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-rw-r--r--scene/2d/audio_stream_player_2d.cpp2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/camera_3d.cpp18
-rw-r--r--scene/3d/camera_3d.h8
-rw-r--r--scene/3d/skeleton_3d.cpp10
-rw-r--r--scene/3d/skeleton_3d.h2
-rw-r--r--scene/audio/audio_stream_player.cpp2
-rw-r--r--scene/gui/button.cpp20
-rw-r--r--scene/gui/button.h6
-rw-r--r--scene/gui/color_picker.cpp4
-rw-r--r--scene/gui/line_edit.cpp4
-rw-r--r--scene/gui/spin_box.cpp18
-rw-r--r--scene/gui/spin_box.h4
-rw-r--r--scene/gui/text_edit.cpp64
-rw-r--r--scene/gui/text_edit.h18
-rw-r--r--scene/main/http_request.cpp2
-rw-r--r--scene/main/timer.cpp11
-rw-r--r--scene/main/timer.h2
-rw-r--r--scene/main/viewport.cpp28
-rw-r--r--scene/resources/font.cpp6
-rw-r--r--scene/resources/importer_mesh.cpp45
-rw-r--r--scene/resources/importer_mesh.h1
-rw-r--r--scene/resources/skeleton_modification_stack_2d.cpp2
-rw-r--r--scene/resources/skeleton_modification_stack_3d.cpp2
24 files changed, 154 insertions, 127 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp
index bddc342c1a..18a50ae098 100644
--- a/scene/2d/audio_stream_player_2d.cpp
+++ b/scene/2d/audio_stream_player_2d.cpp
@@ -68,7 +68,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
active.set();
Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
- AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get());
+ AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
stream_playbacks.push_back(new_playback);
setplay.set(-1);
}
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index a54b10ba70..c422070480 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -282,7 +282,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
Map<StringName, Vector<AudioFrame>> bus_map;
bus_map[_get_actual_bus()] = volume_vector;
- AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), linear_attenuation, attenuation_filter_cutoff_hz, actual_pitch_scale);
+ AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
stream_playbacks.push_back(new_playback);
setplay.set(-1);
}
diff --git a/scene/3d/camera_3d.cpp b/scene/3d/camera_3d.cpp
index 61d73ff1e2..18b7bcc789 100644
--- a/scene/3d/camera_3d.cpp
+++ b/scene/3d/camera_3d.cpp
@@ -238,8 +238,8 @@ void Camera3D::clear_current(bool p_enable_next) {
}
}
-void Camera3D::set_current(bool p_current) {
- if (p_current) {
+void Camera3D::set_current(bool p_enabled) {
+ if (p_enabled) {
make_current();
} else {
clear_current();
@@ -460,7 +460,7 @@ void Camera3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_frustum", "size", "offset", "z_near", "z_far"), &Camera3D::set_frustum);
ClassDB::bind_method(D_METHOD("make_current"), &Camera3D::make_current);
ClassDB::bind_method(D_METHOD("clear_current", "enable_next"), &Camera3D::clear_current, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("set_current"), &Camera3D::set_current);
+ ClassDB::bind_method(D_METHOD("set_current", "enabled"), &Camera3D::set_current);
ClassDB::bind_method(D_METHOD("is_current"), &Camera3D::is_current);
ClassDB::bind_method(D_METHOD("get_camera_transform"), &Camera3D::get_camera_transform);
ClassDB::bind_method(D_METHOD("get_fov"), &Camera3D::get_fov);
@@ -468,13 +468,13 @@ void Camera3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_size"), &Camera3D::get_size);
ClassDB::bind_method(D_METHOD("get_far"), &Camera3D::get_far);
ClassDB::bind_method(D_METHOD("get_near"), &Camera3D::get_near);
- ClassDB::bind_method(D_METHOD("set_fov"), &Camera3D::set_fov);
- ClassDB::bind_method(D_METHOD("set_frustum_offset"), &Camera3D::set_frustum_offset);
- ClassDB::bind_method(D_METHOD("set_size"), &Camera3D::set_size);
- ClassDB::bind_method(D_METHOD("set_far"), &Camera3D::set_far);
- ClassDB::bind_method(D_METHOD("set_near"), &Camera3D::set_near);
+ ClassDB::bind_method(D_METHOD("set_fov", "fov"), &Camera3D::set_fov);
+ ClassDB::bind_method(D_METHOD("set_frustum_offset", "offset"), &Camera3D::set_frustum_offset);
+ ClassDB::bind_method(D_METHOD("set_size", "size"), &Camera3D::set_size);
+ ClassDB::bind_method(D_METHOD("set_far", "far"), &Camera3D::set_far);
+ ClassDB::bind_method(D_METHOD("set_near", "near"), &Camera3D::set_near);
ClassDB::bind_method(D_METHOD("get_projection"), &Camera3D::get_projection);
- ClassDB::bind_method(D_METHOD("set_projection"), &Camera3D::set_projection);
+ ClassDB::bind_method(D_METHOD("set_projection", "mode"), &Camera3D::set_projection);
ClassDB::bind_method(D_METHOD("set_h_offset", "ofs"), &Camera3D::set_h_offset);
ClassDB::bind_method(D_METHOD("get_h_offset"), &Camera3D::get_h_offset);
ClassDB::bind_method(D_METHOD("set_v_offset", "ofs"), &Camera3D::set_v_offset);
diff --git a/scene/3d/camera_3d.h b/scene/3d/camera_3d.h
index 6006a2ea3f..73126611d5 100644
--- a/scene/3d/camera_3d.h
+++ b/scene/3d/camera_3d.h
@@ -44,8 +44,10 @@ public:
PROJECTION_FRUSTUM
};
- enum KeepAspect { KEEP_WIDTH,
