diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/sprite.cpp | 12 | ||||
-rw-r--r-- | scene/2d/sprite.h | 4 | ||||
-rw-r--r-- | scene/gui/control.cpp | 26 | ||||
-rw-r--r-- | scene/gui/file_dialog.cpp | 2 | ||||
-rw-r--r-- | scene/gui/item_list.cpp | 1 | ||||
-rw-r--r-- | scene/gui/popup_menu.cpp | 166 | ||||
-rw-r--r-- | scene/gui/popup_menu.h | 14 | ||||
-rw-r--r-- | scene/gui/rich_text_label.cpp | 5 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 5 | ||||
-rw-r--r-- | scene/gui/texture_rect.cpp | 20 | ||||
-rw-r--r-- | scene/gui/texture_rect.h | 2 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 1 | ||||
-rw-r--r-- | scene/resources/texture.cpp | 13 | ||||
-rw-r--r-- | scene/resources/world.cpp | 2 | ||||
-rw-r--r-- | scene/resources/world_2d.cpp | 4 |
15 files changed, 179 insertions, 98 deletions
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp index af9ce2a4bf..83f92ce2bc 100644 --- a/scene/2d/sprite.cpp +++ b/scene/2d/sprite.cpp @@ -135,12 +135,12 @@ void Sprite::set_texture(const Ref<Texture> &p_texture) { return; if (texture.is_valid()) - texture->remove_change_receptor(this); + texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); texture = p_texture; if (texture.is_valid()) - texture->add_change_receptor(this); + texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); update(); emit_signal("texture_changed"); @@ -389,11 +389,11 @@ void Sprite::_validate_property(PropertyInfo &property) const { } } -void Sprite::_changed_callback(Object *p_changed, const char *p_prop) { +void Sprite::_texture_changed() { // Changes to the texture need to trigger an update to make // the editor redraw the sprite with the updated texture. - if (texture.is_valid() && texture.ptr() == p_changed) { + if (texture.is_valid()) { update(); } } @@ -443,6 +443,8 @@ void Sprite::_bind_methods() { ClassDB::bind_method(D_METHOD("get_rect"), &Sprite::get_rect); + ClassDB::bind_method(D_METHOD("_texture_changed"), &Sprite::_texture_changed); + ADD_SIGNAL(MethodInfo("frame_changed")); ADD_SIGNAL(MethodInfo("texture_changed")); @@ -480,6 +482,4 @@ Sprite::Sprite() { } Sprite::~Sprite() { - if (texture.is_valid()) - texture->remove_change_receptor(this); } diff --git a/scene/2d/sprite.h b/scene/2d/sprite.h index 5e6717a3f5..d3c0112e62 100644 --- a/scene/2d/sprite.h +++ b/scene/2d/sprite.h @@ -57,6 +57,8 @@ class Sprite : public Node2D { void _get_rects(Rect2 &r_src_rect, Rect2 &r_dst_rect, bool &r_filter_clip) const; + void _texture_changed(); + protected: void _notification(int p_what); @@ -64,8 +66,6 @@ protected: virtual void _validate_property(PropertyInfo &property) const; - virtual void _changed_callback(Object *p_changed, const char *p_prop); - public: virtual Dictionary _edit_get_state() const; virtual void _edit_set_state(const Dictionary &p_state); diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index fc67b28095..fafbcf0c55 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -1412,6 +1412,9 @@ void Control::_size_changed() { } void Control::set_anchor(Margin p_margin, float p_anchor, bool p_keep_margin, bool p_push_opposite_anchor) { + + ERR_FAIL_INDEX((int)p_margin, 4); + Rect2 parent_rect = get_parent_anchorable_rect(); float parent_range = (p_margin == MARGIN_LEFT || p_margin == MARGIN_RIGHT) ? parent_rect.size.x : parent_rect.size.y; float previous_margin_pos = data.margin[p_margin] + data.anchor[p_margin] * parent_range; @@ -1456,6 +1459,9 @@ void Control::set_anchor_and_margin(Margin p_margin, float p_anchor, float p_pos } void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { + + ERR_FAIL_INDEX((int)p_preset, 16); + //Left switch (p_preset) { case PRESET_TOP_LEFT: @@ -1570,6 +1576,10 @@ void Control::set_anchors_preset(LayoutPreset p_preset, bool p_keep_margins) { } void Control::set_margins_preset(LayoutPreset p_preset, LayoutPresetMode p_resize_mode, int p_margin) { + + ERR_FAIL_INDEX((int)p_preset, 16); + ERR_FAIL_INDEX((int)p_resize_mode, 4); + // Calculate the size if the node is not resized Size2 min_size = get_minimum_size(); Size2 new_size = get_size(); @@ -1704,6 +1714,8 @@ void Control::set_anchors_and_margins_preset(LayoutPreset p_preset, LayoutPreset float Control::get_anchor(Margin p_margin) const { + ERR_FAIL_INDEX_V(int(p_margin), 4, 0.0); + return data.anchor[p_margin]; } @@ -1720,6 +1732,8 @@ void Control::_change_notify_margins() { void Control::set_margin(Margin p_margin, float p_value) { + ERR_FAIL_INDEX((int)p_margin, 4); + data.margin[p_margin] = p_value; _size_changed(); } @@ -1740,6 +1754,8 @@ void Control::set_end(const Size2 &p_point) { float Control::get_margin(Margin p_margin) const { + ERR_FAIL_INDEX_V((int)p_margin, 4, 0); + return data.margin[p_margin]; } @@ -1951,6 +1967,8 @@ void Control::add_constant_override(const StringName &p_name, int p_constant) { void Control::set_focus_mode(FocusMode p_focus_mode) { + ERR_FAIL_INDEX((int)p_focus_mode, 3); + if (is_inside_tree() && p_focus_mode == FOCUS_NONE && data.focus_mode != FOCUS_NONE && has_focus()) release_focus(); @@ -2298,6 +2316,8 @@ Control *Control::make_custom_tooltip(const String &p_text) const { void Control::set_default_cursor_shape(CursorShape p_shape) { + ERR_FAIL_INDEX(int(p_shape), CURSOR_MAX); + data.default_cursor = p_shape; } @@ -2358,6 +2378,8 @@ NodePath Control::get_focus_previous() const { Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) { + ERR_FAIL_INDEX_V((int)p_margin, 4, NULL); + if (p_count >= MAX_NEIGHBOUR_SEARCH_COUNT) return NULL; if (!data.focus_neighbour[p_margin].is_empty()) { @@ -2760,6 +2782,8 @@ bool Control::is_clipping_contents() { void Control::set_h_grow_direction(GrowDirection p_direction) { + ERR_FAIL_INDEX((int)p_direction, 3); + data.h_grow = p_direction; _size_changed(); } @@ -2771,6 +2795,8 @@ Control::GrowDirection Control::get_h_grow_direction() const { void Control::set_v_grow_direction(GrowDirection p_direction) { + ERR_FAIL_INDEX((int)p_direction, 3); + data.v_grow = p_direction; _size_changed(); } diff --git a/scene/gui/file_dialog.cpp b/scene/gui/file_dialog.cpp index 9bc593ea3b..24c046457b 100644 --- a/scene/gui/file_dialog.cpp +++ b/scene/gui/file_dialog.cpp @@ -637,6 +637,8 @@ bool FileDialog::is_mode_overriding_title() const { void FileDialog::set_mode(Mode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 5); + mode = p_mode; switch (mode) { diff --git a/scene/gui/item_list.cpp b/scene/gui/item_list.cpp index a3bc68ffcd..4d06bee0d4 100644 --- a/scene/gui/item_list.cpp +++ b/scene/gui/item_list.cpp @@ -430,6 +430,7 @@ ItemList::SelectMode ItemList::get_select_mode() const { void ItemList::set_icon_mode(IconMode p_mode) { + ERR_FAIL_INDEX((int)p_mode, 2); icon_mode = p_mode; update(); shape_changed = true; diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp index a7c6c5ccab..08faaf7d45 100644 --- a/scene/gui/popup_menu.cpp +++ b/scene/gui/popup_menu.cpp @@ -79,7 +79,7 @@ Size2 PopupMenu::get_minimum_size() const { if (items[i].checkable_type) has_check = true; - String text = items[i].shortcut.is_valid() ? String(tr(items[i].shortcut->get_name())) : items[i].xl_text; + String text = items[i].xl_text; size.width += font->get_string_size(text).width; if (i > 0) size.height += vseparation; @@ -519,7 +519,7 @@ void PopupMenu::_notification(int p_what) { hover->draw(ci, Rect2(item_ofs + Point2(-hseparation, -vseparation / 2), Size2(get_size().width - style->get_minimum_size().width + hseparation * 2, h + vseparation))); } - String text = items[i].shortcut.is_valid() ? String(tr(items[i].shortcut->get_name())) : items[i].xl_text; + String text = items[i].xl_text; item_ofs.x += items[i].h_ofs; if (items[i].separator) { @@ -627,63 +627,50 @@ void PopupMenu::_notification(int p_what) { } } -void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { +/* Methods to add items with or without icon, checkbox, shortcut. + * Be sure to keep them in sync when adding new properties in the Item struct. + */ - Item item; - item.icon = p_icon; - item.text = p_label; - item.xl_text = tr(p_label); +#define ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel) \ + item.text = p_label; \ + item.xl_text = tr(p_label); \ + item.id = p_id == -1 ? items.size() : p_id; \ item.accel = p_accel; - item.id = p_id; - items.push_back(item); - update(); - minimum_size_changed(); -} + void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) { Item item; - item.text = p_label; - item.xl_text = tr(p_label); - item.accel = p_accel; - item.id = p_id == -1 ? items.size() : p_id; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) { +void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { Item item; - item.text = p_label; - item.xl_text = tr(p_label); - item.id = p_id; - item.submenu = p_submenu; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.icon = p_icon; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { +void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) { Item item; - item.icon = p_icon; - item.text = p_label; - item.xl_text = tr(p_label); - item.accel = p_accel; - item.id = p_id; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) { +void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { Item item; - item.text = p_label; - item.xl_text = tr(p_label); - item.accel = p_accel; - item.id = p_id == -1 ? items.size() : p_id; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.icon = p_icon; item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); @@ -692,63 +679,59 @@ void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p_accel) { - add_check_item(p_label, p_id, p_accel); - items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + Item item; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.push_back(item); update(); minimum_size_changed(); } void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) { - add_icon_check_item(p_icon, p_label, p_id, p_accel); - items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + Item item; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.icon = p_icon; + item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - - ERR_FAIL_COND(p_shortcut.is_null()); - - _ref_shortcut(p_shortcut); +void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) { Item item; - item.id = p_id; - item.icon = p_icon; - item.shortcut = p_shortcut; - item.shortcut_is_global = p_global; + ITEM_SETUP_WITH_ACCEL(p_label, p_id, p_accel); + item.max_states = p_max_states; + item.state = p_default_state; items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - - ERR_FAIL_COND(p_shortcut.is_null()); +#define ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global) \ + ERR_FAIL_COND_MSG(p_shortcut.is_null(), "Cannot add item with invalid ShortCut."); \ + _ref_shortcut(p_shortcut); \ + item.text = p_shortcut->get_name(); \ + item.xl_text = tr(item.text); \ + item.id = p_id == -1 ? items.size() : p_id; \ + item.shortcut = p_shortcut; \ + item.shortcut_is_global = p_global; - _ref_shortcut(p_shortcut); +void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { Item item; - item.id = p_id; - item.shortcut = p_shortcut; - item.shortcut_is_global = p_global; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - - ERR_FAIL_COND(p_shortcut.is_null()); - - _ref_shortcut(p_shortcut); +void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { Item item; - item.id = p_id; - item.shortcut = p_shortcut; - item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); item.icon = p_icon; - item.shortcut_is_global = p_global; items.push_back(item); update(); minimum_size_changed(); @@ -756,14 +739,19 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - ERR_FAIL_COND(p_shortcut.is_null()); + Item item; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); + item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; + items.push_back(item); + update(); + minimum_size_changed(); +} - _ref_shortcut(p_shortcut); +void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { Item item; - item.id = p_id; - item.shortcut = p_shortcut; - item.shortcut_is_global = p_global; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); + item.icon = p_icon; item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX; items.push_back(item); update(); @@ -772,26 +760,42 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bo void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { - add_check_shortcut(p_shortcut, p_id, p_global); - items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + Item item; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); + item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.push_back(item); update(); minimum_size_changed(); } -void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) { +void PopupMenu::add_icon_radio_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) { + + Item item; + ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_id, p_global); + item.icon = p_icon; + item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON; + items.push_back(item); + update(); + minimum_size_changed(); +} + +void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) { Item item; item.text = p_label; item.xl_text = tr(p_label); - item.accel = p_accel; - item.id = p_id; - item.max_states = p_max_states; - item.state = p_default_state; + item.id = p_id == -1 ? items.size() : p_id; + item.submenu = p_submenu; items.push_back(item); update(); minimum_size_changed(); } +#undef ITEM_SETUP_WITH_ACCEL +#undef ITEM_SETUP_WITH_SHORTCUT + +/* Methods to modify existing items. */ + void PopupMenu::set_item_text(int p_idx, const String &p_text) { ERR_FAIL_INDEX(p_idx, items.size()); @@ -1380,18 +1384,24 @@ void PopupMenu::clear_autohide_areas() { void PopupMenu::_bind_methods() { ClassDB::bind_method(D_METHOD("_gui_input"), &PopupMenu::_gui_input); - ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_item", "label", "id", "accel"), &PopupMenu::add_item, DEFVAL(-1), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_icon_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_check_item", "label", "id", "accel"), &PopupMenu::add_check_item, DEFVAL(-1), DEFVAL(0)); + ClassDB::bind_method(D_METHOD("add_icon_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_check_item, DEFVAL(-1), DEFVAL(0)); ClassDB::bind_method(D_METHOD("add_radio_check_item", "label", "id", "accel"), &PopupMenu::add_radio_check_item, DEFVAL(-1), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1)); + ClassDB::bind_method(D_METHOD("add_icon_radio_check_item", "texture", "label", "id", "accel"), &PopupMenu::add_icon_radio_check_item, DEFVAL(-1), DEFVAL(0)); + + ClassDB::bind_method(D_METHOD("add_multistate_item", "label", "max_states", "default_state", "id", "accel"), &PopupMenu::add_multistate_item, DEFVAL(0), DEFVAL(-1), DEFVAL(0)); - ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_shortcut", "shortcut", "id", "global"), &PopupMenu::add_shortcut, DEFVAL(-1), DEFVAL(false)); - ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_icon_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_icon_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_check_shortcut, DEFVAL(-1), DEFVAL(false)); ClassDB::bind_method(D_METHOD("add_radio_check_shortcut", "shortcut", "id", "global"), &PopupMenu::add_radio_check_shortcut, DEFVAL(-1), DEFVAL(false)); + ClassDB::bind_method(D_METHOD("add_icon_radio_check_shortcut", "texture", "shortcut", "id", "global"), &PopupMenu::add_icon_radio_check_shortcut, DEFVAL(-1), DEFVAL(false)); + + ClassDB::bind_method(D_METHOD("add_submenu_item", "label", "submenu", "id"), &PopupMenu::add_submenu_item, DEFVAL(-1)); ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text); ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon"), &PopupMenu::set_item_icon); diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h index 8bfe8fc607..8c33178b09 100644 --- a/scene/gui/popup_menu.h +++ b/scene/gui/popup_menu.h @@ -120,21 +120,23 @@ protected: static void _bind_methods(); public: - void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); - void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); + void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0); void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0); - void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1); - void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_multistate_item(const String &p_label, int p_max_states, int p_default_state = 0, int p_id = -1, uint32_t p_accel = 0); + void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); - void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); + void add_icon_radio_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false); - void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id = -1, uint32_t p_accel = 0); + void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1); void set_item_text(int p_idx, const String &p_text); void set_item_icon(int p_idx, const Ref<Texture> &p_icon); diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index c5330c78e1..42cb89b2d6 