diff options
Diffstat (limited to 'scene')
| -rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 5 | ||||
| -rw-r--r-- | scene/gui/popup_menu.cpp | 25 | ||||
| -rw-r--r-- | scene/gui/popup_menu.h | 3 | ||||
| -rw-r--r-- | scene/register_scene_types.cpp | 2 | ||||
| -rw-r--r-- | scene/resources/cylinder_shape.cpp | 116 | ||||
| -rw-r--r-- | scene/resources/cylinder_shape.h | 57 |
6 files changed, 208 insertions, 0 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index 4dbcd6c609..507499a324 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -304,6 +304,11 @@ float AudioStreamPlayer2D::get_pitch_scale() const { void AudioStreamPlayer2D::play(float p_from_pos) { + if (!is_playing()) { + // Reset the prev_output_count if the stream is stopped + prev_output_count = 0; + } + if (stream_playback.is_valid()) { setplay = p_from_pos; output_ready = false; diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index 18e609c798..f5890fa2ee 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -398,6 +398,15 @@ void PopupMenu::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + + PopupMenu *pm = Object::cast_to<PopupMenu>(get_parent()); + if (pm) { + // Inherit submenu's popup delay time from parent menu + float pm_delay = pm->get_submenu_popup_delay(); + set_submenu_popup_delay(pm_delay); + } + } break; case NOTIFICATION_TRANSLATION_CHANGED: { for (int i = 0; i < items.size(); i++) { @@ -1201,6 +1210,19 @@ bool PopupMenu::is_hide_on_multistate_item_selection() const { return hide_on_multistate_item_selection; } +void PopupMenu::set_submenu_popup_delay(float p_time) { + + if (p_time <= 0) + p_time = 0.01; + + submenu_timer->set_wait_time(p_time); +} + +float PopupMenu::get_submenu_popup_delay() const { + + return submenu_timer->get_wait_time(); +} + String PopupMenu::get_tooltip(const Point2 &p_pos) const { int over = _get_mouse_over(p_pos); @@ -1303,12 +1325,15 @@ void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("set_hide_on_state_item_selection", "enable"), &PopupMenu::set_hide_on_multistate_item_selection); ClassDB::bind_method(D_METHOD("is_hide_on_state_item_selection"), &PopupMenu::is_hide_on_multistate_item_selection); + ClassDB::bind_method(D_METHOD("set_submenu_popup_delay", "seconds"), &PopupMenu::set_submenu_popup_delay); + ClassDB::bind_method(D_METHOD("get_submenu_popup_delay"), &PopupMenu::get_submenu_popup_delay); ClassDB::bind_method(D_METHOD("_submenu_timeout"), &PopupMenu::_submenu_timeout); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_item_selection"), "set_hide_on_item_selection", "is_hide_on_item_selection"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_checkable_item_selection"), "set_hide_on_checkable_item_selection", "is_hide_on_checkable_item_selection"); ADD_PROPERTYNO(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay"); ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "ID"))); ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "ID"))); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index d3ee9be1c0..44f02a9d3d 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -202,6 +202,9 @@ public: void set_hide_on_multistate_item_selection(bool p_enabled); bool is_hide_on_multistate_item_selection() const; + void set_submenu_popup_delay(float p_time); + float get_submenu_popup_delay() const; + virtual void popup(const Rect2 &p_bounds = Rect2()); PopupMenu(); diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index f42c1e0982..a0bac09442 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -135,6 +135,7 @@ #include "scene/resources/concave_polygon_shape_2d.h" #include "scene/resources/convex_polygon_shape.h" #include "scene/resources/convex_polygon_shape_2d.h" +#include "scene/resources/cylinder_shape.h" #include "scene/resources/default_theme/default_theme.h" #include "scene/resources/dynamic_font.h" #include "scene/resources/dynamic_font_stb.h" @@ -541,6 +542,7 @@ void register_scene_types() { ClassDB::register_class<SphereShape>(); ClassDB::register_class<BoxShape>(); ClassDB::register_class<CapsuleShape>(); + ClassDB::register_class<CylinderShape>(); ClassDB::register_class<PlaneShape>(); ClassDB::register_class<ConvexPolygonShape>(); ClassDB::register_class<ConcavePolygonShape>(); diff --git a/scene/resources/cylinder_shape.cpp b/scene/resources/cylinder_shape.cpp new file mode 100644 index 0000000000..f760462d49 --- /dev/null +++ b/scene/resources/cylinder_shape.cpp @@ -0,0 +1,116 @@ +/*************************************************************************/ +/* cylinder_shape.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "cylinder_shape.h" +#include "servers/physics_server.h" + +Vector<Vector3> CylinderShape::_gen_debug_mesh_lines() { + + float radius = get_radius(); + float height = get_height(); + + Vector<Vector3> points; + + Vector3 d(0, height * 0.5, 0); + for (int i = 0; i < 360; i++) { + + float ra = Math::deg2rad((float)i); + float rb = Math::deg2rad((float)i + 1); + Point2 a = Vector2(Math::sin(ra), Math::cos(ra)) * radius; + Point2 b = Vector2(Math::sin(rb), Math::cos(rb)) * radius; + + points.push_back(Vector3(a.x, 0, a.y) + d); + points.push_back(Vector3(b.x, 0, b.y) + d); + + points.push_back(Vector3(a.x, 0, a.y) - d); + points.push_back(Vector3(b.x, 0, b.y) - d); + + if (i % 90 == 0) { + + points.push_back(Vector3(a.x, 0, a.y) + d); + points.push_back(Vector3(a.x, 0, a.y) - d); + } + } + + return points; +} + +void CylinderShape::_update_shape() { + + Dictionary d; + d["radius"] = radius; + d["height"] = height; + PhysicsServer::get_singleton()->shape_set_data(get_shape(), d); +} + +void CylinderShape::set_radius(float p_radius) { + + radius = p_radius; + _update_shape(); + notify_change_to_owners(); + _change_notify("radius"); +} + +float CylinderShape::get_radius() const { + + return radius; +} + +void CylinderShape::set_height(float p_height) { + + height = p_height; + _update_shape(); + notify_change_to_owners(); + _change_notify("height"); +} + +float CylinderShape::get_height() const { + + return height; +} + +void CylinderShape::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_radius", "radius"), &CylinderShape::set_radius); + ClassDB::bind_method(D_METHOD("get_radius"), &CylinderShape::get_radius); + ClassDB::bind_method(D_METHOD("set_height", "height"), &CylinderShape::set_height); + ClassDB::bind_method(D_METHOD("get_height"), &CylinderShape::get_height); + + ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_radius", "get_radius"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "height", PROPERTY_HINT_RANGE, "0.01,4096,0.01"), "set_height", "get_height"); +} + +CylinderShape::CylinderShape() : + Shape(PhysicsServer::get_singleton()->shape_create(PhysicsServer::SHAPE_CYLINDER)) { + + radius = 1.0; + height = 2.0; + _update_shape(); +} diff --git a/scene/resources/cylinder_shape.h b/scene/resources/cylinder_shape.h new file mode 100644 index 0000000000..f510758e91 --- /dev/null +++ b/scene/resources/cylinder_shape.h @@ -0,0 +1,57 @@ +/*************************************************************************/ +/* cylinder_shape.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CYLINDER_SHAPE_H +#define CYLINDER_SHAPE_H + +#include "scene/resources/shape.h" + +class CylinderShape : public Shape { + + GDCLASS(CylinderShape, Shape); + float radius; + float height; + +protected: + static void _bind_methods(); + virtual void _update_shape(); + + virtual Vector<Vector3> _gen_debug_mesh_lines(); + +public: + void set_radius(float p_radius); + float get_radius() const; + void set_height(float p_height); + float get_height() const; + + CylinderShape(); +}; + +#endif // CYLINDER_SHAPE_H |