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-rw-r--r--scene/2d/collision_object_2d.cpp4
-rw-r--r--scene/2d/line_2d.cpp10
-rw-r--r--scene/2d/line_2d.h2
-rw-r--r--scene/2d/navigation_2d.cpp12
-rw-r--r--scene/2d/parallax_layer.cpp5
-rw-r--r--scene/2d/tile_map.cpp5
-rw-r--r--scene/3d/arvr_nodes.cpp26
-rw-r--r--scene/3d/camera.cpp7
-rw-r--r--scene/3d/collision_object.cpp4
-rw-r--r--scene/3d/collision_shape.cpp6
-rw-r--r--scene/3d/light.cpp1
-rw-r--r--scene/3d/navigation.cpp64
-rw-r--r--scene/3d/navigation_mesh.cpp24
-rw-r--r--scene/3d/path.cpp8
-rw-r--r--scene/3d/physics_body.cpp22
-rw-r--r--scene/3d/physics_body.h2
-rw-r--r--scene/3d/soft_body.cpp2
-rw-r--r--scene/3d/spatial.cpp6
-rw-r--r--scene/3d/voxel_light_baker.cpp6
-rw-r--r--scene/animation/animation_player.cpp11
-rw-r--r--scene/gui/base_button.cpp21
-rw-r--r--scene/gui/base_button.h4
-rw-r--r--scene/gui/check_button.cpp13
-rw-r--r--scene/gui/color_picker.cpp74
-rw-r--r--scene/gui/color_picker.h11
-rw-r--r--scene/gui/control.cpp8
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/line_edit.cpp32
-rw-r--r--scene/gui/menu_button.cpp14
-rw-r--r--scene/gui/menu_button.h1
-rw-r--r--scene/gui/option_button.cpp27
-rw-r--r--scene/gui/option_button.h6
-rw-r--r--scene/gui/popup.cpp2
-rw-r--r--scene/gui/popup_menu.cpp143
-rw-r--r--scene/gui/popup_menu.h36
-rw-r--r--scene/gui/rich_text_label.cpp3
-rw-r--r--scene/gui/tab_container.cpp13
-rw-r--r--scene/gui/tabs.cpp6
-rw-r--r--scene/gui/text_edit.cpp168
-rw-r--r--scene/gui/text_edit.h6
-rw-r--r--scene/gui/texture_button.cpp2
-rw-r--r--scene/gui/texture_rect.cpp2
-rw-r--r--scene/main/node.cpp12
-rw-r--r--scene/main/scene_tree.cpp5
-rw-r--r--scene/resources/animation.cpp38
-rw-r--r--scene/resources/animation.h1
-rw-r--r--scene/resources/default_theme/default_theme.cpp13
-rw-r--r--scene/resources/default_theme/theme_data.h8
-rw-r--r--scene/resources/default_theme/toggle_off_disabled.pngbin0 -> 1676 bytes
-rw-r--r--scene/resources/default_theme/toggle_on_disabled.pngbin0 -> 1698 bytes
-rw-r--r--scene/resources/dynamic_font.cpp2
-rw-r--r--scene/resources/font.cpp33
-rw-r--r--scene/resources/font.h1
-rw-r--r--scene/resources/height_map_shape.cpp48
-rw-r--r--scene/resources/material.cpp12
-rw-r--r--scene/resources/multimesh.cpp62
-rw-r--r--scene/resources/multimesh.h5
-rw-r--r--scene/resources/packed_scene.cpp2
-rw-r--r--scene/resources/texture.cpp17
-rw-r--r--scene/resources/tile_set.cpp28
-rw-r--r--scene/resources/visual_shader_nodes.cpp4
61 files changed, 769 insertions, 343 deletions
diff --git a/scene/2d/collision_object_2d.cpp b/scene/2d/collision_object_2d.cpp
index f43d97eb2a..375375285d 100644
--- a/scene/2d/collision_object_2d.cpp
+++ b/scene/2d/collision_object_2d.cpp
@@ -251,9 +251,9 @@ void CollisionObject2D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape2
s.index = total_subshapes;
s.shape = p_shape;
if (area) {
- Physics2DServer::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform);
+ Physics2DServer::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled);
} else {
- Physics2DServer::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform);
+ Physics2DServer::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled);
}
sd.shapes.push_back(s);
diff --git a/scene/2d/line_2d.cpp b/scene/2d/line_2d.cpp
index 73692e0535..ba06b3ebff 100644
--- a/scene/2d/line_2d.cpp
+++ b/scene/2d/line_2d.cpp
@@ -120,8 +120,12 @@ void Line2D::clear_points() {
}
}
-void Line2D::add_point(Vector2 pos) {
- _points.append(pos);
+void Line2D::add_point(Vector2 pos, int atpos) {
+ if (atpos < 0 || _points.size() < atpos) {
+ _points.append(pos);
+ } else {
+ _points.insert(atpos, pos);
+ }
update();
}
@@ -318,7 +322,7 @@ void Line2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_point_count"), &Line2D::get_point_count);
- ClassDB::bind_method(D_METHOD("add_point", "position"), &Line2D::add_point);
+ ClassDB::bind_method(D_METHOD("add_point", "position", "at_position"), &Line2D::add_point, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("remove_point", "i"), &Line2D::remove_point);
ClassDB::bind_method(D_METHOD("clear_points"), &Line2D::clear_points);
diff --git a/scene/2d/line_2d.h b/scene/2d/line_2d.h
index 32befab2d3..8a6f7b2dc5 100644
--- a/scene/2d/line_2d.h
+++ b/scene/2d/line_2d.h
@@ -72,7 +72,7 @@ public:
void clear_points();
- void add_point(Vector2 pos);
+ void add_point(Vector2 pos, int atpos = -1);
void remove_point(int i);
void set_width(float width);
diff --git a/scene/2d/navigation_2d.cpp b/scene/2d/navigation_2d.cpp
index 57e0a5b118..72b5f2fb12 100644
--- a/scene/2d/navigation_2d.cpp
+++ b/scene/2d/navigation_2d.cpp
@@ -542,7 +542,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
if (CLOCK_TANGENT(apex_point, portal_left, left) >= 0) {
//process
- if (portal_left.distance_squared_to(apex_point) < CMP_EPSILON || CLOCK_TANGENT(apex_point, left, portal_right) > 0) {
+ if (Math::is_zero_approx(portal_left.distance_squared_to(apex_point)) || CLOCK_TANGENT(apex_point, left, portal_right) > 0) {
left_poly = p;
portal_left = left;
} else {
@@ -552,7 +552,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
left_poly = p;
portal_left = apex_point;
portal_right = apex_point;
- if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON)
+ if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_to(apex_point)))
path.push_back(apex_point);
skip = true;
}
@@ -560,7 +560,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
if (!skip && CLOCK_TANGENT(apex_point, portal_right, right) <= 0) {
//process
- if (portal_right.distance_squared_to(apex_point) < CMP_EPSILON || CLOCK_TANGENT(apex_point, right, portal_left) < 0) {
+ if (Math::is_zero_approx(portal_right.distance_squared_to(apex_point)) || CLOCK_TANGENT(apex_point, right, portal_left) < 0) {
right_poly = p;
portal_right = right;
} else {
@@ -570,7 +570,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
right_poly = p;
portal_right = apex_point;
portal_left = apex_point;
- if (!path.size() || path[path.size() - 1].distance_to(apex_point) > CMP_EPSILON)
+ if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_to(apex_point)))
path.push_back(apex_point);
}
}
@@ -596,7 +596,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
}
}
- if (!path.size() || path[path.size() - 1].distance_squared_to(begin_point) > CMP_EPSILON) {
+ if (!path.size() || !Math::is_zero_approx(path[path.size() - 1].distance_squared_to(begin_point))) {
path.push_back(begin_point); // Add the begin point
} else {
path.write[path.size() - 1] = begin_point; // Replace first midpoint by the exact begin point
@@ -604,7 +604,7 @@ Vector<Vector2> Navigation2D::get_simple_path(const Vector2 &p_start, const Vect
path.invert();
- if (path.size() <= 1 || path[path.size() - 1].distance_squared_to(end_point) > CMP_EPSILON) {
+ if (path.size() <= 1 || !Math::is_zero_approx(path[path.size() - 1].distance_squared_to(end_point))) {
path.push_back(end_point); // Add the end point
} else {
path.write[path.size() - 1] = end_point; // Replace last midpoint by the exact end point
diff --git a/scene/2d/parallax_layer.cpp b/scene/2d/parallax_layer.cpp
index baf5b5967b..9a6b63b9a3 100644
--- a/scene/2d/parallax_layer.cpp
+++ b/scene/2d/parallax_layer.cpp
@@ -105,6 +105,11 @@ void ParallaxLayer::_notification(int p_what) {
orig_scale = get_scale();
_update_mirroring();
} break;
+ case NOTIFICATION_EXIT_TREE: {
+
+ set_position(orig_offset);
+ set_scale(orig_scale);
+ } break;
}
}
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 885c9ea8bc..b321bcf3ce 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -749,7 +749,10 @@ void TileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_
void TileMap::_set_celld(const Vector2 &p_pos, const Dictionary &p_data) {
- set_cell(p_pos.x, p_pos.y, p_data["id"], p_data["flip_h"], p_data["flip_y"], p_data["transpose"], p_data["auto_coord"]);
+ Variant v_pos_x = p_pos.x, v_pos_y = p_pos.y, v_tile = p_data["id"], v_flip_h = p_data["flip_h"], v_flip_v = p_data["flip_y"], v_transpose = p_data["transpose"], v_autotile_coord = p_data["auto_coord"];
+ const Variant *args[7] = { &v_pos_x, &v_pos_y, &v_tile, &v_flip_h, &v_flip_v, &v_transpose, &v_autotile_coord };
+ Variant::CallError ce;
+ call("set_cell", args, 7, ce);
}
void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose, Vector2 p_autotile_coord) {
diff --git a/scene/3d/arvr_nodes.cpp b/scene/3d/arvr_nodes.cpp
index e5346c4c53..52fa96ee4a 100644
--- a/scene/3d/arvr_nodes.cpp
+++ b/scene/3d/arvr_nodes.cpp
@@ -379,11 +379,11 @@ String ARVRController::get_configuration_warning() const {
// must be child node of ARVROrigin!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
if (origin == NULL) {
- return TTR("ARVRController must have an ARVROrigin node as its parent");
+ return TTR("ARVRController must have an ARVROrigin node as its parent.");
};
if (controller_id == 0) {
- return TTR("The controller id must not be 0 or this controller will not be bound to an actual controller");
+ return TTR("The controller ID must not be 0 or this controller won't be bound to an actual controller.");
};
return String();
@@ -506,11 +506,11 @@ String ARVRAnchor::get_configuration_warning() const {
// must be child node of ARVROrigin!
