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-rw-r--r--scene/2d/camera_2d.cpp8
-rw-r--r--scene/2d/collision_polygon_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/baked_lightmap.cpp71
-rw-r--r--scene/3d/voxel_light_baker.cpp4
-rw-r--r--scene/animation/animation_blend_space_2d.cpp2
-rw-r--r--scene/gui/color_picker.cpp3
-rw-r--r--scene/gui/control.cpp4
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/label.cpp4
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/nine_patch_rect.cpp4
-rw-r--r--scene/gui/text_edit.cpp9
-rw-r--r--scene/gui/texture_progress.cpp4
-rw-r--r--scene/main/node.cpp15
-rw-r--r--scene/resources/animation.cpp2
-rw-r--r--scene/resources/dynamic_font.cpp11
-rw-r--r--scene/resources/material.h4
-rw-r--r--scene/resources/style_box.cpp6
20 files changed, 106 insertions, 55 deletions
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 3b86ca76ea..788a39d05d 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -422,14 +422,14 @@ void Camera2D::clear_current() {
void Camera2D::set_limit(Margin p_margin, int p_limit) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
limit[p_margin] = p_limit;
update();
}
int Camera2D::get_limit(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
return limit[p_margin];
}
@@ -446,14 +446,14 @@ bool Camera2D::is_limit_smoothing_enabled() const {
void Camera2D::set_drag_margin(Margin p_margin, float p_drag_margin) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
drag_margin[p_margin] = p_drag_margin;
update();
}
float Camera2D::get_drag_margin(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
return drag_margin[p_margin];
}
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 508ceeaaf9..410b27c691 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -247,7 +247,7 @@ Vector<Point2> CollisionPolygon2D::get_polygon() const {
void CollisionPolygon2D::set_build_mode(BuildMode p_mode) {
- ERR_FAIL_INDEX(p_mode, 2);
+ ERR_FAIL_INDEX((int)p_mode, 2);
build_mode = p_mode;
if (parent) {
_build_polygon();
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 5b8d10ea85..a60ce47f5c 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -304,7 +304,7 @@ void TileMap::update_dirty_quadrants() {
}
q.occluder_instances.clear();
Ref<ShaderMaterial> prev_material;
- int prev_z_index;
+ int prev_z_index = 0;
RID prev_canvas_item;
RID prev_debug_canvas_item;
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index b1f90b72e7..abf022ecb3 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -814,7 +814,7 @@ AudioStreamPlayer3D::AttenuationModel AudioStreamPlayer3D::get_attenuation_model
void AudioStreamPlayer3D::set_out_of_range_mode(OutOfRangeMode p_mode) {
- ERR_FAIL_INDEX(p_mode, 2);
+ ERR_FAIL_INDEX((int)p_mode, 2);
out_of_range_mode = p_mode;
}
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index c58e318651..62589bd67e 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "baked_lightmap.h"
+#include "core/io/config_file.h"
#include "core/io/resource_saver.h"
#include "core/os/dir_access.h"
#include "core/os/os.h"
@@ -365,7 +366,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
{
bake_bounds = AABB(-extents, extents * 2.0);
int subdiv = nearest_power_of_2_templated(int(bake_bounds.get_longest_axis_size() / bake_cell_size));
- bake_bounds.size[bake_bounds.get_longest_axis_size()] = subdiv * bake_cell_size;
+ bake_bounds.size[bake_bounds.get_longest_axis_index()] = subdiv * bake_cell_size;
bake_subdiv = nearest_shift(subdiv) + 1;
capture_subdiv = bake_subdiv;
@@ -526,21 +527,60 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR;
}
- Ref<ImageTexture> tex;
- String image_path = save_path.plus_file(mesh_name + ".tex");
- bool set_path = true;
- if (ResourceCache::has(image_path)) {
- tex = Ref<Resource>((Resource *)ResourceCache::get(image_path));
- set_path = false;
- }
+ String image_path = save_path.plus_file(mesh_name);
+ Ref<Texture> texture;
- if (!tex.is_valid()) {
- tex.instance();
- }
+ if (ResourceLoader::import) {
+
+ bool srgb = false;
+ if (false && hdr) {
+ //save hdr
+ } else {
+ image_path += ".png";
+ print_line("image path saving png: " + image_path);
+ image->save_png(image_path);
+ srgb = true;
+ }
- tex->create_from_image(image, tex_flags);
+ if (!FileAccess::exists(image_path + ".import")) {
+ Ref<ConfigFile> config;
+ config.instance();
+ config->set_value("remap", "importer", "texture");
+ config->set_value("remap", "type", "StreamTexture");
+ config->set_value("params", "compress/mode", 2);
+ config->set_value("params", "detect_3d", false);
+ config->set_value("params", "flags/repeat", false);
+ config->set_value("params", "flags/filter", true);
+ config->set_value("params", "flags/mipmaps", false);
+ config->set_value("params", "flags/srgb", srgb);
+
+ config->save(image_path + ".import");
+ }
+
+ ResourceLoader::import(image_path);
+ texture = ResourceLoader::load(image_path); //if already loaded, it will be updated on refocus?
