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-rw-r--r--scene/3d/camera.cpp7
-rw-r--r--scene/3d/collision_shape.cpp4
-rw-r--r--scene/3d/navigation_mesh.cpp24
-rw-r--r--scene/gui/item_list.cpp1
-rw-r--r--scene/gui/line_edit.cpp4
-rw-r--r--scene/gui/text_edit.cpp25
-rw-r--r--scene/gui/text_edit.h4
-rw-r--r--scene/resources/default_theme/default_theme.cpp1
-rw-r--r--scene/resources/default_theme/space.pngbin0 -> 122 bytes
-rw-r--r--scene/resources/default_theme/theme_data.h4
-rw-r--r--scene/resources/height_map_shape.cpp48
-rw-r--r--scene/resources/texture.cpp17
12 files changed, 86 insertions, 53 deletions
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 54d7681a3a..8b91f56344 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -722,8 +722,9 @@ void ClippedCamera::set_process_mode(ProcessMode p_mode) {
if (process_mode == p_mode) {
return;
}
- set_process_internal(p_mode == CLIP_PROCESS_IDLE);
- set_physics_process_internal(p_mode == CLIP_PROCESS_PHYSICS);
+ process_mode = p_mode;
+ set_process_internal(process_mode == CLIP_PROCESS_IDLE);
+ set_physics_process_internal(process_mode == CLIP_PROCESS_PHYSICS);
}
ClippedCamera::ProcessMode ClippedCamera::get_process_mode() const {
return process_mode;
@@ -786,7 +787,7 @@ void ClippedCamera::_notification(int p_what) {
float csafe, cunsafe;
if (dspace->cast_motion(pyramid_shape, xf, cam_pos - ray_from, margin, csafe, cunsafe, exclude, collision_mask, clip_to_bodies, clip_to_areas)) {
- clip_offset = cam_pos.distance_to(ray_from + (cam_pos - ray_from).normalized() * csafe);
+ clip_offset = cam_pos.distance_to(ray_from + (cam_pos - ray_from) * csafe);
}
_update_camera();
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index f32b1398fd..3190e1e0b2 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -65,7 +65,6 @@ void CollisionShape::make_convex_from_brothers() {
}
void CollisionShape::_update_in_shape_owner(bool p_xform_only) {
-
parent->shape_owner_set_transform(owner_id, get_transform());
if (p_xform_only)
return;
@@ -228,6 +227,9 @@ void CollisionShape::_update_debug_shape() {
}
void CollisionShape::_shape_changed() {
+ // If this is a heightfield shape our center may have changed
+ _update_in_shape_owner(true);
+
if (is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !debug_shape_dirty) {
debug_shape_dirty = true;
call_deferred("_update_debug_shape");
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 93731c4023..003f76664d 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -410,19 +410,19 @@ void NavigationMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01"), "set_cell_size", "get_cell_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01"), "set_cell_height", "get_cell_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01"), "set_agent_height", "get_agent_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01"), "set_agent_radius", "get_agent_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01"), "set_agent_max_climb", "get_agent_max_climb");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01"), "set_region_min_size", "get_region_min_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01"), "set_region_merge_size", "get_region_merge_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01"), "set_edge_max_length", "get_edge_max_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01"), "set_edge_max_error", "get_edge_max_error");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0"), "set_verts_per_poly", "get_verts_per_poly");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_detail_sample_distance", "get_detail_sample_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_detail_sample_max_error", "get_detail_sample_max_error");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans");
diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp
index f5e979e9e6..026374ded1 100644
--- a/scene/gui/item_list.cpp
