rect.grow_individual(-aa_border_width[MARGIN_LEFT], -aa_border_width[MARGIN_TOP], - -aa_border_width[MARGIN_RIGHT], -aa_border_width[MARGIN_BOTTOM]); + Rect2 infill_inner_rect = infill_rect.grow_individual(-aa_border_width[SIDE_LEFT], -aa_border_width[SIDE_TOP], + -aa_border_width[SIDE_RIGHT], -aa_border_width[SIDE_BOTTOM]); if (draw_center) { if (!blend_on && draw_border) { @@ -759,8 +759,8 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { } if (!blend_on || !draw_border) { - Rect2 infill_aa_rect = infill_rect.grow_individual(aa_fill_width[MARGIN_LEFT], aa_fill_width[MARGIN_TOP], - aa_fill_width[MARGIN_RIGHT], aa_fill_width[MARGIN_BOTTOM]); + Rect2 infill_aa_rect = infill_rect.grow_individual(aa_fill_width[SIDE_LEFT], aa_fill_width[SIDE_TOP], + aa_fill_width[SIDE_RIGHT], aa_fill_width[SIDE_BOTTOM]); Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0); @@ -796,9 +796,9 @@ void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const { vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors, uvs); } -float StyleBoxFlat::get_style_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, 0.0); - return border_width[p_margin]; +float StyleBoxFlat::get_style_margin(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, 0.0); + return border_width[p_side]; } void StyleBoxFlat::_bind_methods() { @@ -854,10 +854,10 @@ void StyleBoxFlat::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled"); ADD_GROUP("Border Width", "border_width_"); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1"), "set_border_width", "get_border_width", SIDE_BOTTOM); ADD_GROUP("Border", "border_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color"); @@ -873,10 +873,10 @@ void StyleBoxFlat::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail"); ADD_GROUP("Expand Margin", "expand_margin_"); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_LEFT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_RIGHT); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_TOP); - ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", MARGIN_BOTTOM); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", SIDE_LEFT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", SIDE_TOP); + ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM); ADD_GROUP("Shadow", "shadow_"); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color"); @@ -985,8 +985,8 @@ void StyleBoxLine::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "vertical"), "set_vertical", "is_vertical"); } -float StyleBoxLine::get_style_margin(Margin p_margin) const { - ERR_FAIL_INDEX_V((int)p_margin, 4, thickness); +float StyleBoxLine::get_style_margin(Side p_side) const { + ERR_FAIL_INDEX_V((int)p_side, 4, thickness); return thickness; } diff --git a/scene/resources/style_box.h b/scene/resources/style_box.h index 7dd806e840..52d3160d36 100644 --- a/scene/resources/style_box.h +++ b/scene/resources/style_box.h @@ -44,15 +44,15 @@ class StyleBox : public Resource { float margin[4]; protected: - virtual float get_style_margin(Margin p_margin) const = 0; + virtual float get_style_margin(Side p_side) const = 0; static void _bind_methods(); public: virtual bool test_mask(const Point2 &p_point, const Rect2 &p_rect) const; - void set_default_margin(Margin p_margin, float p_value); - float get_default_margin(Margin p_margin) const; - float get_margin(Margin p_margin) const; + void set_default_margin(Side p_side, float p_value); + float get_default_margin(Side p_side) const; + float get_margin(Side p_side) const; virtual Size2 get_center_size() const; virtual Rect2 get_draw_rect(const Rect2 &p_rect) const; @@ -68,7 +68,7 @@ public: class StyleBoxEmpty : public StyleBox { GDCLASS(StyleBoxEmpty, StyleBox); - virtual float get_style_margin(Margin p_margin) const override { return 0; } + virtual float get_style_margin(Side p_side) const override { return 0; } public: virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override {} @@ -96,17 +96,17 @@ private: AxisStretchMode axis_v; protected: - virtual float get_style_margin(Margin p_margin) const override; + virtual float get_style_margin(Side p_side) const override; static void _bind_methods(); public: - void set_expand_margin_size(Margin p_expand_margin, float p_size); + void set_expand_margin_size(Side p_expand_side, float p_size); void set_expand_margin_size_all(float p_expand_margin_size); void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom); - float get_expand_margin_size(Margin p_expand_margin) const; + float get_expand_margin_size(Side p_expand_side) const; - void set_margin_size(Margin p_margin, float p_size); - float get_margin_size(Margin p_margin) const; + void set_margin_size(Side p_side, float p_size); + float get_margin_size(Side p_side) const; void set_region_rect(const Rect2 &p_region_rect); Rect2 get_region_rect() const; @@ -157,7 +157,7 @@ class StyleBoxFlat : public StyleBox { int aa_size; protected: - virtual float get_style_margin(Margin p_margin) const override; + virtual float get_style_margin(Side p_side) const override; static void _bind_methods(); public: @@ -174,8 +174,8 @@ public: void set_border_width_all(int p_size); int get_border_width_min() const; - void set_border_width(Margin p_margin, int p_width); - int get_border_width(Margin p_margin) const; + void set_border_width(Side p_side, int p_width); + int get_border_width(Side p_side) const; //blend void set_border_blend(bool p_blend); @@ -192,10 +192,10 @@ public: int get_corner_detail() const; //EXPANDS - void set_expand_margin_size(Margin p_expand_margin, float p_size); + void set_expand_margin_size(Side p_expand_side, float p_size); void set_expand_margin_size_all(float p_expand_margin_size); void set_expand_margin_size_individual(float p_left, float p_top, float p_right, float p_bottom); - float get_expand_margin_size(Margin p_expand_margin) const; + float get_expand_margin_size(Side p_expand_side) const; //DRAW CENTER void set_draw_center(bool p_enabled); @@ -237,7 +237,7 @@ class StyleBoxLine : public StyleBox { float grow_end; protected: - virtual float get_style_margin(Margin p_margin) const override; + virtual float get_style_margin(Side p_side) const override; static void _bind_methods(); public: diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 772b54bc53..50308d641a 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -1128,7 +1128,8 @@ Vector<int> SurfaceTool::generate_lod(float p_threshold, int p_target_index_coun vertices[i * 3 + 2] = vertex_array[i].vertex.z; } - uint32_t index_count = simplify_func((unsigned int *)lod.ptrw(), (unsigned int *)index_array.ptr(), index_array.size(), vertices.ptr(), vertex_array.size(), sizeof(float) * 3, p_target_index_count, p_threshold); + float error; + uint32_t index_count = simplify_func((unsigned int *)lod.ptrw(), (unsigned int *)index_array.ptr(), index_array.size(), vertices.ptr(), vertex_array.size(), sizeof(float) * 3, p_target_index_count, p_threshold, &error); ERR_FAIL_COND_V(index_count == 0, lod); lod.resize(index_count); diff --git a/scene/resources/surface_tool.h b/scene/resources/surface_tool.h index e80a5339a9..0e60bfe389 100644 --- a/scene/resources/surface_tool.h +++ b/scene/resources/surface_tool.h @@ -76,7 +76,7 @@ public: typedef void (*OptimizeVertexCacheFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, size_t vertex_count); static OptimizeVertexCacheFunc optimize_vertex_cache_func; - typedef size_t (*SimplifyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error); + typedef size_t (*SimplifyFunc)(unsigned int *destination, const unsigned int *indices, size_t index_count, const float *vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error, float *r_error); static SimplifyFunc simplify_func; private: diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 1507537cd0..706b18d2b5 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -1253,7 +1253,7 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Vector2 scale = p_rect.size / src.size; src.position += (rc.position - margin.position); - Rect2 src_c = rc.clip(src); + Rect2 src_c = rc.intersection(src); if (src_c.size == Size2()) { return false; } @@ -1575,7 +1575,7 @@ void LargeTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, cons if (!p_src_rect.intersects(rect)) { continue; } - Rect2 local = p_src_rect.clip(rect); + Rect2 local = p_src_rect.intersection(rect); Rect2 target = local; target.size *= scale; target.position = p_rect.position + (p_src_rect.position + rect.position) * scale; diff --git a/scene/resources/theme.cpp b/scene/resources/theme.cpp index 6a752d32e7..c8bfcdfab4 100644 --- a/scene/resources/theme.cpp +++ b/scene/resources/theme.cpp @@ -51,6 +51,21 @@ Vector<String> Theme::_get_icon_list(const String &p_node_type) const { return ilret; } +Vector<String> Theme::_get_icon_type_list() const { + Vector<String> ilret; + List<StringName> il; + + get_icon_type_list(&il); + ilret.resize(il.size()); + + int i = 0; + String *w = ilret.ptrw(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); + } + return ilret; +} + Vector<String> Theme::_get_stylebox_list(const String &p_node_type) const { Vector<String> ilret; List<StringName> il; @@ -66,11 +81,11 @@ Vector<String> Theme::_get_stylebox_list(const String &p_node_type) const { return ilret; } -Vector<String> Theme::_get_stylebox_types() const { +Vector<String> Theme::_get_stylebox_type_list() const { Vector<String> ilret; List<StringName> il; - get_stylebox_types(&il); + get_stylebox_type_list(&il); ilret.resize(il.size()); int i = 0; @@ -96,6 +111,21 @@ Vector<String> Theme::_get_font_list(const String &p_node_type) const { return ilret; } +Vector<String> Theme::_get_font_type_list() const { + Vector<String> ilret; + List<StringName> il; + + get_font_type_list(&il); + ilret.resize(il.size()); + + int i = 0; + String *w = ilret.ptrw(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); + } + return ilret; +} + Vector<String> Theme::_get_font_size_list(const String &p_node_type) const { Vector<String> ilret; List<StringName> il; @@ -126,6 +156,21 @@ Vector<String> Theme::_get_color_list(const String &p_node_type) const { return ilret; } +Vector<String> Theme::_get_color_type_list() const { + Vector<String> ilret; + List<StringName> il; + + get_color_type_list(&il); + ilret.resize(il.size()); + + int i = 0; + String *w = ilret.ptrw(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); + } + return ilret; +} + Vector<String> Theme::_get_constant_list(const String &p_node_type) const { Vector<String> ilret; List<StringName> il; @@ -141,7 +186,22 @@ Vector<String> Theme::_get_constant_list(const String &p_node_type) const { return ilret; } -Vector<String> Theme::_get_type_list(const String &p_node_type) const { +Vector<String> Theme::_get_constant_type_list() const { + Vector<String> ilret; + List<StringName> il; + + get_constant_type_list(&il); + ilret.resize(il.size()); + + int i = 0; + String *w = ilret.ptrw(); + for (List<StringName>::Element *E = il.front(); E; E = E->next(), i++) { + w[i] = E->get(); + } + return ilret; +} + +Vector<String> Theme::_get_type_list() const { Vector<String> ilret; List<StringName> il; @@ -421,6 +481,15 @@ void Theme::get_icon_list(StringName p_node_type, List<StringName> *p_list) cons } } +void Theme::get_icon_type_list(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + + const StringName *key = nullptr; + while ((key = icon_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style) { //ERR_FAIL_COND(p_style.is_null()); @@ -482,7 +551,7 @@ void Theme::get_stylebox_list(StringName p_node_type, List<StringName> *p_list) } } -void Theme::get_stylebox_types(List<StringName> *p_list) const { +void Theme::get_stylebox_type_list(List<StringName> *p_list) const { ERR_FAIL_NULL(p_list); const StringName *key = nullptr; @@ -553,6 +622,15 @@ void Theme::get_font_list(StringName p_node_type, List<StringName> *p_list) cons } } +void Theme::get_font_type_list(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + + const StringName *key = nullptr; + while ((key = font_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::set_font_size(const StringName &p_name, const StringName &p_node_type, int p_font_size) { bool new_value = !font_size_map.has(p_node_type) || !font_size_map[p_node_type].has(p_name); @@ -647,6 +725,15 @@ void Theme::get_color_list(StringName p_node_type, List<StringName> *p_list) con } } +void Theme::get_color_type_list(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + + const StringName *key = nullptr; + while ((key = color_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::set_constant(const StringName &p_name, const StringName &p_node_type, int p_constant) { bool new_value = !constant_map.has(p_node_type) || !constant_map[p_node_type].has(p_name); constant_map[p_node_type][p_name] = p_constant; @@ -692,6 +779,15 @@ void Theme::get_constant_list(StringName p_node_type, List<StringName> *p_list) } } +void Theme::get_constant_type_list(List<StringName> *p_list) const { + ERR_FAIL_NULL(p_list); + + const StringName *key = nullptr; + while ((key = constant_map.next(key))) { + p_list->push_back(*key); + } +} + void Theme::clear() { //these need disconnecting { @@ -840,19 +936,21 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("has_icon", "name", "node_type"), &Theme::has_icon); ClassDB::bind_method(D_METHOD("clear_icon", "name", "node_type"), &Theme::clear_icon); ClassDB::bind_method(D_METHOD("get_icon_list", "node_type"), &Theme::_get_icon_list); + ClassDB::bind_method(D_METHOD("get_icon_type_list"), &Theme::_get_icon_type_list); ClassDB::bind_method(D_METHOD("set_stylebox", "name", "node_type", "texture"), &Theme::set_stylebox); ClassDB::bind_method(D_METHOD("get_stylebox", "name", "node_type"), &Theme::get_stylebox); ClassDB::bind_method(D_METHOD("has_stylebox", "name", "node_type"), &Theme::has_stylebox); ClassDB::bind_method(D_METHOD("clear_stylebox", "name", "node_type"), &Theme::clear_stylebox); ClassDB::bind_method(D_METHOD("get_stylebox_list", "node_type"), &Theme::_get_stylebox_list); - ClassDB::bind_method(D_METHOD("get_stylebox_types"), &Theme::_get_stylebox_types); + ClassDB::bind_method(D_METHOD("get_stylebox_type_list"), &Theme::_get_stylebox_type_list); ClassDB::bind_method(D_METHOD("set_font", "name", "node_type", "font"), &Theme::set_font); ClassDB::bind_method(D_METHOD("get_font", "name", "node_type"), &Theme::get_font); ClassDB::bind_method(D_METHOD("has_font", "name", "node_type"), &Theme::has_font); ClassDB::bind_method(D_METHOD("clear_font", "name", "node_type"), &Theme::clear_font); ClassDB::bind_method(D_METHOD("get_font_list", "node_type"), &Theme::_get_font_list); + ClassDB::bind_method(D_METHOD("get_font_type_list"), &Theme::_get_font_type_list); ClassDB::bind_method(D_METHOD("set_font_size", "name", "node_type", "font_size"), &Theme::set_font_size); ClassDB::bind_method(D_METHOD("get_font_size", "name", "node_type"), &Theme::get_font_size); @@ -865,12 +963,14 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("has_color", "name", "node_type"), &Theme::has_color); ClassDB::bind_method(D_METHOD("clear_color", "name", "node_type"), &Theme::clear_color); ClassDB::bind_method(D_METHOD("get_color_list", "node_type"), &Theme::_get_color_list); + ClassDB::bind_method(D_METHOD("get_color_type_list"), &Theme::_get_color_type_list); ClassDB::bind_method(D_METHOD("set_constant", "name", "node_type", "constant"), &Theme::set_constant); ClassDB::bind_method(D_METHOD("get_constant", "name", "node_type"), &Theme::get_constant); ClassDB::bind_method(D_METHOD("has_constant", "name", "node_type"), &Theme::has_constant); ClassDB::bind_method(D_METHOD("clear_constant", "name", "node_type"), &Theme::clear_constant); ClassDB::bind_method(D_METHOD("get_constant_list", "node_type"), &Theme::_get_constant_list); + ClassDB::bind_method(D_METHOD("get_constant_type_list"), &Theme::_get_constant_type_list); ClassDB::bind_method(D_METHOD("clear"), &Theme::clear); @@ -880,7 +980,7 @@ void