diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/collision_polygon_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/collision_shape_2d.cpp | 4 | ||||
-rw-r--r-- | scene/2d/ray_cast_2d.cpp | 4 | ||||
-rw-r--r-- | scene/3d/voxel_light_baker.cpp | 8 | ||||
-rw-r--r-- | scene/animation/tween.h | 6 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 2 | ||||
-rw-r--r-- | scene/gui/text_edit.h | 59 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 2 | ||||
-rw-r--r-- | scene/resources/segment_shape_2d.cpp | 6 |
9 files changed, 79 insertions, 16 deletions
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp index bb144dda96..766a8a6de4 100644 --- a/scene/2d/collision_polygon_2d.cpp +++ b/scene/2d/collision_polygon_2d.cpp @@ -169,8 +169,8 @@ void CollisionPolygon2D::_notification(int p_what) { Vector<Vector2> pts; float tsize = 8; pts.push_back(line_to + (Vector2(0, tsize))); - pts.push_back(line_to + (Vector2(0.707 * tsize, 0))); - pts.push_back(line_to + (Vector2(-0.707 * tsize, 0))); + pts.push_back(line_to + (Vector2(Math_SQRT12 * tsize, 0))); + pts.push_back(line_to + (Vector2(-Math_SQRT12 * tsize, 0))); Vector<Color> cols; for (int i = 0; i < 3; i++) cols.push_back(dcol); diff --git a/scene/2d/collision_shape_2d.cpp b/scene/2d/collision_shape_2d.cpp index f79d79d039..d9c1d69b53 100644 --- a/scene/2d/collision_shape_2d.cpp +++ b/scene/2d/collision_shape_2d.cpp @@ -134,8 +134,8 @@ void CollisionShape2D::_notification(int p_what) { Vector<Vector2> pts; float tsize = 8; pts.push_back(line_to + (Vector2(0, tsize))); - pts.push_back(line_to + (Vector2(0.707 * tsize, 0))); - pts.push_back(line_to + (Vector2(-0.707 * tsize, 0))); + pts.push_back(line_to + (Vector2(Math_SQRT12 * tsize, 0))); + pts.push_back(line_to + (Vector2(-Math_SQRT12 * tsize, 0))); Vector<Color> cols; for (int i = 0; i < 3; i++) cols.push_back(draw_col); diff --git a/scene/2d/ray_cast_2d.cpp b/scene/2d/ray_cast_2d.cpp index bf8d008bb2..4f6f410bdc 100644 --- a/scene/2d/ray_cast_2d.cpp +++ b/scene/2d/ray_cast_2d.cpp @@ -180,8 +180,8 @@ void RayCast2D::_notification(int p_what) { Vector<Vector2> pts; float tsize = 8; pts.push_back(xf.xform(Vector2(tsize, 0))); - pts.push_back(xf.xform(Vector2(0, 0.707 * tsize))); - pts.push_back(xf.xform(Vector2(0, -0.707 * tsize))); + pts.push_back(xf.xform(Vector2(0, Math_SQRT12 * tsize))); + pts.push_back(xf.xform(Vector2(0, -Math_SQRT12 * tsize))); Vector<Color> cols; for (int i = 0; i < 3; i++) cols.push_back(draw_col); diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp index 8e09930aed..3235953730 100644 --- a/scene/3d/voxel_light_baker.cpp +++ b/scene/3d/voxel_light_baker.cpp @@ -1594,10 +1594,10 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const case BAKE_QUALITY_LOW: { //default quality static const Vector3 dirs[4] = { - Vector3(0.707107, 0, 0.707107), - Vector3(0, 0.707107, 0.707107), - Vector3(-0.707107, 0, 0.707107), - Vector3(0, -0.707107, 0.707107) + Vector3(Math_SQRT12, 0, Math_SQRT12), + Vector3(0, Math_SQRT12, Math_SQRT12), + Vector3(-Math_SQRT12, 0, Math_SQRT12), + Vector3(0, -Math_SQRT12, Math_SQRT12) }; static const float weights[4] = { 0.25, 0.25, 0.25, 0.25 }; diff --git a/scene/animation/tween.h b/scene/animation/tween.h index 574238f5c9..e4c95a93d6 100644 --- a/scene/animation/tween.h +++ b/scene/animation/tween.h @@ -101,6 +101,12 @@ private: int args; Variant arg[5]; int uid; + InterpolateData() { + active = false; + finish = false; + call_deferred = false; + uid = 0; + } }; String