summaryrefslogtreecommitdiff
path: root/scene
diff options
context:
space:
mode:
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/animated_sprite.cpp1
-rw-r--r--scene/2d/area_2d.cpp4
-rw-r--r--scene/2d/camera_2d.cpp2
-rw-r--r--scene/2d/collision_object_2d.cpp4
-rw-r--r--scene/2d/node_2d.cpp4
-rw-r--r--scene/2d/node_2d.h2
-rw-r--r--scene/2d/particles_2d.cpp1
-rw-r--r--scene/2d/physics_body_2d.cpp34
-rw-r--r--scene/2d/physics_body_2d.h3
-rw-r--r--scene/2d/remote_transform_2d.cpp2
-rw-r--r--scene/2d/sprite.cpp4
-rw-r--r--scene/2d/tile_map.cpp2
-rw-r--r--scene/2d/visibility_notifier_2d.cpp1
-rw-r--r--scene/3d/area.cpp4
-rw-r--r--scene/3d/collision_object.cpp4
-rw-r--r--scene/3d/physics_body.cpp31
-rw-r--r--scene/3d/physics_body.h2
-rw-r--r--scene/3d/physics_joint.cpp26
-rw-r--r--scene/3d/physics_joint.h8
-rw-r--r--scene/3d/remote_transform.cpp2
-rw-r--r--scene/3d/skeleton.cpp4
-rw-r--r--scene/3d/sprite_3d.cpp4
-rw-r--r--scene/3d/visibility_notifier.cpp2
-rw-r--r--scene/3d/visual_instance.cpp2
-rw-r--r--scene/animation/animation_player.cpp4
-rw-r--r--scene/animation/animation_tree_player.cpp2
-rw-r--r--scene/animation/tween.cpp24
-rw-r--r--scene/gui/base_button.cpp2
-rw-r--r--scene/gui/control.cpp2
-rw-r--r--scene/gui/line_edit.cpp4
-rw-r--r--scene/gui/option_button.cpp22
-rw-r--r--scene/gui/option_button.h6
-rw-r--r--scene/gui/popup_menu.cpp16
-rw-r--r--scene/gui/popup_menu.h4
-rw-r--r--scene/gui/tabs.cpp4
-rw-r--r--scene/gui/text_edit.cpp6
-rw-r--r--scene/gui/tree.cpp10
-rw-r--r--scene/main/canvas_layer.cpp2
-rwxr-xr-xscene/main/node.cpp97
-rw-r--r--scene/main/scene_tree.cpp4
-rw-r--r--scene/main/viewport.cpp4
-rw-r--r--scene/resources/packed_scene.cpp3
-rw-r--r--scene/resources/texture.cpp3
-rw-r--r--scene/scene_string_names.cpp8
-rw-r--r--scene/scene_string_names.h2
45 files changed, 231 insertions, 151 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 22649cedd7..b10ee85da5 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -346,6 +346,7 @@ void AnimatedSprite::_notification(int p_what) {
update();
_change_notify("frame");
+ emit_signal(SceneStringNames::get_singleton()->frame_changed);
}
float to_process = MIN(timeout, remaining);
diff --git a/scene/2d/area_2d.cpp b/scene/2d/area_2d.cpp
index 841e2ef7d3..02a0509449 100644
--- a/scene/2d/area_2d.cpp
+++ b/scene/2d/area_2d.cpp
@@ -480,7 +480,7 @@ Array Area2D::get_overlapping_areas() const {
bool Area2D::overlaps_area(Node *p_area) const {
ERR_FAIL_NULL_V(p_area, false);
- const Map<ObjectID, AreaState>::Element *E = area_map.find(p_area->get_instance_ID());
+ const Map<ObjectID, AreaState>::Element *E = area_map.find(p_area->get_instance_id());
if (!E)
return false;
return E->get().in_tree;
@@ -489,7 +489,7 @@ bool Area2D::overlaps_area(Node *p_area) const {
bool Area2D::overlaps_body(Node *p_body) const {
ERR_FAIL_NULL_V(p_body, false);
- const Map<ObjectID, BodyState>::Element *E = body_map.find(p_body->get_instance_ID());
+ const Map<ObjectID, BodyState>::Element *E = body_map.find(p_body->get_instance_id());
if (!E)
return false;
return E->get().in_tree;
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 908c95b50c..93bfc6f705 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -580,7 +580,7 @@ void Camera2D::set_custom_viewport(Node *p_viewport) {
custom_viewport = p_viewport->cast_to<Viewport>();
if (custom_viewport) {
- custom_viewport_id = custom_viewport->get_instance_ID();
+ custom_viewport_id = custom_viewport->get_instance_id();
} else {
custom_viewport_id = 0;
}
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index eb47682884..45f956ea97 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -372,9 +372,9 @@ CollisionObject2D::CollisionObject2D(RID p_rid, bool p_area) {
if (p_area) {
- Physics2DServer::get_singleton()->area_attach_object_instance_ID(rid, get_instance_ID());
+ Physics2DServer::get_singleton()->area_attach_object_instance_id(rid, get_instance_id());
} else {
- Physics2DServer::get_singleton()->body_attach_object_instance_ID(rid, get_instance_ID());
+ Physics2DServer::get_singleton()->body_attach_object_instance_id(rid, get_instance_id());
}
}
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp
index 0acc85681d..82efe1d7fb 100644
--- a/scene/2d/node_2d.cpp
+++ b/scene/2d/node_2d.cpp
@@ -243,7 +243,7 @@ void Node2D::global_translate(const Vector2 &p_amount) {
set_global_position(get_global_position() + p_amount);
}
-void Node2D::scale(const Size2 &p_amount) {
+void Node2D::apply_scale(const Size2 &p_amount) {
set_scale(get_scale() * p_amount);
}
@@ -429,7 +429,7 @@ void Node2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("move_local_y", "delta", "scaled"), &Node2D::move_y, DEFVAL(false));
ClassDB::bind_method(D_METHOD("translate", "offset"), &Node2D::translate);
ClassDB::bind_method(D_METHOD("global_translate", "offset"), &Node2D::global_translate);
- ClassDB::bind_method(D_METHOD("scale", "ratio"), &Node2D::scale);
+ ClassDB::bind_method(D_METHOD("apply_scale", "ratio"), &Node2D::apply_scale);
ClassDB::bind_method(D_METHOD("set_global_position", "pos"), &Node2D::set_global_position);
ClassDB::bind_method(D_METHOD("get_global_position"), &Node2D::get_global_position);
diff --git a/scene/2d/node_2d.h b/scene/2d/node_2d.h
index 5b3a28d5c3..df9a05ff79 100644
--- a/scene/2d/node_2d.h
+++ b/scene/2d/node_2d.h
@@ -78,7 +78,7 @@ public:
void move_y(float p_delta, bool p_scaled = false);
void translate(const Vector2 &p_amount);
void global_translate(const Vector2 &p_amount);
- void scale(const Size2 &p_amount);
+ void apply_scale(const Size2 &p_amount);
Point2 get_position() const;
float get_rotation() const;
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp
index aa9258c7b4..b56f4f9ad9 100644
--- a/scene/2d/particles_2d.cpp
