diff options
Diffstat (limited to 'scene')
| -rw-r--r-- | scene/2d/sprite.cpp | 1 | ||||
| -rw-r--r-- | scene/3d/arvr_nodes.cpp | 313 | ||||
| -rw-r--r-- | scene/3d/arvr_nodes.h | 126 | ||||
| -rw-r--r-- | scene/3d/gi_probe.cpp | 6 | ||||
| -rw-r--r-- | scene/3d/gi_probe.h | 4 | ||||
| -rw-r--r-- | scene/3d/mesh_instance.cpp | 6 | ||||
| -rw-r--r-- | scene/3d/mesh_instance.h | 2 | ||||
| -rw-r--r-- | scene/gui/control.cpp | 2 | ||||
| -rw-r--r-- | scene/gui/graph_edit.cpp | 2 | ||||
| -rw-r--r-- | scene/gui/label.cpp | 7 | ||||
| -rw-r--r-- | scene/gui/patch_9_rect.cpp | 1 | ||||
| -rw-r--r-- | scene/gui/tabs.cpp | 2 | ||||
| -rw-r--r-- | scene/gui/texture_button.cpp | 2 | ||||
| -rw-r--r-- | scene/io/resource_format_image.cpp | 2 | ||||
| -rw-r--r-- | scene/main/node.h | 2 | ||||
| -rw-r--r-- | scene/main/viewport.cpp | 16 | ||||
| -rw-r--r-- | scene/main/viewport.h | 5 | ||||
| -rw-r--r-- | scene/register_scene_types.cpp | 7 | ||||
| -rw-r--r-- | scene/resources/environment.cpp | 1 | ||||
| -rw-r--r-- | scene/resources/font.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/packed_scene.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/scene_format_text.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/style_box.cpp | 1 | ||||
| -rw-r--r-- | scene/resources/surface_tool.cpp | 19 | ||||
| -rw-r--r-- | scene/resources/texture.cpp | 10 | ||||
| -rw-r--r-- | scene/resources/texture.h | 2 |
26 files changed, 512 insertions, 33 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index b469013819..ad34dfd63a 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -109,6 +109,7 @@ void Sprite::set_texture(const Ref<Texture> &p_texture) { update(); emit_signal("texture_changed"); item_rect_changed(); + _change_notify("texture"); } void Sprite::set_normal_map(const Ref<Texture> &p_texture) { diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp new file mode 100644 index 0000000000..5f2a720748 --- /dev/null +++ b/scene/3d/arvr_nodes.cpp @@ -0,0 +1,313 @@ +/*************************************************************************/ +/* arvr_nodes.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "arvr_nodes.h" +#include "core/os/input.h" +#include "servers/arvr/arvr_interface.h" +#include "servers/arvr/arvr_positional_tracker.h" +#include "servers/arvr_server.h" + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +void ARVRCamera::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + // need to find our ARVROrigin parent and let it know we're it's camera! + ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + if (origin != NULL) { + origin->set_tracked_camera(this); + } + }; break; + case NOTIFICATION_EXIT_TREE: { + // need to find our ARVROrigin parent and let it know we're no longer it's camera! + ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + if (origin != NULL) { + origin->clear_tracked_camera_if(this); + } + }; break; + }; +}; + +String ARVRCamera::get_configuration_warning() const { + if (!is_visible() || !is_inside_tree()) + return String(); + + // must be child node of ARVROrigin! + ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + if (origin == NULL) { + return TTR("ARVRCamera must have an ARVROrigin node as its parent"); + }; + + return String(); +}; + +ARVRCamera::ARVRCamera(){ + // nothing to do here yet for now.. +}; + +ARVRCamera::~ARVRCamera(){ + // nothing to do here yet for now.. +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +void ARVRController::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + set_process_internal(true); + }; break; + case NOTIFICATION_EXIT_TREE: { + set_process_internal(false); + }; break; + case NOTIFICATION_INTERNAL_PROCESS: { + // get our ARVRServer + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + + // find the tracker for our controller + ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id); + if (tracker == NULL) { + // this controller is currently turned off + is_active = false; + button_states = 0; + } else { + set_transform(tracker->get_transform(true)); + + int joy_id = tracker->get_joy_id(); + if (joy_id >= 0) { + int mask = 1; + // check button states + for (int i = 0; i < 16; i++) { + bool was_pressed = (button_states && mask) == mask; + bool is_pressed = Input::get_singleton()->is_joy_button_pressed(joy_id, i); + + if (!was_pressed && is_pressed) { + emit_signal("button_pressed", i); + button_states += mask; + } else if (was_pressed && !is_pressed) { + emit_signal("button_release", i); + button_states -= mask; + }; + + mask = mask << 1; + }; + + } else { + button_states = 0; + }; + }; + }; break; + default: + break; + }; +}; + +void ARVRController::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_controller_id", "controller_id"), &ARVRController::set_controller_id); + ClassDB::bind_method(D_METHOD("get_controller_id"), &ARVRController::get_controller_id); + ADD_PROPERTY(PropertyInfo(Variant::INT, "controller_id"), "set_controller_id", "get_controller_id"); + ClassDB::bind_method(D_METHOD("get_controller_name"), &ARVRController::get_controller_name); + + // passthroughs to information about our related joystick + ClassDB::bind_method(D_METHOD("get_joystick_id"), &ARVRController::get_joystick_id); + ClassDB::bind_method(D_METHOD("is_button_pressed", "button"), &ARVRController::is_button_pressed); + ClassDB::bind_method(D_METHOD("get_joystick_axis", "axis"), &ARVRController::get_joystick_axis); + + ClassDB::bind_method(D_METHOD("get_is_active"), &ARVRController::get_is_active); + + ADD_SIGNAL(MethodInfo("button_pressed", PropertyInfo(Variant::INT, "button"))); + ADD_SIGNAL(MethodInfo("button_release", PropertyInfo(Variant::INT, "button"))); +}; + +void ARVRController::set_controller_id(int p_controller_id) { + // we don't check any bounds here, this controller may not yet be active and just be a place holder until it is. + controller_id = p_controller_id; +}; + +int ARVRController::get_controller_id(void) const { + return controller_id; +}; + +String ARVRController::get_controller_name(void) const { + // get our ARVRServer + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL_V(arvr_server, String()); + + ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id); + if (tracker == NULL) { + return String("Not connected"); + }; + + return tracker->get_name(); +}; + +int ARVRController::get_joystick_id() const { + // get our ARVRServer + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL_V(arvr_server, 0); + + ARVRPositionalTracker *tracker = arvr_server->find_by_type_and_id(ARVRServer::TRACKER_CONTROLLER, controller_id); + if (tracker == NULL) { + return 0; + }; + + return tracker->get_joy_id(); +}; + +int ARVRController::is_button_pressed(int p_button) const { + int joy_id = get_joystick_id(); + if (joy_id == 0) { + return false; + }; + + return Input::get_singleton()->is_joy_button_pressed(joy_id, p_button); +}; + +float ARVRController::get_joystick_axis(int p_axis) const { + int joy_id = get_joystick_id(); + if (joy_id == 0) { + return 0.0; + }; + + return Input::get_singleton()->get_joy_axis(joy_id, p_axis); +}; + +bool ARVRController::get_is_active() const { + return is_active; +}; + +String ARVRController::get_configuration_warning() const { + if (!is_visible() || !is_inside_tree()) + return String(); + + // must be child node of ARVROrigin! + ARVROrigin *origin = get_parent()->cast_to<ARVROrigin>(); + if (origin == NULL) { + return TTR("ARVRController must have an ARVROrigin node as its parent"); + }; + + if (controller_id == 0) { + return TTR("The controller id must not be 0 or this controller will not be bound to an actual controller"); + }; + + return String(); +}; + +ARVRController::ARVRController() { + controller_id = 0; + is_active = true; +}; + +ARVRController::~ARVRController(){ + // nothing to do here yet for now.. +}; + +//////////////////////////////////////////////////////////////////////////////////////////////////// + +String ARVROrigin::get_configuration_warning() const { + if (!is_visible() || !is_inside_tree()) + return String(); + + if (tracked_camera == NULL) + return TTR("ARVROrigin requires an ARVRCamera child