+++ b/scene/gui/item_list.cpp
@@ -369,7 +369,6 @@ void ItemList::clear() {
update();
shape_changed = true;
defer_select_single = -1;
- scroll_bar->set_value(0);
}
void ItemList::set_fixed_column_width(int p_size) {
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index d889c8d8b8..2d18a80833 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -613,9 +613,7 @@ void LineEdit::_notification(int p_what) {
#endif
case NOTIFICATION_RESIZED: {
- if (expand_to_text_length) {
- window_pos = 0; //force scroll back since it's expanding to text length
- }
+ window_pos = 0;
set_cursor_position(get_cursor_position());
} break;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 10bd9e2a8b..71e84e974f 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1072,10 +1072,7 @@ void TextEdit::_notification(int p_what) {
}
if ((char_ofs + char_margin + char_w) >= xmargin_end) {
- if (syntax_coloring)
- continue;
- else
- break;
+ break;
}
bool in_search_result = false;
@@ -1255,6 +1252,11 @@ void TextEdit::_notification(int p_what) {
cache.tab_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color);
}
+ if (draw_spaces && str[j] == ' ') {
+ int yofs = (get_row_height() - cache.space_icon->get_height()) / 2;
+ cache.space_icon->draw(ci, Point2(char_ofs + char_margin + ofs_x, ofs_y + yofs), in_selection && override_selected_font_color ? cache.font_selected_color : color);
+ }
+
char_ofs += char_w;
if (line_wrap_index == line_wrap_amount && j == str.length() - 1 && is_folded(line)) {
@@ -4513,6 +4515,7 @@ void TextEdit::_update_caches() {
#endif
cache.row_height = cache.font->get_height() + cache.line_spacing;
cache.tab_icon = get_icon("tab");
+ cache.space_icon = get_icon("space");
cache.folded_icon = get_icon("folded");
cache.can_fold_icon = get_icon("fold");
cache.folded_eol_icon = get_icon("GuiEllipsis", "EditorIcons");
@@ -5649,6 +5652,16 @@ bool TextEdit::is_drawing_tabs() const {
return draw_tabs;
}
+void TextEdit::set_draw_spaces(bool p_draw) {
+
+ draw_spaces = p_draw;
+}
+
+bool TextEdit::is_drawing_spaces() const {
+
+ return draw_spaces;
+}
+
void TextEdit::set_override_selected_font_color(bool p_override_selected_font_color) {
override_selected_font_color = p_override_selected_font_color;
}
@@ -6382,6 +6395,8 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_show_line_numbers_enabled"), &TextEdit::is_show_line_numbers_enabled);
ClassDB::bind_method(D_METHOD("set_draw_tabs"), &TextEdit::set_draw_tabs);
ClassDB::bind_method(D_METHOD("is_drawing_tabs"), &TextEdit::is_drawing_tabs);
+ ClassDB::bind_method(D_METHOD("set_draw_spaces"), &TextEdit::set_draw_spaces);
+ ClassDB::bind_method(D_METHOD("is_drawing_spaces"), &TextEdit::is_drawing_spaces);
ClassDB::bind_method(D_METHOD("set_breakpoint_gutter_enabled", "enable"), &TextEdit::set_breakpoint_gutter_enabled);
ClassDB::bind_method(D_METHOD("is_breakpoint_gutter_enabled"), &TextEdit::is_breakpoint_gutter_enabled);
ClassDB::bind_method(D_METHOD("set_draw_fold_gutter"), &TextEdit::set_draw_fold_gutter);
@@ -6433,6 +6448,7 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_tabs"), "set_draw_tabs", "is_drawing_tabs");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_spaces"), "set_draw_spaces", "is_drawing_spaces");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "breakpoint_gutter"), "set_breakpoint_gutter_enabled", "is_breakpoint_gutter_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled");
@@ -6474,6 +6490,7 @@ TextEdit::TextEdit() {
setting_row = false;
draw_tabs = false;
+ draw_spaces = false;
override_selected_font_color = false;
draw_caret = true;
max_chars = 0;
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index 4badd85e07..eb9fb2cf57 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -163,6 +163,7 @@ private:
struct Cache {
Ref<Texture> tab_icon;
+ Ref<Texture> space_icon;
Ref<Texture> can_fold_icon;
Ref<Texture> folded_icon;
Ref<Texture> folded_eol_icon;