- KEEP_HEIGHT };
+ enum KeepAspect {
+ KEEP_WIDTH,
+ KEEP_HEIGHT
+ };
enum DopplerTracking {
DOPPLER_TRACKING_DISABLED,
@@ -112,7 +114,7 @@ public:
void make_current();
void clear_current(bool p_enable_next = true);
- void set_current(bool p_current);
+ void set_current(bool p_enabled);
bool is_current() const;
RID get_camera() const;
diff --git a/scene/3d/skeleton_3d.cpp b/scene/3d/skeleton_3d.cpp
index 0a19e1d07b..2b52f034b2 100644
--- a/scene/3d/skeleton_3d.cpp
+++ b/scene/3d/skeleton_3d.cpp
@@ -718,8 +718,8 @@ void Skeleton3D::localize_rests() {
}
}
-void Skeleton3D::set_animate_physical_bones(bool p_animate) {
- animate_physical_bones = p_animate;
+void Skeleton3D::set_animate_physical_bones(bool p_enabled) {
+ animate_physical_bones = p_enabled;
if (Engine::get_singleton()->is_editor_hint() == false) {
bool sim = false;
@@ -731,7 +731,7 @@ void Skeleton3D::set_animate_physical_bones(bool p_animate) {
}
}
}
- set_physics_process_internal(sim == false && p_animate);
+ set_physics_process_internal(sim == false && p_enabled);
}
}
@@ -1221,10 +1221,10 @@ void Skeleton3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("local_pose_to_global_pose", "bone_idx", "local_pose"), &Skeleton3D::local_pose_to_global_pose);
ClassDB::bind_method(D_METHOD("global_pose_z_forward_to_bone_forward", "bone_idx", "basis"), &Skeleton3D::global_pose_z_forward_to_bone_forward);
- ClassDB::bind_method(D_METHOD("set_show_rest_only"), &Skeleton3D::set_show_rest_only);
+ ClassDB::bind_method(D_METHOD("set_show_rest_only", "enabled"), &Skeleton3D::set_show_rest_only);
ClassDB::bind_method(D_METHOD("is_show_rest_only"), &Skeleton3D::is_show_rest_only);
- ClassDB::bind_method(D_METHOD("set_animate_physical_bones"), &Skeleton3D::set_animate_physical_bones);
+ ClassDB::bind_method(D_METHOD("set_animate_physical_bones", "enabled"), &Skeleton3D::set_animate_physical_bones);
ClassDB::bind_method(D_METHOD("get_animate_physical_bones"), &Skeleton3D::get_animate_physical_bones);
ClassDB::bind_method(D_METHOD("physical_bones_stop_simulation"), &Skeleton3D::physical_bones_stop_simulation);
diff --git a/scene/3d/skeleton_3d.h b/scene/3d/skeleton_3d.h
index a50dc158f3..9aa4fc823f 100644
--- a/scene/3d/skeleton_3d.h
+++ b/scene/3d/skeleton_3d.h
@@ -250,7 +250,7 @@ public:
// Physical bone API
- void set_animate_physical_bones(bool p_animate);
+ void set_animate_physical_bones(bool p_enabled);
bool get_animate_physical_bones() const;
void bind_physical_bone_to_bone(int p_bone, PhysicalBone3D *p_physical_bone);
diff --git a/scene/audio/audio_stream_player.cpp b/scene/audio/audio_stream_player.cpp
index 0334ba667b..d2fd65d3d9 100644
--- a/scene/audio/audio_stream_player.cpp
+++ b/scene/audio/audio_stream_player.cpp
@@ -135,7 +135,7 @@ void AudioStreamPlayer::play(float p_from_pos) {
Ref<AudioStreamPlayback> stream_playback = stream->instance_playback();
ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
- AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos);
+ AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos, pitch_scale);
stream_playbacks.push_back(stream_playback);
active.set();
set_process_internal(true);
diff --git a/scene/gui/button.cpp b/scene/gui/button.cpp
index 9cdf3bf210..e253a27e66 100644
--- a/scene/gui/button.cpp
+++ b/scene/gui/button.cpp
@@ -427,9 +427,9 @@ Ref<Texture2D> Button::get_icon() const {
return icon;
}
-void Button::set_expand_icon(bool p_expand_icon) {
- if (expand_icon != p_expand_icon) {
- expand_icon = p_expand_icon;
+void Button::set_expand_icon(bool p_enabled) {
+ if (expand_icon != p_enabled) {
+ expand_icon = p_enabled;
update();
minimum_size_changed();
}
@@ -439,9 +439,9 @@ bool Button::is_expand_icon() const {
return expand_icon;
}
-void Button::set_flat(bool p_flat) {
- if (flat != p_flat) {
- flat = p_flat;
+void Button::set_flat(bool p_enabled) {
+ if (flat != p_enabled) {
+ flat = p_enabled;
update();
}
}
@@ -450,9 +450,9 @@ bool Button::is_flat() const {
return flat;
}
-void Button::set_clip_text(bool p_clip_text) {
- if (clip_text != p_clip_text) {
- clip_text = p_clip_text;
+void Button::set_clip_text(bool p_enabled) {
+ if (clip_text != p_enabled) {
+ clip_text = p_enabled;
update();
minimum_size_changed();
}
@@ -553,7 +553,7 @@ void Button::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_text_align"), &Button::get_text_align);
ClassDB::bind_method(D_METHOD("set_icon_align", "icon_align"), &Button::set_icon_align);
ClassDB::bind_method(D_METHOD("get_icon_align"), &Button::get_icon_align);
- ClassDB::bind_method(D_METHOD("set_expand_icon"), &Button::set_expand_icon);
+ ClassDB::bind_method(D_METHOD("set_expand_icon", "enabled"), &Button::set_expand_icon);
ClassDB::bind_method(D_METHOD("is_expand_icon"), &Button::is_expand_icon);
BIND_ENUM_CONSTANT(ALIGN_LEFT);
diff --git a/scene/gui/button.h b/scene/gui/button.h