node"); + + return String(); +}; + +void ARVROrigin::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_world_scale", "world_scale"), &ARVROrigin::set_world_scale); + ClassDB::bind_method(D_METHOD("get_world_scale"), &ARVROrigin::get_world_scale); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "world_scale"), "set_world_scale", "get_world_scale"); +}; + +void ARVROrigin::set_tracked_camera(ARVRCamera *p_tracked_camera) { + tracked_camera = p_tracked_camera; +}; + +void ARVROrigin::clear_tracked_camera_if(ARVRCamera *p_tracked_camera) { + if (tracked_camera == p_tracked_camera) { + tracked_camera = NULL; + }; +}; + +float ARVROrigin::get_world_scale() const { + // get our ARVRServer + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL_V(arvr_server, 1.0); + + return arvr_server->get_world_scale(); +}; + +void ARVROrigin::set_world_scale(float p_world_scale) { + // get our ARVRServer + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + + arvr_server->set_world_scale(p_world_scale); +}; + +void ARVROrigin::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + set_process_internal(true); + }; break; + case NOTIFICATION_EXIT_TREE: { + set_process_internal(false); + }; break; + case NOTIFICATION_INTERNAL_PROCESS: { + // get our ARVRServer + ARVRServer *arvr_server = ARVRServer::get_singleton(); + ERR_FAIL_NULL(arvr_server); + + // set our world origin to our node transform + arvr_server->set_world_origin(get_global_transform()); + + // check if we have a primary interface + Ref<ARVRInterface> arvr_interface = arvr_server->get_primary_interface(); + if (arvr_interface.is_valid() && tracked_camera != NULL) { + // get our positioning transform for our headset + Transform t = arvr_interface->get_transform_for_eye(ARVRInterface::EYE_MONO, Transform()); + + // now apply this to our camera + tracked_camera->set_transform(t); + }; + }; break; + default: + break; + }; +}; + +ARVROrigin::ARVROrigin() { + tracked_camera = NULL; +}; + +ARVROrigin::~ARVROrigin(){ + // nothing to do here yet for now.. +}; diff --git a/scene/3d/arvr_nodes.h b/scene/3d/arvr_nodes.h new file mode 100644 index 0000000000..3dab263317 --- /dev/null +++ b/scene/3d/arvr_nodes.h @@ -0,0 +1,126 @@ +/*************************************************************************/ +/* arvr_nodes.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef ARVR_NODES_H +#define ARVR_NODES_H + +#include "scene/3d/camera.h" +#include "scene/3d/spatial.h" + +/** + @author Bastiaan Olij <mux213@gmail.com> +**/ + +/* + ARVRCamera is a subclass of camera which will register itself with its parent ARVROrigin and as a result is automatically positioned +*/ +class ARVRCamera : public Camera { + + GDCLASS(ARVRCamera, Camera); + +protected: + void _notification(int p_what); + +public: + String get_configuration_warning() const; + + ARVRCamera(); + ~ARVRCamera(); +}; + +/* + ARVRController is a helper node that automatically updates it's position based on tracker data. + + It must be a child node of our ARVROrigin node +*/ + +class ARVRController : public Spatial { + + GDCLASS(ARVRController, Spatial); + +private: + int controller_id; + bool is_active; + int button_states; + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void set_controller_id(int p_controller_id); + int get_controller_id(void) const; + String get_controller_name(void) const; + + int get_joystick_id() const; + int is_button_pressed(int p_button) const; + float get_joystick_axis(int p_axis) const; + + bool get_is_active() const; + + String get_configuration_warning() const; + + ARVRController(); + ~ARVRController(); +}; + +/* + ARVROrigin is special spatial node that acts as our origin point mapping our real world center of our tracking volume into our virtual world. + + It is this point that you will move around the world as the player 'moves while standing still', i.e. the player moves through teleporting or controller inputs as opposed to physically moving. + + Our camera and controllers will always be child nodes and thus place relative to this origin point. + This