@@ -290,6 +291,7 @@ private:
bool first_draw;
bool setting_row;
bool draw_tabs;
+ bool draw_spaces;
bool override_selected_font_color;
bool cursor_changed_dirty;
bool text_changed_dirty;
@@ -613,6 +615,8 @@ public:
int get_indent_size();
void set_draw_tabs(bool p_draw);
bool is_drawing_tabs() const;
+ void set_draw_spaces(bool p_draw);
+ bool is_drawing_spaces() const;
void set_override_selected_font_color(bool p_override_selected_font_color);
bool is_overriding_selected_font_color() const;
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index b3bd3f47e6..0b88763300 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -425,6 +425,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0));
theme->set_icon("tab", "TextEdit", make_icon(tab_png));
+ theme->set_icon("space", "TextEdit", make_icon(space_png));
theme->set_icon("folded", "TextEdit", make_icon(arrow_right_png));
theme->set_icon("fold", "TextEdit", make_icon(arrow_down_png));
diff --git a/scene/resources/default_theme/space.png b/scene/resources/default_theme/space.png
new file mode 100644
index 0000000000..7e458a6c45
--- /dev/null
+++ b/scene/resources/default_theme/space.png
Binary files differ
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index a09b811b37..87b8afd6a3 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -358,6 +358,10 @@ static const unsigned char selection_oof_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x0, 0x2d, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x2c, 0x2, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xfd, 0xfb, 0xff, 0xaf, 0xdf, 0x90, 0xa5, 0x0, 0x0, 0x0, 0xf, 0x74, 0x52, 0x4e, 0x53, 0xa, 0x1a, 0x26, 0x29, 0x2a, 0x48, 0x65, 0x6d, 0x6e, 0x66, 0x3, 0x20, 0x25, 0x16, 0xc, 0x1f, 0x74, 0xbf, 0x74, 0x0, 0x0, 0x0, 0x37, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x64, 0x54, 0x52, 0x64, 0x60, 0x60, 0x78, 0x77, 0x8f, 0x51, 0x34, 0x8, 0xcc, 0xb8, 0xcd, 0xa8, 0xd9, 0x4, 0x66, 0xdc, 0x60, 0x74, 0x2f, 0x33, 0x4, 0x32, 0xde, 0xce, 0x64, 0xf4, 0x68, 0x53, 0x0, 0x32, 0xfe, 0xcd, 0xa0, 0x90, 0x1, 0x37, 0x10, 0x6e, 0x5, 0xdc, 0x52, 0xb8, 0x33, 0x0, 0xcc, 0x7, 0x26, 0xff, 0x1f, 0x38, 0x23, 0x97, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
+static const unsigned char space_png[] = {
+ 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x8, 0x6, 0x0, 0x0, 0x0, 0xc4, 0xf, 0xbe, 0x8b, 0x0, 0x0, 0x0, 0x6, 0x62, 0x4b, 0x47, 0x44, 0x0, 0xff, 0x0, 0xff, 0x0, 0xff, 0xa0, 0xbd, 0xa7, 0x93, 0x0, 0x0, 0x0, 0x2f, 0x49, 0x44, 0x41, 0x54, 0x18, 0x95, 0x63, 0x60, 0xa0, 0x2a, 0xf8, 0xff, 0xff, 0xbf, 0xe0, 0xff, 0xff, 0xff, 0x5, 0x91, 0xc5, 0x58, 0x90, 0x24, 0x85, 0x18, 0x18, 0x18, 0x14, 0xa0, 0x6c, 0x6, 0x46, 0x46, 0xc6, 0xf7, 0xc, 0xc, 0xc, 0xc, 0x4c, 0x14, 0x5b, 0x41, 0x39, 0x0, 0x0, 0x71, 0x1a, 0x13, 0x5d, 0x87, 0xfe, 0x9e, 0x7d, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char spinbox_updown_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x4, 0x0, 0x0, 0x0, 0xb5, 0xfa, 0x37, 0xea, 0x0, 0x0, 0x0, 0x59, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x20, 0x11, 0xdc, 0x4f, 0x7f, 0x98, 0x86, 0x47, 0xfa, 0x81, 0xe5, 0x83, 0x1f, 0xf, 0x7e, 0x3d, 0xb2, 0xc5, 0xa5, 0x5b, 0xe2, 0xc1, 0x93, 0x7, 0xff, 0x81, 0xf0, 0xf9, 0x63, 0x69, 0x2c, 0xd2, 0x67, 0x58, 0xef, 0x1f, 0x2, 0x4a, 0x42, 0xe0, 0xf1, 0xdb, 0xec, 0x98, 0xfa, 0x67, 0x2, 0x25, 0xe0, 0xf0, 0xe1, 0x2, 0x86, 0x41, 0x7, 0x30, 0x1d, 0x39, 0x3, 0xbf, 0x37, 0x8f, 0xdd, 0x66, 0x27, 0x29, 0xa0, 0x10, 0x4a, 0x2c, 0xa0, 0x41, 0x8d, 0x1b, 0x3c, 0x4c, 0x3, 0x46, 0x16, 0x69, 0x0, 0x0, 0x87, 0x2a, 0x58, 0xb5, 0x18, 0xe9, 0x80, 0x2c, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp
index 32e9c527ef..8cd271dab0 100644
--- a/scene/resources/height_map_shape.cpp
+++ b/scene/resources/height_map_shape.cpp
@@ -34,35 +34,43 @@
Vector<Vector3> HeightMapShape::_gen_debug_mesh_lines() {
Vector<Vector3> points;
- // This will be slow for large maps...