ARVROrigin *origin = Object::cast_to<ARVROrigin>(get_parent());
if (origin == NULL) {
- return TTR("ARVRAnchor must have an ARVROrigin node as its parent");
+ return TTR("ARVRAnchor must have an ARVROrigin node as its parent.");
};
if (anchor_id == 0) {
- return TTR("The anchor id must not be 0 or this anchor will not be bound to an actual anchor");
+ return TTR("The anchor ID must not be 0 or this anchor won't be bound to an actual anchor.");
};
return String();
@@ -545,7 +545,7 @@ String ARVROrigin::get_configuration_warning() const {
return String();
if (tracked_camera == NULL)
- return TTR("ARVROrigin requires an ARVRCamera child node");
+ return TTR("ARVROrigin requires an ARVRCamera child node.");
return String();
};
@@ -583,6 +583,10 @@ void ARVROrigin::set_world_scale(float p_world_scale) {
};
void ARVROrigin::_notification(int p_what) {
+ // get our ARVRServer
+ ARVRServer *arvr_server = ARVRServer::get_singleton();
+ ERR_FAIL_NULL(arvr_server);
+
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
set_process_internal(true);
@@ -591,10 +595,6 @@ void ARVROrigin::_notification(int p_what) {
set_process_internal(false);
}; break;
case NOTIFICATION_INTERNAL_PROCESS: {
- // get our ARVRServer
- ARVRServer *arvr_server = ARVRServer::get_singleton();
- ERR_FAIL_NULL(arvr_server);
-
// set our world origin to our node transform
arvr_server->set_world_origin(get_global_transform());
@@ -611,6 +611,14 @@ void ARVROrigin::_notification(int p_what) {
default:
break;
};
+
+ // send our notification to all active ARVR interfaces, they may need to react to it also
+ for (int i = 0; i < arvr_server->get_interface_count(); i++) {
+ Ref<ARVRInterface> interface = arvr_server->get_interface(i);
+ if (interface.is_valid() && interface->is_initialized()) {
+ interface->notification(p_what);
+ }
+ }
};
ARVROrigin::ARVROrigin() {
diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp
index 54d7681a3a..8b91f56344 100644
--- a/scene/3d/camera.cpp
+++ b/scene/3d/camera.cpp
@@ -722,8 +722,9 @@ void ClippedCamera::set_process_mode(ProcessMode p_mode) {
if (process_mode == p_mode) {
return;
}
- set_process_internal(p_mode == CLIP_PROCESS_IDLE);
- set_physics_process_internal(p_mode == CLIP_PROCESS_PHYSICS);
+ process_mode = p_mode;
+ set_process_internal(process_mode == CLIP_PROCESS_IDLE);
+ set_physics_process_internal(process_mode == CLIP_PROCESS_PHYSICS);
}
ClippedCamera::ProcessMode ClippedCamera::get_process_mode() const {
return process_mode;
@@ -786,7 +787,7 @@ void ClippedCamera::_notification(int p_what) {
float csafe, cunsafe;
if (dspace->cast_motion(pyramid_shape, xf, cam_pos - ray_from, margin, csafe, cunsafe, exclude, collision_mask, clip_to_bodies, clip_to_areas)) {
- clip_offset = cam_pos.distance_to(ray_from + (cam_pos - ray_from).normalized() * csafe);
+ clip_offset = cam_pos.distance_to(ray_from + (cam_pos - ray_from) * csafe);
}
_update_camera();
diff --git a/scene/3d/collision_object.cpp b/scene/3d/collision_object.cpp
index f542b021be..fc46cf5bdb 100644
--- a/scene/3d/collision_object.cpp
+++ b/scene/3d/collision_object.cpp
@@ -259,9 +259,9 @@ void CollisionObject::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape> &
s.index = total_subshapes;
s.shape = p_shape;
if (area) {
- PhysicsServer::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform);
+ PhysicsServer::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled);
} else {
- PhysicsServer::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform);
+ PhysicsServer::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled);
}
sd.shapes.push_back(s);
diff --git a/scene/3d/collision_shape.cpp b/scene/3d/collision_shape.cpp
index 6bb2b547c7..3190e1e0b2 100644
--- a/scene/3d/collision_shape.cpp
+++ b/scene/3d/collision_shape.cpp
@@ -65,7 +65,6 @@ void CollisionShape::make_convex_from_brothers() {
}
void CollisionShape::_update_in_shape_owner(bool p_xform_only) {
-
parent->shape_owner_set_transform(owner_id, get_transform());
if (p_xform_only)
return;
@@ -228,7 +227,10 @@ void CollisionShape::_update_debug_shape() {
}
void CollisionShape::_shape_changed() {
- if (get_tree()->is_debugging_collisions_hint() && !debug_shape_dirty) {
+ // If this is a heightfield shape our center may have changed
+ _update_in_shape_owner(true);
+
+ if (is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !debug_shape_dirty) {
debug_shape_dirty = true;
call_deferred("_update_debug_shape");
}
diff --git a/scene/3d/light.cpp b/scene/3d/light.cpp
index ed533ee7a4..2377068ede 100644
--- a/scene/3d/light.cpp
+++ b/scene/3d/light.cpp
@@ -152,6 +152,7 @@ PoolVector<Face3> Light::get_faces(uint32_t p_usage_flags) const {
void Light::set_bake_mode(BakeMode p_mode) {
bake_mode = p_mode;
+ VS::get_singleton()->light_set_use_gi(light, p_mode != BAKE_DISABLED);
}
Light::BakeMode Light::get_bake_mode() const {
diff --git a/scene/3d/navigation.cpp b/scene/3d/navigation.cpp
index 5a3c8223ff..612d91c6e1 100644
--- a/scene/3d/navigation.cpp
+++ b/scene/3d/navigation.cpp
@@ -340,16 +340,12 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector
};
Vector3 entry = Geometry::get_closest_point_to_segment(begin_poly->entry, edge);
- begin_poly->edges[i].C->distance = begin_poly->entry.distance_to(entry);
+ begin_poly->edges[i].C->distance = begin_point.distance_to(entry);
begin_poly->edges[i].C->entry = entry;
#else
begin_poly->edges[i].C->distance = begin_poly->center.distance_to(begin_poly->edges[i].C->center);
#endif
open_list.push_back(begin_poly->edges[i].C);
-
- if (begin_poly->edges[i].C == end_poly) {
- found_route = true;
- }
}
}
@@ -370,28 +366,7 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector
float cost = p->distance;
#ifdef USE_ENTRY_POINT
- int es = p->edges.size();
-
- float shortest_distance = 1e30;
-
- for (int i = 0; i < es; i++) {
- Polygon::Edge &e = p->edges.write[i];
-
- if (!e.C)
- continue;
-
- Vector3 edge[2] = {
- _get_vertex(p->edges[i].point),
- _get_vertex(p->edges[(i + 1) % es].point)
- };
-
- Vector3 edge_point = Geometry::get_closest_point_to_segment(p->entry, edge);
- float dist = p->entry.distance_to(edge_point);
- if (dist < shortest_distance)
- shortest_distance = dist;
- }
-
- cost += shortest_distance;
+ cost += p->entry.distance_to(end_point);
#else
cost += p->center.distance_to(end_point);
#endif
@@ -404,6 +379,12 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector
Polygon *p = least_cost_poly->get();
//open the neighbours for search
+ if (p == end_poly) {
+ //oh my reached end! stop algorithm
+ found_route = true;
+ break;
+ }
+
for (int i = 0; i < p->edges.size(); i++) {
Polygon::Edge &e = p->edges.write[i];
@@ -411,7 +392,17 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector
if (!e.C)
continue;
+#ifdef USE_ENTRY_POINT
+ Vector3 edge[2] = {
+ _get_vertex(p->edges[i].point),
+ _get_vertex(p->edges[(i + 1) % p->edges.size()].point)
+ };
+
+ Vector3 entry = Geometry::get_closest_point_to_segment(p->entry, edge);
+ float distance = p->entry.distance_to(entry) + p->distance;
+#else
float distance = p->center.distance_to(e.C->center) + p->distance;
+#endif
if (e.C->prev_edge != -1) {
//oh this was visited already, can we win the cost?
@@ -420,25 +411,22 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector
e.C->prev_edge = e.C_edge;
e.C->distance = distance;
+#ifdef USE_ENTRY_POINT
+ e.C->entry = entry;
+#endif
}
} else {
//add to open neighbours
e.C->prev_edge = e.C_edge;
e.C->distance = distance;
+#ifdef USE_ENTRY_POINT
+ e.C->entry = entry;
+#endif
open_list.push_back(e.C);
-
- if (e.C == end_poly) {
- //oh my reached end! stop algorithm
- found_route = true;
- break;
- }
}
}
- if (found_route)
- break;
-
open_list.erase(least_cost_poly);
}
@@ -539,8 +527,12 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3 &p_start, const Vector
path.push_back(end_point);
while (true) {
int prev = p->prev_edge;
+#ifdef USE_ENTRY_POINT
+ Vector3 point = p->entry;
+#else
int prev_n = (p->prev_edge + 1) % p->edges.size();
Vector3 point = (_get_vertex(p->edges[prev].point) + _get_vertex(p->edges[prev_n].point)) * 0.5;
+#endif
path.push_back(point);
p = p->edges[prev].C;
if (p == begin_poly)
diff --git a/scene/3d/navigation_mesh.cpp b/scene/3d/navigation_mesh.cpp
index 93731c4023..003f76664d 100644
--- a/scene/3d/navigation_mesh.cpp
+++ b/scene/3d/navigation_mesh.cpp
@@ -410,19 +410,19 @@ void NavigationMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "sample_partition_type/sample_partition_type", PROPERTY_HINT_ENUM, "Watershed,Monotone,Layers"), "set_sample_partition_type", "get_sample_partition_type");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01"), "set_cell_size", "get_cell_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01"), "set_cell_height", "get_cell_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01"), "set_agent_height", "get_agent_height");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01"), "set_agent_radius", "get_agent_radius");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01"), "set_agent_max_climb", "get_agent_max_climb");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/size", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_size", "get_cell_size");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "cell/height", PROPERTY_HINT_RANGE, "0.1,1.0,0.01,or_greater"), "set_cell_height", "get_cell_height");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/height", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_height", "get_agent_height");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/radius", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_radius", "get_agent_radius");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_climb", PROPERTY_HINT_RANGE, "0.1,5.0,0.01,or_greater"), "set_agent_max_climb", "get_agent_max_climb");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent/max_slope", PROPERTY_HINT_RANGE, "0.0,90.0,0.1"), "set_agent_max_slope", "get_agent_max_slope");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01"), "set_region_min_size", "get_region_min_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01"), "set_region_merge_size", "get_region_merge_size");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01"), "set_edge_max_length", "get_edge_max_length");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01"), "set_edge_max_error", "get_edge_max_error");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0"), "set_verts_per_poly", "get_verts_per_poly");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_detail_sample_distance", "get_detail_sample_distance");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01"), "set_detail_sample_max_error", "get_detail_sample_max_error");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/min_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_min_size", "get_region_min_size");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "region/merge_size", PROPERTY_HINT_RANGE, "0.0,150.0,0.01,or_greater"), "set_region_merge_size", "get_region_merge_size");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_length", PROPERTY_HINT_RANGE, "0.0,50.0,0.01,or_greater"), "set_edge_max_length", "get_edge_max_length");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "edge/max_error", PROPERTY_HINT_RANGE, "0.1,3.0,0.01,or_greater"), "set_edge_max_error", "get_edge_max_error");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "polygon/verts_per_poly", PROPERTY_HINT_RANGE, "3.0,12.0,1.0,or_greater"), "set_verts_per_poly", "get_verts_per_poly");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_distance", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_distance", "get_detail_sample_distance");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "detail/sample_max_error", PROPERTY_HINT_RANGE, "0.0,16.0,0.01,or_greater"), "set_detail_sample_max_error", "get_detail_sample_max_error");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/low_hanging_obstacles"), "set_filter_low_hanging_obstacles", "get_filter_low_hanging_obstacles");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "filter/ledge_spans"), "set_filter_ledge_spans", "get_filter_ledge_spans");
diff --git a/scene/3d/path.cpp b/scene/3d/path.cpp
index 190967d76c..84078911cb 100644
--- a/scene/3d/path.cpp
+++ b/scene/3d/path.cpp
@@ -173,7 +173,7 @@ void PathFollow::_update_transform() {
float dot = t_prev.dot(t_cur);
float angle = Math::acos(CLAMP(dot, -1, 1));
- if (likely(Math::abs(angle) > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(angle))) {
if (rotation_mode == ROTATION_Y) {
// assuming we're referring to global Y-axis. is this correct?
axis.x = 0;
@@ -184,7 +184,7 @@ void PathFollow::_update_transform() {
// all components are allowed
}
- if (likely(axis.length() > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(axis.length()))) {
t.rotate_basis(axis.normalized(), angle);
}
}
@@ -193,7 +193,7 @@ void PathFollow::_update_transform() {
float tilt_angle = c->interpolate_baked_tilt(o);
Vector3 tilt_axis = t_cur; // not sure what tilt is supposed to do, is this correct??