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -143,6 +143,8 @@ Rect2 RichTextLabel::_get_text_rect() { int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int &y, int p_width, int p_line, ProcessMode p_mode, const Ref<Font> &p_base_font, const Color &p_base_color, const Color &p_font_color_shadow, bool p_shadow_as_outline, const Point2 &shadow_ofs, const Point2i &p_click_pos, Item **r_click_item, int *r_click_char, bool *r_outside, int p_char_count) { + ERR_FAIL_INDEX_V((int)p_mode, 3, 0); + RID ci; if (r_outside) *r_outside = false; @@ -1416,6 +1418,9 @@ bool RichTextLabel::_find_strikethrough(Item *p_item) { } bool RichTextLabel::_find_by_type(Item *p_item, ItemType p_type) { + + ERR_FAIL_INDEX_V((int)p_type, 19, false); + Item *item = p_item; while (item) { diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index e2bb4e3e91..c0b0944e47 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -1271,7 +1271,8 @@ void TextEdit::_notification(int p_what) { } // Loop through characters in one line. - for (int j = 0; j < str.length(); j++) { + int j = 0; + for (; j < str.length(); j++) { if (syntax_coloring) { if (color_map.has(last_wrap_column + j)) { @@ -1501,7 +1502,7 @@ void TextEdit::_notification(int p_what) { } } - if (cursor.column == last_wrap_column + str.length() && cursor.line == line && cursor_wrap_index == line_wrap_index && (char_ofs + char_margin) >= xmargin_beg) { + if (cursor.column == (last_wrap_column + j) && cursor.line == line && cursor_wrap_index == line_wrap_index && (char_ofs + char_margin) >= xmargin_beg) { cursor_pos = Point2i(char_ofs + char_margin + ofs_x, ofs_y); cursor_pos.y += (get_row_height() - cache.font->get_height()) / 2; diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index 423794d8ba..473cee5ca1 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "texture_rect.h" +#include "core/core_string_names.h" #include "servers/visual_server.h" void TextureRect::_notification(int p_what) { @@ -123,6 +124,7 @@ void TextureRect::_bind_methods() { ClassDB::bind_method(D_METHOD("is_flipped_v"), &TextureRect::is_flipped_v); ClassDB::bind_method(D_METHOD("set_stretch_mode", "stretch_mode"), &TextureRect::set_stretch_mode); ClassDB::bind_method(D_METHOD("get_stretch_mode"), &TextureRect::get_stretch_mode); + ClassDB::bind_method(D_METHOD("_texture_changed"), &TextureRect::_texture_changed); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand"); @@ -140,9 +142,27 @@ void TextureRect::_bind_methods() { BIND_ENUM_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); } +void TextureRect::_texture_changed() { + + if (texture.is_valid()) { + update(); + minimum_size_changed(); + } +} + void TextureRect::set_texture(const Ref<Texture> &p_tex) { + if (p_tex == texture) + return; + + if (texture.is_valid()) + texture->disconnect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); + texture = p_tex; + + if (texture.is_valid()) + texture->connect(CoreStringNames::get_singleton()->changed, this, "_texture_changed"); + update(); /* if (texture.is_valid()) diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h index 1c5bd9d99c..d144020562 100644 --- a/scene/gui/texture_rect.h +++ b/scene/gui/texture_rect.h @@ -56,6 +56,8 @@ private: Ref<Texture> texture; StretchMode stretch_mode; + void _texture_changed(); + protected: void _notification(int p_what); virtual Size2 get_minimum_size() const; diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 1b52796dc7..c9d1295557 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -827,6 +827,7 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("set_custom_color", "column", "color"), &TreeItem::set_custom_color); ClassDB::bind_method(D_METHOD("clear_custom_color", "column"), &TreeItem::clear_custom_color); + ClassDB::bind_method(D_METHOD("get_custom_color", "column"), &TreeItem::get_custom_color); ClassDB::bind_method(D_METHOD("set_custom_bg_color", "column", "color", "just_outline"), &TreeItem::set_custom_bg_color, DEFVAL(false)); ClassDB::bind_method(D_METHOD("clear_custom_bg_color", "column"), &TreeItem::clear_custom_bg_color); diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp index d15a972358..c2e2f85723 100644 --- a/scene/resources/texture.cpp +++ b/scene/resources/texture.cpp @@ -117,6 +117,7 @@ void ImageTexture::reload_from_file() { } else { Resource::reload_from_file(); _change_notify(); + emit_changed(); } } @@ -180,6 +181,7 @@ void ImageTexture::_reload_hook(const RID &p_hook) { VisualServer::get_singleton()->texture_set_data(texture, img); _change_notify(); + emit_changed(); } void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) { @@ -190,6 +192,7 @@ void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uin w = p_width; h = p_height; _change_notify(); + emit_changed(); } void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) { @@ -202,23 +205,23 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags VisualServer::get_singleton()->texture_allocate(texture, p_image->get_width(), p_image->get_height(), 0, p_image->get_format(), VS::TEXTURE_TYPE_2D, p_flags); VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); + emit_changed(); image_stored = true; } void ImageTexture::set_flags(uint32_t p_flags) { - /* uint32_t cube = flags & FLAG_CUBEMAP; - if (flags == p_flags&cube) + if (flags == p_flags) return; - flags=p_flags|cube; */ flags = p_flags; if (w == 0 || h == 0) { return; //uninitialized, do not set to texture } VisualServer::get_singleton()->texture_set_flags(texture, p_flags); _change_notify("flags"); + emit_changed(); } uint32_t ImageTexture::get_flags() const { @@ -250,6 +253,8 @@ void ImageTexture::set_data(const Ref<Image> &p_image) { VisualServer::get_singleton()->texture_set_data(texture, p_image); _change_notify(); + emit_changed(); + alpha_cache.unref(); image_stored = true; } @@ -736,6 +741,7 @@ Error StreamTexture::load(const String &p_path) { format = image->get_format(); _change_notify(); + emit_changed(); return OK; } String StreamTexture::get_load_path() const { @@ -827,6 +833,7 @@ void StreamTexture::set_flags(uint32_t p_flags) { flags = p_flags; VS::get_singleton()->texture_set_flags(texture, flags); _change_notify("flags"); + emit_changed(); } void StreamTexture::reload_from_file() { diff --git a/scene/resources/world.cpp b/scene/resources/world.cpp index 0ca5d7eb36..2c22f45f9d 100644 --- a/scene/resources/world.cpp +++ b/scene/resources/world.cpp @@ -332,7 +332,9 @@ World::World() { PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/3d/default_gravity", 9.8)); PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/3d/default_gravity_vector", Vector3(0, -1, 0))); PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/3d/default_linear_damp", 0.1)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_linear_damp", PropertyInfo(Variant::REAL, "physics/3d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); PhysicsServer::get_singleton()->area_set_param(space, PhysicsServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/3d/default_angular_damp", 0.1)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/3d/default_angular_damp", PropertyInfo(Variant::REAL, "physics/3d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); #ifdef _3D_DISABLED indexer = NULL; diff --git a/scene/resources/world_2d.cpp b/scene/resources/world_2d.cpp index 13b45f58dc..b5743ad416 100644 --- a/scene/resources/world_2d.cpp +++ b/scene/resources/world_2d.cpp @@ -394,7 +394,9 @@ World2D::World2D() { Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_GRAVITY, GLOBAL_DEF("physics/2d/default_gravity", 98)); Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_GRAVITY_VECTOR, GLOBAL_DEF("physics/2d/default_gravity_vector", Vector2(0, 1))); Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_LINEAR_DAMP, GLOBAL_DEF("physics/2d/default_linear_damp", 0.1)); - Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/2d/default_angular_damp", 1)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_linear_damp", PropertyInfo(Variant::REAL, "physics/2d/default_linear_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); + Physics2DServer::get_singleton()->area_set_param(space, Physics2DServer::AREA_PARAM_ANGULAR_DAMP, GLOBAL_DEF("physics/2d/default_angular_damp", 1.0)); + ProjectSettings::get_singleton()->set_custom_property_info("physics/2d/default_angular_damp", PropertyInfo(Variant::REAL, "physics/2d/default_angular_damp", PROPERTY_HINT_RANGE, "-1,100,0.001,or_greater")); indexer = memnew(SpatialIndexer2D); } |