diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/joints_2d.cpp | 12 | ||||
-rw-r--r-- | scene/resources/shader.cpp | 2 |
2 files changed, 7 insertions, 7 deletions
diff --git a/scene/2d/joints_2d.cpp b/scene/2d/joints_2d.cpp index 0d126b949d..8df72d7aac 100644 --- a/scene/2d/joints_2d.cpp +++ b/scene/2d/joints_2d.cpp @@ -309,10 +309,10 @@ RID DampedSpringJoint2D::_configure_joint(PhysicsBody2D *body_a, PhysicsBody2D * RID dsj = PhysicsServer2D::get_singleton()->damped_spring_joint_create(anchor_A, anchor_B, body_a->get_rid(), body_b->get_rid()); if (rest_length) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(dsj, PhysicsServer2D::DAMPED_STRING_REST_LENGTH, rest_length); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(dsj, PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, rest_length); } - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(dsj, PhysicsServer2D::DAMPED_STRING_STIFFNESS, stiffness); - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(dsj, PhysicsServer2D::DAMPED_STRING_DAMPING, damping); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(dsj, PhysicsServer2D::DAMPED_SPRING_STIFFNESS, stiffness); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(dsj, PhysicsServer2D::DAMPED_SPRING_DAMPING, damping); return dsj; } @@ -330,7 +330,7 @@ void DampedSpringJoint2D::set_rest_length(real_t p_rest_length) { rest_length = p_rest_length; update(); if (get_joint().is_valid()) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_STRING_REST_LENGTH, p_rest_length ? p_rest_length : length); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_REST_LENGTH, p_rest_length ? p_rest_length : length); } } @@ -342,7 +342,7 @@ void DampedSpringJoint2D::set_stiffness(real_t p_stiffness) { stiffness = p_stiffness; update(); if (get_joint().is_valid()) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_STRING_STIFFNESS, p_stiffness); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_STIFFNESS, p_stiffness); } } @@ -354,7 +354,7 @@ void DampedSpringJoint2D::set_damping(real_t p_damping) { damping = p_damping; update(); if (get_joint().is_valid()) { - PhysicsServer2D::get_singleton()->damped_string_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_STRING_DAMPING, p_damping); + PhysicsServer2D::get_singleton()->damped_spring_joint_set_param(get_joint(), PhysicsServer2D::DAMPED_SPRING_DAMPING, p_damping); } } diff --git a/scene/resources/shader.cpp b/scene/resources/shader.cpp index 4ca8032d65..4249542567 100644 --- a/scene/resources/shader.cpp +++ b/scene/resources/shader.cpp @@ -125,7 +125,7 @@ bool Shader::is_text_shader() const { } bool Shader::has_param(const StringName &p_param) const { - return params_cache.has(p_param); + return params_cache.has("shader_param/" + p_param); } void Shader::_update_shader() const { |