- if (likely(Math::abs(tilt_angle) > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(Math::abs(tilt_angle)))) {
if (rotation_mode == ROTATION_Y) {
tilt_axis.x = 0;
tilt_axis.z = 0;
@@ -203,7 +203,7 @@ void PathFollow::_update_transform() {
// all components are allowed
}
- if (likely(tilt_axis.length() > CMP_EPSILON)) {
+ if (likely(!Math::is_zero_approx(tilt_axis.length()))) {
t.rotate_basis(tilt_axis.normalized(), tilt_angle);
}
}
diff --git a/scene/3d/physics_body.cpp b/scene/3d/physics_body.cpp
index e2dc89aa6e..57af951110 100644
--- a/scene/3d/physics_body.cpp
+++ b/scene/3d/physics_body.cpp
@@ -1181,19 +1181,16 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
while (p_max_slides) {
Collision collision;
-
bool found_collision = false;
- int test_type = 0;
-
- do {
+ for (int i = 0; i < 2; ++i) {
bool collided;
- if (test_type == 0) { //collide
+ if (i == 0) { //collide
collided = move_and_collide(motion, p_infinite_inertia, collision);
if (!collided) {
motion = Vector3(); //clear because no collision happened and motion completed
}
- } else {
+ } else { //separate raycasts (if any)
collided = separate_raycast_shapes(p_infinite_inertia, collision);
if (collided) {
collision.remainder = motion; //keep
@@ -1219,7 +1216,7 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
floor_velocity = collision.collider_vel;
if (p_stop_on_slope) {
- if ((lv_n + p_floor_direction).length() < 0.01) {
+ if ((lv_n + p_floor_direction).length() < 0.01 && collision.travel.length() < 1) {
Transform gt = get_global_transform();
gt.origin -= collision.travel;
set_global_transform(gt);
@@ -1240,21 +1237,18 @@ Vector3 KinematicBody::move_and_slide(const Vector3 &p_linear_velocity, const Ve
motion = motion.slide(p_floor_direction);
lv = lv.slide(p_floor_direction);
} else {
-
Vector3 n = collision.normal;
motion = motion.slide(n);
lv = lv.slide(n);
}
- for (int i = 0; i < 3; i++) {
- if (locked_axis & (1 << i)) {
- lv[i] = 0;
+ for (int j = 0; j < 3; j++) {
+ if (locked_axis & (1 << j)) {
+ lv[j] = 0;
}
}
}
-
- ++test_type;
- } while (!p_stop_on_slope && test_type < 2);
+ }
if (!found_collision || motion == Vector3())
break;
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index 589af98062..aa6030d44e 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -317,7 +317,7 @@ protected:
static void _bind_methods();
public:
- bool move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collisionz, bool p_exclude_raycast_shapes = true, bool p_test_only = false);
+ bool move_and_collide(const Vector3 &p_motion, bool p_infinite_inertia, Collision &r_collision, bool p_exclude_raycast_shapes = true, bool p_test_only = false);
bool test_move(const Transform &p_from, const Vector3 &p_motion, bool p_infinite_inertia);
bool separate_raycast_shapes(bool p_infinite_inertia, Collision &r_collision);
diff --git a/scene/3d/soft_body.cpp b/scene/3d/soft_body.cpp
index d6a0595519..909d4fda34 100644
--- a/scene/3d/soft_body.cpp
+++ b/scene/3d/soft_body.cpp
@@ -405,7 +405,7 @@ String SoftBody::get_configuration_warning() const {
if (!warning.empty())
warning += "\n\n";
- warning += TTR("This body will be ignored until you set a mesh");
+ warning += TTR("This body will be ignored until you set a mesh.");
}
Transform t = get_transform();
diff --git a/scene/3d/spatial.cpp b/scene/3d/spatial.cpp
index 395f7b9b35..05fd984f93 100644
--- a/scene/3d/spatial.cpp
+++ b/scene/3d/spatial.cpp
@@ -676,8 +676,7 @@ void Spatial::set_identity() {
void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up) {
- Transform lookat;
- lookat.origin = get_global_transform().origin;
+ Transform lookat(get_global_transform());
if (lookat.origin == p_target) {
ERR_EXPLAIN("Node origin and target are in the same position, look_at() failed");
ERR_FAIL();
@@ -687,7 +686,10 @@ void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up) {
ERR_EXPLAIN("Up vector and direction between node origin and target are aligned, look_at() failed");
ERR_FAIL();
}
+ Vector3 original_scale(lookat.basis.get_scale());
lookat = lookat.looking_at(p_target, p_up);
+ // as basis was normalized, we just need to apply original scale back
+ lookat.basis.scale(original_scale);
set_global_transform(lookat);
}
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 750ed97ae6..75b419ca58 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -835,7 +835,7 @@ void VoxelLightBaker::plot_light_directional(const Vector3 &p_direction, const C
for (int i = 0; i < 3; i++) {
- if (ABS(light_axis[i]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[i]))
continue;
clip[clip_planes].normal[i] = 1.0;
@@ -978,7 +978,7 @@ void VoxelLightBaker::plot_light_omni(const Vector3 &p_pos, const Color &p_color
for (int c = 0; c < 3; c++) {
- if (ABS(light_axis[c]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[c]))
continue;
clip[clip_planes].normal[c] = 1.0;
@@ -1113,7 +1113,7 @@ void VoxelLightBaker::plot_light_spot(const Vector3 &p_pos, const Vector3 &p_axi
for (int c = 0; c < 3; c++) {
- if (ABS(light_axis[c]) < CMP_EPSILON)
+ if (Math::is_zero_approx(light_axis[c]))
continue;
clip[clip_planes].normal[c] = 1.0;
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 016db15b73..ead3516116 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -34,7 +34,10 @@
#include "core/message_queue.h"
#include "scene/scene_string_names.h"
#include "servers/audio/audio_stream.h"
+
#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+
void AnimatedValuesBackup::update_skeletons() {
for (int i = 0; i < entries.size(); i++) {
@@ -1510,13 +1513,19 @@ NodePath AnimationPlayer::get_root() const {
void AnimationPlayer::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
+#ifdef TOOLS_ENABLED
+ const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
+#else
+ const String quote_style = "\"";
+#endif
+
String pf = p_function;
if (p_function == "play" || p_function == "play_backwards" || p_function == "remove_animation" || p_function == "has_animation" || p_function == "queue") {
List<StringName> al;
get_animation_list(&al);
for (List<StringName>::Element *E = al.front(); E; E = E->next()) {
- r_options->push_back("\"" + String(E->get()) + "\"");
+ r_options->push_back(quote_style + String(E->get()) + quote_style);
}
}
Node::get_argument_options(p_function, p_idx, r_options);
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index d68cdd5f8d..e95781c181 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -282,10 +282,7 @@ void BaseButton::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
}
- if (p_what == NOTIFICATION_EXIT_TREE) {
- }
-
- if (p_what == NOTIFICATION_VISIBILITY_CHANGED && !is_visible_in_tree()) {
+ if (p_what == NOTIFICATION_EXIT_TREE || (p_what == NOTIFICATION_VISIBILITY_CHANGED && !is_visible_in_tree())) {
if (!toggle_mode) {
status.pressed = false;
@@ -379,7 +376,7 @@ BaseButton::DrawMode BaseButton::get_draw_mode() const {
bool pressing;
if (status.press_attempt) {
- pressing = status.pressing_inside;
+ pressing = (status.pressing_inside || keep_pressed_outside);
if (status.pressed)
pressing = !pressing;
} else {
@@ -449,6 +446,16 @@ Control::FocusMode BaseButton::get_enabled_focus_mode() const {
return enabled_focus_mode;
}
+void BaseButton::set_keep_pressed_outside(bool p_on) {
+
+ keep_pressed_outside = p_on;
+}
+
+bool BaseButton::is_keep_pressed_outside() const {
+
+ return keep_pressed_outside;
+}
+
void BaseButton::set_shortcut(const Ref<ShortCut> &p_shortcut) {
if (shortcut.is_null() == p_shortcut.is_null())
@@ -531,6 +538,8 @@ void BaseButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_draw_mode"), &BaseButton::get_draw_mode);
ClassDB::bind_method(D_METHOD("set_enabled_focus_mode", "mode"), &BaseButton::set_enabled_focus_mode);
ClassDB::bind_method(D_METHOD("get_enabled_focus_mode"), &BaseButton::get_enabled_focus_mode);
+ ClassDB::bind_method(D_METHOD("set_keep_pressed_outside", "enabled"), &BaseButton::set_keep_pressed_outside);
+ ClassDB::bind_method(D_METHOD("is_keep_pressed_outside"), &BaseButton::is_keep_pressed_outside);
ClassDB::bind_method(D_METHOD("set_shortcut", "shortcut"), &BaseButton::set_shortcut);
ClassDB::bind_method(D_METHOD("get_shortcut"), &BaseButton::get_shortcut);
@@ -552,6 +561,7 @@ void BaseButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask");
ADD_PROPERTY(PropertyInfo(Variant::INT, "enabled_focus_mode", PROPERTY_HINT_ENUM, "None,Click,All"), "set_enabled_focus_mode", "get_enabled_focus_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_pressed_outside"), "set_keep_pressed_outside", "is_keep_pressed_outside");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shortcut", PROPERTY_HINT_RESOURCE_TYPE, "ShortCut"), "set_shortcut", "get_shortcut");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "group", PROPERTY_HINT_RESOURCE_TYPE, "ButtonGroup"), "set_button_group", "get_button_group");
@@ -569,6 +579,7 @@ BaseButton::BaseButton() {
toggle_mode = false;
shortcut_in_tooltip = true;
+ keep_pressed_outside = false;
status.pressed = false;
status.press_attempt = false;
status.hovering = false;
diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h
index 9a00cc79f2..22a8f6d8fe 100644
--- a/scene/gui/base_button.h
+++ b/scene/gui/base_button.h
@@ -52,6 +52,7 @@ private:
int button_mask;
bool toggle_mode;
bool shortcut_in_tooltip;
+ bool keep_pressed_outside;
FocusMode enabled_focus_mode;
Ref<ShortCut> shortcut;
@@ -110,6 +111,9 @@ public:
void set_action_mode(ActionMode p_mode);
ActionMode get_action_mode() const;
+ void set_keep_pressed_outside(bool p_on);
+ bool is_keep_pressed_outside() const;
+
void set_button_mask(int p_mask);
int get_button_mask() const;
diff --git a/scene/gui/check_button.cpp b/scene/gui/check_button.cpp
index 35e3119473..a2d0f388c4 100644
--- a/scene/gui/check_button.cpp
+++ b/scene/gui/check_button.cpp
@@ -34,13 +34,15 @@
#include "servers/visual_server.h"
Size2 CheckButton::get_icon_size() const {
- Ref<Texture> on = Control::get_icon("on");
- Ref<Texture> off = Control::get_icon("off");
+
+ Ref<Texture> on = Control::get_icon(is_disabled() ? "on_disabled" : "on");
+ Ref<Texture> off = Control::get_icon(is_disabled() ? "off_disabled" : "off");
Size2 tex_size = Size2(0, 0);
if (!on.is_null())
tex_size = Size2(on->get_width(), on->get_height());
if (!off.is_null())
tex_size = Size2(MAX(tex_size.width, off->get_width()), MAX(tex_size.height, off->get_height()));
+
return tex_size;
}
@@ -49,9 +51,8 @@ Size2 CheckButton::get_minimum_size() const {
Size2 minsize = Button::get_minimum_size();
Size2 tex_size = get_icon_size();
minsize.width += tex_size.width;
- if (get_text().length() > 0) {
+ if (get_text().length() > 0)
minsize.width += get_constant("hseparation");
- }
Ref<StyleBox> sb = get_stylebox("normal");
minsize.height = MAX(minsize.height, tex_size.height + sb->get_margin(MARGIN_TOP) + sb->get_margin(MARGIN_BOTTOM));
@@ -67,8 +68,8 @@ void CheckButton::_notification(int p_what) {
RID ci = get_canvas_item();
- Ref<Texture> on = Control::get_icon("on");
- Ref<Texture> off = Control::get_icon("off");
+ Ref<Texture> on = Control::get_icon(is_disabled() ? "on_disabled" : "on");
+ Ref<Texture> off = Control::get_icon(is_disabled() ? "off_disabled" : "off");
Ref<StyleBox> sb = get_stylebox("normal");
Vector2 ofs;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index c78f29dd50..bca3471091 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -38,8 +38,6 @@