+++ b/scene/2d/particles_2d.cpp
@@ -396,6 +396,7 @@ Particles2D::Particles2D() {
set_randomness_ratio(0);
set_visibility_rect(Rect2(Vector2(-100, -100), Vector2(200, 200)));
set_use_local_coordinates(true);
+ set_draw_order(DRAW_ORDER_INDEX);
set_speed_scale(1);
h_frames = 1;
v_frames = 1;
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 8b2653f639..d5527fc9ca 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -798,6 +798,40 @@ bool RigidBody2D::is_contact_monitor_enabled() const {
return contact_monitor != NULL;
}
+void RigidBody2D::_notification(int p_what) {
+
+#ifdef TOOLS_ENABLED
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ if (get_tree()->is_editor_hint()) {
+ set_notify_local_transform(true); //used for warnings and only in editor
+ }
+ }
+
+ if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
+ if (get_tree()->is_editor_hint()) {
+ update_configuration_warning();
+ }
+ }
+
+#endif
+}
+
+String RigidBody2D::get_configuration_warning() const {
+
+ Transform2D t = get_transform();
+
+ String warning = CollisionObject2D::get_configuration_warning();
+
+ if ((get_mode() == MODE_RIGID || get_mode() == MODE_CHARACTER) && (ABS(t.elements[0].length() - 1.0) > 0.05 || ABS(t.elements[1].length() - 1.0) > 0.05)) {
+ if (warning != String()) {
+ warning += "\n";
+ }
+ warning += TTR("Size changes to RigidBody2D (in character or rigid modes) will be overriden by the physics engine when running.\nChange the size in children collision shapes instead.");
+ }
+
+ return warning;
+}
+
void RigidBody2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mode", "mode"), &RigidBody2D::set_mode);
diff --git a/scene/2d/physics_body_2d.h b/scene/2d/physics_body_2d.h
index 8c8e4ebc77..54bd263b15 100644
--- a/scene/2d/physics_body_2d.h
+++ b/scene/2d/physics_body_2d.h
@@ -185,6 +185,7 @@ private:
bool _test_motion(const Vector2 &p_motion, float p_margin = 0.08, const Ref<Physics2DTestMotionResult> &p_result = Ref<Physics2DTestMotionResult>());
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
@@ -253,6 +254,8 @@ public:
Array get_colliding_bodies() const; //function for script
+ virtual String get_configuration_warning() const;
+
RigidBody2D();
~RigidBody2D();
};
diff --git a/scene/2d/remote_transform_2d.cpp b/scene/2d/remote_transform_2d.cpp
index 4298377499..cbd7ac06f5 100644
--- a/scene/2d/remote_transform_2d.cpp
+++ b/scene/2d/remote_transform_2d.cpp
@@ -39,7 +39,7 @@ void RemoteTransform2D::_update_cache() {
return;
}
- cache = node->get_instance_ID();
+ cache = node->get_instance_id();
}
}
diff --git a/scene/2d/sprite.cpp b/scene/2d/sprite.cpp
index ad34dfd63a..01d101a89c 100644
--- a/scene/2d/sprite.cpp
+++ b/scene/2d/sprite.cpp
@@ -237,7 +237,7 @@ void Sprite::set_vframes(int p_amount) {
vframes = p_amount;
update();
item_rect_changed();
- _change_notify("frame");
+ _change_notify();
}
int Sprite::get_vframes() const {
@@ -250,7 +250,7 @@ void Sprite::set_hframes(int p_amount) {
hframes = p_amount;
update();
item_rect_changed();
- _change_notify("frame");
+ _change_notify();
}
int Sprite::get_hframes() const {
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 02dcc7d059..f8bf3edb99 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -589,7 +589,7 @@ Map<TileMap::PosKey, TileMap::Quadrant>::Element *TileMap::_create_quadrant(cons
xform.set_origin(q.pos);
//q.canvas_item = VisualServer::get_singleton()->canvas_item_create();
q.body = Physics2DServer::get_singleton()->body_create(use_kinematic ? Physics2DServer::BODY_MODE_KINEMATIC : Physics2DServer::BODY_MODE_STATIC);
- Physics2DServer::get_singleton()->body_attach_object_instance_ID(q.body, get_instance_ID());
+ Physics2DServer::get_singleton()->body_attach_object_instance_id(q.body, get_instance_id());
Physics2DServer::get_singleton()->body_set_collision_layer(q.body, collision_layer);
Physics2DServer::get_singleton()->body_set_collision_mask(q.body, collision_mask);
Physics2DServer::get_singleton()->body_set_param(q.body, Physics2DServer::BODY_PARAM_FRICTION, friction);
diff --git a/scene/2d/visibility_notifier_2d.cpp b/scene/2d/visibility_notifier_2d.cpp
index a37c74cb07..fb71b61d45 100644
--- a/scene/2d/visibility_notifier_2d.cpp
+++ b/scene/2d/visibility_notifier_2d.cpp
@@ -33,6 +33,7 @@
#include "scene/2d/animated_sprite.h"
#include "scene/2d/physics_body_2d.h"
#include "scene/animation/animation_player.h"
+#include "scene/main/viewport.h"
#include "scene/scene_string_names.h"
#include "scene/scene_string_names.h"
diff --git a/scene/3d/area.cpp b/scene/3d/area.cpp
index 59227070b3..c64b807e43 100644
--- a/scene/3d/area.cpp
+++ b/scene/3d/area.cpp
@@ -475,7 +475,7 @@ Array Area::get_overlapping_areas() const {
bool Area::overlaps_area(Node *p_area) const {
ERR_FAIL_NULL_V(p_area, false);
- const Map<ObjectID, AreaState>::Element *E = area_map.find(p_area->get_instance_ID());
+ const Map<ObjectID, AreaState>::Element *E = area_map.find(p_area->get_instance_id());
if (!E)
return false;
return E->get().in_tree;
@@ -484,7 +484,7 @@ bool Area::overlaps_area(Node *p_area) const {
bool Area::overlaps_body(Node *p_body) const {
ERR_FAIL_NULL_V(p_body, false);
- const Map<ObjectID, BodyState>::Element *E = body_map.find(p_body->get_instance_ID());
+ const Map<ObjectID, BodyState>::Element *E = body_map.find(p_body->get_instance_id());
if (!E)
return false;
return E->get().in_tree;
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index 5a3d8e013f..2686cd81df 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -346,9 +346,9 @@ CollisionObject::CollisionObject(RID p_rid, bool p_area) {
total_subshapes = 0;
if (p_area) {
- PhysicsServer::get_singleton()->area_attach_object_instance_ID(rid, get_instance_ID());
+ PhysicsServer::get_singleton()->area_attach_object_instance_id(rid, get_instance_id());