autoplay; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 2558a930b6..bf3ec9b05b 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -4438,7 +4438,6 @@ int TextEdit::get_line_wrap_index_at_col(int p_line, int p_column) const { } void TextEdit::cursor_set_column(int p_col, bool p_adjust_viewport) { - if (p_col < 0) p_col = 0; @@ -7141,6 +7140,7 @@ TextEdit::TextEdit() { max_chars = 0; clear(); wrap_enabled = false; + wrap_at = 0; wrap_right_offset = 10; set_focus_mode(FOCUS_ALL); syntax_highlighter = NULL; diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h index 594366de7d..4f11e9bb50 100644 --- a/scene/gui/text_edit.h +++ b/scene/gui/text_edit.h @@ -69,6 +69,10 @@ public: int region; bool end; + ColorRegionInfo() { + region = 0; + end = false; + } }; struct Line { @@ -84,6 +88,16 @@ public: Ref<Texture> info_icon; String info; String data; + Line() { + width_cache = 0; + marked = false; + breakpoint = false; + bookmark = false; + hidden = false; + safe = false; + has_info = false; + wrap_amount_cache = 0; + } }; private: @@ -143,6 +157,14 @@ private: int last_fit_x; int line, column; ///< cursor int x_ofs, line_ofs, wrap_ofs; + Cursor() { + last_fit_x = 0; + line = 0; + column = 0; ///< cursor + x_ofs = 0; + line_ofs = 0; + wrap_ofs = 0; + } } cursor; struct Selection { @@ -167,7 +189,21 @@ private: int to_line, to_column; bool shiftclick_left; - + Selection() { + selecting_mode = MODE_NONE; + selecting_line = 0; + selecting_column = 0; + selected_word_beg = 0; + selected_word_end = 0; + selected_word_origin = 0; + selecting_text = false; + active = false; + from_line = 0; + from_column = 0; + to_line = 0; + to_column = 0; + shiftclick_left = false; + } } selection; struct Cache { @@ -219,6 +255,16 @@ private: int fold_gutter_width; int info_gutter_width; int minimap_width; + Cache() { + + row_height = 0; + line_spacing = 0; + line_number_w = 0; + breakpoint_gutter_width = 0; + fold_gutter_width = 0; + info_gutter_width = 0; + minimap_width = 0; + } } cache; Map<int, int> color_region_cache; @@ -240,6 +286,17 @@ private: uint32_t version; bool chain_forward; bool chain_backward; + TextOperation() { + type = TYPE_NONE; + from_line = 0; + from_column = 0; + to_line = 0; + to_column = 0; + prev_version = 0; + version = 0; + chain_forward = false; + chain_backward = false; + } }; String ime_text; diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 3a6fff45c5..48f6a0cc95 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -423,7 +423,7 @@ void SceneTree::input_event(const Ref<InputEvent> &p_event) { input_handled = false; - Ref<InputEvent> ev = p_event; + const Ref<InputEvent> &ev = p_event; MainLoop::input_event(ev); diff --git a/scene/resources/segment_shape_2d.cpp b/scene/resources/segment_shape_2d.cpp index 62c5f9bab3..cc6ec93d74 100644 --- a/scene/resources/segment_shape_2d.cpp +++ b/scene/resources/segment_shape_2d.cpp @@ -120,8 +120,8 @@ void RayShape2D::draw(const RID &p_to_rid, const Color &p_color) { Vector<Vector2> pts; float tsize = 4; pts.push_back(tip + Vector2(0, tsize)); - pts.push_back(tip + Vector2(0.707 * tsize, 0)); - pts.push_back(tip + Vector2(-0.707 * tsize, 0)); + pts.push_back(tip + Vector2(Math_SQRT12 * tsize, 0)); + pts.push_back(tip + Vector2(-Math_SQRT12 * tsize, 0)); Vector<Color> cols; for (int i = 0; i < 3; i++) cols.push_back(p_color); @@ -134,7 +134,7 @@ Rect2 RayShape2D::get_rect() const { Rect2 rect; rect.position = Vector2(); rect.expand_to(Vector2(0, length)); - rect = rect.grow(0.707 * 4); + rect = rect.grow(Math_SQRT12 * 4); return rect; } |