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-rw-r--r--scene/main/node.cpp23
-rw-r--r--scene/main/node.h2
2 files changed, 25 insertions, 0 deletions
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 5c60b9fbff..ab530866bb 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -840,6 +840,28 @@ bool Node::has_node(const NodePath& p_path) const {
return _get_node(p_path)!=NULL;
}
+
+Node* Node::find_node(const String& p_mask,bool p_recursive,bool p_owned) const {
+
+ Node * const*cptr = data.children.ptr();
+ int ccount = data.children.size();
+ for(int i=0;i<ccount;i++) {
+ if (p_owned && !cptr[i]->data.owner)
+ continue;
+ if (cptr[i]->data.name.operator String().match(p_mask))
+ return cptr[i];
+
+ if (!p_recursive)
+ continue;
+
+ Node* ret = cptr[i]->find_node(p_mask,true,p_owned);
+ if (ret)
+ return ret;
+ }
+ return NULL;
+
+}
+
Node *Node::get_parent() const {
return data.parent;
@@ -1807,6 +1829,7 @@ void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("has_node","path"),&Node::has_node);
ObjectTypeDB::bind_method(_MD("get_node:Node","path"),&Node::get_node);
ObjectTypeDB::bind_method(_MD("get_parent:Parent"),&Node::get_parent);
+ ObjectTypeDB::bind_method(_MD("find_node:Node","mask","recursive","owned"),&Node::get_node,DEFVAL(true),DEFVAL(true));
ObjectTypeDB::bind_method(_MD("has_node_and_resource","path"),&Node::has_node_and_resource);
ObjectTypeDB::bind_method(_MD("get_node_and_resource","path"),&Node::_get_node_and_resource);
diff --git a/scene/main/node.h b/scene/main/node.h
index be32c4e726..a89a6abf33 100644
--- a/scene/main/node.h
+++ b/scene/main/node.h
@@ -114,6 +114,7 @@ private:
Node *_get_node(const NodePath& p_path) const;
+
void _validate_child_name(Node *p_name);
void _propagate_reverse_notification(int p_notification);
@@ -186,6 +187,7 @@ public:
Node *get_child(int p_index) const;
bool has_node(const NodePath& p_path) const;
Node *get_node(const NodePath& p_path) const;
+ Node* find_node(const String& p_mask,bool p_recursive=true,bool p_owned=true) const;
bool has_node_and_resource(const NodePath& p_path) const;
Node *get_node_and_resource(const NodePath& p_path,RES& r_res) const;