index 253d079680..fd36cb77af 100644
--- a/scene/gui/button.h
+++ b/scene/gui/button.h
@@ -91,13 +91,13 @@ public:
void set_icon(const Ref<Texture2D> &p_icon);
Ref<Texture2D> get_icon() const;
- void set_expand_icon(bool p_expand_icon);
+ void set_expand_icon(bool p_enabled);
bool is_expand_icon() const;
- void set_flat(bool p_flat);
+ void set_flat(bool p_enabled);
bool is_flat() const;
- void set_clip_text(bool p_clip_text);
+ void set_clip_text(bool p_enabled);
bool get_clip_text() const;
void set_text_align(TextAlign p_align);
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 54548e1941..894175d559 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -1106,9 +1106,9 @@ bool ColorPicker::are_presets_visible() const {
void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPicker::set_pick_color);
ClassDB::bind_method(D_METHOD("get_pick_color"), &ColorPicker::get_pick_color);
- ClassDB::bind_method(D_METHOD("set_hsv_mode"), &ColorPicker::set_hsv_mode);
+ ClassDB::bind_method(D_METHOD("set_hsv_mode", "enabled"), &ColorPicker::set_hsv_mode);
ClassDB::bind_method(D_METHOD("is_hsv_mode"), &ColorPicker::is_hsv_mode);
- ClassDB::bind_method(D_METHOD("set_raw_mode"), &ColorPicker::set_raw_mode);
+ ClassDB::bind_method(D_METHOD("set_raw_mode", "enabled"), &ColorPicker::set_raw_mode);
ClassDB::bind_method(D_METHOD("is_raw_mode"), &ColorPicker::is_raw_mode);
ClassDB::bind_method(D_METHOD("set_deferred_mode", "mode"), &ColorPicker::set_deferred_mode);
ClassDB::bind_method(D_METHOD("is_deferred_mode"), &ColorPicker::is_deferred_mode);
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 653885aa08..54e7d8f960 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -241,7 +241,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
_reset_caret_blink_timer();
if (b->is_pressed()) {
- accept_event(); //don't pass event further when clicked on text field
+ accept_event(); // don't pass event further when clicked on text field
if (!text.is_empty() && is_editable() && _is_over_clear_button(b->get_position())) {
clear_button_status.press_attempt = true;
clear_button_status.pressing_inside = true;
@@ -1931,7 +1931,7 @@ void LineEdit::_shape() {
TS->shaped_text_clear(text_rid);
String t;
- if (text.length() == 0) {
+ if (text.length() == 0 && ime_text.length() == 0) {
t = placeholder_translated;
} else if (pass) {
t = secret_character.repeat(text.length() + ime_text.length());
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 0aec017649..0446e1b402 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -253,14 +253,14 @@ String SpinBox::get_prefix() const {
return prefix;
}
-void SpinBox::set_update_on_text_changed(bool p_update) {
- if (update_on_text_changed == p_update) {
+void SpinBox::set_update_on_text_changed(bool p_enabled) {
+ if (update_on_text_changed == p_enabled) {
return;
}
- update_on_text_changed = p_update;
+ update_on_text_changed = p_enabled;
- if (p_update) {
+ if (p_enabled) {
line_edit->connect("text_changed", callable_mp(this, &SpinBox::_text_changed), Vector<Variant>(), CONNECT_DEFERRED);
} else {
line_edit->disconnect("text_changed", callable_mp(this, &SpinBox::_text_changed));
@@ -271,8 +271,8 @@ bool SpinBox::get_update_on_text_changed() const {
return update_on_text_changed;
}
-void SpinBox::set_editable(bool p_editable) {
- line_edit->set_editable(p_editable);
+void SpinBox::set_editable(bool p_enabled) {
+ line_edit->set_editable(p_enabled);
}
bool SpinBox::is_editable() const {
@@ -284,17 +284,15 @@ void SpinBox::apply() {
}
void SpinBox::_bind_methods() {
- //ClassDB::bind_method(D_METHOD("_value_changed"),&SpinBox::_value_changed);
-
ClassDB::bind_method(D_METHOD("set_align", "align"), &SpinBox::set_align);
ClassDB::bind_method(D_METHOD("get_align"), &SpinBox::get_align);
ClassDB::bind_method(D_METHOD("set_suffix", "suffix"), &SpinBox::set_suffix);
ClassDB::bind_method(D_METHOD("get_suffix"), &SpinBox::get_suffix);
ClassDB::bind_method(D_METHOD("set_prefix", "prefix"), &SpinBox::set_prefix);
ClassDB::bind_method(D_METHOD("get_prefix"), &SpinBox::get_prefix);
- ClassDB::bind_method(D_METHOD("set_editable", "editable"), &SpinBox::set_editable);
+ ClassDB::bind_method(D_METHOD("set_editable", "enabled"), &SpinBox::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &SpinBox::is_editable);
- ClassDB::bind_method(D_METHOD("set_update_on_text_changed"), &SpinBox::set_update_on_text_changed);
+ ClassDB::bind_method(D_METHOD("set_update_on_text_changed", "enabled"), &SpinBox::set_update_on_text_changed);
ClassDB::bind_method(D_METHOD("get_update_on_text_changed"), &SpinBox::get_update_on_text_changed);
ClassDB::bind_method(D_METHOD("apply"), &SpinBox::apply);
ClassDB::bind_method(D_METHOD("get_line_edit"), &SpinBox::get_line_edit);
diff --git a/scene/gui/spin_box.h b/scene/gui/spin_box.h
index 9828b894da..f2299ce1c2 100644
--- a/scene/gui/spin_box.h
+++ b/scene/gui/spin_box.h
