diff options
Diffstat (limited to 'scene')
| -rw-r--r-- | scene/main/http_request.cpp | 1 | ||||
| -rw-r--r-- | scene/resources/particles_material.cpp | 6 | ||||
| -rw-r--r-- | scene/resources/particles_material.h | 1 | ||||
| -rw-r--r-- | scene/resources/visual_shader.cpp | 19 | ||||
| -rw-r--r-- | scene/resources/visual_shader.h | 3 | ||||
| -rw-r--r-- | scene/resources/visual_shader_nodes.cpp | 8 |
6 files changed, 15 insertions, 23 deletions
diff --git a/scene/main/http_request.cpp b/scene/main/http_request.cpp index 2b506b686b..da0169b60b 100644 --- a/scene/main/http_request.cpp +++ b/scene/main/http_request.cpp @@ -631,6 +631,7 @@ void HTTPRequest::_bind_methods() { BIND_ENUM_CONSTANT(RESULT_SSL_HANDSHAKE_ERROR); BIND_ENUM_CONSTANT(RESULT_NO_RESPONSE); BIND_ENUM_CONSTANT(RESULT_BODY_SIZE_LIMIT_EXCEEDED); + BIND_ENUM_CONSTANT(RESULT_BODY_DECOMPRESS_FAILED); BIND_ENUM_CONSTANT(RESULT_REQUEST_FAILED); BIND_ENUM_CONSTANT(RESULT_DOWNLOAD_FILE_CANT_OPEN); BIND_ENUM_CONSTANT(RESULT_DOWNLOAD_FILE_WRITE_ERROR); diff --git a/scene/resources/particles_material.cpp b/scene/resources/particles_material.cpp index 49b8cbe7e0..4bbfa8965a 100644 --- a/scene/resources/particles_material.cpp +++ b/scene/resources/particles_material.cpp @@ -1246,6 +1246,12 @@ void ParticlesMaterial::_bind_methods() { BIND_ENUM_CONSTANT(EMISSION_SHAPE_POINTS); BIND_ENUM_CONSTANT(EMISSION_SHAPE_DIRECTED_POINTS); BIND_ENUM_CONSTANT(EMISSION_SHAPE_MAX); + + BIND_ENUM_CONSTANT(SUB_EMITTER_DISABLED); + BIND_ENUM_CONSTANT(SUB_EMITTER_CONSTANT); + BIND_ENUM_CONSTANT(SUB_EMITTER_AT_END); + BIND_ENUM_CONSTANT(SUB_EMITTER_AT_COLLISION); + BIND_ENUM_CONSTANT(SUB_EMITTER_MAX); } ParticlesMaterial::ParticlesMaterial() : diff --git a/scene/resources/particles_material.h b/scene/resources/particles_material.h index 9d41c91937..fa8858f67f 100644 --- a/scene/resources/particles_material.h +++ b/scene/resources/particles_material.h @@ -50,7 +50,6 @@ class ParticlesMaterial : public Material { public: enum Parameter { - PARAM_INITIAL_LINEAR_VELOCITY, PARAM_ANGULAR_VELOCITY, PARAM_ORBIT_VELOCITY, diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 4ee9b22b25..803ab265d4 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -40,7 +40,6 @@ bool VisualShaderNode::is_simple_decl() const { void VisualShaderNode::set_output_port_for_preview(int p_index) { port_preview = p_index; - emit_signal("show_port_preview", p_index); } int VisualShaderNode::get_output_port_for_preview() const { @@ -162,7 +161,6 @@ void VisualShaderNode::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "output_port_for_preview"), "set_output_port_for_preview", "get_output_port_for_preview"); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "default_input_values", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_default_input_values", "get_default_input_values"); ADD_SIGNAL(MethodInfo("editor_refresh_request")); - ADD_SIGNAL(MethodInfo("show_port_preview", PropertyInfo(Variant::INT, "port_id"))); BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR); BIND_ENUM_CONSTANT(PORT_TYPE_SCALAR_INT); @@ -319,13 +317,6 @@ VisualShaderNodeCustom::VisualShaderNodeCustom() { ///////////////////////////////////////////////////////// -void VisualShader::set_graph_node(Type p_type, int p_id, GraphNode *p_graph_node) { - ERR_FAIL_INDEX(p_type, TYPE_MAX); - Graph *g = &graph[p_type]; - ERR_FAIL_COND(!g->nodes.has(p_id)); - g->nodes[p_id].graph_node = p_graph_node; -} - void VisualShader::set_shader_type(Type p_type) { current_type = p_type; } @@ -417,11 +408,6 @@ void VisualShader::set_node_position(Type p_type, int p_id, const Vector2 &p_pos Graph *g = &graph[p_type]; ERR_FAIL_COND(!g->nodes.has(p_id)); g->nodes[p_id].position = p_position; - if (current_type == p_type) { - if (g->nodes[p_id].graph_node != nullptr) { - g->nodes[p_id].graph_node->set_offset(p_position); - } - } } Vector2 VisualShader::get_node_position(Type p_type, int p_id) const { @@ -1523,11 +1509,11 @@ void VisualShader::_update_shader() const { if (shader_mode != Shader::MODE_PARTICLES) { func_code += "\nvoid " + String(func_name[i]) + "() {\n"; } + insertion_pos.insert(i, code.get_string_length() + func_code.get_string_length()); Set<int> processed; Error err = _write_node(Type(i), global_code, global_code_per_node, global_code_per_func, func_code, default_tex_params, input_connections, output_connections, NODE_ID_OUTPUT, processed, false, classes); ERR_FAIL_COND(err != OK); - insertion_pos.insert(i, code.get_string_length()); if (shader_mode == Shader::MODE_PARTICLES) { code_map.insert(i, func_code); @@ -1638,6 +1624,9 @@ void VisualShader::_bind_methods() { BIND_ENUM_CONSTANT(TYPE_VERTEX); BIND_ENUM_CONSTANT(TYPE_FRAGMENT); BIND_ENUM_CONSTANT(TYPE_LIGHT); + BIND_ENUM_CONSTANT(TYPE_EMIT); + BIND_ENUM_CONSTANT(TYPE_PROCESS); + BIND_ENUM_CONSTANT(TYPE_END); BIND_ENUM_CONSTANT(TYPE_MAX); BIND_CONSTANT(NODE_ID_INVALID); diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 2b9115879e..513a17b024 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -33,7 +33,6 @@ #include "core/string_builder.h" #include "scene/gui/control.h" -#include "scene/gui/graph_edit.h" #include "scene/resources/shader.h" class VisualShaderNodeUniform; @@ -76,7 +75,6 @@ private: Ref<VisualShaderNode> node; Vector2 position; List<int> prev_connected_nodes; - GraphNode *graph_node; }; struct Graph { @@ -129,7 +127,6 @@ protected: void _get_property_list(List<PropertyInfo> *p_list) const; public: // internal methods - void set_graph_node(Type p_type, int p_id, GraphNode *p_graph_node); void set_shader_type(Type p_type); Type get_shader_type() const; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index dfc915c5b4..0e10682daf 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -4359,13 +4359,13 @@ String VisualShaderNodeTextureUniformTriplanar::generate_code(Shader::Mode p_mod String code = "\t{\n"; if (p_input_vars[0] == String() && p_input_vars[1] == String()) { - code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", triplanar_power_normal, triplanar_pos );\n"; + code += "\t\tvec4 n_tex_read = triplanar_texture(" + id + ", triplanar_power_normal, triplanar_pos);\n"; } else if (p_input_vars[0] != String() && p_input_vars[1] == String()) { - code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", " + p_input_vars[0] + ", triplanar_pos );\n"; + code += "\t\tvec4 n_tex_read = triplanar_texture(" + id + ", " + p_input_vars[0] + ", triplanar_pos);\n"; } else if (p_input_vars[0] == String() && p_input_vars[1] != String()) { - code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", triplanar_power_normal," + p_input_vars[1] + " );\n"; + code += "\t\tvec4 n_tex_read = triplanar_texture(" + id + ", triplanar_power_normal, " + p_input_vars[1] + ");\n"; } else { - code += "\t\tvec4 n_tex_read = triplanar_texture( " + id + ", " + p_input_vars[0] + ", " + p_input_vars[1] + " );\n"; + code += "\t\tvec4 n_tex_read = triplanar_texture(" + id + ", " + p_input_vars[0] + ", " + p_input_vars[1] + ");\n"; } code += "\t\t" + p_output_vars[0] + " = n_tex_read.rgb;\n"; |