Theme::_bind_methods() { ClassDB::bind_method(D_METHOD("set_default_font_size", "font_size"), &Theme::set_default_theme_font_size); ClassDB::bind_method(D_METHOD("get_default_font_size"), &Theme::get_default_theme_font_size); - ClassDB::bind_method(D_METHOD("get_type_list", "node_type"), &Theme::_get_type_list); + ClassDB::bind_method(D_METHOD("get_type_list"), &Theme::_get_type_list); ClassDB::bind_method("copy_default_theme", &Theme::copy_default_theme); ClassDB::bind_method(D_METHOD("copy_theme", "other"), &Theme::copy_theme); diff --git a/scene/resources/theme.h b/scene/resources/theme.h index 6ac47e8931..ad05e0e2f5 100644 --- a/scene/resources/theme.h +++ b/scene/resources/theme.h @@ -51,13 +51,17 @@ class Theme : public Resource { HashMap<StringName, HashMap<StringName, int>> constant_map; Vector<String> _get_icon_list(const String &p_node_type) const; + Vector<String> _get_icon_type_list() const; Vector<String> _get_stylebox_list(const String &p_node_type) const; - Vector<String> _get_stylebox_types() const; + Vector<String> _get_stylebox_type_list() const; Vector<String> _get_font_list(const String &p_node_type) const; + Vector<String> _get_font_type_list() const; Vector<String> _get_font_size_list(const String &p_node_type) const; Vector<String> _get_color_list(const String &p_node_type) const; + Vector<String> _get_color_type_list() const; Vector<String> _get_constant_list(const String &p_node_type) const; - Vector<String> _get_type_list(const String &p_node_type) const; + Vector<String> _get_constant_type_list() const; + Vector<String> _get_type_list() const; protected: bool _set(const StringName &p_name, const Variant &p_value); @@ -99,19 +103,21 @@ public: bool has_icon(const StringName &p_name, const StringName &p_node_type) const; void clear_icon(const StringName &p_name, const StringName &p_node_type); void get_icon_list(StringName p_node_type, List<StringName> *p_list) const; + void get_icon_type_list(List<StringName> *p_list) const; void set_stylebox(const StringName &p_name, const StringName &p_node_type, const Ref<StyleBox> &p_style); Ref<StyleBox> get_stylebox(const StringName &p_name, const StringName &p_node_type) const; bool has_stylebox(const StringName &p_name, const StringName &p_node_type) const; void clear_stylebox(const StringName &p_name, const StringName &p_node_type); void get_stylebox_list(StringName p_node_type, List<StringName> *p_list) const; - void get_stylebox_types(List<StringName> *p_list) const; + void get_stylebox_type_list(List<StringName> *p_list) const; void set_font(const StringName &p_name, const StringName &p_node_type, const Ref<Font> &p_font); Ref<Font> get_font(const StringName &p_name, const StringName &p_node_type) const; bool has_font(const StringName &p_name, const StringName &p_node_type) const; void clear_font(const StringName &p_name, const StringName &p_node_type); void get_font_list(StringName p_node_type, List<StringName> *p_list) const; + void get_font_type_list(List<StringName> *p_list) const; void set_font_size(const StringName &p_name, const StringName &p_node_type, int p_font_size); int get_font_size(const StringName &p_name, const StringName &p_node_type) const; @@ -124,12 +130,14 @@ public: bool has_color(const StringName &p_name, const StringName &p_node_type) const; void clear_color(const StringName &p_name, const StringName &p_node_type); void get_color_list(StringName p_node_type, List<StringName> *p_list) const; + void get_color_type_list(List<StringName> *p_list) const; void set_constant(const StringName &p_name, const StringName &p_node_type, int p_constant); int get_constant(const StringName &p_name, const StringName &p_node_type) const; bool has_constant(const StringName &p_name, const StringName &p_node_type) const; void clear_constant(const StringName &p_name, const StringName &p_node_type); void get_constant_list(StringName p_node_type, List<StringName> *p_list) const; + void get_constant_type_list(List<StringName> *p_list) const; void get_type_list(List<StringName> *p_list) const; |