@@ -82,7 +82,7 @@ public:
void set_align(LineEdit::Align p_align);
LineEdit::Align get_align() const;
- void set_editable(bool p_editable);
+ void set_editable(bool p_enabled);
bool is_editable() const;
void set_suffix(const String &p_suffix);
@@ -91,7 +91,7 @@ public:
void set_prefix(const String &p_prefix);
String get_prefix() const;
- void set_update_on_text_changed(bool p_update);
+ void set_update_on_text_changed(bool p_enabled);
bool get_update_on_text_changed() const;
void apply();
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 6370ea9c95..dc9a3f337e 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -103,11 +103,11 @@ void TextEdit::Text::set_direction_and_language(TextServer::Direction p_directio
is_dirty = true;
}
-void TextEdit::Text::set_draw_control_chars(bool p_draw_control_chars) {
- if (draw_control_chars == p_draw_control_chars) {
+void TextEdit::Text::set_draw_control_chars(bool p_enabled) {
+ if (draw_control_chars == p_enabled) {
return;
}
- draw_control_chars = p_draw_control_chars;
+ draw_control_chars = p_enabled;
is_dirty = true;
}
@@ -2572,8 +2572,8 @@ bool TextEdit::is_overtype_mode_enabled() const {
return overtype_mode;
}
-void TextEdit::set_context_menu_enabled(bool p_enable) {
- context_menu_enabled = p_enable;
+void TextEdit::set_context_menu_enabled(bool p_enabled) {
+ context_menu_enabled = p_enabled;
}
bool TextEdit::is_context_menu_enabled() const {
@@ -2588,8 +2588,8 @@ bool TextEdit::is_shortcut_keys_enabled() const {
return shortcut_keys_enabled;
}
-void TextEdit::set_virtual_keyboard_enabled(bool p_enable) {
- virtual_keyboard_enabled = p_enable;
+void TextEdit::set_virtual_keyboard_enabled(bool p_enabled) {
+ virtual_keyboard_enabled = p_enabled;
}
bool TextEdit::is_virtual_keyboard_enabled() const {
@@ -3504,8 +3504,8 @@ void TextEdit::set_caret_blink_speed(const float p_speed) {
caret_blink_timer->set_wait_time(p_speed);
}
-void TextEdit::set_move_caret_on_right_click_enabled(const bool p_enable) {
- move_caret_on_right_click = p_enable;
+void TextEdit::set_move_caret_on_right_click_enabled(const bool p_enabled) {
+ move_caret_on_right_click = p_enabled;
}
bool TextEdit::is_move_caret_on_right_click_enabled() const {
@@ -3913,9 +3913,9 @@ Vector<String> TextEdit::get_line_wrapped_text(int p_line) const {
/* Viewport */
// Scrolling.
-void TextEdit::set_smooth_scroll_enabled(const bool p_enable) {
- v_scroll->set_smooth_scroll_enabled(p_enable);
- smooth_scroll_enabled = p_enable;
+void TextEdit::set_smooth_scroll_enabled(const bool p_enabled) {
+ v_scroll->set_smooth_scroll_enabled(p_enabled);
+ smooth_scroll_enabled = p_enabled;
}
bool TextEdit::is_smooth_scroll_enabled() const {
@@ -4174,9 +4174,9 @@ void TextEdit::center_viewport_to_caret() {
}
/* Minimap */
-void TextEdit::set_draw_minimap(bool p_draw) {
- if (draw_minimap != p_draw) {
- draw_minimap = p_draw;
+void TextEdit::set_draw_minimap(bool p_enabled) {
+ if (draw_minimap != p_enabled) {
+ draw_minimap = p_enabled;
_update_wrap_at_column();
}
update();
@@ -4457,9 +4457,9 @@ bool TextEdit::is_highlight_all_occurrences_enabled() const {
return highlight_all_occurrences;
}
-void TextEdit::set_draw_control_chars(bool p_draw_control_chars) {
- if (draw_control_chars != p_draw_control_chars) {
- draw_control_chars = p_draw_control_chars;
+void TextEdit::set_draw_control_chars(bool p_enabled) {
+ if (draw_control_chars != p_enabled) {
+ draw_control_chars = p_enabled;
if (menu) {
menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
}
@@ -4473,8 +4473,8 @@ bool TextEdit::get_draw_control_chars() const {
return draw_control_chars;
}
-void TextEdit::set_draw_tabs(bool p_draw) {
- draw_tabs = p_draw;
+void TextEdit::set_draw_tabs(bool p_enabled) {
+ draw_tabs = p_enabled;
update();
}
@@ -4482,8 +4482,8 @@ bool TextEdit::is_drawing_tabs() const {
return draw_tabs;
}
-void TextEdit::set_draw_spaces(bool p_draw) {
- draw_spaces = p_draw;
+void TextEdit::set_draw_spaces(bool p_enabled) {
+ draw_spaces = p_enabled;
update();
}
@@ -4500,7 +4500,7 @@ void TextEdit::_bind_methods() {
// Text properties
ClassDB::bind_method(D_METHOD("has_ime_text"), &TextEdit::has_ime_text);
- ClassDB::bind_method(D_METHOD("set_editable", "enable"), &TextEdit::set_editable);
+ ClassDB::bind_method(D_METHOD("set_editable", "enabled"), &TextEdit::set_editable);
ClassDB::bind_method(D_METHOD("is_editable"), &TextEdit::is_editable);
ClassDB::bind_method(D_METHOD("set_text_direction", "direction"), &TextEdit::set_text_direction);
@@ -4525,13 +4525,13 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_overtype_mode_enabled", "enabled"), &TextEdit::set_overtype_mode_enabled);
ClassDB::bind_method(D_METHOD("is_overtype_mode_enabled"), &TextEdit::is_overtype_mode_enabled);
- ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enable"), &TextEdit::set_context_menu_enabled);