} else {
- PhysicsServer::get_singleton()->body_attach_object_instance_ID(rid, get_instance_ID());
+ PhysicsServer::get_singleton()->body_attach_object_instance_id(rid, get_instance_id());
}
//set_transform_notify(true);
}
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index 7e599ce2f5..9feed2fe7b 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -473,6 +473,21 @@ void RigidBody::_direct_state_changed(Object *p_state) {
}
void RigidBody::_notification(int p_what) {
+
+#ifdef TOOLS_ENABLED
+ if (p_what == NOTIFICATION_ENTER_TREE) {
+ if (get_tree()->is_editor_hint()) {
+ set_notify_local_transform(true); //used for warnings and only in editor
+ }
+ }
+
+ if (p_what == NOTIFICATION_LOCAL_TRANSFORM_CHANGED) {
+ if (get_tree()->is_editor_hint()) {
+ update_configuration_warning();
+ }
+ }
+
+#endif
}
void RigidBody::set_mode(Mode p_mode) {
@@ -747,6 +762,22 @@ Array RigidBody::get_colliding_bodies() const {
return ret;
}
+String RigidBody::get_configuration_warning() const {
+
+ Transform t = get_transform();
+
+ String warning = CollisionObject::get_configuration_warning();
+
+ if ((get_mode() == MODE_RIGID || get_mode() == MODE_CHARACTER) && (ABS(t.basis.get_axis(0).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(1).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(0).length() - 1.0) > 0.05)) {
+ if (warning != String()) {
+ warning += "\n";
+ }
+ warning += TTR("Size changes to RigidBody (in character or rigid modes) will be overriden by the physics engine when running.\nChange the size in children collision shapes instead.");
+ }
+
+ return warning;
+}
+
void RigidBody::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_mode", "mode"), &RigidBody::set_mode);
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index f86d7d957f..83811a1d93 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -252,6 +252,8 @@ public:
void apply_impulse(const Vector3 &p_pos, const Vector3 &p_impulse);
+ virtual String get_configuration_warning() const;
+
RigidBody();
~RigidBody();
};
diff --git a/scene/3d/physics_joint.cpp b/scene/3d/physics_joint.cpp
index 3fb5c828c2..61d496935b 100644
--- a/scene/3d/physics_joint.cpp
+++ b/scene/3d/physics_joint.cpp
@@ -979,9 +979,9 @@ Generic6DOFJoint::Generic6DOFJoint() {
void PhysicsJoint::_set(const String& p_name, const Variant& p_value) {
if (p_name=="body_A")
- set_body_A(p_value);
+ set_body_a(p_value);
else if (p_name=="body_B")
- set_body_B(p_value);
+ set_body_b(p_value);
else if (p_name=="active")
set_active(p_value);
else if (p_name=="no_collision")
@@ -990,9 +990,9 @@ void PhysicsJoint::_set(const String& p_name, const Variant& p_value) {
Variant PhysicsJoint::_get(const String& p_name) const {
if (p_name=="body_A")
- return get_body_A();
+ return get_body_a();
else if (p_name=="body_B")
- return get_body_B();
+ return get_body_b();
else if (p_name=="active")
return is_active();
else if (p_name=="no_collision")
@@ -1034,7 +1034,7 @@ void PhysicsJoint::_notification(int p_what) {
if (indicator.is_valid()) {
indicator_instance=VisualServer::get_singleton()->instance_create(indicator,get_world()->get_scenario());
- VisualServer::get_singleton()->instance_attach_object_instance_ID( indicator_instance,get_instance_ID() );
+ VisualServer::get_singleton()->instance_attach_object_instance_id( indicator_instance,get_instance_id() );
}
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
@@ -1067,10 +1067,10 @@ RID PhysicsJoint::_get_visual_instance_rid() const {
void PhysicsJoint::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_visual_instance_rid"),&PhysicsJoint::_get_visual_instance_rid);
- ClassDB::bind_method(D_METHOD("set_body_A","path"),&PhysicsJoint::set_body_A);
- ClassDB::bind_method(D_METHOD("set_body_B"),&PhysicsJoint::set_body_B);
- ClassDB::bind_method(D_METHOD("get_body_A","path"),&PhysicsJoint::get_body_A);
- ClassDB::bind_method(D_METHOD("get_body_B"),&PhysicsJoint::get_body_B);
+ ClassDB::bind_method(D_METHOD("set_body_a","path"),&PhysicsJoint::set_body_a);
+ ClassDB::bind_method(D_METHOD("set_body_b"),&PhysicsJoint::set_body_b);
+ ClassDB::bind_method(D_METHOD("get_body_a","path"),&PhysicsJoint::get_body_a);
+ ClassDB::bind_method(D_METHOD("get_body_b"),&PhysicsJoint::get_body_b);
ClassDB::bind_method(D_METHOD("set_active","active"),&PhysicsJoint::set_active);
ClassDB::bind_method(D_METHOD("is_active"),&PhysicsJoint::is_active);
@@ -1085,14 +1085,14 @@ void PhysicsJoint::_bind_methods() {
}
-void PhysicsJoint::set_body_A(const NodePath& p_path) {
+void PhysicsJoint::set_body_a(const NodePath& p_path) {
_disconnect();
body_A=p_path;
_connect();
_change_notify("body_A");
}
-void PhysicsJoint::set_body_B(const NodePath& p_path) {
+void PhysicsJoint::set_body_b(const NodePath& p_path) {
_disconnect();
body_B=p_path;
@@ -1100,11 +1100,11 @@ void PhysicsJoint::set_body_B(const NodePath& p_path) {
_change_notify("body_B");
}
-NodePath PhysicsJoint::get_body_A() const {
+NodePath PhysicsJoint::get_body_a() const {
return body_A;
}
-NodePath PhysicsJoint::get_body_B() const {
+NodePath PhysicsJoint::get_body_b() const {
return body_B;
}
diff --git a/scene/3d/physics_joint.h b/scene/3d/physics_joint.h
index 2b221e25f2..b834aaf6d2 100644
--- a/scene/3d/physics_joint.h
+++ b/scene/3d/physics_joint.h
@@ -354,10 +354,10 @@ protected:
void _connect();
public:
- void set_body_A(const NodePath& p_path);
- void set_body_B(const NodePath& p_path);
- NodePath get_body_A() const;
- NodePath get_body_B() const;
+ void set_body_a(const NodePath& p_path);
+ void set_body_b(const NodePath& p_path);
+ NodePath get_body_a() const;
+ NodePath get_body_b() const;
void set_active(bool p_active);
bool is_active() const;
diff --git a/scene/3d/remote_transform.cpp b/scene/3d/remote_transform.cpp
