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-rw-r--r--scene/2d/mesh_instance_2d.cpp3
-rw-r--r--scene/2d/multimesh_instance_2d.cpp3
-rw-r--r--scene/2d/sprite_2d.cpp2
-rw-r--r--scene/3d/sprite_3d.cpp2
-rw-r--r--scene/gui/nine_patch_rect.cpp3
-rw-r--r--scene/resources/style_box.cpp3
-rw-r--r--scene/scene_string_names.cpp1
-rw-r--r--scene/scene_string_names.h1
8 files changed, 11 insertions, 7 deletions
diff --git a/scene/2d/mesh_instance_2d.cpp b/scene/2d/mesh_instance_2d.cpp
index b7a0028199..15008390b7 100644
--- a/scene/2d/mesh_instance_2d.cpp
+++ b/scene/2d/mesh_instance_2d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "mesh_instance_2d.h"
+#include "scene/scene_string_names.h"
void MeshInstance2D::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
@@ -70,7 +71,7 @@ void MeshInstance2D::set_texture(const Ref<Texture2D> &p_texture) {
}
texture = p_texture;
update();
- emit_signal("texture_changed");
+ emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
void MeshInstance2D::set_normal_map(const Ref<Texture2D> &p_texture) {
diff --git a/scene/2d/multimesh_instance_2d.cpp b/scene/2d/multimesh_instance_2d.cpp
index 72a899370e..1bff2f337d 100644
--- a/scene/2d/multimesh_instance_2d.cpp
+++ b/scene/2d/multimesh_instance_2d.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "multimesh_instance_2d.h"
+#include "scene/scene_string_names.h"
void MultiMeshInstance2D::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
@@ -70,7 +71,7 @@ void MultiMeshInstance2D::set_texture(const Ref<Texture2D> &p_texture) {
}
texture = p_texture;
update();
- emit_signal("texture_changed");
+ emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
Ref<Texture2D> MultiMeshInstance2D::get_texture() const {
diff --git a/scene/2d/sprite_2d.cpp b/scene/2d/sprite_2d.cpp
index 20169b1075..40e0f4523f 100644
--- a/scene/2d/sprite_2d.cpp
+++ b/scene/2d/sprite_2d.cpp
@@ -153,7 +153,7 @@ void Sprite2D::set_texture(const Ref<Texture2D> &p_texture) {
}
update();
- emit_signal("texture_changed");
+ emit_signal(SceneStringNames::get_singleton()->texture_changed);
item_rect_changed();
}
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index be474e82e0..9ec461d973 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -505,6 +505,7 @@ void Sprite3D::set_texture(const Ref<Texture2D> &p_texture) {
texture->connect(CoreStringNames::get_singleton()->changed, callable_mp(this, &Sprite3D::_texture_changed));
}
_queue_update();
+ emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
Ref<Texture2D> Sprite3D::get_texture() const {
@@ -663,6 +664,7 @@ void Sprite3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect");
ADD_SIGNAL(MethodInfo("frame_changed"));
+ ADD_SIGNAL(MethodInfo("texture_changed"));
}
Sprite3D::Sprite3D() {
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index 29a38ad5e3..8bf25ac915 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -30,6 +30,7 @@
#include "nine_patch_rect.h"
+#include "scene/scene_string_names.h"
#include "servers/rendering_server.h"
void NinePatchRect::_notification(int p_what) {
@@ -97,7 +98,7 @@ void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
texture->set_flags(texture->get_flags()&(~Texture::FLAG_REPEAT)); //remove repeat from texture, it looks bad in sprites
*/
minimum_size_changed();
- emit_signal("texture_changed");
+ emit_signal(SceneStringNames::get_singleton()->texture_changed);
}
Ref<Texture2D> NinePatchRect::get_texture() const {
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index 2159f1bc97..87371224e0 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -121,7 +121,6 @@ void StyleBoxTexture::set_texture(Ref<Texture2D> p_texture) {
} else {
region_rect = Rect2(Point2(), texture->get_size());
}
- emit_signal("texture_changed");
emit_changed();
}
@@ -285,8 +284,6 @@ void StyleBoxTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_v_axis_stretch_mode", "mode"), &StyleBoxTexture::set_v_axis_stretch_mode);
ClassDB::bind_method(D_METHOD("get_v_axis_stretch_mode"), &StyleBoxTexture::get_v_axis_stretch_mode);
- ADD_SIGNAL(MethodInfo("texture_changed"));
-
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_texture", "get_texture");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect"), "set_region_rect", "get_region_rect");
ADD_GROUP("Margin", "margin_");
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index 8e5f271cc7..8acab79c9e 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -175,6 +175,7 @@ SceneStringNames::SceneStringNames() {
_toggled = StaticCString::create("_toggled");
frame_changed = StaticCString::create("frame_changed");
+ texture_changed = StaticCString::create("texture_changed");
playback_speed = StaticCString::create("playback/speed");
playback_active = StaticCString::create("playback/active");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 10b0707cab..0c528a45f7 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -184,6 +184,7 @@ public:
StringName _mouse_exit;
StringName frame_changed;
+ StringName texture_changed;
StringName playback_speed;
StringName playback_active;