#include "editor_scale.h"
#include "editor_settings.h"
#endif
-
-#include "scene/gui/separator.h"
#include "scene/main/viewport.h"
void ColorPicker::_notification(int p_what) {
@@ -469,7 +467,7 @@ void ColorPicker::_preset_input(const Ref<InputEvent> &p_event) {
set_pick_color(presets[index]);
_update_color();
emit_signal("color_changed", color);
- } else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT) {
+ } else if (bev->is_pressed() && bev->get_button_index() == BUTTON_RIGHT && presets_enabled) {
int index = bev->get_position().x / (preset->get_size().x / presets.size());
Color clicked_preset = presets[index];
erase_preset(clicked_preset);
@@ -565,6 +563,31 @@ void ColorPicker::_html_focus_exit() {
_focus_exit();
}
+void ColorPicker::set_presets_enabled(bool p_enabled) {
+ presets_enabled = p_enabled;
+ if (!p_enabled) {
+ bt_add_preset->set_disabled(true);
+ bt_add_preset->set_focus_mode(FOCUS_NONE);
+ } else {
+ bt_add_preset->set_disabled(false);
+ bt_add_preset->set_focus_mode(FOCUS_ALL);
+ }
+}
+
+bool ColorPicker::are_presets_enabled() const {
+ return presets_enabled;
+}
+
+void ColorPicker::set_presets_visible(bool p_visible) {
+ presets_visible = p_visible;
+ preset_separator->set_visible(p_visible);
+ preset_container->set_visible(p_visible);
+}
+
+bool ColorPicker::are_presets_visible() const {
+ return presets_visible;
+}
+
void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pick_color", "color"), &ColorPicker::set_pick_color);
@@ -575,6 +598,10 @@ void ColorPicker::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_deferred_mode"), &ColorPicker::is_deferred_mode);
ClassDB::bind_method(D_METHOD("set_edit_alpha", "show"), &ColorPicker::set_edit_alpha);
ClassDB::bind_method(D_METHOD("is_editing_alpha"), &ColorPicker::is_editing_alpha);
+ ClassDB::bind_method(D_METHOD("set_presets_enabled", "enabled"), &ColorPicker::set_presets_enabled);
+ ClassDB::bind_method(D_METHOD("are_presets_enabled"), &ColorPicker::are_presets_enabled);
+ ClassDB::bind_method(D_METHOD("set_presets_visible", "visible"), &ColorPicker::set_presets_visible);
+ ClassDB::bind_method(D_METHOD("are_presets_visible"), &ColorPicker::are_presets_visible);
ClassDB::bind_method(D_METHOD("add_preset", "color"), &ColorPicker::add_preset);
ClassDB::bind_method(D_METHOD("erase_preset", "color"), &ColorPicker::erase_preset);
ClassDB::bind_method(D_METHOD("get_presets"), &ColorPicker::get_presets);
@@ -598,6 +625,8 @@ void ColorPicker::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "edit_alpha"), "set_edit_alpha", "is_editing_alpha");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "raw_mode"), "set_raw_mode", "is_raw_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "deferred_mode"), "set_deferred_mode", "is_deferred_mode");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "presets_enabled"), "set_presets_enabled", "are_presets_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "presets_visible"), "set_presets_visible", "are_presets_visible");
ADD_SIGNAL(MethodInfo("color_changed", PropertyInfo(Variant::COLOR, "color")));
ADD_SIGNAL(MethodInfo("preset_added", PropertyInfo(Variant::COLOR, "color")));
@@ -613,6 +642,8 @@ ColorPicker::ColorPicker() :
raw_mode_enabled = false;
deferred_mode_enabled = false;
changing_color = false;
+ presets_enabled = true;
+ presets_visible = true;
screen = NULL;
HBoxContainer *hb_smpl = memnew(HBoxContainer);
@@ -725,18 +756,19 @@ ColorPicker::ColorPicker() :
set_pick_color(Color(1, 1, 1));
- add_child(memnew(HSeparator));
+ preset_separator = memnew(HSeparator);
+ add_child(preset_separator);
- HBoxContainer *bbc = memnew(HBoxContainer);
- add_child(bbc);
+ preset_container = memnew(HBoxContainer);
+ add_child(preset_container);
preset = memnew(TextureRect);
- bbc->add_child(preset);
+ preset_container->add_child(preset);
preset->connect("gui_input", this, "_preset_input");
preset->connect("draw", this, "_update_presets");
bt_add_preset = memnew(Button);
- bbc->add_child(bt_add_preset);
+ preset_container->add_child(bt_add_preset);
bt_add_preset->set_tooltip(TTR("Add current color as a preset."));
bt_add_preset->connect("pressed", this, "_add_preset_pressed");
}
@@ -758,23 +790,33 @@ void ColorPickerButton::_modal_closed() {
void ColorPickerButton::pressed() {
_update_picker();
- popup->set_position(get_global_position() - picker->get_combined_minimum_size());
+ popup->set_position(get_global_position() - picker->get_combined_minimum_size() * get_global_transform().get_scale());
+ popup->set_scale(get_global_transform().get_scale());
popup->popup();
picker->set_focus_on_line_edit();
}
void ColorPickerButton::_notification(int p_what) {
- if (p_what == NOTIFICATION_DRAW) {
+ switch (p_what) {
+ case NOTIFICATION_DRAW: {
- Ref<StyleBox> normal = get_stylebox("normal");
- Rect2 r = Rect2(normal->get_offset(), get_size() - normal->get_minimum_size());
- draw_texture_rect(Control::get_icon("bg", "ColorPickerButton"), r, true);
- draw_rect(r, color);
+ Ref<StyleBox> normal = get_stylebox("normal");
+ Rect2 r = Rect2(normal->get_offset(), get_size() - normal->get_minimum_size());
+ draw_texture_rect(Control::get_icon("bg", "ColorPickerButton"), r, true);
+ draw_rect(r, color);
+ } break;
+ case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: {
+
+ if (popup)
+ popup->hide();
+ } break;
}
- if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST && popup) {
- popup->hide();
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+ if (popup && !is_visible_in_tree()) {
+ popup->hide();
+ }
}
}
diff --git a/scene/gui/color_picker.h b/scene/gui/color_picker.h
index b78844839a..b5ddf2d0c2 100644
--- a/scene/gui/color_picker.h
+++ b/scene/gui/color_picker.h
@@ -37,6 +37,7 @@
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/popup.h"
+#include "scene/gui/separator.h"
#include "scene/gui/slider.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/texture_rect.h"
@@ -52,6 +53,8 @@ private:
Control *w_edit;
TextureRect *sample;
TextureRect *preset;
+ HBoxContainer *preset_container;
+ HSeparator *preset_separator;
Button *bt_add_preset;
List<Color> presets;
ToolButton *btn_pick;
@@ -70,6 +73,8 @@ private:
bool deferred_mode_enabled;
bool updating;
bool changing_color;
+ bool presets_enabled;
+ bool presets_visible;
float h, s, v;
Color last_hsv;
@@ -114,6 +119,12 @@ public:
void set_deferred_mode(bool p_enabled);
bool is_deferred_mode() const;
+ void set_presets_enabled(bool p_enabled);
+ bool are_presets_enabled() const;
+
+ void set_presets_visible(bool p_visible);
+ bool are_presets_visible() const;
+
void set_focus_on_line_edit();
ColorPicker();
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index c7cd2bb6d8..a38f97a90c 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -2634,6 +2634,12 @@ bool Control::is_visibility_clip_disabled() const {
void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
+#ifdef TOOLS_ENABLED
+ const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
+#else
+ const String quote_style = "\"";
+#endif
+
Node::get_argument_options(p_function, p_idx, r_options);
if (p_idx == 0) {
@@ -2651,7 +2657,7 @@ void Control::get_argument_options(const StringName &p_function, int p_idx, List
sn.sort_custom<StringName::AlphCompare>();
for (List<StringName>::Element *E = sn.front(); E; E = E->next()) {
- r_options->push_back("\"" + E->get() + "\"");
+ r_options->push_back(quote_style + E->get() + quote_style);
}
}
}
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 30ad81bb2e..dabff08fea 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1053,7 +1053,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por
if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) {
- if (ABS(E->get().activity - p_activity) < CMP_EPSILON) {
+ if (Math::is_equal_approx(E->get().activity, p_activity)) {
//update only if changed
top_layer->update();
connections_layer->update();
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 1e8d73b6a4..d889c8d8b8 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -56,6 +56,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
if (b->is_pressed() && b->get_button_index() == BUTTON_RIGHT && context_menu_enabled) {
menu->set_position(get_global_transform().xform(get_local_mouse_position()));
menu->set_size(Vector2(1, 1));
+ menu->set_scale(get_global_transform().get_scale());
menu->popup();
grab_focus();
return;
@@ -1327,7 +1328,27 @@ void LineEdit::select_all() {
void LineEdit::set_editable(bool p_editable) {
+ if (editable == p_editable)
+ return;
+
editable = p_editable;
+
+ // Reorganize context menu.
+ menu->clear();
+ if (editable)
+ menu->add_item(RTR("Cut"), MENU_CUT, KEY_MASK_CMD | KEY_X);
+ menu->add_item(RTR("Copy"), MENU_COPY, KEY_MASK_CMD | KEY_C);
+ if (editable)
+ menu->add_item(RTR("Paste"), MENU_PASTE, KEY_MASK_CMD | KEY_V);
+ menu->add_separator();
+ menu->add_item(RTR("Select All"), MENU_SELECT_ALL, KEY_MASK_CMD | KEY_A);
+ if (editable) {
+ menu->add_item(RTR("Clear"), MENU_CLEAR);
+ menu->add_separator();
+ menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
+ menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
+ }
+
update();
}
@@ -1623,7 +1644,6 @@ LineEdit::LineEdit() {
deselect();
set_focus_mode(FOCUS_ALL);
- editable = true;
set_default_cursor_shape(CURSOR_IBEAM);
set_mouse_filter(MOUSE_FILTER_STOP);
@@ -1638,15 +1658,7 @@ LineEdit::LineEdit() {
context_menu_enabled = true;
menu = memnew(PopupMenu);
add_child(menu);
- menu->add_item(RTR("Cut"), MENU_CUT, KEY_MASK_CMD | KEY_X);
- menu->add_item(RTR("Copy"), MENU_COPY, KEY_MASK_CMD | KEY_C);
- menu->add_item(RTR("Paste"), MENU_PASTE, KEY_MASK_CMD | KEY_V);
- menu->add_separator();
- menu->add_item(RTR("Select All"), MENU_SELECT_ALL, KEY_MASK_CMD | KEY_A);
- menu->add_item(RTR("Clear"), MENU_CLEAR);
- menu->add_separator();
- menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
- menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
+ set_editable(true);
menu->connect("id_pressed", this, "menu_option");
expand_to_text_length = false;
}
diff --git a/scene/gui/menu_button.cpp b/scene/gui/menu_button.cpp
index a011b793de..e12cd55e6f 100644
--- a/scene/gui/menu_button.cpp
+++ b/scene/gui/menu_button.cpp
@@ -55,8 +55,9 @@ void MenuButton::pressed() {
Size2 size = get_size();
Point2 gp = get_global_position();
- popup->set_global_position(gp + Size2(0, size.height));
+ popup->set_global_position(gp + Size2(0, size.height * get_global_transform().get_scale().y));
popup->set_size(Size2(size.width, 0));
+ popup->set_scale(get_global_transform().get_scale());
popup->set_parent_rect(Rect2(Point2(gp - popup->get_global_position()), get_size()));
popup->popup();
}
@@ -91,6 +92,16 @@ bool MenuButton::is_switch_on_hover() {
return switch_on_hover;
}
+void MenuButton::_notification(int p_what) {
+
+ if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+
+ if (!is_visible_in_tree()) {
+ popup->hide();
+ }
+ }
+}
+
void MenuButton::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_popup"), &MenuButton::get_popup);
@@ -125,7 +136,6 @@ MenuButton::MenuButton() {
popup = memnew(PopupMenu);
popup->hide();
add_child(popup);
- popup->set_as_toplevel(true);
popup->set_pass_on_modal_close_click(false);
popup->connect("about_to_show", this, "set_pressed", varray(true)); // For when switching from another MenuButton.