index 4dcfb5f94e..492930ea9b 100644
--- a/scene/3d/remote_transform.cpp
+++ b/scene/3d/remote_transform.cpp
@@ -39,7 +39,7 @@ void RemoteTransform::_update_cache() {
return;
}
- cache = node->get_instance_ID();
+ cache = node->get_instance_id();
}
}
diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp
index 71af77c027..ea5d21cd4e 100644
--- a/scene/3d/skeleton.cpp
+++ b/scene/3d/skeleton.cpp
@@ -407,7 +407,7 @@ void Skeleton::bind_child_node_to_bone(int p_bone, Node *p_node) {
ERR_FAIL_NULL(p_node);
ERR_FAIL_INDEX(p_bone, bones.size());
- uint32_t id = p_node->get_instance_ID();
+ uint32_t id = p_node->get_instance_id();
for (List<uint32_t>::Element *E = bones[p_bone].nodes_bound.front(); E; E = E->next()) {
@@ -422,7 +422,7 @@ void Skeleton::unbind_child_node_from_bone(int p_bone, Node *p_node) {
ERR_FAIL_NULL(p_node);
ERR_FAIL_INDEX(p_bone, bones.size());
- uint32_t id = p_node->get_instance_ID();
+ uint32_t id = p_node->get_instance_id();
bones[p_bone].nodes_bound.erase(id);
}
void Skeleton::get_bound_child_nodes_to_bone(int p_bone, List<Node *> *p_bound) const {
diff --git a/scene/3d/sprite_3d.cpp b/scene/3d/sprite_3d.cpp
index 78e8e92afc..1b9b58ceb1 100644
--- a/scene/3d/sprite_3d.cpp
+++ b/scene/3d/sprite_3d.cpp
@@ -502,7 +502,7 @@ void Sprite3D::set_vframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
vframes = p_amount;
_queue_update();
- _change_notify("frame");
+ _change_notify();
}
int Sprite3D::get_vframes() const {
@@ -514,7 +514,7 @@ void Sprite3D::set_hframes(int p_amount) {
ERR_FAIL_COND(p_amount < 1);
hframes = p_amount;
_queue_update();
- _change_notify("frame");
+ _change_notify();
}
int Sprite3D::get_hframes() const {
diff --git a/scene/3d/visibility_notifier.cpp b/scene/3d/visibility_notifier.cpp
index 5e6561adb7..cc81a4cb56 100644
--- a/scene/3d/visibility_notifier.cpp
+++ b/scene/3d/visibility_notifier.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "visibility_notifier.h"
+#include "scene/3d/camera.h"
#include "scene/3d/physics_body.h"
#include "scene/animation/animation_player.h"
#include "scene/scene_string_names.h"
@@ -42,6 +43,7 @@ void VisibilityNotifier::_enter_camera(Camera *p_camera) {
emit_signal(SceneStringNames::get_singleton()->screen_entered);
_screen_enter();
}
+
emit_signal(SceneStringNames::get_singleton()->camera_entered, p_camera);
}
diff --git a/scene/3d/visual_instance.cpp b/scene/3d/visual_instance.cpp
index 6f8c38eddd..1a294d016a 100644
--- a/scene/3d/visual_instance.cpp
+++ b/scene/3d/visual_instance.cpp
@@ -149,7 +149,7 @@ void VisualInstance::set_base(const RID &p_base) {
VisualInstance::VisualInstance() {
instance = VisualServer::get_singleton()->instance_create();
- VisualServer::get_singleton()->instance_attach_object_instance_ID(instance, get_instance_ID());
+ VisualServer::get_singleton()->instance_attach_object_instance_id(instance, get_instance_id());
layers = 1;
set_notify_transform(true);
}
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 543b64bd15..7173a820b4 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -247,7 +247,7 @@ void AnimationPlayer::_generate_node_caches(AnimationData *p_anim) {
ERR_EXPLAIN("On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'");
}
ERR_CONTINUE(!child); // couldn't find the child node
- uint32_t id = resource.is_valid() ? resource->get_instance_ID() : child->get_instance_ID();
+ uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id();
int bone_idx = -1;
if (a->track_get_path(i).get_property() && child->cast_to<Skeleton>()) {
@@ -1268,7 +1268,7 @@ void AnimationPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("advance", "delta"), &AnimationPlayer::advance);
- ADD_GROUP("Playback", "playback_");
+ ADD_GROUP("Playback Options", "playback_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "playback_process_mode", PROPERTY_HINT_ENUM, "Fixed,Idle"), "set_animation_process_mode", "get_animation_process_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "playback_default_blend_time", PROPERTY_HINT_RANGE, "0,4096,0.01"), "set_default_blend_time", "get_default_blend_time");
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "root_node"), "set_root", "get_root");
diff --git a/scene/animation/animation_tree_player.cpp b/scene/animation/animation_tree_player.cpp
index 7c2684ba47..6a9c2587d5 100644
--- a/scene/animation/animation_tree_player.cpp
+++ b/scene/animation/animation_tree_player.cpp
@@ -1481,7 +1481,7 @@ AnimationTreePlayer::Track *AnimationTreePlayer::_find_track(const NodePath &p_p
return NULL;
}
- ObjectID id = child->get_instance_ID();
+ ObjectID id = child->get_instance_id();
StringName property;
int bone_idx = -1;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index ad0b0fbfb2..78d3357bb4 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -1024,7 +1024,7 @@ bool Tween::interpolate_property(Object *p_object, String p_property, Variant p_
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_property;
data.initial_val = p_initial_val;
data.final_val = p_final_val;
@@ -1066,7 +1066,7 @@ bool Tween::interpolate_method(Object *p_object, String p_method, Variant p_init
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_method;
data.initial_val = p_initial_val;
data.final_val = p_final_val;
@@ -1103,7 +1103,7 @@ bool Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c
data.call_deferred = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_callback;
data.duration = p_duration;
data.delay = 0;
@@ -1155,7 +1155,7 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S
data.call_deferred = true;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_callback;
data.duration = p_duration;
data.delay = 0;
@@ -1222,10 +1222,10 @@ bool Tween::follow_property(Object *p_object, String p_property, Variant p_initi
