diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/base_button.cpp | 2 | ||||
-rw-r--r-- | scene/gui/color_picker.cpp | 12 | ||||
-rw-r--r-- | scene/gui/color_picker.h | 1 | ||||
-rw-r--r-- | scene/gui/grid_container.cpp | 1 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 19 | ||||
-rw-r--r-- | scene/gui/tree.cpp | 7 | ||||
-rw-r--r-- | scene/main/viewport.cpp | 64 | ||||
-rw-r--r-- | scene/resources/packed_scene.cpp | 4 | ||||
-rw-r--r-- | scene/resources/sample_library.cpp | 10 |
9 files changed, 93 insertions, 27 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index a2b7cd2e0a..699062fee4 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -416,7 +416,7 @@ Ref<ShortCut> BaseButton:: get_shortcut() const { void BaseButton::_unhandled_input(InputEvent p_event) { - if (!is_disabled() && is_visible() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) { + if (!is_disabled() && is_visible() && p_event.is_pressed() && shortcut.is_valid() && shortcut->is_shortcut(p_event)) { if (get_viewport()->get_modal_stack_top() && !get_viewport()->get_modal_stack_top()->is_a_parent_of(this)) return; //ignore because of modal window diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index d6bbdf2d21..06f8c27957 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -72,13 +72,16 @@ void ColorPicker::_notification(int p_what) { _update_color(); } - case NOTIFICATION_VISIBILITY_CHANGED: { - c_text->call_deferred("grab_focus"); - c_text->call_deferred("select"); - } break; + } } +void ColorPicker::set_focus_on_line_edit() { + + c_text->grab_focus(); + c_text->select(); +} + void ColorPicker::_update_controls() { if (edit_alpha) { @@ -628,6 +631,7 @@ void ColorPickerButton::pressed() { popup->set_pos(get_global_pos()-Size2(0,ms.height)); popup->set_size(ms); popup->popup(); + picker->set_focus_on_line_edit(); } diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h index f5de982200..b9ef1f1e2f 100644 --- a/scene/gui/color_picker.h +++ b/scene/gui/color_picker.h @@ -107,6 +107,7 @@ public: void set_raw_mode(bool p_enabled); bool is_raw_mode() const; + void set_focus_on_line_edit(); ColorPicker(); }; diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index dde9768a6d..5e6622b3f8 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -156,6 +156,7 @@ void GridContainer::_notification(int p_what) { void GridContainer::set_columns(int p_columns) { + ERR_FAIL_COND(p_columns<1); columns=p_columns; queue_sort(); minimum_size_changed(); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index e106f0dfc6..40fc9a70cc 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -4140,13 +4140,26 @@ void TextEdit::_update_completion_candidates() { int ci_match=0; Vector<float> sim_cache; for(int i=0;i<completion_strings.size();i++) { + if (s == completion_strings[i]) { + // A perfect match, stop completion + _cancel_completion(); + return; + } if (s.is_subsequence_ofi(completion_strings[i])) { // don't remove duplicates if no input is provided if (s != "" && completion_options.find(completion_strings[i]) != -1) { continue; } // Calculate the similarity to keep completions in good order - float similarity = s.similarity(completion_strings[i]); + float similarity; + if (completion_strings[i].to_lower().begins_with(s.to_lower())) { + // Substrings are the best candidates + similarity = 1.1; + } else { + // Otherwise compute the similarity + similarity = s.to_lower().similarity(completion_strings[i].to_lower()); + } + int comp_size = completion_options.size(); if (comp_size == 0) { completion_options.push_back(completion_strings[i]); @@ -4156,8 +4169,8 @@ void TextEdit::_update_completion_candidates() { int pos = 0; do { comp_sim = sim_cache[pos++]; - } while(pos < comp_size && similarity <= comp_sim); - pos--; // Pos will be off by one + } while(pos < comp_size && similarity < comp_sim); + pos = similarity > comp_sim ? pos - 1 : pos; // Pos will be off by one completion_options.insert(pos, completion_strings[i]); sim_cache.insert(pos, similarity); } diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index f8516f8f5d..db14c15db8 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -1355,6 +1355,8 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col switched=true; } + bool emitted_row=false; + for (int i=0;i<columns.size();i++) { TreeItem::Cell &c=p_current->cells[i]; @@ -1373,7 +1375,10 @@ void Tree::select_single_item(TreeItem *p_selected,TreeItem *p_current,int p_col selected_item=p_selected; selected_col=0; selected_item=p_selected; - emit_signal("item_selected"); + if (!emitted_row) { + emit_signal("item_selected"); + emitted_row=true; + } //if (p_col==i) // p_current->selected_signal.call(p_col); } diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp index 68f5a252e5..c6a32d5568 100644 --- a/scene/main/viewport.cpp +++ b/scene/main/viewport.cpp @@ -1788,15 +1788,12 @@ void Viewport::_gui_input_event(InputEvent p_event) { if (p_event.mouse_button.button_index==BUTTON_LEFT) { gui.drag_accum=Vector2(); gui.drag_attempted=false; - if (gui.drag_data.get_type()!