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-rw-r--r--scene/2d/light_2d.cpp2
-rw-r--r--scene/2d/skeleton_2d.cpp6
-rw-r--r--scene/2d/sprite_2d.cpp6
-rw-r--r--scene/3d/gpu_particles_collision_3d.cpp2
-rw-r--r--scene/3d/light_3d.cpp14
-rw-r--r--scene/3d/light_3d.h1
-rw-r--r--scene/3d/sprite_3d.cpp2
-rw-r--r--scene/animation/animation_player.cpp32
-rw-r--r--scene/gui/code_edit.cpp32
-rw-r--r--scene/gui/color_picker.cpp4
-rw-r--r--scene/gui/label.cpp32
-rw-r--r--scene/gui/label.h1
-rw-r--r--scene/gui/text_edit.cpp32
-rw-r--r--scene/gui/text_edit.h3
-rw-r--r--scene/gui/tree.cpp1
-rw-r--r--scene/main/node.cpp4
-rw-r--r--scene/resources/animation.cpp16
-rw-r--r--scene/resources/mesh.cpp5
-rw-r--r--scene/resources/resource_format_text.cpp7
-rw-r--r--scene/resources/visual_shader.cpp5
20 files changed, 148 insertions, 59 deletions
diff --git a/scene/2d/light_2d.cpp b/scene/2d/light_2d.cpp
index 90402260ed..80169bc80c 100644
--- a/scene/2d/light_2d.cpp
+++ b/scene/2d/light_2d.cpp
@@ -454,7 +454,7 @@ void DirectionalLight2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_max_distance", "pixels"), &DirectionalLight2D::set_max_distance);
ClassDB::bind_method(D_METHOD("get_max_distance"), &DirectionalLight2D::get_max_distance);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0,1,0.01,suffix:px"), "set_height", "get_height");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "height", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_height", "get_height");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "max_distance", PROPERTY_HINT_RANGE, "0,16384.0,1.0,or_greater,suffix:px"), "set_max_distance", "get_max_distance");
}
diff --git a/scene/2d/skeleton_2d.cpp b/scene/2d/skeleton_2d.cpp
index dd016d5e92..f80b2a07c9 100644
--- a/scene/2d/skeleton_2d.cpp
+++ b/scene/2d/skeleton_2d.cpp
@@ -192,10 +192,8 @@ void Bone2D::_notification(int p_what) {
cache_transform = tmp_trans;
} break;
- // Bone2D Editor gizmo drawing:
-#ifndef _MSC_VER
-#warning TODO Bone2D gizmo drawing needs to be moved to an editor plugin
-#endif
+ // Bone2D Editor gizmo drawing.
+ // TODO: Bone2D gizmo drawing needs to be moved to an editor plugin.
case NOTIFICATION_DRAW: {
// Only draw the gizmo in the editor!
if (Engine::get_singleton()->is_editor_hint() == false) {
diff --git a/scene/2d/sprite_2d.cpp b/scene/2d/sprite_2d.cpp
index 0ecf8333a0..0784318442 100644
--- a/scene/2d/sprite_2d.cpp
+++ b/scene/2d/sprite_2d.cpp
@@ -309,9 +309,7 @@ bool Sprite2D::is_pixel_opaque(const Point2 &p_point) const {
q.y = 1.0f - q.y;
}
q = q * src_rect.size + src_rect.position;
-#ifndef _MSC_VER
-#warning this need to be obtained from CanvasItem new repeat mode (but it needs to guess it from hierarchy, need to add a function for that)
-#endif
+ // TODO: This need to be obtained from CanvasItem new repeat mode (but it needs to guess it from hierarchy, need to add a function for that).