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_property;
data.initial_val = p_initial_val;
- data.target_id = p_target->get_instance_ID();
+ data.target_id = p_target->get_instance_id();
data.target_key = p_target_property;
data.duration = p_duration;
data.trans_type = p_trans_type;
@@ -1272,10 +1272,10 @@ bool Tween::follow_method(Object *p_object, String p_method, Variant p_initial_v
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_method;
data.initial_val = p_initial_val;
- data.target_id = p_target->get_instance_ID();
+ data.target_id = p_target->get_instance_id();
data.target_key = p_target_method;
data.duration = p_duration;
data.trans_type = p_trans_type;
@@ -1321,9 +1321,9 @@ bool Tween::targeting_property(Object *p_object, String p_property, Object *p_in
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_property;
- data.target_id = p_initial->get_instance_ID();
+ data.target_id = p_initial->get_instance_id();
data.target_key = p_initial_property;
data.initial_val = initial_val;
data.final_val = p_final_val;
@@ -1375,9 +1375,9 @@ bool Tween::targeting_method(Object *p_object, String p_method, Object *p_initia
data.finish = false;
data.elapsed = 0;
- data.id = p_object->get_instance_ID();
+ data.id = p_object->get_instance_id();
data.key = p_method;
- data.target_id = p_initial->get_instance_ID();
+ data.target_id = p_initial->get_instance_id();
data.target_key = p_initial_method;
data.initial_val = initial_val;
data.final_val = p_final_val;
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 9a5f55698e..4d55d8df75 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -508,7 +508,7 @@ void BaseButton::_bind_methods() {
ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "pressed")));
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode");
- ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "is_pressed"), "set_pressed", "is_pressed");
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
ADD_PROPERTYNO(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_enabled_focus_mode", "get_enabled_focus_mode");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "ShortCut"), "set_shortcut", "get_shortcut");
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index ca81b72e89..339b4e079e 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -603,7 +603,7 @@ bool Control::has_point(const Point2 &p_point) const {
void Control::set_drag_forwarding(Control *p_target) {
if (p_target)
- data.drag_owner = p_target->get_instance_ID();
+ data.drag_owner = p_target->get_instance_id();
else
data.drag_owner = 0;
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index f4dd3e92cd..8556ce5db1 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -229,8 +229,8 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
bool handled = true;
switch (code) {
- case KEY_ENTER:
- case KEY_RETURN: {
+ case KEY_KP_ENTER:
+ case KEY_ENTER: {
emit_signal("text_entered", text);
if (OS::get_singleton()->has_virtual_keyboard())
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index b842419eab..60874edf38 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -82,7 +82,7 @@ void OptionButton::_selected(int p_which) {
int selid = -1;
for (int i = 0; i < popup->get_item_count(); i++) {
- bool is_clicked = popup->get_item_ID(i) == p_which;
+ bool is_clicked = popup->get_item_id(i) == p_which;
if (is_clicked) {
selid = i;
break;
@@ -129,9 +129,9 @@ void OptionButton::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
popup->set_item_icon(p_idx, p_icon);
}
-void OptionButton::set_item_ID(int p_idx, int p_ID) {
+void OptionButton::set_item_id(int p_idx, int p_ID) {
- popup->set_item_ID(p_idx, p_ID);
+ popup->set_item_id(p_idx, p_ID);
}
void OptionButton::set_item_metadata(int p_idx, const Variant &p_metadata) {
@@ -154,9 +154,9 @@ Ref<Texture> OptionButton::get_item_icon(int p_idx) const {
return popup->get_item_icon(p_idx);
}
-int OptionButton::get_item_ID(int p_idx) const {
+int OptionButton::get_item_id(int p_idx) const {
- return popup->get_item_ID(p_idx);
+ return popup->get_item_id(p_idx);
}
Variant OptionButton::get_item_metadata(int p_idx) const {
@@ -224,12 +224,12 @@ int OptionButton::get_selected() const {
return current;
}
-int OptionButton::get_selected_ID() const {
+int OptionButton::get_selected_id() const {
int idx = get_selected();
if (idx < 0)
return 0;
- return get_item_ID(current);
+ return get_item_id(current);
}
Variant OptionButton::get_selected_metadata() const {
@@ -252,7 +252,7 @@ Array OptionButton::_get_items() const {
items.push_back(get_item_text(i));
items.push_back(get_item_icon(i));
items.push_back(is_item_disabled(i));
- items.push_back(get_item_ID(i));
+ items.push_back(get_item_id(i));
items.push_back(get_item_metadata(i));
}
@@ -293,11 +293,11 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &OptionButton::set_item_text);
ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "texture:Texture"), &OptionButton::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &OptionButton::set_item_disabled);
- ClassDB::bind_method(D_METHOD("set_item_ID", "idx", "id"), &OptionButton::set_item_ID);
+ ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &OptionButton::set_item_id);
ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &OptionButton::set_item_metadata);
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &OptionButton::get_item_text);
ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &OptionButton::get_item_icon);
- ClassDB::bind_method(D_METHOD("get_item_ID", "idx"), &OptionButton::get_item_ID);
+ ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &OptionButton::get_item_id);
ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &OptionButton::get_item_metadata);