+ } else {
- err = ResourceSaver::save(image_path, tex, ResourceSaver::FLAG_CHANGE_PATH);
+ image_path += ".text";
+ Ref<ImageTexture> tex;
+ bool set_path = true;
+ if (ResourceCache::has(image_path)) {
+ tex = Ref<Resource>((Resource *)ResourceCache::get(image_path));
+ set_path = false;
+ }
+
+ if (!tex.is_valid()) {
+ tex.instance();
+ }
+
+ tex->create_from_image(image, tex_flags);
+
+ err = ResourceSaver::save(image_path, tex, ResourceSaver::FLAG_CHANGE_PATH);
+ if (set_path) {
+ tex->set_path(image_path);
+ }
+ texture = tex;
+ }
if (err != OK) {
if (bake_end_function) {
bake_end_function();
@@ -548,10 +588,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
ERR_FAIL_COND_V(err != OK, BAKE_ERROR_CANT_CREATE_IMAGE);
}
- if (set_path) {
- tex->set_path(image_path);
- }
- new_light_data->add_user(E->get().path, tex, E->get().instance_idx);
+ new_light_data->add_user(E->get().path, texture, E->get().instance_idx);
}
}
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 68359eac52..5580cabe30 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -1589,8 +1589,8 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const
const Vector3 *cone_dirs;
const float *cone_weights;
- int cone_dir_count;
- float cone_aperture;
+ int cone_dir_count = 0;
+ float cone_aperture = 0;
switch (bake_quality) {
case BAKE_QUALITY_LOW: {
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index f5f899a6cd..9321133d5f 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -468,7 +468,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) {
}
first = true;
- float mind;
+ float mind = 0;
for (int i = 0; i < blend_points_used; i++) {
bool found = false;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 03eee9c6d8..c5d3def4c1 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -159,7 +159,10 @@ void ColorPicker::_html_entered(const String &p_html) {
if (updating)
return;
+ float last_alpha = color.a;
color = Color::html(p_html);
+ if (!is_editing_alpha())
+ color.a = last_alpha;
if (!is_inside_tree())
return;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index dc18895298..b90a4c17f4 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2235,13 +2235,13 @@ String Control::_get_tooltip() const {
void Control::set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
data.focus_neighbour[p_margin] = p_neighbour;
}
NodePath Control::get_focus_neighbour(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, NodePath());
+ ERR_FAIL_INDEX_V((int)p_margin, 4, NodePath());
return data.focus_neighbour[p_margin];
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 0ffaac20f6..b4fd7484e9 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1042,7 +1042,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por
if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) {
- if (ABS(E->get().activity != p_activity)) {
+ if (ABS(E->get().activity - p_activity) < CMP_EPSILON) {
//update only if changed
top_layer->update();
connections_layer->update();
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 91dab27930..6ff2d232f0 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -511,7 +511,7 @@ void Label::regenerate_word_cache() {
void Label::set_align(Align p_align) {
- ERR_FAIL_INDEX(p_align, 4);
+ ERR_FAIL_INDEX((int)p_align, 4);
align = p_align;
update();
}
@@ -523,7 +523,7 @@ Label::Align Label::get_align() const {
void Label::set_valign(VAlign p_align) {
- ERR_FAIL_INDEX(p_align, 4);
+ ERR_FAIL_INDEX((int)p_align, 4);
valign = p_align;
update();