bool is_repeat = false;
bool is_mirrored_repeat = false;
if (is_repeat) {
@@ -446,7 +444,7 @@ void Sprite2D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "hframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_hframes", "get_hframes");
ADD_PROPERTY(PropertyInfo(Variant::INT, "vframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_vframes", "get_vframes");
ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "frame_coords", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_EDITOR), "set_frame_coords", "get_frame_coords");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2I, "frame_coords", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_frame_coords", "get_frame_coords");
ADD_GROUP("Region", "region_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region_enabled", "is_region_enabled");
diff --git a/scene/3d/gpu_particles_collision_3d.cpp b/scene/3d/gpu_particles_collision_3d.cpp
index b3437c4810..d57e6bd21c 100644
--- a/scene/3d/gpu_particles_collision_3d.cpp
+++ b/scene/3d/gpu_particles_collision_3d.cpp
@@ -532,7 +532,7 @@ void GPUParticlesCollisionSDF3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_bake_mask_value", "layer_number"), &GPUParticlesCollisionSDF3D::get_bake_mask_value);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "extents", PROPERTY_HINT_RANGE, "0.01,1024,0.01,or_greater,suffix:m"), "set_extents", "get_extents");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "16,32,64,128,256,512,suffix:px"), "set_resolution", "get_resolution");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "resolution", PROPERTY_HINT_ENUM, "16,32,64,128,256,512"), "set_resolution", "get_resolution");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "thickness", PROPERTY_HINT_RANGE, "0.0,2.0,0.01,suffix:m"), "set_thickness", "get_thickness");
ADD_PROPERTY(PropertyInfo(Variant::INT, "bake_mask", PROPERTY_HINT_LAYERS_3D_RENDER), "set_bake_mask", "get_bake_mask");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture3D"), "set_texture", "get_texture");
diff --git a/scene/3d/light_3d.cpp b/scene/3d/light_3d.cpp
index 23fd091be6..198dba7811 100644
--- a/scene/3d/light_3d.cpp
+++ b/scene/3d/light_3d.cpp
@@ -165,6 +165,16 @@ AABB Light3D::get_aabb() const {
return AABB();
}
+PackedStringArray Light3D::get_configuration_warnings() const {
+ PackedStringArray warnings = VisualInstance3D::get_configuration_warnings();
+
+ if (!get_scale().is_equal_approx(Vector3(1, 1, 1))) {
+ warnings.push_back(RTR("A light's scale does not affect the visual size of the light."));
+ }
+
+ return warnings;
+}
+
void Light3D::set_bake_mode(BakeMode p_mode) {
bake_mode = p_mode;
RS::get_singleton()->light_set_bake_mode(light, RS::LightBakeMode(p_mode));
@@ -579,7 +589,7 @@ OmniLight3D::ShadowMode OmniLight3D::get_shadow_mode() const {
}
PackedStringArray OmniLight3D::get_configuration_warnings() const {
- PackedStringArray warnings = Node::get_configuration_warnings();
+ PackedStringArray warnings = Light3D::get_configuration_warnings();
if (!has_shadow() && get_projector().is_valid()) {
warnings.push_back(RTR("Projector texture only works with shadows active."));
@@ -609,7 +619,7 @@ OmniLight3D::OmniLight3D() :
}
PackedStringArray SpotLight3D::get_configuration_warnings() const {
- PackedStringArray warnings = Node::get_configuration_warnings();
+ PackedStringArray warnings = Light3D::get_configuration_warnings();
if (has_shadow() && get_param(PARAM_SPOT_ANGLE) >= 90.0) {
warnings.push_back(RTR("A SpotLight3D with an angle wider than 90 degrees cannot cast shadows."));
diff --git a/scene/3d/light_3d.h b/scene/3d/light_3d.h
index 8da45bee79..84d214030b 100644
--- a/scene/3d/light_3d.h
+++ b/scene/3d/light_3d.h
@@ -147,6 +147,7 @@ public:
Color get_correlated_color() const;
virtual AABB get_aabb() const override;
+ virtual PackedStringArray get_configuration_warnings() const override;