ClassDB::bind_method(D_METHOD("is_item_disabled", "idx"), &OptionButton::is_item_disabled);
ClassDB::bind_method(D_METHOD("get_item_count"), &OptionButton::get_item_count);
@@ -305,7 +305,7 @@ void OptionButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear"), &OptionButton::clear);
ClassDB::bind_method(D_METHOD("select", "idx"), &OptionButton::select);
ClassDB::bind_method(D_METHOD("get_selected"), &OptionButton::get_selected);
- ClassDB::bind_method(D_METHOD("get_selected_ID"), &OptionButton::get_selected_ID);
+ ClassDB::bind_method(D_METHOD("get_selected_id"), &OptionButton::get_selected_id);
ClassDB::bind_method(D_METHOD("get_selected_metadata:Variant"), &OptionButton::get_selected_metadata);
ClassDB::bind_method(D_METHOD("remove_item", "idx"), &OptionButton::remove_item);
ClassDB::bind_method(D_METHOD("_select_int"), &OptionButton::_select_int);
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 887d199c90..db921b8b97 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -62,13 +62,13 @@ public:
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
- void set_item_ID(int p_idx, int p_ID);
+ void set_item_id(int p_idx, int p_ID);
void set_item_metadata(int p_idx, const Variant &p_metadata);
void set_item_disabled(int p_idx, bool p_disabled);
String get_item_text(int p_idx) const;
Ref<Texture> get_item_icon(int p_idx) const;
- int get_item_ID(int p_idx) const;
+ int get_item_id(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;
@@ -80,7 +80,7 @@ public:
void select(int p_idx);
int get_selected() const;
- int get_selected_ID() const;
+ int get_selected_id() const;
Variant get_selected_metadata() const;
void remove_item(int p_idx);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index f59a2e06eb..e3f9a09db3 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -249,8 +249,8 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
}
}
} break;
- case KEY_RETURN:
- case KEY_ENTER: {
+ case KEY_ENTER:
+ case KEY_KP_ENTER: {
if (mouse_over >= 0 && mouse_over < items.size() && !items[mouse_over].separator) {
@@ -647,7 +647,7 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) {
update();
}
-void PopupMenu::set_item_ID(int p_idx, int p_ID) {
+void PopupMenu::set_item_id(int p_idx, int p_ID) {
ERR_FAIL_INDEX(p_idx, items.size());
items[p_idx].ID = p_ID;
@@ -737,7 +737,7 @@ bool PopupMenu::is_item_checked(int p_idx) const {
return items[p_idx].checked;
}
-int PopupMenu::get_item_ID(int p_idx) const {
+int PopupMenu::get_item_id(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), 0);
return items[p_idx].ID;
@@ -956,7 +956,7 @@ Array PopupMenu::_get_items() const {
items.push_back(is_item_checked(i));
items.push_back(is_item_disabled(i));
- items.push_back(get_item_ID(i));
+ items.push_back(get_item_id(i));
items.push_back(get_item_accelerator(i));
items.push_back(get_item_metadata(i));
items.push_back(get_item_submenu(i));
@@ -1011,7 +1011,7 @@ void PopupMenu::_set_items(const Array &p_items) {
set_item_as_checkable(idx, checkable);
set_item_checked(idx, checked);
set_item_disabled(idx, disabled);
- set_item_ID(idx, id);
+ set_item_id(idx, id);
set_item_metadata(idx, meta);
set_item_as_separator(idx, sep);
set_item_accelerator(idx, accel);
@@ -1089,7 +1089,7 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_item_text", "idx", "text"), &PopupMenu::set_item_text);
ClassDB::bind_method(D_METHOD("set_item_icon", "idx", "icon:Texture"), &PopupMenu::set_item_icon);
ClassDB::bind_method(D_METHOD("set_item_checked", "idx", "checked"), &PopupMenu::set_item_checked);
- ClassDB::bind_method(D_METHOD("set_item_ID", "idx", "id"), &PopupMenu::set_item_ID);
+ ClassDB::bind_method(D_METHOD("set_item_id", "idx", "id"), &PopupMenu::set_item_id);
ClassDB::bind_method(D_METHOD("set_item_accelerator", "idx", "accel"), &PopupMenu::set_item_accelerator);
ClassDB::bind_method(D_METHOD("set_item_metadata", "idx", "metadata"), &PopupMenu::set_item_metadata);
ClassDB::bind_method(D_METHOD("set_item_disabled", "idx", "disabled"), &PopupMenu::set_item_disabled);
@@ -1104,7 +1104,7 @@ void PopupMenu::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_item_text", "idx"), &PopupMenu::get_item_text);
ClassDB::bind_method(D_METHOD("get_item_icon:Texture", "idx"), &PopupMenu::get_item_icon);
ClassDB::bind_method(D_METHOD("is_item_checked", "idx"), &PopupMenu::is_item_checked);
- ClassDB::bind_method(D_METHOD("get_item_ID", "idx"), &PopupMenu::get_item_ID);
+ ClassDB::bind_method(D_METHOD("get_item_id", "idx"), &PopupMenu::get_item_id);
ClassDB::bind_method(D_METHOD("get_item_index", "id"), &PopupMenu::get_item_index);
ClassDB::bind_method(D_METHOD("get_item_accelerator", "idx"), &PopupMenu::get_item_accelerator);
ClassDB::bind_method(D_METHOD("get_item_metadata:Variant", "idx"), &PopupMenu::get_item_metadata);
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 6f1a2db363..cbfe7873e6 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -118,7 +118,7 @@ public:
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
void set_item_checked(int p_idx, bool p_checked);
- void set_item_ID(int p_idx, int p_ID);
+ void set_item_id(int p_idx, int p_ID);
void set_item_accelerator(int p_idx, uint32_t p_accel);
void set_item_metadata(int p_idx, const Variant &p_meta);
void set_item_disabled(int p_idx, bool p_disabled);
@@ -135,7 +135,7 @@ public:
int get_item_idx_from_text(const String &text) const;
Ref<Texture> get_item_icon(int p_idx) const;
bool is_item_checked(int p_idx) const;
- int get_item_ID(int p_idx) const;
+ int get_item_id(int p_idx) const;
int get_item_index(int p_ID) const;
uint32_t get_item_accelerator(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index 24eb19fbc2..a2deef4eea 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -226,7 +226,6 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