+ ClassDB::bind_method(D_METHOD("set_context_menu_enabled", "enabled"), &TextEdit::set_context_menu_enabled);
ClassDB::bind_method(D_METHOD("is_context_menu_enabled"), &TextEdit::is_context_menu_enabled);
- ClassDB::bind_method(D_METHOD("set_shortcut_keys_enabled", "enable"), &TextEdit::set_shortcut_keys_enabled);
+ ClassDB::bind_method(D_METHOD("set_shortcut_keys_enabled", "enabled"), &TextEdit::set_shortcut_keys_enabled);
ClassDB::bind_method(D_METHOD("is_shortcut_keys_enabled"), &TextEdit::is_shortcut_keys_enabled);
- ClassDB::bind_method(D_METHOD("set_virtual_keyboard_enabled", "enable"), &TextEdit::set_virtual_keyboard_enabled);
+ ClassDB::bind_method(D_METHOD("set_virtual_keyboard_enabled", "enabled"), &TextEdit::set_virtual_keyboard_enabled);
ClassDB::bind_method(D_METHOD("is_virtual_keyboard_enabled"), &TextEdit::is_virtual_keyboard_enabled);
// Text manipulation
@@ -4766,7 +4766,7 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("center_viewport_to_caret"), &TextEdit::center_viewport_to_caret);
// Minimap
- ClassDB::bind_method(D_METHOD("draw_minimap", "draw"), &TextEdit::set_draw_minimap);
+ ClassDB::bind_method(D_METHOD("set_draw_minimap", "enabled"), &TextEdit::set_draw_minimap);
ClassDB::bind_method(D_METHOD("is_drawing_minimap"), &TextEdit::is_drawing_minimap);
ClassDB::bind_method(D_METHOD("set_minimap_width", "width"), &TextEdit::set_minimap_width);
@@ -4822,16 +4822,16 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_highlight_current_line", "enabled"), &TextEdit::set_highlight_current_line);
ClassDB::bind_method(D_METHOD("is_highlight_current_line_enabled"), &TextEdit::is_highlight_current_line_enabled);
- ClassDB::bind_method(D_METHOD("set_highlight_all_occurrences", "enable"), &TextEdit::set_highlight_all_occurrences);
+ ClassDB::bind_method(D_METHOD("set_highlight_all_occurrences", "enabled"), &TextEdit::set_highlight_all_occurrences);
ClassDB::bind_method(D_METHOD("is_highlight_all_occurrences_enabled"), &TextEdit::is_highlight_all_occurrences_enabled);
ClassDB::bind_method(D_METHOD("get_draw_control_chars"), &TextEdit::get_draw_control_chars);
- ClassDB::bind_method(D_METHOD("set_draw_control_chars", "enable"), &TextEdit::set_draw_control_chars);
+ ClassDB::bind_method(D_METHOD("set_draw_control_chars", "enabled"), &TextEdit::set_draw_control_chars);
- ClassDB::bind_method(D_METHOD("set_draw_tabs"), &TextEdit::set_draw_tabs);
+ ClassDB::bind_method(D_METHOD("set_draw_tabs", "enabled"), &TextEdit::set_draw_tabs);
ClassDB::bind_method(D_METHOD("is_drawing_tabs"), &TextEdit::is_drawing_tabs);
- ClassDB::bind_method(D_METHOD("set_draw_spaces"), &TextEdit::set_draw_spaces);
+ ClassDB::bind_method(D_METHOD("set_draw_spaces", "enabled"), &TextEdit::set_draw_spaces);
ClassDB::bind_method(D_METHOD("is_drawing_spaces"), &TextEdit::is_drawing_spaces);
ClassDB::bind_method(D_METHOD("get_menu"), &TextEdit::get_menu);
@@ -4868,7 +4868,7 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "scroll_horizontal"), "set_h_scroll", "get_h_scroll");
ADD_GROUP("Minimap", "minimap_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_draw"), "draw_minimap", "is_drawing_minimap");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "minimap_draw"), "set_draw_minimap", "is_drawing_minimap");
ADD_PROPERTY(PropertyInfo(Variant::INT, "minimap_width"), "set_minimap_width", "get_minimap_width");
ADD_GROUP("Caret", "caret_");
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 3230de776f..16c1ee9ff9 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -182,7 +182,7 @@ private:
void set_font_size(int p_font_size);
void set_font_features(const Dictionary &p_features);
void set_direction_and_language(TextServer::Direction p_direction, const String &p_language);
- void set_draw_control_chars(bool p_draw_control_chars);
+ void set_draw_control_chars(bool p_enabled);
int get_line_height() const;
int get_line_width(int p_line, int p_wrap_index = -1) const;
@@ -631,13 +631,13 @@ public:
void set_overtype_mode_enabled(const bool p_enabled);
bool is_overtype_mode_enabled() const;
- void set_context_menu_enabled(bool p_enable);
+ void set_context_menu_enabled(bool p_enabled);
bool is_context_menu_enabled() const;
void set_shortcut_keys_enabled(bool p_enabled);
bool is_shortcut_keys_enabled() const;
- void set_virtual_keyboard_enabled(bool p_enable);
+ void set_virtual_keyboard_enabled(bool p_enabled);
bool is_virtual_keyboard_enabled() const;
// Text manipulation
@@ -723,7 +723,7 @@ public:
void set_caret_blink_speed(const float p_speed);
float get_caret_blink_speed() const;
- void set_move_caret_on_right_click_enabled(const bool p_enable);
+ void set_move_caret_on_right_click_enabled(const bool p_enabled);
bool is_move_caret_on_right_click_enabled() const;
void set_caret_mid_grapheme_enabled(const bool p_enabled);
@@ -783,7 +783,7 @@ public:
/* Viewport. */
// Scrolling.