Light3D();
~Light3D();
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index cc69a1cc51..be6eab2178 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -810,7 +810,7 @@ void Sprite3D::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "hframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_hframes", "get_hframes");
ADD_PROPERTY(PropertyInfo(Variant::INT, "vframes", PROPERTY_HINT_RANGE, "1,16384,1"), "set_vframes", "get_vframes");
ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frame_coords", PROPERTY_HINT_NONE, "suffix:px", PROPERTY_USAGE_EDITOR), "set_frame_coords", "get_frame_coords");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "frame_coords", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_frame_coords", "get_frame_coords");
ADD_GROUP("Region", "region_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "region_enabled"), "set_region_enabled", "is_region_enabled");
ADD_PROPERTY(PropertyInfo(Variant::RECT2, "region_rect", PROPERTY_HINT_NONE, "suffix:px"), "set_region_rect", "get_region_rect");
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index fe67c0886f..2e3d0a26c2 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -109,7 +109,7 @@ bool AnimationPlayer::_set(const StringName &p_name, const Variant &p_value) {
Ref<AnimationLibrary> lib = d[lib_name];
add_animation_library(lib_name, lib);
}
-
+ emit_signal("animation_libraries_updated");
} else if (name.begins_with("next/")) {
String which = name.get_slicec('/', 1);
animation_set_next(which, p_value);
@@ -1274,6 +1274,23 @@ void AnimationPlayer::_animation_set_cache_update() {
}
void AnimationPlayer::_animation_added(const StringName &p_name, const StringName &p_library) {
+ {
+ int at_pos = -1;
+
+ for (uint32_t i = 0; i < animation_libraries.size(); i++) {
+ if (animation_libraries[i].name == p_library) {
+ at_pos = i;
+ break;
+ }
+ }
+
+ ERR_FAIL_COND(at_pos == -1);
+
+ ERR_FAIL_COND(!animation_libraries[at_pos].library->animations.has(p_name));
+
+ _ref_anim(animation_libraries[at_pos].library->animations[p_name]);
+ }
+
_animation_set_cache_update();
}
@@ -1283,6 +1300,12 @@ void AnimationPlayer::_animation_removed(const StringName &p_name, const StringN
if (!animation_set.has(name)) {
return; // No need to update because not the one from the library being used.
}
+
+ AnimationData animation_data = animation_set[name];
+ if (animation_data.animation_library == p_library) {
+ _unref_anim(animation_data.animation);
+ }
+
_animation_set_cache_update();
// Erase blends if needed
@@ -1379,6 +1402,10 @@ Error AnimationPlayer::add_animation_library(const StringName &p_name, const Ref
ald.library->connect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added).bind(p_name));
ald.library->connect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed).bind(p_name));
+ for (const KeyValue<StringName, Ref<Animation>> &K : ald.library->animations) {
+ _ref_anim(K.value);
+ }
+
_animation_set_cache_update();
notify_property_list_changed();
@@ -1399,7 +1426,7 @@ void AnimationPlayer::remove_animation_library(const StringName &p_name) {
ERR_FAIL_COND(at_pos == -1);
animation_libraries[at_pos].library->disconnect(SNAME("animation_added"), callable_mp(this, &AnimationPlayer::_animation_added));
- animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_added));
+ animation_libraries[at_pos].library->disconnect(SNAME("animation_removed"), callable_mp(this, &AnimationPlayer::_animation_removed));
animation_libraries[at_pos].library->disconnect(SNAME("animation_renamed"), callable_mp(this, &AnimationPlayer::_animation_renamed));
stop();
@@ -2151,6 +2178,7 @@ void AnimationPlayer::_bind_methods() {
ADD_SIGNAL(MethodInfo("animation_changed", PropertyInfo(Variant::STRING_NAME, "old_name"), PropertyInfo(Variant::STRING_NAME, "new_name")));
ADD_SIGNAL(MethodInfo("animation_started", PropertyInfo(Variant::STRING_NAME, "anim_name")));
