summaryrefslogtreecommitdiff
path: root/scene
diff options
context:
space:
mode:
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/environment.cpp25
-rw-r--r--scene/resources/environment.h6
2 files changed, 30 insertions, 1 deletions
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index b7b5f72fcd..f2a71ce4cd 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -797,7 +797,7 @@ void Environment::_update_fog() {
// Volumetric Fog
void Environment::_update_volumetric_fog() {
- RS::get_singleton()->environment_set_volumetric_fog(environment, volumetric_fog_enabled, volumetric_fog_density, volumetric_fog_light, volumetric_fog_light_energy, volumetric_fog_length, volumetric_fog_detail_spread, volumetric_fog_gi_inject, RS::EnvVolumetricFogShadowFilter(volumetric_fog_shadow_filter));
+ RS::get_singleton()->environment_set_volumetric_fog(environment, volumetric_fog_enabled, volumetric_fog_density, volumetric_fog_light, volumetric_fog_light_energy, volumetric_fog_length, volumetric_fog_detail_spread, volumetric_fog_gi_inject, RS::EnvVolumetricFogShadowFilter(volumetric_fog_shadow_filter), volumetric_fog_temporal_reproject, volumetric_fog_temporal_reproject_amount);
}
void Environment::set_volumetric_fog_enabled(bool p_enable) {
@@ -854,6 +854,22 @@ float Environment::get_volumetric_fog_gi_inject() const {
return volumetric_fog_gi_inject;
}
+void Environment::set_volumetric_fog_temporal_reprojection_enabled(bool p_enable) {
+ volumetric_fog_temporal_reproject = p_enable;
+ _update_volumetric_fog();
+}
+bool Environment::is_volumetric_fog_temporal_reprojection_enabled() const {
+ return volumetric_fog_temporal_reproject;
+}
+void Environment::set_volumetric_fog_temporal_reprojection_amount(float p_amount) {
+ volumetric_fog_temporal_reproject_amount = p_amount;
+ _update_volumetric_fog();
+}
+
+float Environment::get_volumetric_fog_temporal_reprojection_amount() const {
+ return volumetric_fog_temporal_reproject_amount;
+}
+
void Environment::set_volumetric_fog_shadow_filter(VolumetricFogShadowFilter p_filter) {
volumetric_fog_shadow_filter = p_filter;
_update_volumetric_fog();
@@ -1319,6 +1335,10 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_volumetric_fog_gi_inject"), &Environment::get_volumetric_fog_gi_inject);
ClassDB::bind_method(D_METHOD("set_volumetric_fog_shadow_filter", "shadow_filter"), &Environment::set_volumetric_fog_shadow_filter);
ClassDB::bind_method(D_METHOD("get_volumetric_fog_shadow_filter"), &Environment::get_volumetric_fog_shadow_filter);
+ ClassDB::bind_method(D_METHOD("set_volumetric_fog_temporal_reprojection_enabled", "enabled"), &Environment::set_volumetric_fog_temporal_reprojection_enabled);
+ ClassDB::bind_method(D_METHOD("is_volumetric_fog_temporal_reprojection_enabled"), &Environment::is_volumetric_fog_temporal_reprojection_enabled);
+ ClassDB::bind_method(D_METHOD("set_volumetric_fog_temporal_reprojection_amount", "temporal_reprojection_amount"), &Environment::set_volumetric_fog_temporal_reprojection_amount);
+ ClassDB::bind_method(D_METHOD("get_volumetric_fog_temporal_reprojection_amount"), &Environment::get_volumetric_fog_temporal_reprojection_amount);
ADD_GROUP("Volumetric Fog", "volumetric_fog_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "volumetric_fog_enabled"), "set_volumetric_fog_enabled", "is_volumetric_fog_enabled");
@@ -1329,6 +1349,9 @@ void Environment::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_length", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_volumetric_fog_length", "get_volumetric_fog_length");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_detail_spread", PROPERTY_HINT_EXP_EASING, "0.01,16,0.01"), "set_volumetric_fog_detail_spread", "get_volumetric_fog_detail_spread");
ADD_PROPERTY(PropertyInfo(Variant::INT, "volumetric_fog_shadow_filter", PROPERTY_HINT_ENUM, "Disabled,Low,Medium,High"), "set_volumetric_fog_shadow_filter", "get_volumetric_fog_shadow_filter");
+ ADD_SUBGROUP("Temporal Reprojection", "volumetric_fog_temporal_reprojection_");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "volumetric_fog_temporal_reprojection_enabled"), "set_volumetric_fog_temporal_reprojection_enabled", "is_volumetric_fog_temporal_reprojection_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volumetric_fog_temporal_reprojection_amount", PROPERTY_HINT_RANGE, "0.0,0.999,0.001"), "set_volumetric_fog_temporal_reprojection_amount", "get_volumetric_fog_temporal_reprojection_amount");
// Adjustment
diff --git a/scene/resources/environment.h b/scene/resources/environment.h
index 1676a28b39..8c4475c9aa 100644
--- a/scene/resources/environment.h
+++ b/scene/resources/environment.h
@@ -198,6 +198,8 @@ private:
float volumetric_fog_detail_spread = 2.0;
VolumetricFogShadowFilter volumetric_fog_shadow_filter = VOLUMETRIC_FOG_SHADOW_FILTER_LOW;
float volumetric_fog_gi_inject = 0.0;
+ bool volumetric_fog_temporal_reproject = false;
+ float volumetric_fog_temporal_reproject_amount = 0.95;
void _update_volumetric_fog();
// Adjustment
@@ -389,6 +391,10 @@ public:
VolumetricFogShadowFilter get_volumetric_fog_shadow_filter() const;
void set_volumetric_fog_gi_inject(float p_gi_inject);
float get_volumetric_fog_gi_inject() const;
+ void set_volumetric_fog_temporal_reprojection_enabled(bool p_enable);
+ bool is_volumetric_fog_temporal_reprojection_enabled() const;
+ void set_volumetric_fog_temporal_reprojection_amount(float p_amount);
+ float get_volumetric_fog_temporal_reprojection_amount() const;
// Adjustment
void set_adjustment_enabled(bool p_enabled);