node will automatically locate any camera child nodes and update its position while our ARVRController node will handle tracked controllers. +*/ +class ARVROrigin : public Spatial { + + GDCLASS(ARVROrigin, Spatial); + +private: + ARVRCamera *tracked_camera; + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + String get_configuration_warning() const; + + void set_tracked_camera(ARVRCamera *p_tracked_camera); + void clear_tracked_camera_if(ARVRCamera *p_tracked_camera); + + float get_world_scale() const; + void set_world_scale(float p_world_scale); + + ARVROrigin(); + ~ARVROrigin(); +}; + +#endif /* ARVR_NODES_H */ diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 0c31282a6c..7aaf4a6e3d 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -999,7 +999,7 @@ GIProbe::Baker::MaterialCache GIProbe::_get_material_cache(Ref<Material> p_mater return mc; } -void GIProbe::_plot_mesh(const Transform &p_xform, Ref<ArrayMesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material) { +void GIProbe::_plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material) { for (int i = 0; i < p_mesh->get_surface_count(); i++) { @@ -1093,7 +1093,7 @@ void GIProbe::_find_meshes(Node *p_at_node, Baker *p_baker) { MeshInstance *mi = p_at_node->cast_to<MeshInstance>(); if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT)) { - Ref<ArrayMesh> mesh = mi->get_mesh(); + Ref<Mesh> mesh = mi->get_mesh(); if (mesh.is_valid()) { Rect3 aabb = mesh->get_aabb(); @@ -1120,7 +1120,7 @@ void GIProbe::_find_meshes(Node *p_at_node, Baker *p_baker) { for (int i = 0; i < meshes.size(); i += 2) { Transform mxf = meshes[i]; - Ref<ArrayMesh> mesh = meshes[i + 1]; + Ref<Mesh> mesh = meshes[i + 1]; if (!mesh.is_valid()) continue; diff --git a/scene/3d/gi_probe.h b/scene/3d/gi_probe.h index 3f5a50a560..8346437ebd 100644 --- a/scene/3d/gi_probe.h +++ b/scene/3d/gi_probe.h @@ -148,7 +148,7 @@ private: struct PlotMesh { Ref<Material> override_material; Vector<Ref<Material> > instance_materials; - Ref<ArrayMesh> mesh; + Ref<Mesh> mesh; Transform local_xform; }; @@ -177,7 +177,7 @@ private: Vector<Color> _get_bake_texture(Ref<Image> p_image, const Color &p_color); Baker::MaterialCache _get_material_cache(Ref<Material> p_material, Baker *p_baker); void _plot_face(int p_idx, int p_level, int p_x, int p_y, int p_z, const Vector3 *p_vtx, const Vector2 *p_uv, const Baker::MaterialCache &p_material, const Rect3 &p_aabb, Baker *p_baker); - void _plot_mesh(const Transform &p_xform, Ref<ArrayMesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material); + void _plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, Baker *p_baker, const Vector<Ref<Material> > &p_materials, const Ref<Material> &p_override_material); void _find_meshes(Node *p_at_node, Baker *p_baker); void _fixup_plot(int p_idx, int p_level, int p_x, int p_y, int p_z, Baker *p_baker); diff --git a/scene/3d/mesh_instance.cpp b/scene/3d/mesh_instance.cpp index 558932ceb9..51237c0bc3 100644 --- a/scene/3d/mesh_instance.cpp +++ b/scene/3d/mesh_instance.cpp @@ -275,7 +275,7 @@ void MeshInstance::_mesh_changed() { materials.resize(mesh->get_surface_count()); } -void MeshInstance::create_debug_tagents() { +void MeshInstance::create_debug_tangents() { Vector<Vector3> lines; Vector<Color> colors; @@ -366,8 +366,8 @@ void MeshInstance::_bind_methods() { ClassDB::set_method_flags("MeshInstance", "create_convex_collision", METHOD_FLAGS_DEFAULT); ClassDB::bind_method(D_METHOD("_mesh_changed"), &MeshInstance::_mesh_changed); - ClassDB::bind_method(D_METHOD("create_debug_tagents"), &MeshInstance::create_debug_tagents); - ClassDB::set_method_flags("MeshInstance", "create_debug_tagents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); + ClassDB::bind_method(D_METHOD("create_debug_tangents"), &MeshInstance::create_debug_tangents); + ClassDB::set_method_flags("MeshInstance", "create_debug_tangents", METHOD_FLAGS_DEFAULT | METHOD_FLAG_EDITOR); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh"); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton"), "set_skeleton_path", "get_skeleton_path"); diff --git a/scene/3d/mesh_instance.h b/scene/3d/mesh_instance.h index be328084af..1bb2c97d10 100644 --- a/scene/3d/mesh_instance.h +++ b/scene/3d/mesh_instance.h @@ -83,7 +83,7 @@ public: Node *create_convex_collision_node(); void create_convex_collision(); - void create_debug_tagents(); + void create_debug_tangents(); virtual Rect3 get_aabb() const; virtual PoolVector<Face3> get_faces(uint32_t p_usage_flags) const; diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index ee908428d9..ca81b72e89 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2536,7 +2536,7 @@ void Control::_bind_methods() { ADD_GROUP("Size Flags", "size_flags_"); ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_horizontal", PROPERTY_HINT_FLAGS, "Fill,Expand,Shrink Center,Shrink End"), "set_h_size_flags", "get_h_size_flags"); ADD_PROPERTY(PropertyInfo(Variant::INT, "size_flags_vertical", PROPERTY_HINT_FLAGS, "Fill,Expand,Shrink Center,Shrink End"), "set_v_size_flags", "get_v_size_flags"); - ADD_PROPERTYNO(PropertyInfo(Variant::INT, "size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "1,128,0.01"), "set_stretch_ratio", "get_stretch_ratio"); + ADD_PROPERTYNO(PropertyInfo(Variant::REAL, "size_flags_stretch_ratio", PROPERTY_HINT_RANGE, "0,128,0.01"), "set_stretch_ratio", "get_stretch_ratio"); ADD_GROUP("Theme", ""); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "Theme"), "set_theme", "get_theme"); ADD_GROUP("", ""); diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp index 1d37529a87..11f750ea70 100644 --- a/scene/gui/graph_edit.cpp +++ b/scene/gui/graph_edit.cpp @@ -601,7 +601,7 @@ void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const int cp_neg_len = get_constant("bezier_len_neg"); if (diff > 0) { - cp_offset = MAX(cp_len, diff * 0.5); + cp_offset = MIN(cp_len, diff * 0.5); } else { cp_offset = MAX(MIN(cp_len - diff, cp_neg_len), -diff * 0.5); } diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp index 589ba9e538..874156821e 100644 --- a/scene/gui/label.cpp +++ b/scene/gui/label.cpp @@ -36,7 +36,6 @@ void Label::set_autowrap(bool p_autowrap) { autowrap = p_autowrap; word_cache_dirty = true; - minimum_size_changed(); update(); } bool Label::has_autowrap() const { @@ -48,7 +47,6 @@ void Label::set_uppercase(bool p_uppercase) { uppercase = p_uppercase; word_cache_dirty = true; - minimum_size_changed(); update(); } bool Label::is_uppercase() const { @@ -71,7 +69,6 @@ void Label::_notification(int p_what) { xl_text = new_text; regenerate_word_cache(); - minimum_size_changed(); update(); } @@ -496,6 +493,7 @@ void Label::regenerate_word_cache() { minsize.height = (font->get_height() * line_count) + (line_spacing * (line_count - 1)); } + minimum_size_changed(); word_cache_dirty = false; } @@ -533,9 +531,6 @@ void Label::set_text(const String &p_string) { if (percent_visible < 1) visible_chars = get_total_character_count() * percent_visible; update(); - if (!autowrap) { - minimum_size_changed(); - } } void Label::set_clip_text(bool p_clip) { diff --git a/scene/gui/patch_9_rect.cpp b/scene/gui/patch_9_rect.cpp index 16f2bb6b6f..e577000f99 100644 --- a/scene/gui/patch_9_rect.cpp +++ b/scene/gui/patch_9_rect.cpp @@ -99,6 +99,7 @@ void NinePatchRect::set_texture(const Ref<Texture> &p_tex) { */ minimum_size_changed(); emit_signal("texture_changed"); + _change_notify("texture"); } Ref<Texture> NinePatchRect::get_texture() const { diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index c477a3156f..24eb19fbc2 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -793,7 +793,7 @@ void Tabs::_bind_methods() { ClassDB::bind_method(D_METHOD("set_tab_disabled", "tab_idx", "disabled"), &Tabs::set_tab_disabled); ClassDB::bind_method(D_METHOD("get_tab_disabled", "tab_idx"), &Tabs::get_tab_disabled); ClassDB::bind_method(D_METHOD("remove_tab", "tab_idx"), &Tabs::remove_tab); - ClassDB::bind_method(D_METHOD("add_tab", "title", "icon:Texture"), &Tabs::add_tab); + ClassDB::bind_method(D_METHOD("add_tab", "title", "icon:Texture"), &Tabs::add_tab, DEFVAL(""), DEFVAL(Ref<Texture>())); ClassDB::bind_method(D_METHOD("set_tab_align", "align"), &Tabs::set_tab_align); ClassDB::bind_method(D_METHOD("get_tab_align"), &Tabs::get_tab_align); ClassDB::bind_method(D_METHOD("ensure_tab_visible", "idx"), &Tabs::ensure_tab_visible); diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 