ADD_SIGNAL(MethodInfo("animation_list_changed"));
+ ADD_SIGNAL(MethodInfo("animation_libraries_updated"));
ADD_SIGNAL(MethodInfo("caches_cleared"));
BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS);
diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp
index 70707dba11..8a5d04f49c 100644
--- a/scene/gui/code_edit.cpp
+++ b/scene/gui/code_edit.cpp
@@ -1248,37 +1248,41 @@ bool CodeEdit::is_drawing_executing_lines_gutter() const {
}
void CodeEdit::_main_gutter_draw_callback(int p_line, int p_gutter, const Rect2 &p_region) {
- bool shift_pressed = Input::get_singleton()->is_key_pressed(Key::SHIFT);
-
if (draw_breakpoints && breakpoint_icon.is_valid()) {
- bool hovering = p_region.has_point(get_local_mouse_pos());
bool breakpointed = is_line_breakpointed(p_line);
+ bool hovering = p_region.has_point(get_local_mouse_pos());
+ bool shift_pressed = Input::get_singleton()->is_key_pressed(Key::SHIFT);
if (breakpointed || (hovering && !is_dragging_cursor() && !shift_pressed)) {
int padding = p_region.size.x / 6;
+
+ Color use_color = breakpoint_color;
+ if (hovering && !shift_pressed) {
+ use_color = breakpointed ? use_color.lightened(0.3) : use_color.darkened(0.5);
+ }
Rect2 icon_region = p_region;
icon_region.position += Point2(padding, padding);
icon_region.size -= Point2(padding, padding) * 2;
-
- // Darken icon when hovering, shift not pressed & not yet breakpointed.
- Color use_color = hovering && !breakpointed && !shift_pressed ? breakpoint_color.darkened(0.4) : breakpoint_color;
breakpoint_icon->draw_rect(get_canvas_item(), icon_region, false, use_color);
}
}
if (draw_bookmarks && bookmark_icon.is_valid()) {
- bool hovering = p_region.has_point(get_local_mouse_pos());
bool bookmarked = is_line_bookmarked(p_line);
+ bool hovering = p_region.has_point(get_local_mouse_pos());
+ bool shift_pressed = Input::get_singleton()->is_key_pressed(Key::SHIFT);
if (bookmarked || (hovering && !is_dragging_cursor() && shift_pressed)) {
int horizontal_padding = p_region.size.x / 2;
int vertical_padding = p_region.size.y / 4;
+
+ Color use_color = bookmark_color;
+ if (hovering && shift_pressed) {
+ use_color = bookmarked ? use_color.lightened(0.3) : use_color.darkened(0.5);
+ }
Rect2 icon_region = p_region;
icon_region.position += Point2(horizontal_padding, 0);
icon_region.size -= Point2(horizontal_padding * 1.1, vertical_padding);
-
- // Darken icon when hovering, shift pressed & not yet bookmarked.
- Color use_color = hovering && !bookmarked && shift_pressed ? bookmark_color.darkened(0.4) : bookmark_color;
bookmark_icon->draw_rect(get_canvas_item(), icon_region, false, use_color);
}
}
@@ -1287,10 +1291,10 @@ void CodeEdit::_main_gutter_draw_callback(int p_line, int p_gutter, const Rect2
int horizontal_padding = p_region.size.x / 10;
int vertical_padding = p_region.size.y / 4;
- Rect2 executing_line_region = p_region;
- executing_line_region.position += Point2(horizontal_padding, vertical_padding);
- executing_line_region.size -= Point2(horizontal_padding, vertical_padding) * 2;
- executing_line_icon->draw_rect(get_canvas_item(), executing_line_region, false, executing_line_color);
+ Rect2 icon_region = p_region;
+ icon_region.position += Point2(horizontal_padding, vertical_padding);
+ icon_region.size -= Point2(horizontal_padding, vertical_padding) * 2;
+ executing_line_icon->draw_rect(get_canvas_item(), icon_region, false, executing_line_color);
}
}
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index f1e18640e6..a2c138c0b2 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -1403,9 +1403,7 @@ void ColorPicker::_screen_pick_pressed() {
screen->show();
}
screen->move_to_front();
-#ifndef _MSC_VER
-#warning show modal no longer works, needs to be converted to a popup
-#endif
+ // TODO: show modal no longer works, needs to be converted to a popup.