if (found != -1) {
set_current_tab(found);
- emit_signal("tab_changed", found);
}
}
}
@@ -419,6 +418,7 @@ int Tabs::get_tab_count() const {
void Tabs::set_current_tab(int p_current) {
+ if (current == p_current) return;
ERR_FAIL_INDEX(p_current, get_tab_count());
current = p_current;
@@ -426,6 +426,8 @@ void Tabs::set_current_tab(int p_current) {
_change_notify("current_tab");
_update_cache();
update();
+
+ emit_signal("tab_changed", p_current);
}
int Tabs::get_current_tab() const {
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 2fc3204f3a..a7c31361e8 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -1805,7 +1805,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
return;
}
- if (k->get_scancode() == KEY_ENTER || k->get_scancode() == KEY_RETURN || k->get_scancode() == KEY_TAB) {
+ if (k->get_scancode() == KEY_KP_ENTER || k->get_scancode() == KEY_ENTER || k->get_scancode() == KEY_TAB) {
_confirm_completion();
accept_event();
@@ -1974,8 +1974,8 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
switch (k->get_scancode()) {
- case KEY_ENTER:
- case KEY_RETURN: {
+ case KEY_KP_ENTER:
+ case KEY_ENTER: {
if (readonly)
break;
diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp
index 0b57841be7..0ce29b7472 100644
--- a/scene/gui/tree.cpp
+++ b/scene/gui/tree.cpp
@@ -291,7 +291,7 @@ void TreeItem::set_custom_draw(int p_column, Object *p_object, const StringName
ERR_FAIL_INDEX(p_column, cells.size());
ERR_FAIL_NULL(p_object);
- cells[p_column].custom_draw_obj = p_object->get_instance_ID();
+ cells[p_column].custom_draw_obj = p_object->get_instance_id();
cells[p_column].custom_draw_callback = p_callback;
}
@@ -1917,8 +1917,8 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
void Tree::_text_editor_modal_close() {
if (Input::get_singleton()->is_key_pressed(KEY_ESCAPE) ||
- Input::get_singleton()->is_key_pressed(KEY_ENTER) ||
- Input::get_singleton()->is_key_pressed(KEY_RETURN)) {
+ Input::get_singleton()->is_key_pressed(KEY_KP_ENTER) ||
+ Input::get_singleton()->is_key_pressed(KEY_ENTER)) {
return;
}
@@ -2237,8 +2237,8 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
} break;
case KEY_F2:
- case KEY_RETURN:
- case KEY_ENTER: {
+ case KEY_ENTER:
+ case KEY_KP_ENTER: {
if (selected_item) {
//bring up editor if possible
diff --git a/scene/main/canvas_layer.cpp b/scene/main/canvas_layer.cpp
index 150aee99ba..0ee57bd794 100644
--- a/scene/main/canvas_layer.cpp
+++ b/scene/main/canvas_layer.cpp
@@ -204,7 +204,7 @@ void CanvasLayer::set_custom_viewport(Node *p_viewport) {
custom_viewport = p_viewport->cast_to<Viewport>();
if (custom_viewport) {
- custom_viewport_id = custom_viewport->get_instance_ID();
+ custom_viewport_id = custom_viewport->get_instance_id();
} else {
custom_viewport_id = 0;
}
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index c3849f79df..6999091609 100755
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -77,11 +77,11 @@ void Node::_notification(int p_notification) {
}
if (data.input)
- add_to_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_input" + itos(get_viewport()->get_instance_id()));
if (data.unhandled_input)
- add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
if (data.unhandled_key_input)
- add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
get_tree()->node_count++;
@@ -90,11 +90,11 @@ void Node::_notification(int p_notification) {
get_tree()->node_count--;
if (data.input)
- remove_from_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id()));
if (data.unhandled_input)
- remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
if (data.unhandled_key_input)
- remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
data.pause_owner = NULL;
if (data.path_cache) {
@@ -705,12 +705,12 @@ void Node::rpcp(int p_peer_id, bool p_unreliable, const StringName &p_method, co
ERR_FAIL_COND(!is_inside_tree());
bool skip_rpc = false;
+ bool call_local_native = false;
+ bool call_local_script = false;
if (p_peer_id == 0 || p_peer_id == get_tree()->get_network_unique_id() || (p_peer_id < 0 && p_peer_id != -get_tree()->get_network_unique_id())) {
//check that send mode can use local call
- bool call_local = false;
-
Map<StringName, RPCMode>::Element *E = data.rpc_methods.find(p_method);
if (E) {
@@ -724,29 +724,22 @@ void Node::rpcp(int p_peer_id, bool p_unreliable, const StringName &p_method, co
} break;
case RPC_MODE_SYNC: {
//call it, sync always results in call
- call_local = true;
+ call_local_native = true;
} break;
case RPC_MODE_MASTER: {
- call_local = is_network_master();
- if (call_local) {
+ call_local_native = is_network_master();
+ if (call_local_native) {
skip_rpc = true; //no other master so..
}
} break;
case RPC_MODE_SLAVE: {
- call_local = !is_network_master();
+ call_local_native = !is_network_master();
} break;
}
}
- if (call_local) {
- Variant::CallError ce;
- call(p_method, p_arg, p_argcount, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(this, p_method, p_arg, p_argcount, ce);
- error = "rpc() aborted in local call: - " + error;
- ERR_PRINTS(error);
- return;
- }
+ if (call_local_native) {
+ // done below
} else if (get_script_instance()) {
//attempt with script
ScriptInstance::RPCMode rpc_mode = get_script_instance()->get_rpc_mode(p_method);
@@ -761,37 +754,47 @@ void Node::rpcp(int p_peer_id, bool p_unreliable, const StringName &p_method, co
} break;
case ScriptInstance::RPC_MODE_SYNC: {
//call it, sync always results in call
- call_local = true;
+ call_local_script = true;
} break;
case ScriptInstance::RPC_MODE_MASTER: {
- call_local = is_network_master();
- if (call_local) {
+ call_local_script = is_network_master();
+ if (call_local_script) {
skip_rpc = true; //no other master so..
