diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/tile_map.cpp | 37 | ||||
-rw-r--r-- | scene/2d/tile_map.h | 2 | ||||
-rw-r--r-- | scene/main/node.cpp | 6 | ||||
-rw-r--r-- | scene/main/node.h | 1 | ||||
-rw-r--r-- | scene/resources/primitive_meshes.cpp | 8 |
5 files changed, 29 insertions, 25 deletions
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index 40e8818262..0159e9f313 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1859,11 +1859,13 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_ while (q_list_element) { TileMapQuadrant &q = *q_list_element->self(); - // Clear the scenes. - for (const KeyValue<Vector2i, String> &E : q.scenes) { - Node *node = get_node_or_null(E.value); - if (node) { - node->queue_free(); + // Clear the scenes if instance cache was cleared. + if (instantiated_scenes.is_empty()) { + for (const KeyValue<Vector2i, String> &E : q.scenes) { + Node *node = get_node_or_null(E.value); + if (node) { + node->queue_free(); + } } } @@ -1871,6 +1873,15 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_ // Recreate the scenes. for (const Vector2i &E_cell : q.cells) { + Vector3i cell_coords = Vector3i(q.layer, E_cell.x, E_cell.y); + if (instantiated_scenes.has(cell_coords)) { + // Skip scene if the instance was cached (to avoid recreating scenes unnecessarily). + continue; + } + if (!Engine::get_singleton()->is_editor_hint()) { + instantiated_scenes.insert(cell_coords); + } + const TileMapCell &c = get_cell(q.layer, E_cell, true); TileSetSource *source; @@ -1907,15 +1918,16 @@ void TileMap::_scenes_update_dirty_quadrants(SelfList<TileMapQuadrant>::List &r_ } void TileMap::_scenes_cleanup_quadrant(TileMapQuadrant *p_quadrant) { - // Clear the scenes. - for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) { - Node *node = get_node_or_null(E.value); - if (node) { - node->queue_free(); + // Clear the scenes if instance cache was cleared. + if (instantiated_scenes.is_empty()) { + for (const KeyValue<Vector2i, String> &E : p_quadrant->scenes) { + Node *node = get_node_or_null(E.value); + if (node) { + node->queue_free(); + } } + p_quadrant->scenes.clear(); } - - p_quadrant->scenes.clear(); } void TileMap::_scenes_draw_quadrant_debug(TileMapQuadrant *p_quadrant) { @@ -4037,6 +4049,7 @@ void TileMap::_bind_methods() { void TileMap::_tile_set_changed() { emit_signal(SNAME("changed")); _tile_set_changed_deferred_update_needed = true; + instantiated_scenes.clear(); call_deferred(SNAME("_tile_set_changed_deferred_update")); } diff --git a/scene/2d/tile_map.h b/scene/2d/tile_map.h index eaf100631e..68a5d3c80b 100644 --- a/scene/2d/tile_map.h +++ b/scene/2d/tile_map.h @@ -236,6 +236,8 @@ private: void _clear_layer_internals(int p_layer); void _clear_internals(); + HashSet<Vector3i> instantiated_scenes; + // Rect caching. void _recompute_rect_cache(); diff --git a/scene/main/node.cpp b/scene/main/node.cpp index 07dce9fbec..90b996e06b 100644 --- a/scene/main/node.cpp +++ b/scene/main/node.cpp @@ -2570,10 +2570,6 @@ static void _Node_debug_sn(Object *p_obj) { } #endif // DEBUG_ENABLED -void Node::_print_orphan_nodes() { - print_orphan_nodes(); -} - void Node::print_orphan_nodes() { #ifdef DEBUG_ENABLED ObjectDB::debug_objects(_Node_debug_sn); @@ -2745,6 +2741,7 @@ void Node::_bind_methods() { GLOBAL_DEF("editor/node_naming/name_casing", NAME_CASING_PASCAL_CASE); ProjectSettings::get_singleton()->set_custom_property_info("editor/node_naming/name_casing", PropertyInfo(Variant::INT, "editor/node_naming/name_casing", PROPERTY_HINT_ENUM, "PascalCase,camelCase,snake_case")); + ClassDB::bind_static_method("Node", D_METHOD("print_orphan_nodes"), &Node::print_orphan_nodes); ClassDB::bind_method(D_METHOD("add_sibling", "sibling", "force_readable_name"), &Node::add_sibling, DEFVAL(false)); ClassDB::bind_method(D_METHOD("set_name", "name"), &Node::set_name); @@ -2802,7 +2799,6 @@ void Node::_bind_methods() { ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &Node::set_process_mode); ClassDB::bind_method(D_METHOD("get_process_mode"), &Node::get_process_mode); ClassDB::bind_method(D_METHOD("can_process"), &Node::can_process); - ClassDB::bind_method(D_METHOD("print_orphan_nodes"), &Node::_print_orphan_nodes); ClassDB::bind_method(D_METHOD("set_display_folded", "fold"), &Node::set_display_folded); ClassDB::bind_method(D_METHOD("is_displayed_folded"), &Node::is_displayed_folded); diff --git a/scene/main/node.h b/scene/main/node.h index 5e51ec6b0e..e07fb003d4 100644 --- a/scene/main/node.h +++ b/scene/main/node.h @@ -173,7 +173,6 @@ private: void _propagate_ready(); void _propagate_exit_tree(); void _propagate_after_exit_tree(); - void _print_orphan_nodes(); void _propagate_process_owner(Node *p_owner, int p_pause_notification, int p_enabled_notification); void _propagate_groups_dirty(); Array _get_node_and_resource(const NodePath &p_path); diff --git a/scene/resources/primitive_meshes.cpp b/scene/resources/primitive_meshes.cpp index 4c6d533c72..2e8fcb3717 100644 --- a/scene/resources/primitive_meshes.cpp +++ b/scene/resources/primitive_meshes.cpp @@ -2779,13 +2779,7 @@ void TextMesh::_generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph real_t step = CLAMP(curve_step / (p0 - p3).length(), 0.01, 0.5); real_t t = step; while (t < 1.0) { - real_t omt = (1.0 - t); - real_t omt2 = omt * omt; - real_t omt3 = omt2 * omt; - real_t t2 = t * t; - real_t t3 = t2 * t; - - Vector2 point = p0 * omt3 + p1 * omt2 * t * 3.0 + p2 * omt * t2 * 3.0 + p3 * t3; + Vector2 point = p0.bezier_interpolate(p1, p2, p3, t); Vector2 p = point * pixel_size + origin; polygon.push_back(ContourPoint(p, false)); t += step; |