//screen->show_modal();
}
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 63401ca195..2203573bbc 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -288,6 +288,36 @@ void Label::_update_theme_item_cache() {
theme_cache.font_shadow_outline_size = get_theme_constant(SNAME("shadow_outline_size"));
}
+PackedStringArray Label::get_configuration_warnings() const {
+ PackedStringArray warnings = Control::get_configuration_warnings();
+
+ // Ensure that the font can render all of the required glyphs.
+ Ref<Font> font;
+ if (settings.is_valid()) {
+ font = settings->get_font();
+ }
+ if (font.is_null()) {
+ font = theme_cache.font;
+ }
+
+ if (font.is_valid()) {
+ if (dirty || font_dirty || lines_dirty) {
+ const_cast<Label *>(this)->_shape();
+ }
+
+ const Glyph *glyph = TS->shaped_text_get_glyphs(text_rid);
+ int64_t glyph_count = TS->shaped_text_get_glyph_count(text_rid);
+ for (int64_t i = 0; i < glyph_count; i++) {
+ if (glyph[i].font_rid == RID()) {
+ warnings.push_back(RTR("The current font does not support rendering one or more characters used in this Label's text."));
+ break;
+ }
+ }
+ }
+
+ return warnings;
+}
+
void Label::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_TRANSLATION_CHANGED: {
@@ -302,6 +332,7 @@ void Label::_notification(int p_what) {
dirty = true;
queue_redraw();
+ update_configuration_warnings();
} break;
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
@@ -674,6 +705,7 @@ void Label::set_text(const String &p_string) {
}
queue_redraw();
update_minimum_size();
+ update_configuration_warnings();
}
void Label::_invalidate() {
diff --git a/scene/gui/label.h b/scene/gui/label.h
index b79c94a5ba..41d7049b22 100644
--- a/scene/gui/label.h
+++ b/scene/gui/label.h
@@ -93,6 +93,7 @@ protected:
public:
virtual Size2 get_minimum_size() const override;
+ virtual PackedStringArray get_configuration_warnings() const override;
void set_horizontal_alignment(HorizontalAlignment p_alignment);
HorizontalAlignment get_horizontal_alignment() const;
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index f8501f3570..598420da37 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1692,7 +1692,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
continue;
}
- if (mpos.x > left_margin && mpos.x <= (left_margin + gutters[i].width) - 3) {
+ if (mpos.x >= left_margin && mpos.x <= left_margin + gutters[i].width) {
emit_signal(SNAME("gutter_clicked"), row, i);
return;
}
@@ -1933,7 +1933,7 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
continue;
}
- if (mpos.x > left_margin && mpos.x <= (left_margin + gutters[i].width) - 3) {
+ if (mpos.x >= left_margin && mpos.x < left_margin + gutters[i].width) {
// We are in this gutter i's horizontal area.
current_hovered_gutter = Vector2i(i, hovered_row);
break;
@@ -2192,8 +2192,17 @@ void TextEdit::gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- // Handle Unicode (if no modifiers active). Tab has a value of 0x09.
- if (allow_unicode_handling && editable && (k->get_unicode() >= 32 || k->get_keycode() == Key::TAB)) {
+ // Handle tab as it has no set unicode value.
+ if (k->is_action("ui_text_indent", true)) {
+ if (editable) {
+ insert_text_at_caret("\t");
+ }
+ accept_event();
+ return;
+ }
+
+ // Handle Unicode (if no modifiers active).