popup->connect("popup_hide", this, "set_pressed", varray(false));
diff --git a/scene/gui/menu_button.h b/scene/gui/menu_button.h
index 794840035e..42e909d991 100644
--- a/scene/gui/menu_button.h
+++ b/scene/gui/menu_button.h
@@ -52,6 +52,7 @@ class MenuButton : public Button {
void _gui_input(Ref<InputEvent> p_event);
protected:
+ void _notification(int p_what);
static void _bind_methods();
public:
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index cb5fb0263b..694065497a 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -72,6 +72,11 @@ void OptionButton::_notification(int p_what) {
Point2 ofs(size.width - arrow->get_width() - get_constant("arrow_margin"), int(Math::abs((size.height - arrow->get_height()) / 2)));
arrow->draw(ci, ofs, clr);
+ } else if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+
+ if (!is_visible_in_tree()) {
+ popup->hide();
+ }
}
}
@@ -104,21 +109,21 @@ void OptionButton::_selected(int p_which) {
void OptionButton::pressed() {
Size2 size = get_size();
- popup->set_global_position(get_global_position() + Size2(0, size.height));
+ popup->set_global_position(get_global_position() + Size2(0, size.height * get_global_transform().get_scale().y));
popup->set_size(Size2(size.width, 0));
-
+ popup->set_scale(get_global_transform().get_scale());
popup->popup();
}
-void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID) {
+void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id) {
- popup->add_icon_radio_check_item(p_icon, p_label, p_ID);
+ popup->add_icon_radio_check_item(p_icon, p_label, p_id);
if (popup->get_item_count() == 1)
select(0);
}
-void OptionButton::add_item(const String &p_label, int p_ID) {
+void OptionButton::add_item(const String &p_label, int p_id) {
- popup->add_radio_check_item(p_label, p_ID);
+ popup->add_radio_check_item(p_label, p_id);
if (popup->get_item_count() == 1)
select(0);
}
@@ -131,9 +136,9 @@ void OptionButton::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
popup->set_item_icon(p_idx, p_icon);
}
-void OptionButton::set_item_id(int p_idx, int p_ID) {
+void OptionButton::set_item_id(int p_idx, int p_id) {
- popup->set_item_id(p_idx, p_ID);
+ popup->set_item_id(p_idx, p_id);
}
void OptionButton::set_item_metadata(int p_idx, const Variant &p_metadata) {
@@ -333,8 +338,8 @@ void OptionButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
// "selected" property must come after "items", otherwise GH-10213 occurs
ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
- ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "ID")));
- ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "ID")));
+ ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "id")));
}
OptionButton::OptionButton() {
@@ -347,8 +352,8 @@ OptionButton::OptionButton() {
popup = memnew(PopupMenu);
popup->hide();
add_child(popup);
- popup->set_as_toplevel(true);
popup->set_pass_on_modal_close_click(false);
+ popup->set_notify_transform(true);
popup->connect("id_pressed", this, "_selected");
popup->connect("id_focused", this, "_focused");
popup->connect("popup_hide", this, "set_pressed", varray(false));
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 63b451377a..51d5fd6947 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -59,12 +59,12 @@ protected:
static void _bind_methods();
public:
- void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1);
- void add_item(const String &p_label, int p_ID = -1);
+ void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1);
+ void add_item(const String &p_label, int p_id = -1);
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
- void set_item_id(int p_idx, int p_ID);
+ void set_item_id(int p_idx, int p_id);
void set_item_metadata(int p_idx, const Variant &p_metadata);
void set_item_disabled(int p_idx, bool p_disabled);
diff --git a/scene/gui/popup.cpp b/scene/gui/popup.cpp
index 80ec7049fc..b7601bdd3e 100644
--- a/scene/gui/popup.cpp
+++ b/scene/gui/popup.cpp
@@ -65,7 +65,7 @@ void Popup::_notification(int p_what) {
void Popup::_fix_size() {
Point2 pos = get_global_position();
- Size2 size = get_size();
+ Size2 size = get_size() * get_scale();
Point2 window_size = get_viewport_rect().size;
if (pos.x + size.width > window_size.width)
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 23c61f37d6..984307530d 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -54,9 +54,11 @@ Size2 PopupMenu::get_minimum_size() const {
Ref<Font> font = get_font("font");
float max_w = 0;
+ float icon_w = 0;
int font_h = font->get_height();
- int check_w = MAX(get_icon("checked")->get_width(), get_icon("radio_checked")->get_width());
+ int check_w = MAX(get_icon("checked")->get_width(), get_icon("radio_checked")->get_width()) + hseparation;
int accel_max_w = 0;
+ bool has_check = false;
for (int i = 0; i < items.size(); i++) {
@@ -65,8 +67,7 @@ Size2 PopupMenu::get_minimum_size() const {
Size2 icon_size = items[i].icon->get_size();
size.height = MAX(icon_size.height, font_h);
- size.width += icon_size.width;
- size.width += hseparation;
+ icon_w = MAX(icon_size.width + hseparation, icon_w);
} else {
size.height = font_h;
@@ -74,10 +75,8 @@ Size2 PopupMenu::get_minimum_size() const {
size.width += items[i].h_ofs;
- if (items[i].checkable_type) {
-
- size.width += check_w + hseparation;
- }
+ if (items[i].checkable_type)
+ has_check = true;
String text = items[i].shortcut.is_valid() ? String(tr(items[i].shortcut->get_name())) : items[i].xl_text;
size.width += font->get_string_size(text).width;
@@ -91,16 +90,17 @@ Size2 PopupMenu::get_minimum_size() const {
accel_max_w = MAX(accel_w, accel_max_w);
}
- if (items[i].submenu != "") {
-
+ if (items[i].submenu != "")
size.width += get_icon("submenu")->get_width();
- }
- minsize.height += size.height;
max_w = MAX(max_w, size.width);
+
+ minsize.height += size.height;
}
- minsize.width += max_w + accel_max_w;
+ minsize.width += max_w + icon_w + accel_max_w;
+ if (has_check)
+ minsize.width += check_w;
return minsize;
}
@@ -147,10 +147,10 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const {
void PopupMenu::_activate_submenu(int over) {
Node *n = get_node(items[over].submenu);
- ERR_EXPLAIN("item subnode does not exist: " + items[over].submenu);
+ ERR_EXPLAIN("Item subnode does not exist: " + items[over].submenu);
ERR_FAIL_COND(!n);
Popup *pm = Object::cast_to<Popup>(n);
- ERR_EXPLAIN("item subnode is not a Popup: " + items[over].submenu);
+ ERR_EXPLAIN("Item subnode is not a Popup: " + items[over].submenu);
ERR_FAIL_COND(!pm);
if (pm->is_visible_in_tree())
return; //already visible!
@@ -159,13 +159,14 @@ void PopupMenu::_activate_submenu(int over) {
Rect2 pr(p, get_size());
Ref<StyleBox> style = get_stylebox("panel");
- Point2 pos = p + Point2(get_size().width, items[over]._ofs_cache - style->get_offset().y);
+ Point2 pos = p + Point2(get_size().width, items[over]._ofs_cache - style->get_offset().y) * get_global_transform().get_scale();
Size2 size = pm->get_size();
// fix pos
if (pos.x + size.width > get_viewport_rect().size.width)
pos.x = p.x - size.width;
pm->set_position(pos);
+ pm->set_scale(get_global_transform().get_scale());
pm->popup();
PopupMenu *pum = Object::cast_to<PopupMenu>(pm);
@@ -196,11 +197,11 @@ void PopupMenu::_scroll(float p_factor, const Point2 &p_over) {
int vseparation = get_constant("vseparation");
Ref<Font> font = get_font("font");
- float dy = (vseparation + font->get_height()) * 3 * p_factor;
+ float dy = (vseparation + font->get_height()) * 3 * p_factor * get_global_transform().get_scale().y;
if (dy > 0 && global_y < 0)
dy = MIN(dy, -global_y - 1);
- else if (dy < 0 && global_y + get_size().y > get_viewport_rect().size.y)
- dy = -MIN(-dy, global_y + get_size().y - get_viewport_rect().size.y - 1);
+ else if (dy < 0 && global_y + get_size().y * get_global_transform().get_scale().y > get_viewport_rect().size.y)
+ dy = -MIN(-dy, global_y + get_size().y * get_global_transform().get_scale().y - get_viewport_rect().size.y - 1);
set_position(get_position() + Vector2(0, dy));
Ref<InputEventMouseMotion> ie;
@@ -289,7 +290,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
case BUTTON_WHEEL_DOWN: {
- if (get_global_position().y + get_size().y > get_viewport_rect().size.y) {
+ if (get_global_position().y + get_size().y * get_global_transform().get_scale().y > get_viewport_rect().size.y) {
_scroll(-b->get_factor(), b->get_position());
}
} break;
@@ -354,7 +355,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
}
int over = _get_mouse_over(m->get_position());
- int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].ID >= 0 ? items[over].ID : over);
+ int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].id >= 0 ? items[over].id : over);
if (id < 0) {
mouse_over = -1;
@@ -415,7 +416,6 @@ void PopupMenu::_notification(int p_what) {
minimum_size_changed();
update();
-
} break;
case NOTIFICATION_DRAW: {
@@ -443,15 +443,31 @@ void PopupMenu::_notification(int p_what) {
Color font_color_hover = get_color("font_color_hover");
float font_h = font->get_height();
+ // Add the check and the wider icon to the offset of all items.