- void set_smooth_scroll_enabled(const bool p_enable);
+ void set_smooth_scroll_enabled(const bool p_enabled);
bool is_smooth_scroll_enabled() const;
void set_scroll_past_end_of_file_enabled(const bool p_enabled);
@@ -818,7 +818,7 @@ public:
void center_viewport_to_caret();
// Minimap
- void set_draw_minimap(bool p_draw);
+ void set_draw_minimap(bool p_enabled);
bool is_drawing_minimap() const;
void set_minimap_width(int p_minimap_width);
@@ -885,13 +885,13 @@ public:
void set_highlight_all_occurrences(const bool p_enabled);
bool is_highlight_all_occurrences_enabled() const;
- void set_draw_control_chars(bool p_draw_control_chars);
+ void set_draw_control_chars(bool p_enabled);
bool get_draw_control_chars() const;
- void set_draw_tabs(bool p_draw);
+ void set_draw_tabs(bool p_enabled);
bool is_drawing_tabs() const;
- void set_draw_spaces(bool p_draw);
+ void set_draw_spaces(bool p_enabled);
bool is_drawing_spaces() const;
TextEdit();
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp
index 14fd14dd18..a4fcc04e20 100644
--- a/scene/main/http_request.cpp
+++ b/scene/main/http_request.cpp
@@ -599,7 +599,7 @@ void HTTPRequest::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_timeout", "timeout"), &HTTPRequest::set_timeout);
ClassDB::bind_method(D_METHOD("get_timeout"), &HTTPRequest::get_timeout);
- ClassDB::bind_method(D_METHOD("set_download_chunk_size"), &HTTPRequest::set_download_chunk_size);
+ ClassDB::bind_method(D_METHOD("set_download_chunk_size", "chunk_size"), &HTTPRequest::set_download_chunk_size);
ClassDB::bind_method(D_METHOD("get_download_chunk_size"), &HTTPRequest::get_download_chunk_size);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "download_file", PROPERTY_HINT_FILE), "set_download_file", "get_download_file");
diff --git a/scene/main/timer.cpp b/scene/main/timer.cpp
index 9e462eb1c8..154e4cf683 100644
--- a/scene/main/timer.cpp
+++ b/scene/main/timer.cpp
@@ -82,6 +82,7 @@ void Timer::_notification(int p_what) {
void Timer::set_wait_time(double p_time) {
ERR_FAIL_COND_MSG(p_time <= 0, "Time should be greater than zero.");
wait_time = p_time;
+ update_configuration_warnings();
}
double Timer::get_wait_time() const {
@@ -179,6 +180,16 @@ void Timer::_set_process(bool p_process, bool p_force) {
processing = p_process;
}
+TypedArray<String> Timer::get_configuration_warnings() const {
+ TypedArray<String> warnings = Node::get_configuration_warnings();
+
+ if (wait_time < 0.05 - CMP_EPSILON) {
+ warnings.push_back(TTR("Very low timer wait times (< 0.05 seconds) may behave in significantly different ways depending on the rendered or physics frame rate.\nConsider using a script's process loop instead of relying on a Timer for very low wait times."));
+ }
+
+ return warnings;
+}
+
void Timer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_wait_time", "time_sec"), &Timer::set_wait_time);
ClassDB::bind_method(D_METHOD("get_wait_time"), &Timer::get_wait_time);
diff --git a/scene/main/timer.h b/scene/main/timer.h
index 2b9faddcb9..e2f34042dd 100644
--- a/scene/main/timer.h
+++ b/scene/main/timer.h
@@ -73,6 +73,8 @@ public:
double get_time_left() const;
+ TypedArray<String> get_configuration_warnings() const override;
+
void set_timer_process_callback(TimerProcessCallback p_callback);
TimerProcessCallback get_timer_process_callback() const;
Timer();
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 3ab6e12e01..0e62e6e30a 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1079,8 +1079,11 @@ Transform2D Viewport::_get_input_pre_xform() const {
}
Ref<InputEvent> Viewport::_make_input_local(const Ref<InputEvent> &ev) {
- Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
+ if (ev.is_null()) {
+ return ev; // No transformation defined for null event
+ }
+ Transform2D ai = get_final_transform().affine_inverse() * _get_input_pre_xform();
return ev->xformed_by(ai);
}
@@ -2878,9 +2881,8 @@ bool Viewport::gui_is_dragging() const {
void Viewport::set_input_as_handled() {
_drop_physics_mouseover();
- if (handle_input_locally) {
- local_input_handled = true;
- } else {
+
+ if (!handle_input_locally) {
ERR_FAIL_COND(!is_inside_tree());
Viewport *vp = this;
while (true) {
@@ -2892,16 +2894,19 @@ void Viewport::set_input_as_handled() {
}
vp = vp->get_parent()->get_viewport();
}
- vp->set_input_as_handled();
+ if (vp != this) {
+ vp->set_input_as_handled();
+ return;
+ }
}
+
+ local_input_handled = true;
}
bool Viewport::is_input_handled() const {
- if (handle_input_locally) {