+ if (allow_unicode_handling && editable && k->get_unicode() >= 32) {
handle_unicode_input(k->get_unicode());
accept_event();
return;
@@ -2997,7 +3006,7 @@ Control::CursorShape TextEdit::get_cursor_shape(const Point2 &p_pos) const {
continue;
}
- if (p_pos.x > left_margin && p_pos.x <= (left_margin + gutters[i].width) - 3) {
+ if (p_pos.x >= left_margin && p_pos.x < left_margin + gutters[i].width) {
if (gutters[i].clickable || is_line_gutter_clickable(row, i)) {
return CURSOR_POINTING_HAND;
}
@@ -4380,7 +4389,7 @@ int TextEdit::add_caret(int p_line, int p_col) {
}
void TextEdit::remove_caret(int p_caret) {
- ERR_FAIL_COND(carets.size() <= 0);
+ ERR_FAIL_COND_MSG(carets.size() <= 1, "The main caret should not be removed.");
ERR_FAIL_INDEX(p_caret, carets.size());
carets.remove_at(p_caret);
caret_index_edit_dirty = true;
@@ -5088,6 +5097,14 @@ bool TextEdit::is_scroll_past_end_of_file_enabled() const {
return scroll_past_end_of_file_enabled;
}
+VScrollBar *TextEdit::get_v_scroll_bar() const {
+ return v_scroll;
+}
+
+HScrollBar *TextEdit::get_h_scroll_bar() const {
+ return h_scroll;
+}
+
void TextEdit::set_v_scroll(double p_scroll) {
v_scroll->set_value(p_scroll);
int max_v_scroll = v_scroll->get_max() - v_scroll->get_page();
@@ -6020,6 +6037,9 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_smooth_scroll_enabled", "enable"), &TextEdit::set_smooth_scroll_enabled);
ClassDB::bind_method(D_METHOD("is_smooth_scroll_enabled"), &TextEdit::is_smooth_scroll_enabled);
+ ClassDB::bind_method(D_METHOD("get_v_scroll_bar"), &TextEdit::get_v_scroll_bar);
+ ClassDB::bind_method(D_METHOD("get_h_scroll_bar"), &TextEdit::get_h_scroll_bar);
+
ClassDB::bind_method(D_METHOD("set_v_scroll", "value"), &TextEdit::set_v_scroll);
ClassDB::bind_method(D_METHOD("get_v_scroll"), &TextEdit::get_v_scroll);
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index a8e087909e..e4af621b73 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -886,6 +886,9 @@ public:
void set_scroll_past_end_of_file_enabled(const bool p_enabled);
bool is_scroll_past_end_of_file_enabled() const;
+ VScrollBar *get_v_scroll_bar() const;
+ HScrollBar *get_h_scroll_bar() const;
+
void set_v_scroll(double p_scroll);
double get_v_scroll() const;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index acf398305c..2e8fa1e606 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -1504,6 +1504,7 @@ void TreeItem::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button);
ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button);
ClassDB::bind_method(D_METHOD("set_button_disabled", "column", "button_idx", "disabled"), &TreeItem::set_button_disabled);
+ ClassDB::bind_method(D_METHOD("set_button_color", "column", "button_idx", "color"), &TreeItem::set_button_color);
ClassDB::bind_method(D_METHOD("is_button_disabled", "column", "button_idx"), &TreeItem::is_button_disabled);
ClassDB::bind_method(D_METHOD("set_tooltip_text", "column", "tooltip"), &TreeItem::set_tooltip_text);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 101a63db1b..6ab27853f1 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -1024,11 +1024,9 @@ String increase_numeric_string(const String &s) {
void Node::_generate_serial_child_name(const Node *p_child, StringName &name) const {
if (name == StringName()) {
- //no name and a new name is needed, create one.
+ // No name and a new name is needed, create one.
name = p_child->get_class();
- // Adjust casing according to project setting.
- name = adjust_name_casing(name);
}
//quickly test if proposed name exists
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 2bcf569f4e..dfd9c6eb2f 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -5239,9 +5239,7 @@ bool Animation::_fetch_compressed(uint32_t p_compressed_track, double p_time, Ve
double page_base_time = compression.pages[page_index].time_offset;
const uint8_t *page_data = compression.pages[page_index].data.ptr();
-#ifndef _MSC_VER
-#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
-#endif
+ // Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported.
