diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/particles_2d.cpp | 1 | ||||
-rw-r--r-- | scene/3d/gi_probe.cpp | 1 | ||||
-rw-r--r-- | scene/3d/particles.cpp | 1 | ||||
-rw-r--r-- | scene/3d/soft_body.cpp | 1 | ||||
-rw-r--r-- | scene/animation/skeleton_ik.cpp | 3 | ||||
-rw-r--r-- | scene/main/scene_tree.cpp | 5 |
6 files changed, 7 insertions, 5 deletions
diff --git a/scene/2d/particles_2d.cpp b/scene/2d/particles_2d.cpp index 7759897420..93c12f0103 100644 --- a/scene/2d/particles_2d.cpp +++ b/scene/2d/particles_2d.cpp @@ -410,6 +410,7 @@ Particles2D::Particles2D() { particles = VS::get_singleton()->particles_create(); + one_shot = false; // Needed so that set_emitting doesn't access uninitialized values set_emitting(true); set_one_shot(false); set_amount(8); diff --git a/scene/3d/gi_probe.cpp b/scene/3d/gi_probe.cpp index 414e932f61..a04f156d80 100644 --- a/scene/3d/gi_probe.cpp +++ b/scene/3d/gi_probe.cpp @@ -571,4 +571,5 @@ GIProbe::GIProbe() { } GIProbe::~GIProbe() { + VS::get_singleton()->free(gi_probe); } diff --git a/scene/3d/particles.cpp b/scene/3d/particles.cpp index 2bcd0eaa46..00a168fc39 100644 --- a/scene/3d/particles.cpp +++ b/scene/3d/particles.cpp @@ -411,6 +411,7 @@ Particles::Particles() { particles = VS::get_singleton()->particles_create(); set_base(particles); + one_shot = false; // Needed so that set_emitting doesn't access uninitialized values set_emitting(true); set_one_shot(false); set_amount(8); diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp index a9d96292a1..b9f6865298 100644 --- a/scene/3d/soft_body.cpp +++ b/scene/3d/soft_body.cpp @@ -712,6 +712,7 @@ SoftBody::SoftBody() : } SoftBody::~SoftBody() { + PhysicsServer::get_singleton()->free(physics_rid); } void SoftBody::reset_softbody_pin() { diff --git a/scene/animation/skeleton_ik.cpp b/scene/animation/skeleton_ik.cpp index 43c4b2aa51..7a1b10792b 100644 --- a/scene/animation/skeleton_ik.cpp +++ b/scene/animation/skeleton_ik.cpp @@ -406,6 +406,7 @@ void SkeletonIK::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { skeleton = Object::cast_to<Skeleton>(get_parent()); + set_process_priority(1); reload_chain(); } break; case NOTIFICATION_INTERNAL_PROCESS: { @@ -431,8 +432,6 @@ SkeletonIK::SkeletonIK() : skeleton(NULL), target_node_override(NULL), task(NULL) { - - set_process_priority(1); } SkeletonIK::~SkeletonIK() { diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 0e7cec57a4..0940a59a82 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -453,9 +453,6 @@ void SceneTree::init() { //_quit=false; initialized = true; - input_handled = false; - - pause = false; root->_set_tree(this); MainLoop::init(); @@ -1986,6 +1983,8 @@ SceneTree::SceneTree() { idle_process_time = 1; root = NULL; + input_handled = false; + pause = false; current_frame = 0; current_event = 0; tree_changed_name = "tree_changed"; |