- return local_input_handled;
- } else {
- const Viewport *vp = this;
+ if (!handle_input_locally) {
ERR_FAIL_COND_V(!is_inside_tree(), false);
+ const Viewport *vp = this;
while (true) {
if (Object::cast_to<Window>(vp)) {
break;
@@ -2911,8 +2916,11 @@ bool Viewport::is_input_handled() const {
}
vp = vp->get_parent()->get_viewport();
}
- return vp->is_input_handled();
+ if (vp != this) {
+ return vp->is_input_handled();
+ }
}
+ return local_input_handled;
}
void Viewport::set_handle_input_locally(bool p_enable) {
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index c1d42dff09..04e2b0dc70 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -116,8 +116,8 @@ void FontData::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_scale", "cache_index", "size", "scale"), &FontData::set_scale);
ClassDB::bind_method(D_METHOD("get_scale", "cache_index", "size"), &FontData::get_scale);
- ClassDB::bind_method(D_METHOD("set_spacing", "cache_index", "size", "spacing"), &FontData::set_spacing);
- ClassDB::bind_method(D_METHOD("get_spacing", "cache_index", "size"), &FontData::get_spacing);
+ ClassDB::bind_method(D_METHOD("set_spacing", "cache_index", "size", "spacing_type", "value"), &FontData::set_spacing);
+ ClassDB::bind_method(D_METHOD("get_spacing", "cache_index", "size", "spacing_type"), &FontData::get_spacing);
ClassDB::bind_method(D_METHOD("get_texture_count", "cache_index", "size"), &FontData::get_texture_count);
ClassDB::bind_method(D_METHOD("clear_textures", "cache_index", "size"), &FontData::clear_textures);
@@ -175,7 +175,7 @@ void FontData::_bind_methods() {
ClassDB::bind_method(D_METHOD("has_char", "char"), &FontData::has_char);
ClassDB::bind_method(D_METHOD("get_supported_chars"), &FontData::get_supported_chars);
- ClassDB::bind_method(D_METHOD("get_glyph_index", "char", "variation_selector"), &FontData::get_glyph_index);
+ ClassDB::bind_method(D_METHOD("get_glyph_index", "size", "char", "variation_selector"), &FontData::get_glyph_index);
ClassDB::bind_method(D_METHOD("get_supported_feature_list"), &FontData::get_supported_feature_list);
ClassDB::bind_method(D_METHOD("get_supported_variation_list"), &FontData::get_supported_variation_list);
diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp
index af69b799cc..2572c5de33 100644
--- a/scene/resources/importer_mesh.cpp
+++ b/scene/resources/importer_mesh.cpp
@@ -37,26 +37,34 @@
#include <cstdint>
void ImporterMesh::Surface::split_normals(const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals) {
- ERR_FAIL_COND(arrays.size() != RS::ARRAY_MAX);
+ _split_normals(arrays, p_indices, p_normals);
- const PackedVector3Array &vertices = arrays[RS::ARRAY_VERTEX];
+ for (BlendShape &blend_shape : blend_shape_data) {
+ _split_normals(blend_shape.arrays, p_indices, p_normals);
+ }
+}
+
+void ImporterMesh::Surface::_split_normals(Array &r_arrays, const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals) {
+ ERR_FAIL_COND(r_arrays.size() != RS::ARRAY_MAX);
+
+ const PackedVector3Array &vertices = r_arrays[RS::ARRAY_VERTEX];
int current_vertex_count = vertices.size();
int new_vertex_count = p_indices.size();
int final_vertex_count = current_vertex_count + new_vertex_count;
const int *indices_ptr = p_indices.ptr();
- for (int i = 0; i < arrays.size(); i++) {
+ for (int i = 0; i < r_arrays.size(); i++) {
if (i == RS::ARRAY_INDEX) {
continue;
}
- if (arrays[i].get_type() == Variant::NIL) {
+ if (r_arrays[i].get_type() == Variant::NIL) {
continue;
}
- switch (arrays[i].get_type()) {
+ switch (r_arrays[i].get_type()) {
case Variant::PACKED_VECTOR3_ARRAY: {
- PackedVector3Array data = arrays[i];
+ PackedVector3Array data = r_arrays[i];
data.resize(final_vertex_count);
Vector3 *data_ptr = data.ptrw();
if (i == RS::ARRAY_NORMAL) {
@@ -67,55 +75,55 @@ void ImporterMesh::Surface::split_normals(const LocalVector<int> &p_indices, con
data_ptr[current_vertex_count + j] = data_ptr[indices_ptr[j]];
}
}
- arrays[i] = data;
+ r_arrays[i] = data;
} break;
case Variant::PACKED_VECTOR2_ARRAY: {
- PackedVector2Array data = arrays[i];
+ PackedVector2Array data = r_arrays[i];
data.resize(final_vertex_count);
Vector2 *data_ptr = data.ptrw();
for (int j = 0; j < new_vertex_count; j++) {
data_ptr[current_vertex_count + j] = data_ptr[indices_ptr[j]];
}
- arrays[i] = data;
+ r_arrays[i] = data;
} break;
case Variant::PACKED_FLOAT32_ARRAY: {
- PackedFloat32Array data = arrays[i];
+ PackedFloat32Array data = r_arrays[i];
int elements = data.size() / current_vertex_count;