+ float icon_ofs = 0.0;
+ bool has_check = false;
+ for (int i = 0; i < items.size(); i++) {
+
+ if (!items[i].icon.is_null())
+ icon_ofs = MAX(items[i].icon->get_size().width, icon_ofs);
+
+ if (items[i].checkable_type)
+ has_check = true;
+ }
+ if (icon_ofs > 0.0)
+ icon_ofs += hseparation;
+
+ float check_ofs = 0.0;
+ if (has_check)
+ check_ofs = MAX(get_icon("checked")->get_width(), get_icon("radio_checked")->get_width()) + hseparation;
+
for (int i = 0; i < items.size(); i++) {
if (i > 0)
ofs.y += vseparation;
Point2 item_ofs = ofs;
- float h;
Size2 icon_size;
-
- Color icon_color(1, 1, 1, items[i].disabled ? 0.5 : 1);
+ float h;
if (!items[i].icon.is_null()) {
@@ -489,16 +505,15 @@ void PopupMenu::_notification(int p_what) {
}
}
+ Color icon_color(1, 1, 1, items[i].disabled ? 0.5 : 1);
+
if (items[i].checkable_type) {
Texture *icon = (items[i].checked ? check[items[i].checkable_type - 1] : uncheck[items[i].checkable_type - 1]).ptr();
icon->draw(ci, item_ofs + Point2(0, Math::floor((h - icon->get_height()) / 2.0)), icon_color);
- item_ofs.x += icon->get_width() + hseparation;
}
if (!items[i].icon.is_null()) {
- items[i].icon->draw(ci, item_ofs + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color);
- item_ofs.x += items[i].icon->get_width();
- item_ofs.x += hseparation;
+ items[i].icon->draw(ci, item_ofs + Size2(check_ofs, 0) + Point2(0, Math::floor((h - icon_size.height) / 2.0)), icon_color);
}
if (items[i].submenu != "") {
@@ -514,6 +529,7 @@ void PopupMenu::_notification(int p_what) {
}
} else {
+ item_ofs.x += icon_ofs + check_ofs;
font->draw(ci, item_ofs + Point2(0, Math::floor((h - font_h) / 2.0)), text, items[i].disabled ? font_color_disabled : (i == mouse_over ? font_color_hover : font_color));
}
@@ -528,7 +544,6 @@ void PopupMenu::_notification(int p_what) {
ofs.y += h;
}
-
} break;
case MainLoop::NOTIFICATION_WM_FOCUS_OUT: {
@@ -576,93 +591,93 @@ void PopupMenu::_notification(int p_what) {
}
}
-void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.icon = p_icon;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.id = p_id;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID == -1 ? items.size() : p_ID;
+ item.id = p_id == -1 ? items.size() : p_id;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_ID) {
+void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
- item.ID = p_ID;
+ item.id = p_id;
item.submenu = p_submenu;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.icon = p_icon;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.id = p_id;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID == -1 ? items.size() : p_ID;
+ item.id = p_id == -1 ? items.size() : p_id;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p_accel) {
- add_check_item(p_label, p_ID, p_accel);
+ add_check_item(p_label, p_id, p_accel);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
minimum_size_changed();
}
-void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
- add_icon_check_item(p_icon, p_label, p_ID, p_accel);
+ add_icon_check_item(p_icon, p_label, p_id, p_accel);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
minimum_size_changed();
}
-void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
- item.ID = p_ID;
+ item.id = p_id;
item.icon = p_icon;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
@@ -671,14 +686,14 @@ void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut
minimum_size_changed();
}
-void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
- item.ID = p_ID;
+ item.id = p_id;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
items.push_back(item);
@@ -686,14 +701,14 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_g
minimum_size_changed();
}
-void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
- item.ID = p_ID;
+ item.id = p_id;
item.shortcut = p_shortcut;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
item.icon = p_icon;
@@ -703,14 +718,14 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh
minimum_size_changed();
}
-void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
- item.ID = p_ID;
+ item.id = p_id;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
@@ -719,21 +734,21 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo
minimum_size_changed();
}
-void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
- add_check_shortcut(p_shortcut, p_ID, p_global);
+ add_check_shortcut(p_shortcut, p_id, p_global);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
minimum_size_changed();
}
-void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.id = p_id;
item.max_states = p_max_states;
item.state = p_default_state;
items.push_back(item);
@@ -767,10 +782,10 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) {
update();
minimum_size_changed();
}
-void PopupMenu::set_item_id(int p_idx, int p_ID) {
+void PopupMenu::set_item_id(int p_idx, int p_id) {
ERR_FAIL_INDEX(p_idx, items.size());
- items.write[p_idx].ID = p_ID;
+ items.write[p_idx].id = p_id;
update();
minimum_size_changed();
@@ -866,14 +881,14 @@ bool PopupMenu::is_item_checked(int p_idx) const {
int PopupMenu::get_item_id(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), 0);
- return items[p_idx].ID;
+ return items[p_idx].id;
}
-int PopupMenu::get_item_index(int p_ID) const {
+int PopupMenu::get_item_index(int p_id) const {
for (int i = 0; i < items.size(); i++) {
- if (items[i].ID == p_ID)
+ if (items[i].id == p_id)
return i;
}
@@ -1062,7 +1077,7 @@ void PopupMenu::activate_item(int p_item) {
ERR_FAIL_INDEX(p_item, items.size());
ERR_FAIL_COND(items[p_item].separator);
- int id = items[p_item].ID >= 0 ? items[p_item].ID : p_item;
+ int id = items[p_item].id >= 0 ? items[p_item].id : p_item;
//hide all parent PopupMenus
Node *next = get_parent();
@@ -1124,7 +1139,7 @@ void PopupMenu::add_separator(const String &p_text) {
Item sep;
sep.separator = true;
- sep.ID = -1;
+ sep.id = -1;
if (p_text != String()) {
sep.text = p_text;
sep.xl_text = tr(p_text);
@@ -1400,8 +1415,8 @@ void PopupMenu::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
- ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "ID")));
- ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "ID")));
+ ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("index_pressed", PropertyInfo(Variant::INT, "index")));
}
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 767ff568fe..687006d58d 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -55,7 +55,7 @@ class PopupMenu : public Popup {
int state;
bool separator;
bool disabled;
- int ID;
+ int id;
Variant metadata;
String submenu;
String tooltip;
@@ -120,26 +120,26 @@ protected:
static void _bind_methods();
public:
- void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_radio_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_submenu_item(const String &p_label, const String &p_submenu, int p_ID = -1);
-
- void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
-
- void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID = -1, uint32_t p_accel = 0);
+ void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1);
+
+ void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+
+ void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id = -1, uint32_t p_accel = 0);
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
void set_item_checked(int p_idx, bool p_checked);
- void set_item_id(int p_idx, int p_ID);
+ void set_item_id(int p_idx, int p_id);
void set_item_accelerator(int p_idx, uint32_t p_accel);
void set_item_metadata(int p_idx, const Variant &p_meta);
void set_item_disabled(int p_idx, bool p_disabled);
@@ -161,7 +161,7 @@ public:
Ref<Texture> get_item_icon(int p_idx) const;
bool is_item_checked(int p_idx) const;
int get_item_id(int p_idx) const;
- int get_item_index(int p_ID) const;
+ int get_item_index(int p_id) const;
uint32_t get_item_accelerator(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;
diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp
index d6b5c0b82d..101eb2ac88 100644
--- a/scene/gui/rich_text_label.cpp
+++ b/scene/gui/rich_text_label.cpp
@@ -753,6 +753,8 @@ void RichTextLabel::_scroll_changed(double) {
else
scroll_following = false;
+ scroll_updated = true;
+
update();
}
@@ -778,7 +780,6 @@ void RichTextLabel::_update_scroll() {
main->first_invalid_line = 0; //invalidate ALL
_validate_line_caches(main);
}
- scroll_updated = true;
}
void RichTextLabel::_notification(int p_what) {
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index ad41cc4167..39c76e6646 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -86,8 +86,8 @@ void TabContainer::_gui_input(const Ref<InputEvent> &p_event) {
emit_signal("pre_popup_pressed");
Vector2 popup_pos = get_global_position();
- popup_pos.x += size.width - popup->get_size().width;
- popup_pos.y += menu->get_height();
+ popup_pos.x += size.width * get_global_transform().get_scale().x - popup->get_size().width * popup->get_global_transform().get_scale().x;
+ popup_pos.y += menu->get_height() * get_global_transform().get_scale().y;
popup->set_global_position(popup_pos);
popup->popup();
@@ -146,6 +146,11 @@ void TabContainer::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_TRANSLATION_CHANGED: {
+
+ minimum_size_changed();
+ update();
+ } break;
case NOTIFICATION_RESIZED: {
Vector<Control *> tabs = _get_tabs();
@@ -181,7 +186,6 @@ void TabContainer::_notification(int p_what) {
first_tab_cache--;
}
} break;
-
case NOTIFICATION_DRAW: {
RID canvas = get_canvas_item();
@@ -350,6 +354,7 @@ void TabContainer::_notification(int p_what) {
}
} break;
case NOTIFICATION_THEME_CHANGED: {
+
minimum_size_changed();
call_deferred("_on_theme_changed"); //wait until all changed theme
} break;
@@ -731,6 +736,7 @@ void TabContainer::set_tab_title(int p_tab, const String &p_title) {
Control *child = _get_tab(p_tab);
ERR_FAIL_COND(!child);
child->set_meta("_tab_name", p_title);
+ update();
}
String TabContainer::get_tab_title(int p_tab) const {
@@ -748,6 +754,7 @@ void TabContainer::set_tab_icon(int p_tab, const Ref<Texture> &p_icon) {
Control *child = _get_tab(p_tab);
ERR_FAIL_COND(!child);
child->set_meta("_tab_icon", p_icon);
+ update();
}
Ref<Texture> TabContainer::get_tab_icon(int p_tab) const {
diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp
index ac643c1320..36571cc878 100644
--- a/scene/gui/tabs.cpp
+++ b/scene/gui/tabs.cpp
@@ -222,6 +222,10 @@ void Tabs::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_TRANSLATION_CHANGED: {
+ minimum_size_changed();
+ update();
+ } break;
case NOTIFICATION_MOUSE_EXIT: {
rb_hover = -1;
cb_hover = -1;
@@ -232,7 +236,6 @@ void Tabs::_notification(int p_what) {
_update_cache();
_ensure_no_over_offset();
ensure_tab_visible(current);
-
} break;
case NOTIFICATION_DRAW: {
_update_cache();
@@ -394,7 +397,6 @@ void Tabs::_notification(int p_what) {
} else {
buttons_visible = false;
}
-
} break;
}
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 1f498ea16e..10bd9e2a8b 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -825,6 +825,9 @@ void TextEdit::_notification(int p_what) {
// get the highlighted words
String highlighted_text = get_selection_text();
+ // check if highlighted words contains only whitespaces (tabs or spaces)
+ bool only_whitespaces_highlighted = highlighted_text.strip_edges() == String();
+
String line_num_padding = line_numbers_zero_padded ? "0" : " ";
int cursor_wrap_index = get_cursor_wrap_index();
@@ -988,6 +991,24 @@ void TextEdit::_notification(int p_what) {
draw_texture_rect(info_icon, Rect2(icon_pos, icon_size));
}
+ // draw execution marker
+ if (executing_line == line) {
+ if (draw_breakpoint_gutter) {
+ int icon_extra_size = 4;
+ int vertical_gap = (get_row_height() * 40) / 100;
+ int horizontal_gap = (cache.breakpoint_gutter_width * 30) / 100;
+ int marker_height = get_row_height() - (vertical_gap * 2) + icon_extra_size;
+ int marker_width = cache.breakpoint_gutter_width - (horizontal_gap * 2) + icon_extra_size;
+ cache.executing_icon->draw_rect(ci, Rect2(cache.style_normal->get_margin(MARGIN_LEFT) + horizontal_gap - 2 - icon_extra_size / 2, ofs_y + vertical_gap - icon_extra_size / 2, marker_width, marker_height), false, Color(cache.executing_line_color.r, cache.executing_line_color.g, cache.executing_line_color.b));
+ } else {
+#ifdef TOOLS_ENABLED
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y + get_row_height() - EDSCALE, xmargin_end - xmargin_beg, EDSCALE), cache.executing_line_color);
+#else
+ VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(xmargin_beg + ofs_x, ofs_y, xmargin_end - xmargin_beg, get_row_height()), cache.executing_line_color);
+#endif
+ }
+ }
+
// draw fold markers
if (draw_fold_gutter) {
int horizontal_gap = (cache.fold_gutter_width * 30) / 100;
@@ -1105,7 +1126,7 @@ void TextEdit::_notification(int p_what) {
VisualServer::get_singleton()->canvas_item_add_rect(ci, Rect2(Point2i(char_ofs + char_margin + char_w + ofs_x - 1, ofs_y), Size2i(1, get_row_height())), border_color);
}
- if (highlight_all_occurrences) {
+ if (highlight_all_occurrences && !only_whitespaces_highlighted) {
if (highlighted_text_col != -1) {
// if we are at the end check for new word on same line
@@ -1539,8 +1560,7 @@ void TextEdit::_consume_pair_symbol(CharType ch) {
}
if ((ch == '\'' || ch == '"') &&
- cursor_get_column() > 0 &&
- _is_text_char(text[cursor.line][cursor_get_column() - 1])) {
+ cursor_get_column() > 0 && _is_text_char(text[cursor.line][cursor_get_column() - 1]) && !_is_pair_right_symbol(text[cursor.line][cursor_get_column()])) {
insert_text_at_cursor(ch_single);
cursor_set_column(cursor_position_to_move);
return;
@@ -2009,6 +2029,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
menu->set_position(get_global_transform().xform(get_local_mouse_position()));
menu->set_size(Vector2(1, 1));
+ menu->set_scale(get_global_transform().get_scale());
menu->popup();
grab_focus();
}
@@ -2254,6 +2275,36 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
k->set_command(true);
k->set_shift(false);
}
+#ifdef APPLE_STYLE_KEYS
+ if (k->get_control() && !k->get_shift() && !k->get_alt() && !k->get_command()) {
+ uint32_t remap_key = KEY_UNKNOWN;
+ switch (k->get_scancode()) {
+ case KEY_F: {
+ remap_key = KEY_RIGHT;
+ } break;
+ case KEY_B: {
+ remap_key = KEY_LEFT;
+ } break;
+ case KEY_P: {
+ remap_key = KEY_UP;
+ } break;
+ case KEY_N: {
+ remap_key = KEY_DOWN;
+ } break;
+ case KEY_D: {
+ remap_key = KEY_DELETE;
+ } break;
+ case KEY_H: {
+ remap_key = KEY_BACKSPACE;
+ } break;
+ }
+
+ if (remap_key != KEY_UNKNOWN) {
+ k->set_scancode(remap_key);
+ k->set_control(false);
+ }
+ }
+#endif
_reset_caret_blink_timer();
@@ -2588,9 +2639,22 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
#ifdef APPLE_STYLE_KEYS
if (k->get_command()) {
- cursor_set_column(0);
+ // Start at first column (it's slightly faster that way) and look for the first non-whitespace character.