- // also we'll have to figure out how well bullet centers this shape...
+ if ((map_width != 0) && (map_depth != 0)) {
- Vector2 size(map_width - 1, map_depth - 1);
- Vector2 start = size * -0.5;
- int offset = 0;
+ // This will be slow for large maps...
+ // also we'll have to figure out how well bullet centers this shape...
- PoolRealArray::Read r = map_data.read();
+ Vector2 size(map_width - 1, map_depth - 1);
+ Vector2 start = size * -0.5;
- for (int d = 0; d < map_depth; d++) {
- Vector3 height(start.x, 0.0, start.y);
+ PoolRealArray::Read r = map_data.read();
- for (int w = 0; w < map_width; w++) {
- height.y = r[offset++];
+ // reserve some memory for our points..
+ points.resize(((map_width - 1) * map_depth * 2) + (map_width * (map_depth - 1) * 2));
- if (w != map_width - 1) {
- points.push_back(height);
- points.push_back(Vector3(height.x + 1.0, r[offset], height.z));
- }
+ // now set our points
+ int r_offset = 0;
+ int w_offset = 0;
+ for (int d = 0; d < map_depth; d++) {
+ Vector3 height(start.x, 0.0, start.y);
+
+ for (int w = 0; w < map_width; w++) {
+ height.y = r[r_offset++];
+
+ if (w != map_width - 1) {
+ points.write[w_offset++] = height;
+ points.write[w_offset++] = Vector3(height.x + 1.0, r[r_offset], height.z);
+ }
- if (d != map_depth - 1) {
- points.push_back(height);
- points.push_back(Vector3(height.x, r[offset + map_width - 1], height.z + 1.0));
+ if (d != map_depth - 1) {
+ points.write[w_offset++] = height;
+ points.write[w_offset++] = Vector3(height.x, r[r_offset + map_width - 1], height.z + 1.0);
+ }
+
+ height.x += 1.0;
}
- height.x += 1.0;
+ start.y += 1.0;
}
-
- start.y += 1.0;
}
return points;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index a5eb950c36..92172912c2 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -111,10 +111,12 @@ void ImageTexture::reload_from_file() {
Ref<Image> img;
img.instance();
- Error err = ImageLoader::load_image(path, img);
- ERR_FAIL_COND(err != OK);
-
- create_from_image(img, flags);
+ if (ImageLoader::load_image(path, img) == OK) {
+ create_from_image(img, flags);
+ } else {
+ Resource::reload_from_file();
+ _change_notify();
+ }
}
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
@@ -638,7 +640,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
bool mipmaps = df & FORMAT_BIT_HAS_MIPMAPS;
if (!mipmaps) {
- int size = Image::get_image_data_size(tw, th, format, 0);
+ int size = Image::get_image_data_size(tw, th, format, false);
PoolVector<uint8_t> img_data;
img_data.resize(size);
@@ -660,7 +662,6 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
int mipmaps2 = Image::get_image_required_mipmaps(tw, th, format);
int total_size = Image::get_image_data_size(tw, th, format, true);
int idx = 0;
- int ofs = 0;
while (mipmaps2 > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {
@@ -670,9 +671,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
idx++;
}
- if (idx > 0) {
- ofs = Image::get_image_data_size(tw, th, format, idx - 1);
- }
+ int ofs = Image::get_image_mipmap_offset(tw, th, format, idx);
if (total_size - ofs <= 0) {
memdelete(f);