}
} break;
case ScriptInstance::RPC_MODE_SLAVE: {
- call_local = !is_network_master();
+ call_local_script = !is_network_master();
} break;
}
-
- if (call_local) {
- Variant::CallError ce;
- ce.error = Variant::CallError::CALL_OK;
- get_script_instance()->call(p_method, p_arg, p_argcount, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
- String error = Variant::get_call_error_text(this, p_method, p_arg, p_argcount, ce);
- error = "rpc() aborted in script local call: - " + error;
- ERR_PRINTS(error);
- return;
- }
- }
}
}
- if (skip_rpc)
- return;
+ if (!skip_rpc) {
+ get_tree()->_rpc(this, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount);
+ }
+
+ if (call_local_native) {
+ Variant::CallError ce;
+ call(p_method, p_arg, p_argcount, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(this, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in local call: - " + error;
+ ERR_PRINTS(error);
+ return;
+ }
+ }
- get_tree()->_rpc(this, p_peer_id, p_unreliable, false, p_method, p_arg, p_argcount);
+ if (call_local_script) {
+ Variant::CallError ce;
+ ce.error = Variant::CallError::CALL_OK;
+ get_script_instance()->call(p_method, p_arg, p_argcount, ce);
+ if (ce.error != Variant::CallError::CALL_OK) {
+ String error = Variant::get_call_error_text(this, p_method, p_arg, p_argcount, ce);
+ error = "rpc() aborted in script local call: - " + error;
+ ERR_PRINTS(error);
+ return;
+ }
+ }
}
/******** RSET *********/
@@ -1115,9 +1118,9 @@ void Node::set_process_input(bool p_enable) {
return;
if (p_enable)
- add_to_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_input" + itos(get_viewport()->get_instance_id()));
else
- remove_from_group("_vp_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_input" + itos(get_viewport()->get_instance_id()));
}
bool Node::is_processing_input() const {
@@ -1133,9 +1136,9 @@ void Node::set_process_unhandled_input(bool p_enable) {
return;
if (p_enable)
- add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
else
- remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_unhandled_input" + itos(get_viewport()->get_instance_id()));
}
bool Node::is_processing_unhandled_input() const {
@@ -1151,9 +1154,9 @@ void Node::set_process_unhandled_key_input(bool p_enable) {
return;
if (p_enable)
- add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
+ add_to_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
else
- remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_ID()));
+ remove_from_group("_vp_unhandled_key_input" + itos(get_viewport()->get_instance_id()));
}
bool Node::is_processing_unhandled_key_input() const {
@@ -2606,7 +2609,7 @@ static void _Node_debug_sn(Object *p_obj) {
path = n->get_name();
else
path = String(p->get_name()) + "/" + p->get_path_to(n);
- print_line(itos(p_obj->get_instance_ID()) + "- Stray Node: " + path + " (Type: " + n->get_class() + ")");
+ print_line(itos(p_obj->get_instance_id()) + "- Stray Node: " + path + " (Type: " + n->get_class() + ")");
}
void Node::_print_stray_nodes() {
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 48e6a44745..6aa2c83941 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -1106,7 +1106,7 @@ static void _fill_array(Node *p_node, Array &array, int p_level) {
array.push_back(p_level);
array.push_back(p_node->get_name());
array.push_back(p_node->get_class());
- array.push_back(p_node->get_instance_ID());
+ array.push_back(p_node->get_instance_id());
for (int i = 0; i < p_node->get_child_count(); i++) {
_fill_array(p_node->get_child(i), array, p_level + 1);
@@ -1141,7 +1141,7 @@ void SceneTree::queue_delete(Object *p_object) {
_THREAD_SAFE_METHOD_
ERR_FAIL_NULL(p_object);
p_object->_is_queued_for_deletion = true;
- delete_queue.push_back(p_object->get_instance_ID());
+ delete_queue.push_back(p_object->get_instance_id());
}
int SceneTree::get_node_count() const {
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 76b281ebac..e3c136a33f 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -2303,7 +2303,7 @@ List<Control *>::Element *Viewport::_gui_show_modal(Control *p_control) {
gui.modal_stack.push_back(p_control);
if (gui.key_focus)
- p_control->_modal_set_prev_focus_owner(gui.key_focus->get_instance_ID());
+ p_control->_modal_set_prev_focus_owner(gui.key_focus->get_instance_id());
else
p_control->_modal_set_prev_focus_owner(0);
@@ -2769,7 +2769,7 @@ Viewport::Viewport() {
set_shadow_atlas_quadrant_subdiv(2, SHADOW_ATLAS_QUADRANT_SUBDIV_16);
set_shadow_atlas_quadrant_subdiv(3, SHADOW_ATLAS_QUADRANT_SUBDIV_64);
- String id = itos(get_instance_ID());
+ String id = itos(get_instance_id());
input_group = "_vp_input" + id;
gui_input_group = "_vp_gui_input" + id;
unhandled_input_group = "_vp_unhandled_input" + id;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 6bf3590c12..648900a5cd 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -516,6 +516,9 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
bool isdefault = ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one());
+ if (E->get().usage & PROPERTY_USAGE_SCRIPT_DEFAULT_VALUE) {
+ isdefault = true; //is script default value
+ }
/*
if (nd.instance<0 && ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONZERO) && value.is_zero()) || ((E->get().usage & PROPERTY_USAGE_STORE_IF_NONONE) && value.is_one())) {
continue;
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index fe7cd0097c..f69c83bf08 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -73,6 +73,7 @@ void Texture::_bind_methods() {
ClassDB::bind_method(D_METHOD("draw", "canvas_item", "pos", "modulate", "transpose", "normal_map:Texture"), &Texture::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose", "normal_map:Texture"), &Texture::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "normal_map:Texture", "clip_uv"), &Texture::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(Variant()), DEFVAL(true));
+ ClassDB::bind_method(D_METHOD("get_data:Image"), &Texture::get_data);
BIND_CONSTANT(FLAG_MIPMAPS);
BIND_CONSTANT(FLAG_REPEAT);
@@ -194,6 +195,7 @@ void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uin
}
void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags) {
+ ERR_FAIL_COND(p_image.is_null());
flags = p_flags;
w = p_image->get_width();
h = p_image->get_height();
@@ -352,7 +354,6 @@ void ImageTexture::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
ClassDB::bind_method(D_METHOD("load", "path"), &ImageTexture::load);
ClassDB::bind_method(D_METHOD("set_data", "image:Image"), &ImageTexture::set_data);
- ClassDB::bind_method(D_METHOD("get_data:Image", "cube_side"), &ImageTexture::get_data);
ClassDB::bind_method(D_METHOD("set_storage", "mode"), &ImageTexture::set_storage);
ClassDB::bind_method(D_METHOD("get_storage"), &ImageTexture::get_storage);
ClassDB::bind_method(D_METHOD("set_lossy_storage_quality", "quality"), &ImageTexture::set_lossy_storage_quality);
diff --git a/scene/scene_string_names.cpp b/scene/scene_string_names.cpp
index ec71333ded..f247e7cde8 100644
--- a/scene/scene_string_names.cpp
+++ b/scene/scene_string_names.cpp
@@ -142,9 +142,9 @@ SceneStringNames::SceneStringNames() {
h_offset = StaticCString::create("h_offset");
v_offset = StaticCString::create("v_offset");
- transform_pos = StaticCString::create("transform/pos");
- transform_rot = StaticCString::create("transform/rot");
- transform_scale = StaticCString::create("transform/scale");
+ transform_pos = StaticCString::create("position");
+ transform_rot = StaticCString::create("rotation_deg");
+ transform_scale = StaticCString::create("scale");
_update_remote = StaticCString::create("_update_remote");
_update_pairs = StaticCString::create("_update_pairs");
@@ -158,8 +158,6 @@ SceneStringNames::SceneStringNames() {
line_separation = StaticCString::create("line_separation");
- play_play = StaticCString::create("play/play");
-
get_drag_data = StaticCString::create("get_drag_data");
drop_data = StaticCString::create("drop_data");
can_drop_data = StaticCString::create("can_drop_data");
diff --git a/scene/scene_string_names.h b/scene/scene_string_names.h
index 0bfe42a7b8..0b70cd36ff 100644
--- a/scene/scene_string_names.h
+++ b/scene/scene_string_names.h
@@ -173,8 +173,6 @@ public:
StringName _get_minimum_size;
- StringName play_play;
-
StringName _im_update;
StringName _queue_update;