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 9c43d5b308..6f344f1028 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -527,7 +527,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
void LineEdit::set_align(Align p_align) {
- ERR_FAIL_INDEX(p_align, 4);
+ ERR_FAIL_INDEX((int)p_align, 4);
align = p_align;
update();
}
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index b8f6ffe6d2..c6a34921c7 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -110,7 +110,7 @@ Ref<Texture> NinePatchRect::get_texture() const {
void NinePatchRect::set_patch_margin(Margin p_margin, int p_size) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
margin[p_margin] = p_size;
update();
minimum_size_changed();
@@ -132,7 +132,7 @@ void NinePatchRect::set_patch_margin(Margin p_margin, int p_size) {
int NinePatchRect::get_patch_margin(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
return margin[p_margin];
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c390c60a8c..32580a5ae6 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -334,15 +334,12 @@ void TextEdit::_update_scrollbars() {
h_scroll->set_begin(Point2(0, size.height - hmin.height));
h_scroll->set_end(Point2(size.width - vmin.width, size.height));
- int hscroll_rows = ((hmin.height - 1) / get_row_height()) + 1;
int visible_rows = get_visible_rows();
-
int total_rows = get_total_visible_rows();
if (scroll_past_end_of_file_enabled) {
total_rows += visible_rows - 1;
}
- int vscroll_pixels = v_scroll->get_combined_minimum_size().width;
int visible_width = size.width - cache.style_normal->get_minimum_size().width;
int total_width = text.get_max_width(true) + vmin.x;
@@ -367,12 +364,12 @@ void TextEdit::_update_scrollbars() {
} else {
- if (total_rows > visible_rows && total_width <= visible_width - vscroll_pixels) {
+ if (total_rows > visible_rows && total_width <= visible_width) {
//thanks yessopie for this clever bit of logic
use_hscroll = false;
}
- if (total_rows <= visible_rows - hscroll_rows && total_width > visible_width) {
+ if (total_rows <= visible_rows && total_width > visible_width) {
//thanks yessopie for this clever bit of logic
use_vscroll = false;
}
@@ -3260,7 +3257,7 @@ void TextEdit::_scroll_down(real_t p_delta) {
}
if (smooth_scroll_enabled) {
- int max_v_scroll = v_scroll->get_max() - v_scroll->get_page();
+ int max_v_scroll = round(v_scroll->get_max() - v_scroll->get_page());
if (target_v_scroll > max_v_scroll) {
target_v_scroll = max_v_scroll;
v_scroll->set_value(target_v_scroll);
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index d28b4065fb..7ecdccb0e4 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -59,14 +59,14 @@ Ref<Texture> TextureProgress::get_over_texture() const {
}
void TextureProgress::set_stretch_margin(Margin p_margin, int p_size) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
stretch_margin[p_margin] = p_size;
update();
minimum_size_changed();
}
int TextureProgress::get_stretch_margin(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
return stretch_margin[p_margin];
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index d3282c6ada..8fd7dc1d7b 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2182,13 +2182,15 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
continue;
}
NodePath ptarget = p_original->get_path_to(target);
- Node *copytarget = p_copy->get_node(ptarget);
- // Cannot find a path to the duplicate target, so it seems it's not part
- // of the duplicated and not yet parented hierarchy, so at least try to connect
+ Node *copytarget = target;
+
+ // Atempt to find a path to the duplicate target, if it seems it's not part
+ // of the duplicated and not yet parented hierarchy then at least try to connect