+ int new_cursor_pos = 0;
+ for (int i = 0; i < text[cursor.line].length(); ++i) {
+ if (!_is_whitespace(text[cursor.line][i])) {
+ new_cursor_pos = i;
+ break;
+ }
+ }
+ if (new_cursor_pos == cursor.column) {
+ // We're already at the first text character, so move to the very beginning of the line.
+ cursor_set_column(0);
+ } else {
+ // We're somewhere to the right of the first text character; move to the first one.
+ cursor_set_column(new_cursor_pos);
+ }
} else if (k->get_alt()) {
-
#else
if (k->get_alt()) {
scancode_handled = false;
@@ -4344,7 +4408,27 @@ void TextEdit::clear() {
void TextEdit::set_readonly(bool p_readonly) {
+ if (readonly == p_readonly)
+ return;
+
readonly = p_readonly;
+
+ // Reorganize context menu.
+ menu->clear();
+ if (!readonly)
+ menu->add_item(RTR("Cut"), MENU_CUT, KEY_MASK_CMD | KEY_X);
+ menu->add_item(RTR("Copy"), MENU_COPY, KEY_MASK_CMD | KEY_C);
+ if (!readonly)
+ menu->add_item(RTR("Paste"), MENU_PASTE, KEY_MASK_CMD | KEY_V);
+ menu->add_separator();
+ menu->add_item(RTR("Select All"), MENU_SELECT_ALL, KEY_MASK_CMD | KEY_A);
+ if (!readonly) {
+ menu->add_item(RTR("Clear"), MENU_CLEAR);
+ menu->add_separator();
+ menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
+ menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
+ }
+
update();
}
@@ -4414,6 +4498,7 @@ void TextEdit::_update_caches() {
cache.current_line_color = get_color("current_line_color");
cache.line_length_guideline_color = get_color("line_length_guideline_color");
cache.breakpoint_color = get_color("breakpoint_color");
+ cache.executing_line_color = get_color("executing_line_color");
cache.code_folding_color = get_color("code_folding_color");
cache.brace_mismatch_color = get_color("brace_mismatch_color");
cache.word_highlighted_color = get_color("word_highlighted_color");
@@ -4428,9 +4513,10 @@ void TextEdit::_update_caches() {
#endif
cache.row_height = cache.font->get_height() + cache.line_spacing;
cache.tab_icon = get_icon("tab");
- cache.folded_icon = get_icon("GuiTreeArrowRight", "EditorIcons");
- cache.can_fold_icon = get_icon("GuiTreeArrowDown", "EditorIcons");
+ cache.folded_icon = get_icon("folded");
+ cache.can_fold_icon = get_icon("fold");
cache.folded_eol_icon = get_icon("GuiEllipsis", "EditorIcons");
+ cache.executing_icon = get_icon("MainPlay", "EditorIcons");
text.set_font(cache.font);
if (syntax_highlighter) {
@@ -4996,6 +5082,17 @@ bool TextEdit::is_line_set_as_safe(int p_line) const {
return text.is_safe(p_line);
}
+void TextEdit::set_executing_line(int p_line) {
+ ERR_FAIL_INDEX(p_line, text.size());
+ executing_line = p_line;
+ update();
+}
+
+void TextEdit::clear_executing_line() {
+ executing_line = -1;
+ update();
+}
+
bool TextEdit::is_line_set_as_breakpoint(int p_line) const {
ERR_FAIL_INDEX_V(p_line, text.size(), false);
@@ -5415,6 +5512,9 @@ void TextEdit::undo() {
TextOperation op = undo_stack_pos->get();
_do_text_op(op, true);
+ if (op.from_line != op.to_line || op.to_column != op.from_column + 1)
+ select(op.from_line, op.from_column, op.to_line, op.to_column);
+
current_op.version = op.prev_version;
if (undo_stack_pos->get().chain_backward) {
while (true) {
@@ -5541,6 +5641,7 @@ int TextEdit::get_indent_size() {
void TextEdit::set_draw_tabs(bool p_draw) {
draw_tabs = p_draw;
+ update();
}
bool TextEdit::is_drawing_tabs() const {
@@ -5727,19 +5828,29 @@ void TextEdit::_confirm_completion() {
cursor_set_column(cursor.column - completion_base.length(), false);
insert_text_at_cursor(completion_current);
- // When inserted into the middle of an existing string, don't add an unnecessary quote
+ // When inserted into the middle of an existing string/method, don't add an unnecessary quote/bracket.
String line = text[cursor.line];
CharType next_char = line[cursor.column];
CharType last_completion_char = completion_current[completion_current.length() - 1];
- if ((last_completion_char == '"' || last_completion_char == '\'') &&
- last_completion_char == next_char) {
+ if ((last_completion_char == '"' || last_completion_char == '\'') && last_completion_char == next_char) {
_base_remove_text(cursor.line, cursor.column, cursor.line, cursor.column + 1);
}
- if (last_completion_char == '(' && auto_brace_completion_enabled) {
- insert_text_at_cursor(")");
- cursor.column--;
+ if (last_completion_char == '(') {
+
+ if (next_char == last_completion_char) {
+ _base_remove_text(cursor.line, cursor.column - 1, cursor.line, cursor.column);
+ } else if (auto_brace_completion_enabled) {
+ insert_text_at_cursor(")");
+ cursor.column--;
+ }
+ } else if (last_completion_char == ')' && next_char == '(') {
+
+ _base_remove_text(cursor.line, cursor.column - 2, cursor.line, cursor.column);
+ if (line[cursor.column + 1] != ')') {
+ cursor.column--;
+ }
}
end_complex_operation();
@@ -5783,6 +5894,7 @@ void TextEdit::_update_completion_candidates() {
bool inquote = false;
int first_quote = -1;
+ int restore_quotes = -1;
int c = cofs - 1;
while (c >= 0) {
@@ -5790,6 +5902,11 @@ void TextEdit::_update_completion_candidates() {
inquote = !inquote;
if (first_quote == -1)
first_quote = c;
+ restore_quotes = 0;
+ } else if (restore_quotes == 0 && l[c] == '$') {
+ restore_quotes = 1;
+ } else if (restore_quotes == 0 && !_is_whitespace(l[c])) {
+ restore_quotes = -1;
}
c--;
}
@@ -5857,6 +5974,11 @@ void TextEdit::_update_completion_candidates() {
completion_strings.write[i] = completion_strings[i].unquote().quote("'");
}
+ if (inquote && restore_quotes == 1 && !completion_strings[i].is_quoted()) {
+ String quote = single_quote ? "'" : "\"";
+ completion_strings.write[i] = completion_strings[i].quote(quote);
+ }
+
if (completion_strings[i].begins_with(s)) {
completion_options.push_back(completion_strings[i]);
} else if (completion_strings[i].to_lower().begins_with(s.to_lower())) {
@@ -5934,7 +6056,6 @@ void TextEdit::code_complete(const Vector<String> &p_strings, bool p_forced) {
completion_current = "";
completion_index = 0;
_update_completion_candidates();
- //
}
String TextEdit::get_word_at_pos(const Vector2 &p_pos) const {
@@ -6259,8 +6380,12 @@ void TextEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_show_line_numbers", "enable"), &TextEdit::set_show_line_numbers);
ClassDB::bind_method(D_METHOD("is_show_line_numbers_enabled"), &TextEdit::is_show_line_numbers_enabled);
+ ClassDB::bind_method(D_METHOD("set_draw_tabs"), &TextEdit::set_draw_tabs);
+ ClassDB::bind_method(D_METHOD("is_drawing_tabs"), &TextEdit::is_drawing_tabs);
ClassDB::bind_method(D_METHOD("set_breakpoint_gutter_enabled", "enable"), &TextEdit::set_breakpoint_gutter_enabled);
ClassDB::bind_method(D_METHOD("is_breakpoint_gutter_enabled"), &TextEdit::is_breakpoint_gutter_enabled);
+ ClassDB::bind_method(D_METHOD("set_draw_fold_gutter"), &TextEdit::set_draw_fold_gutter);
+ ClassDB::bind_method(D_METHOD("is_drawing_fold_gutter"), &TextEdit::is_drawing_fold_gutter);
ClassDB::bind_method(D_METHOD("set_hiding_enabled", "enable"), &TextEdit::set_hiding_enabled);
ClassDB::bind_method(D_METHOD("is_hiding_enabled"), &TextEdit::is_hiding_enabled);
@@ -6307,7 +6432,9 @@ void TextEdit::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_current_line"), "set_highlight_current_line", "is_highlight_current_line_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "syntax_highlighting"), "set_syntax_coloring", "is_syntax_coloring_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_line_numbers"), "set_show_line_numbers", "is_show_line_numbers_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_tabs"), "set_draw_tabs", "is_drawing_tabs");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "breakpoint_gutter"), "set_breakpoint_gutter_enabled", "is_breakpoint_gutter_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "fold_gutter"), "set_draw_fold_gutter", "is_drawing_fold_gutter");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "highlight_all_occurrences"), "set_highlight_all_occurrences", "is_highlight_all_occurrences_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "override_selected_font_color"), "set_override_selected_font_color", "is_overriding_selected_font_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
@@ -6345,7 +6472,6 @@ void TextEdit::_bind_methods() {
TextEdit::TextEdit() {
- readonly = false;
setting_row = false;
draw_tabs = false;
override_selected_font_color = false;
@@ -6460,17 +6586,11 @@ TextEdit::TextEdit() {
context_menu_enabled = true;
menu = memnew(PopupMenu);
add_child(menu);
- menu->add_item(RTR("Cut"), MENU_CUT, KEY_MASK_CMD | KEY_X);
- menu->add_item(RTR("Copy"), MENU_COPY, KEY_MASK_CMD | KEY_C);
- menu->add_item(RTR("Paste"), MENU_PASTE, KEY_MASK_CMD | KEY_V);
- menu->add_separator();
- menu->add_item(RTR("Select All"), MENU_SELECT_ALL, KEY_MASK_CMD | KEY_A);
- menu->add_item(RTR("Clear"), MENU_CLEAR);
- menu->add_separator();
- menu->add_item(RTR("Undo"), MENU_UNDO, KEY_MASK_CMD | KEY_Z);
- menu->add_item(RTR("Redo"), MENU_REDO, KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_Z);
+ set_readonly(false);
menu->connect("id_pressed", this, "menu_option");
first_draw = true;
+
+ executing_line = -1;
}
TextEdit::~TextEdit() {
diff --git a/scene/gui/text_edit.h b/scene/gui/text_edit.h
index e854032159..4badd85e07 100644
--- a/scene/gui/text_edit.h
+++ b/scene/gui/text_edit.h
@@ -166,6 +166,7 @@ private:
Ref<Texture> can_fold_icon;
Ref<Texture> folded_icon;
Ref<Texture> folded_eol_icon;
+ Ref<Texture> executing_icon;
Ref<StyleBox> style_normal;
Ref<StyleBox> style_focus;
Ref<StyleBox> style_readonly;
@@ -187,6 +188,7 @@ private:
Color selection_color;
Color mark_color;
Color breakpoint_color;
+ Color executing_line_color;
Color code_folding_color;
Color current_line_color;
Color line_length_guideline_color;
@@ -345,6 +347,8 @@ private:
bool context_menu_enabled;
+ int executing_line;
+
int get_visible_rows() const;
int get_total_visible_rows() const;
@@ -486,6 +490,8 @@ public:
void set_line_as_marked(int p_line, bool p_marked);
void set_line_as_breakpoint(int p_line, bool p_breakpoint);