33d9b76b70..2912aa82fc 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -206,7 +206,7 @@ void TextureButton::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_focused", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_focused_texture", "get_focused_texture"); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT, "texture_click_mask", PROPERTY_HINT_RESOURCE_TYPE, "BitMap"), "set_click_mask", "get_click_mask"); ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand", PROPERTY_HINT_RESOURCE_TYPE, "bool"), "set_expand", "get_expand"); - ADD_PROPERTYNO(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode"); + ADD_PROPERTYNZ(PropertyInfo(Variant::INT, "stretch_mode", PROPERTY_HINT_ENUM, "Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode"); BIND_CONSTANT(STRETCH_SCALE); BIND_CONSTANT(STRETCH_TILE); diff --git a/scene/io/resource_format_image.cpp b/scene/io/resource_format_image.cpp index 8b3f939f1a..04b6177c3c 100644 --- a/scene/io/resource_format_image.cpp +++ b/scene/io/resource_format_image.cpp @@ -30,9 +30,9 @@ #include "resource_format_image.h" #if 0 -#include "project_settings.h" #include "io/image_loader.h" #include "os/os.h" +#include "project_settings.h" #include "scene/resources/texture.h" RES ResourceFormatLoaderImage::load(const String &p_path, const String& p_original_path, Error *r_error) { diff --git a/scene/main/node.h b/scene/main/node.h index cfd5c07921..1794cce9f6 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -31,10 +31,10 @@ #define NODE_H #include "class_db.h" -#include "project_settings.h" #include "map.h" #include "object.h" #include "path_db.h" +#include "project_settings.h" #include "scene/main/scene_tree.h" #include "script_language.h" diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 5ce347d79b..76b281ebac 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -701,6 +701,16 @@ RID Viewport::get_viewport_rid() const { return viewport; } +void Viewport::set_use_arvr(bool p_use_arvr) { + arvr = p_use_arvr; + + VS::get_singleton()->viewport_set_use_arvr(viewport, arvr); +} + +bool Viewport::use_arvr() { + return arvr; +} + void Viewport::set_size(const Size2 &p_size) { if (size == p_size.floor()) @@ -2543,6 +2553,9 @@ int Viewport::get_render_info(RenderInfo p_info) { void Viewport::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_use_arvr", "use"), &Viewport::set_use_arvr); + ClassDB::bind_method(D_METHOD("use_arvr"), &Viewport::use_arvr); + ClassDB::bind_method(D_METHOD("set_size", "size"), &Viewport::set_size); ClassDB::bind_method(D_METHOD("get_size"), &Viewport::get_size); ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d:World2D"), &Viewport::set_world_2d); @@ -2644,6 +2657,8 @@ void Viewport::_bind_methods() { ClassDB::bind_method(D_METHOD("set_shadow_atlas_quadrant_subdiv", "quadrant", "subdiv"), &Viewport::set_shadow_atlas_quadrant_subdiv); ClassDB::bind_method(D_METHOD("get_shadow_atlas_quadrant_subdiv", "quadrant"), &Viewport::get_shadow_atlas_quadrant_subdiv); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "arvr"), "set_use_arvr", "use_arvr"); + ADD_PROPERTY(PropertyInfo(Variant::RECT2, "size"), "set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "own_world"), "set_use_own_world", "is_using_own_world"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "world", PROPERTY_HINT_RESOURCE_TYPE, "World"), "set_world", "get_world"); @@ -2729,6 +2744,7 @@ Viewport::Viewport() { parent = NULL; listener = NULL; camera = NULL; + arvr = false; size_override = false; size_override_stretch = false; size_override_size = Size2(1, 1); diff --git a/scene/main/viewport.h b/scene/main/viewport.h index bd9747d878..83c989db54 100644 --- a/scene/main/viewport.h +++ b/scene/main/viewport.h @@ -148,6 +148,8 @@ private: Listener *listener; Set<Listener *> listeners; + bool arvr; + Camera *camera; Set<Camera *> cameras; @@ -349,6 +351,9 @@ public: Listener *get_listener() const; Camera *get_camera() const; + void set_use_arvr(bool p_use_arvr); + bool use_arvr(); + void set_as_audio_listener(bool p_enable); bool is_audio_listener() const; diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 74c556931c..f286bfb81a 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -28,8 +28,8 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "register_scene_types.h" -#include "project_settings.h" #include "os/os.h" +#include "project_settings.h" #include "scene/io/resource_format_image.h" #include "scene/io/resource_format_wav.h" @@ -199,6 +199,8 @@ #include "scene/3d/camera.h" #include "scene/3d/listener.h" +#include "scene/3d/arvr_nodes.h" + #include "scene/3d/gi_probe.h" #include "scene/3d/interpolated_camera.h" #include "scene/3d/light.h" @@ -405,6 +407,9 @@ void register_scene_types() { ClassDB::register_virtual_class<VisualInstance>(); ClassDB::register_class<Camera>(); ClassDB::register_class<Listener>(); + ClassDB::register_class<ARVRCamera>(); + ClassDB::register_class<ARVRController>(); + ClassDB::register_class<ARVROrigin>(); ClassDB::register_class<InterpolatedCamera>(); ClassDB::register_class<MeshInstance>(); ClassDB::register_class<ImmediateGeometry>(); diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index ae89d8ed94..accced404b 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -167,6 +167,7 @@ void Environment::set_tonemap_auto_exposure(bool p_enabled) { tonemap_auto_exposure = p_enabled; VS::get_singleton()->environment_set_tonemap(environment, VS::EnvironmentToneMapper(tone_mapper), tonemap_exposure, tonemap_white, tonemap_auto_exposure, tonemap_auto_exposure_min, tonemap_auto_exposure_max, tonemap_auto_exposure_speed, tonemap_auto_exposure_grey); + _change_notify(); } bool Environment::get_tonemap_auto_exposure() const { diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index 3668dda604..a6a70d775f 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -506,7 +506,7 @@ float BitmapFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_c cpos.y += c->v_align; ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0); if (c->texture_idx != -1) - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate); + VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx]->get_rid(), c->rect, p_modulate, false, RID(), false); return get_char_size(p_char, p_next).width; } diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 01a8342fed..6bf3590c12 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "packed_scene.h" #include "core/core_string_names.h" -#include "project_settings.h" #include "io/resource_loader.h" +#include "project_settings.h" #include "scene/2d/node_2d.h" #include "scene/3d/spatial.h" #include "scene/gui/control.h" diff --git a/scene/resources/scene_format_text.cpp b/scene/resources/scene_format_text.cpp index 585579aad5..03a862b744 100644 --- a/scene/resources/scene_format_text.cpp +++ b/scene/resources/scene_format_text.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "scene_format_text.h" -#include "project_settings.h" #include "os/dir_access.h" +#include "project_settings.h" #include "version.h" //version 2: changed names for basis, rect3, poolvectors, etc. diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp index e0a9de6062..3666c18487 100644 --- a/scene/resources/style_box.cpp +++ b/scene/resources/style_box.cpp @@ -107,6 +107,7 @@ void StyleBoxTexture::set_texture(RES p_texture) { region_rect = Rect2(Point2(), texture->get_size()); emit_signal("texture_changed"); emit_changed(); + _change_notify("texture"); } RES StyleBoxTexture::get_texture() const { diff --git a/scene/resources/surface_tool.cpp b/scene/resources/surface_tool.cpp index 8b747e1b43..8478432a04 100644 --- a/scene/resources/surface_tool.cpp +++ b/scene/resources/surface_tool.cpp @@ -818,6 +818,7 @@ void