=Variant::NIL) { - _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); - } - gui.drag_data=Variant(); } } + p_event.mouse_button.global_x = pos.x; p_event.mouse_button.global_y = pos.y; @@ -1832,30 +1829,55 @@ void Viewport::_gui_input_event(InputEvent p_event) { get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); get_tree()->set_input_as_handled(); + + if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + + //alternate drop use (when using force_drag(), as proposed by #5342 + if (gui.mouse_focus && gui.mouse_focus->can_drop_data(pos,gui.drag_data)) { + gui.mouse_focus->drop_data(pos,gui.drag_data); + } + + gui.drag_data=Variant(); + + if (gui.drag_preview) { + memdelete( gui.drag_preview ); + gui.drag_preview=NULL; + } + _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); + //change mouse accordingly + } + + + _gui_cancel_tooltip(); //gui.tooltip_popup->hide(); } else { - if (gui.drag_preview && p_event.mouse_button.button_index==BUTTON_LEFT) { - memdelete( gui.drag_preview ); - gui.drag_preview=NULL; - } - if (!gui.mouse_focus) { - if (gui.mouse_over && gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + if (gui.mouse_over) { Size2 pos = mpos; pos = gui.focus_inv_xform.xform(pos); if (gui.mouse_over->can_drop_data(pos,gui.drag_data)) { gui.mouse_over->drop_data(pos,gui.drag_data); } - gui.drag_data=Variant(); - _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); - //change mouse accordingly } + if (gui.drag_preview && p_event.mouse_button.button_index==BUTTON_LEFT) { + memdelete( gui.drag_preview ); + gui.drag_preview=NULL; + } + + gui.drag_data=Variant(); + _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); + //change mouse accordingly + } + + if (!gui.mouse_focus) { + //release event is only sent if a mouse focus (previously pressed button) exists break; } @@ -1875,10 +1897,10 @@ void Viewport::_gui_input_event(InputEvent p_event) { gui.mouse_focus_button=-1; } - if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { + /*if (gui.drag_data.get_type()!=Variant::NIL && p_event.mouse_button.button_index==BUTTON_LEFT) { _propagate_viewport_notification(this,NOTIFICATION_DRAG_END); gui.drag_data=Variant(); //always clear - } + }*/ get_tree()->call_group(SceneTree::GROUP_CALL_REALTIME,"windows","_cancel_input_ID",p_event.ID); @@ -2036,7 +2058,12 @@ void Viewport::_gui_input_event(InputEvent p_event) { case InputEvent::JOYSTICK_BUTTON: case InputEvent::KEY: { - if (gui.key_focus) { + + if (gui.key_focus && !gui.key_focus->is_visible()) { + gui.key_focus->release_focus(); + } + + if (gui.key_focus) { gui.key_event_accepted=false; if (gui.key_focus->can_process()) { @@ -2176,6 +2203,9 @@ void Viewport::_gui_remove_from_modal_stack(List<Control*>::Element *MI,ObjectID void Viewport::_gui_force_drag(Control *p_base, const Variant& p_data, Control *p_control) { + ERR_EXPLAIN("Drag data must be a value"); + ERR_FAIL_COND(p_data.get_type()==Variant::NIL); + gui.drag_data=p_data; gui.mouse_focus=NULL; @@ -2372,8 +2402,8 @@ void Viewport::input(const InputEvent& p_event) { ERR_FAIL_COND(!is_inside_tree()); + get_tree()->_call_input_pause(input_group,"_input",p_event); //not a bug, must happen before GUI, order is _input -> gui input -> _unhandled input _gui_input_event(p_event); - get_tree()->_call_input_pause(input_group,"_input",p_event); //get_tree()->call_group(SceneTree::GROUP_CALL_REVERSE|SceneTree::GROUP_CALL_REALTIME|SceneTree::GROUP_CALL_MULIILEVEL,gui_input_group,"_gui_input",p_event); //special one for GUI, as controls use their own process check } diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp index 50852dc1f7..4f5eed8796 100644 --- a/scene/resources/packed_scene.cpp +++ b/scene/resources/packed_scene.cpp @@ -731,6 +731,7 @@ Error SceneState::_parse_connections(Node *p_owner,Node *p_node, Map<StringName, List<MethodInfo> _signals; p_node->get_signal_list(&_signals); + _signals.sort(); //ERR_FAIL_COND_V( !node_map.has(p_node), ERR_BUG); //NodeData &nd = nodes[node_map[p_node]]; @@ -740,6 +741,9 @@ Error SceneState::_parse_connections(Node *p_owner,Node *p_node, Map<StringName, List<Node::Connection> conns; p_node->get_signal_connection_list(E->get().name,&conns); + + conns.sort(); + for(List<Node::Connection>::Element *F=conns.front();F;F=F->next()) { const Node::Connection &c = F->get(); diff --git a/scene/resources/sample_library.cpp b/scene/resources/sample_library.cpp index 5b70ee0e11..73517b180e 100644 --- a/scene/resources/sample_library.cpp +++ b/scene/resources/sample_library.cpp @@ -122,9 +122,17 @@ bool SampleLibrary::has_sample(const StringName& p_name) const { void SampleLibrary::_get_property_list(List<PropertyInfo> *p_list) const { + + List<PropertyInfo> tpl; for(Map<StringName,SampleData>::Element *E=sample_map.front();E;E=E->next()) { - p_list->push_back( PropertyInfo( Variant::DICTIONARY, "samples/"+E->key(),PROPERTY_HINT_RESOURCE_TYPE,"Sample",PROPERTY_USAGE_NOEDITOR ) ); + tpl.push_back( PropertyInfo( Variant::DICTIONARY, "samples/"+E->key(),PROPERTY_HINT_RESOURCE_TYPE,"Sample",PROPERTY_USAGE_NOEDITOR ) ); + } + + tpl.sort(); + //sort so order is kept + for(List<PropertyInfo>::Element *E=tpl.front();E;E=E->next()) { + p_list->push_back(E->get()); } } |