// to the same target as the original
- if (!copytarget)
- copytarget = target;
+
+ if (p_copy->has_node(ptarget))
+ copytarget = p_copy->get_node(ptarget);
if (copy && copytarget) {
copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags);
@@ -2486,6 +2488,7 @@ void Node::_set_tree(SceneTree *p_tree) {
tree_changed_b->tree_changed();
}
+#ifdef DEBUG_ENABLED
static void _Node_debug_sn(Object *p_obj) {
Node *n = Object::cast_to<Node>(p_obj);
@@ -2507,6 +2510,7 @@ static void _Node_debug_sn(Object *p_obj) {
path = String(p->get_name()) + "/" + p->get_path_to(n);
print_line(itos(p_obj->get_instance_id()) + " - Stray Node: " + path + " (Type: " + n->get_class() + ")");
}
+#endif // DEBUG_ENABLED
void Node::_print_stray_nodes() {
@@ -2516,7 +2520,6 @@ void Node::_print_stray_nodes() {
void Node::print_stray_nodes() {
#ifdef DEBUG_ENABLED
-
ObjectDB::debug_objects(_Node_debug_sn);
#endif
}
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 80ad2ad739..5c01cadcd5 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1901,7 +1901,7 @@ void Animation::value_track_set_update_mode(int p_track, UpdateMode p_mode) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_VALUE);
- ERR_FAIL_INDEX(p_mode, 4);
+ ERR_FAIL_INDEX((int)p_mode, 4);
ValueTrack *vt = static_cast<ValueTrack *>(t);
vt->update_mode = p_mode;
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 0785d3bfc6..6790c35c4b 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -1083,8 +1083,19 @@ void DynamicFont::update_oversampling() {
E->self()->outline_data_at_size->update_oversampling();
}
+ for (int i = 0; i < E->self()->fallback_data_at_size.size(); i++) {
+ if (E->self()->fallback_data_at_size[i].is_valid()) {
+ E->self()->fallback_data_at_size.write[i]->update_oversampling();
+
+ if (E->self()->has_outline() && E->self()->fallback_outline_data_at_size[i].is_valid()) {
+ E->self()->fallback_outline_data_at_size.write[i]->update_oversampling();
+ }
+ }
+ }
+
changed.push_back(Ref<DynamicFont>(E->self()));
}
+
E = E->next();
}
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 0154874ae4..cf4d19b5a7 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -286,7 +286,7 @@ private:
mk.key = 0;
for (int i = 0; i < FEATURE_MAX; i++) {
if (features[i]) {
- mk.feature_mask |= (1 << i);
+ mk.feature_mask |= ((uint64_t)1 << i);
}
}
mk.detail_uv = detail_uv;
@@ -295,7 +295,7 @@ private:
mk.cull_mode = cull_mode;
for (int i = 0; i < FLAG_MAX; i++) {
if (flags[i]) {
- mk.flags |= (1 << i);
+ mk.flags |= ((uint64_t)1 << i);
}
}
mk.detail_blend_mode = detail_blend_mode;
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index fb81375b0a..69d85eeef3 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -136,7 +136,7 @@ Ref<Texture> StyleBoxTexture::get_normal_map() const {
void StyleBoxTexture::set_margin_size(Margin p_margin, float p_size) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
margin[p_margin] = p_size;
emit_changed();
@@ -200,7 +200,7 @@ Size2 StyleBoxTexture::get_center_size() const {
void StyleBoxTexture::set_expand_margin_size(Margin p_expand_margin, float p_size) {
- ERR_FAIL_INDEX(p_expand_margin, 4);
+ ERR_FAIL_INDEX((int)p_expand_margin, 4);
expand_margin[p_expand_margin] = p_size;
emit_changed();
}
@@ -223,7 +223,7 @@ void StyleBoxTexture::set_expand_margin_size_all(float p_expand_margin_size) {
float StyleBoxTexture::get_expand_margin_size(Margin p_expand_margin) const {
- ERR_FAIL_INDEX_V(p_expand_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_expand_margin, 4, 0);
return expand_margin[p_expand_margin];
}