SurfaceTool::clear() { void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("begin", "primitive"), &SurfaceTool::begin); + ClassDB::bind_method(D_METHOD("add_vertex", "vertex"), &SurfaceTool::add_vertex); ClassDB::bind_method(D_METHOD("add_color", "color"), &SurfaceTool::add_color); ClassDB::bind_method(D_METHOD("add_normal", "normal"), &SurfaceTool::add_normal); @@ -827,15 +828,25 @@ void SurfaceTool::_bind_methods() { ClassDB::bind_method(D_METHOD("add_bones", "bones"), &SurfaceTool::add_bones); ClassDB::bind_method(D_METHOD("add_weights", "weights"), &SurfaceTool::add_weights); ClassDB::bind_method(D_METHOD("add_smooth_group", "smooth"), &SurfaceTool::add_smooth_group); + ClassDB::bind_method(D_METHOD("add_triangle_fan", "vertexes", "uvs", "colors", "uv2s", "normals", "tangents"), &SurfaceTool::add_triangle_fan, DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Color>()), DEFVAL(Vector<Vector2>()), DEFVAL(Vector<Vector3>()), DEFVAL(Vector<Plane>())); - ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material); + + ClassDB::bind_method(D_METHOD("add_index", "index"), &SurfaceTool::add_index); + ClassDB::bind_method(D_METHOD("index"), &SurfaceTool::index); ClassDB::bind_method(D_METHOD("deindex"), &SurfaceTool::deindex); - ///ClassDB::bind_method(D_METHOD("generate_flat_normals"),&SurfaceTool::generate_flat_normals); ClassDB::bind_method(D_METHOD("generate_normals"), &SurfaceTool::generate_normals); - ClassDB::bind_method(D_METHOD("add_index", "index"), &SurfaceTool::add_index); - ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant())); + ClassDB::bind_method(D_METHOD("generate_tangents"), &SurfaceTool::generate_tangents); + + ClassDB::bind_method(D_METHOD("add_to_format", "flags"), &SurfaceTool::add_to_format); + + ClassDB::bind_method(D_METHOD("set_material", "material:Material"), &SurfaceTool::set_material); + ClassDB::bind_method(D_METHOD("clear"), &SurfaceTool::clear); + + ClassDB::bind_method(D_METHOD("create_from", "existing:Mesh", "surface"), &SurfaceTool::create_from); + ClassDB::bind_method(D_METHOD("append_from", "existing:Mesh", "surface", "transform"), &SurfaceTool::append_from); + ClassDB::bind_method(D_METHOD("commit:Mesh", "existing:Mesh"), &SurfaceTool::commit, DEFVAL(Variant())); } SurfaceTool::SurfaceTool() { diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index 5cd75b5a69..fe7cd0097c 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -830,7 +830,7 @@ void AtlasTexture::set_atlas(const Ref<Texture> &p_atlas) { return; atlas = p_atlas; emit_changed(); - emit_signal("atlas_changed"); + _change_notify("atlas"); } Ref<Texture> AtlasTexture::get_atlas() const { @@ -839,8 +839,11 @@ Ref<Texture> AtlasTexture::get_atlas() const { void AtlasTexture::set_region(const Rect2 &p_region) { + if (region == p_region) + return; region = p_region; emit_changed(); + _change_notify("region"); } Rect2 AtlasTexture::get_region() const { @@ -850,8 +853,11 @@ Rect2 AtlasTexture::get_region() const { void AtlasTexture::set_margin(const Rect2 &p_margin) { + if (margin == p_margin) + return; margin = p_margin; emit_changed(); + _change_notify("margin"); } Rect2 AtlasTexture::get_margin() const { @@ -870,8 +876,6 @@ void AtlasTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_margin", "margin"), &AtlasTexture::set_margin); ClassDB::bind_method(D_METHOD("get_margin"), &AtlasTexture::get_margin); - ADD_SIGNAL(MethodInfo("atlas_changed")); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_atlas", "get_atlas"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region"), "set_region", "get_region"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "margin"), "set_margin", "get_margin"); diff --git a/scene/resources/texture.h b/scene/resources/texture.h index 9bbbd1d091..6c20c71af0 100644 --- a/scene/resources/texture.h +++ b/scene/resources/texture.h @@ -414,7 +414,7 @@ public: void set_width(int p_width); int get_width() const; - void ensure_default_setup(float p_min=0, float p_max=1); + void ensure_default_setup(float p_min = 0, float p_max = 1); void set_curve(Ref<Curve> p_curve); Ref<Curve> get_curve() const; |