const uint32_t *indices = (const uint32_t *)page_data;
const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
@@ -5384,9 +5382,7 @@ void Animation::_get_compressed_key_indices_in_range(uint32_t p_compressed_track
double page_base_time = compression.pages[page_index].time_offset;
const uint8_t *page_data = compression.pages[page_index].data.ptr();
-#ifndef _MSC_VER
-#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
-#endif
+ // Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported.
const uint32_t *indices = (const uint32_t *)page_data;
const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
@@ -5456,9 +5452,7 @@ int Animation::_get_compressed_key_count(uint32_t p_compressed_track) const {
for (uint32_t i = 0; i < compression.pages.size(); i++) {
const uint8_t *page_data = compression.pages[i].data.ptr();
-#ifndef _MSC_VER
-#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
-#endif
+ // Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported.
const uint32_t *indices = (const uint32_t *)page_data;
const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
@@ -5492,9 +5486,7 @@ bool Animation::_fetch_compressed_by_index(uint32_t p_compressed_track, int p_in
for (uint32_t i = 0; i < compression.pages.size(); i++) {
const uint8_t *page_data = compression.pages[i].data.ptr();
-#ifndef _MSC_VER
-#warning Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported
-#endif
+ // Little endian assumed. No major big endian hardware exists any longer, but in case it does it will need to be supported.
const uint32_t *indices = (const uint32_t *)page_data;
const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp
index 03ccae5b74..706db3af16 100644
--- a/scene/resources/mesh.cpp
+++ b/scene/resources/mesh.cpp
@@ -1576,9 +1576,8 @@ void ArrayMesh::_recompute_aabb() {
}
}
}
-#ifndef _MSC_VER
-#warning need to add binding to add_surface using future MeshSurfaceData object
-#endif
+
+// TODO: Need to add binding to add_surface using future MeshSurfaceData object.
void ArrayMesh::add_surface(uint32_t p_format, PrimitiveType p_primitive, const Vector<uint8_t> &p_array, const Vector<uint8_t> &p_attribute_array, const Vector<uint8_t> &p_skin_array, int p_vertex_count, const Vector<uint8_t> &p_index_array, int p_index_count, const AABB &p_aabb, const Vector<uint8_t> &p_blend_shape_data, const Vector<AABB> &p_bone_aabbs, const Vector<RS::SurfaceData::LOD> &p_lods) {
_create_if_empty();
diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp
index c0d65fb445..85b538b1d9 100644
--- a/scene/resources/resource_format_text.cpp
+++ b/scene/resources/resource_format_text.cpp
@@ -445,7 +445,14 @@ Error ResourceLoaderText::load() {
// If a UID is found and the path is valid, it will be used, otherwise, it falls back to the path.
path = ResourceUID::get_singleton()->get_id_path(uid);
} else {
+#ifdef TOOLS_ENABLED
+ // Silence a warning that can happen during the initial filesystem scan due to cache being regenerated.
+ if (ResourceLoader::get_resource_uid(path) != uid) {
+ WARN_PRINT(String(res_path + ":" + itos(lines) + " - ext_resource, invalid UUID: " + uidt + " - using text path instead: " + path).utf8().get_data());
+ }
+#else
WARN_PRINT(String(res_path + ":" + itos(lines) + " - ext_resource, invalid UUID: " + uidt + " - using text path instead: " + path).utf8().get_data());
+#endif
}
}
diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp
index df9addb6bb..640f6dfcb7 100644
--- a/scene/resources/visual_shader.cpp
+++ b/scene/resources/visual_shader.cpp
@@ -1509,11 +1509,10 @@ bool VisualShader::_get(const StringName &p_name, Variant &r_ret) const {
}
void VisualShader::reset_state() {
-#ifndef _MSC_VER
-#warning everything needs to be cleared here
-#endif
+ // TODO: Everything needs to be cleared here.
emit_changed();
}
+
void VisualShader::_get_property_list(List<PropertyInfo> *p_list) const {
//mode
p_list->push_back(PropertyInfo(Variant::INT, PNAME("mode"), PROPERTY_HINT_ENUM, "Node3D,CanvasItem,Particles,Sky,Fog"));