data.resize(final_vertex_count * elements);
float *data_ptr = data.ptrw();
for (int j = 0; j < new_vertex_count; j++) {
memcpy(&data_ptr[(current_vertex_count + j) * elements], &data_ptr[indices_ptr[j] * elements], sizeof(float) * elements);
}
- arrays[i] = data;
+ r_arrays[i] = data;
} break;
case Variant::PACKED_INT32_ARRAY: {
- PackedInt32Array data = arrays[i];
+ PackedInt32Array data = r_arrays[i];
int elements = data.size() / current_vertex_count;
data.resize(final_vertex_count * elements);
int32_t *data_ptr = data.ptrw();
for (int j = 0; j < new_vertex_count; j++) {
memcpy(&data_ptr[(current_vertex_count + j) * elements], &data_ptr[indices_ptr[j] * elements], sizeof(int32_t) * elements);
}
- arrays[i] = data;
+ r_arrays[i] = data;
} break;
case Variant::PACKED_BYTE_ARRAY: {
- PackedByteArray data = arrays[i];
+ PackedByteArray data = r_arrays[i];
int elements = data.size() / current_vertex_count;
data.resize(final_vertex_count * elements);
uint8_t *data_ptr = data.ptrw();
for (int j = 0; j < new_vertex_count; j++) {
memcpy(&data_ptr[(current_vertex_count + j) * elements], &data_ptr[indices_ptr[j] * elements], sizeof(uint8_t) * elements);
}
- arrays[i] = data;
+ r_arrays[i] = data;
} break;
case Variant::PACKED_COLOR_ARRAY: {
- PackedColorArray data = arrays[i];
+ PackedColorArray data = r_arrays[i];
data.resize(final_vertex_count);
Color *data_ptr = data.ptrw();
for (int j = 0; j < new_vertex_count; j++) {
data_ptr[current_vertex_count + j] = data_ptr[indices_ptr[j]];
}
- arrays[i] = data;
+ r_arrays[i] = data;
} break;
default: {
ERR_FAIL_MSG("Unhandled array type.");
@@ -261,9 +269,6 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli
if (surfaces[i].primitive != Mesh::PRIMITIVE_TRIANGLES) {
continue;
}
- if (get_blend_shape_count()) {
- continue;
- }
surfaces.write[i].lods.clear();
Vector<Vector3> vertices = surfaces[i].arrays[RS::ARRAY_VERTEX];
diff --git a/scene/resources/importer_mesh.h b/scene/resources/importer_mesh.h
index 89909f17f0..8576312a8a 100644
--- a/scene/resources/importer_mesh.h
+++ b/scene/resources/importer_mesh.h
@@ -70,6 +70,7 @@ class ImporterMesh : public Resource {
};
void split_normals(const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals);
+ static void _split_normals(Array &r_arrays, const LocalVector<int> &p_indices, const LocalVector<Vector3> &p_normals);
};
Vector<Surface> surfaces;
Vector<String> blend_shapes;
diff --git a/scene/resources/skeleton_modification_stack_2d.cpp b/scene/resources/skeleton_modification_stack_2d.cpp
index 72c1c330ef..db9fe62b4d 100644
--- a/scene/resources/skeleton_modification_stack_2d.cpp
+++ b/scene/resources/skeleton_modification_stack_2d.cpp
@@ -247,7 +247,7 @@ void SkeletonModificationStack2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("delete_modification", "mod_idx"), &SkeletonModificationStack2D::delete_modification);
ClassDB::bind_method(D_METHOD("set_modification", "mod_idx", "modification"), &SkeletonModificationStack2D::set_modification);
- ClassDB::bind_method(D_METHOD("set_modification_count"), &SkeletonModificationStack2D::set_modification_count);
+ ClassDB::bind_method(D_METHOD("set_modification_count", "count"), &SkeletonModificationStack2D::set_modification_count);
ClassDB::bind_method(D_METHOD("get_modification_count"), &SkeletonModificationStack2D::get_modification_count);
ClassDB::bind_method(D_METHOD("get_is_setup"), &SkeletonModificationStack2D::get_is_setup);
diff --git a/scene/resources/skeleton_modification_stack_3d.cpp b/scene/resources/skeleton_modification_stack_3d.cpp
index 3fce0e5dbd..a724b732b9 100644
--- a/scene/resources/skeleton_modification_stack_3d.cpp
+++ b/scene/resources/skeleton_modification_stack_3d.cpp
@@ -200,7 +200,7 @@ void SkeletonModificationStack3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("delete_modification", "mod_idx"), &SkeletonModificationStack3D::delete_modification);
ClassDB::bind_method(D_METHOD("set_modification", "mod_idx", "modification"), &SkeletonModificationStack3D::set_modification);
- ClassDB::bind_method(D_METHOD("set_modification_count"), &SkeletonModificationStack3D::set_modification_count);
+ ClassDB::bind_method(D_METHOD("set_modification_count", "count"), &SkeletonModificationStack3D::set_modification_count);
ClassDB::bind_method(D_METHOD("get_modification_count"), &SkeletonModificationStack3D::get_modification_count);
ClassDB::bind_method(D_METHOD("get_is_setup"), &SkeletonModificationStack3D::get_is_setup);