bool is_line_set_as_breakpoint(int p_line) const;
+ void set_executing_line(int p_line);
+ void clear_executing_line();
void set_line_as_safe(int p_line, bool p_safe);
bool is_line_set_as_safe(int p_line) const;
void get_breakpoints(List<int> *p_breakpoints) const;
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 795b25cce0..b5f949aeb7 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -64,7 +64,7 @@ bool TextureButton::has_point(const Point2 &p_point) const {
Rect2 rect = Rect2();
Size2 mask_size = click_mask->get_size();
- if (_position_rect.no_area()) {
+ if (_position_rect.has_no_area()) {
rect.size = mask_size;
} else if (_tile) {
// if the stretch mode is tile we offset the point to keep it inside the mask size
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 2195de9694..423794d8ba 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -96,7 +96,7 @@ void TextureRect::_notification(int p_what) {
size.width *= hflip ? -1.0f : 1.0f;
size.height *= vflip ? -1.0f : 1.0f;
- if (region.no_area()) {
+ if (region.has_no_area()) {
draw_texture_rect(texture, Rect2(offset, size), tile);
} else {
draw_texture_rect_region(texture, Rect2(offset, size), region);
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index 0465ffe442..e80de68e3b 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -39,6 +39,10 @@
#include "scene/scene_string_names.h"
#include "viewport.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+#endif
+
VARIANT_ENUM_CAST(Node::PauseMode);
int Node::orphan_node_count = 0;
@@ -2637,10 +2641,16 @@ NodePath Node::get_import_path() const {
static void _add_nodes_to_options(const Node *p_base, const Node *p_node, List<String> *r_options) {
+#ifdef TOOLS_ENABLED
+ const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
+#else
+ const String quote_style = "\"";
+#endif
+
if (p_node != p_base && !p_node->get_owner())
return;
String n = p_base->get_path_to(p_node);
- r_options->push_back("\"" + n + "\"");
+ r_options->push_back(quote_style + n + quote_style);
for (int i = 0; i < p_node->get_child_count(); i++) {
_add_nodes_to_options(p_base, p_node->get_child(i), r_options);
}
diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp
index 81c38cec89..b81364e2f0 100644
--- a/scene/main/scene_tree.cpp
+++ b/scene/main/scene_tree.cpp
@@ -369,8 +369,7 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
}
void SceneTree::call_group(const StringName &p_group, const StringName &p_function, VARIANT_ARG_DECLARE) {
-
- call_group_flags(0, p_group, VARIANT_ARG_PASS);
+ call_group_flags(0, p_group, p_function, VARIANT_ARG_PASS);
}
void SceneTree::notify_group(const StringName &p_group, int p_notification) {
@@ -1160,7 +1159,7 @@ void SceneTree::_update_root_rect() {
WARN_PRINT("Font oversampling only works with the resize modes 'Keep Width', 'Keep Height', and 'Expand'.");
}
- if (stretch_aspect == STRETCH_ASPECT_IGNORE || ABS(viewport_aspect - video_mode_aspect) < CMP_EPSILON) {
+ if (stretch_aspect == STRETCH_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) {
//same aspect or ignore aspect
viewport_size = desired_res;
screen_size = video_mode;
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index e58ec9d71e..9c79b2ba3b 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1477,7 +1477,7 @@ int Animation::_find(const Vector<K> &p_keys, float p_time) const {
middle = (low + high) / 2;
- if (Math::abs(p_time - keys[middle].time) < CMP_EPSILON) { //match
+ if (Math::is_equal_approx(p_time, keys[middle].time)) { //match
return middle;
} else if (p_time < keys[middle].time)
high = middle - 1; //search low end of array
@@ -1680,10 +1680,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol
float delta = p_keys[next].time - p_keys[idx].time;
float from = p_time - p_keys[idx].time;
- if (Math::absf(delta) > CMP_EPSILON)
- c = from / delta;
- else
+ if (Math::is_zero_approx(delta))
c = 0;
+ else
+ c = from / delta;
} else {
@@ -1691,10 +1691,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol
float delta = (length - p_keys[idx].time) + p_keys[next].time;
float from = p_time - p_keys[idx].time;
- if (Math::absf(delta) > CMP_EPSILON)
- c = from / delta;
- else
+ if (Math::is_zero_approx(delta))
c = 0;
+ else
+ c = from / delta;
}
} else {
@@ -1707,10 +1707,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol
float delta = endtime + p_keys[next].time;
float from = endtime + p_time;
- if (Math::absf(delta) > CMP_EPSILON)
- c = from / delta;
- else
+ if (Math::is_zero_approx(delta))
c = 0;
+ else
+ c = from / delta;
}
} else { // no loop
@@ -1723,10 +1723,10 @@ T Animation::_interpolate(const Vector<TKey<T> > &p_keys, float p_time, Interpol
float delta = p_keys[next].time - p_keys[idx].time;
float from = p_time - p_keys[idx].time;
- if (Math::absf(delta) > CMP_EPSILON)
- c = from / delta;
- else
+ if (Math::is_zero_approx(delta))
c = 0;
+ else
+ c = from / delta;
} else {
@@ -2774,9 +2774,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
const Vector3 &v1 = t1.value.loc;
const Vector3 &v2 = t2.value.loc;
- if (v0.distance_to(v2) < CMP_EPSILON) {
+ if (Math::is_zero_approx(v0.distance_to(v2))) {
//0 and 2 are close, let's see if 1 is close
- if (v0.distance_to(v1) > CMP_EPSILON) {
+ if (!Math::is_zero_approx(v0.distance_to(v1))) {
//not close, not optimizable
return false;
}
@@ -2813,9 +2813,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
//localize both to rotation from q0
- if ((q0 - q2).length() < CMP_EPSILON) {
+ if (Math::is_zero_approx((q0 - q2).length())) {
- if ((q0 - q1).length() > CMP_EPSILON)
+ if (!Math::is_zero_approx((q0 - q1).length()))
return false;
} else {
@@ -2863,9 +2863,9 @@ bool Animation::_transform_track_optimize_key(const TKey<TransformKey> &t0, cons
const Vector3 &v1 = t1.value.scale;
const Vector3 &v2 = t2.value.scale;
- if (v0.distance_to(v2) < CMP_EPSILON) {
+ if (Math::is_zero_approx(v0.distance_to(v2))) {
//0 and 2 are close, let's see if 1 is close
- if (v0.distance_to(v1) > CMP_EPSILON) {
+ if (!Math::is_zero_approx(v0.distance_to(v1))) {
//not close, not optimizable
return false;
}
diff --git a/scene/resources/animation.h b/scene/resources/animation.h
index b66ae184e9..3d38a8902f 100644
--- a/scene/resources/animation.h
+++ b/scene/resources/animation.h
@@ -93,7 +93,6 @@ private:
template <class T>
struct TKey : public Key {
- float time;
T value;
};
diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp
index f425972183..b3bd3f47e6 100644
--- a/scene/resources/default_theme/default_theme.cpp
+++ b/scene/resources/default_theme/default_theme.cpp
@@ -359,7 +359,9 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("focus", "CheckButton", focus);
theme->set_icon("on", "CheckButton", make_icon(toggle_on_png));
+ theme->set_icon("on_disabled", "CheckButton", make_icon(toggle_on_disabled_png));
theme->set_icon("off", "CheckButton", make_icon(toggle_off_png));
+ theme->set_icon("off_disabled", "CheckButton", make_icon(toggle_off_disabled_png));
theme->set_font("font", "CheckButton", default_font);
@@ -423,6 +425,8 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_stylebox("completion", "TextEdit", make_stylebox(tree_bg_png, 3, 3, 3, 3, 0, 0, 0, 0));
theme->set_icon("tab", "TextEdit", make_icon(tab_png));
+ theme->set_icon("folded", "TextEdit", make_icon(arrow_right_png));
+ theme->set_icon("fold", "TextEdit", make_icon(arrow_down_png));
theme->set_font("font", "TextEdit", default_font);
@@ -437,6 +441,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_color("selection_color", "TextEdit", font_color_selection);
theme->set_color("mark_color", "TextEdit", Color(1.0, 0.4, 0.4, 0.4));
theme->set_color("breakpoint_color", "TextEdit", Color(0.8, 0.8, 0.4, 0.2));
+ theme->set_color("executing_line_color", "TextEdit", Color(0.2, 0.8, 0.2, 0.4));
theme->set_color("code_folding_color", "TextEdit", Color(0.8, 0.8, 0.8, 0.8));
theme->set_color("current_line_color", "TextEdit", Color(0.25, 0.25, 0.26, 0.8));
theme->set_color("caret_color", "TextEdit", control_font_color);
@@ -830,14 +835,6 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const
theme->set_constant("autohide", "HSplitContainer", 1 * scale);
theme->set_constant("autohide", "VSplitContainer", 1 * scale);
- // ReferenceRect
-
- Ref<StyleBoxTexture> ttnc = make_stylebox(full_panel_bg_png, 8, 8, 8, 8);
- ttnc->set_draw_center(false);
-
- theme->set_stylebox("panelnc", "Panel", ttnc);
- theme->set_stylebox("panelf", "Panel", tc_sb);
-
Ref<StyleBoxTexture> sb_pc = make_stylebox(tab_container_bg_png, 4, 4, 4, 4, 7, 7, 7, 7);
theme->set_stylebox("panel", "PanelContainer", sb_pc);
diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h
index 2b251e5f81..a09b811b37 100644
--- a/scene/resources/default_theme/theme_data.h
+++ b/scene/resources/default_theme/theme_data.h
@@ -402,10 +402,18 @@ static const unsigned char toggle_off_png[] = {
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};
+static const unsigned char toggle_off_disabled_png[] = {
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+};
+
static const unsigned char toggle_on_png[] = {
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};
+static const unsigned char toggle_on_disabled_png[] = {
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0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
+};
+
static const unsigned char tool_button_pressed_png[] = {
0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x28, 0x2d, 0xf, 0x53, 0x0, 0x0, 0x1, 0xfe, 0x50, 0x4c, 0x54, 0x45, 0x29, 0x3a, 0x40, 0x2d, 0x3e, 0x44, 0x26, 0x34, 0x3b, 0x24, 0x34, 0x39, 0x23, 0x31, 0x38, 0x22, 0x31, 0x37, 0x22, 0x31, 0x37, 0x22, 0x30, 0x36, 0x22, 0x31, 0x36, 0x26, 0x34, 0x3c, 0x32, 0x44, 0x4c, 0x26, 0x34, 0x39, 0x23, 0x31, 0x36, 0x21, 0x2e, 0x34, 0x1f, 0x2c, 0x30, 0x1f, 0x2b, 0x2f, 0x1f, 0x2a, 0x2e, 0x1e, 0x2b, 0x2f, 0x1f, 0x2b, 0x2e, 0x36, 0x4b, 0x52, 0x25, 0x33, 0x38, 0x20, 0x2f, 0x32, 0x1c, 0x29, 0x2e, 0x1b, 0x26, 0x2a, 0x1a, 0x23, 0x26, 0x18, 0x22, 0x26, 0x19, 0x22, 0x26, 0x19, 0x23, 0x26, 0x19, 0x26, 0x29, 0x20, 0x2d, 0x32, 0x25, 0x31, 0x38, 0x3c, 0x51, 0x59, 0x23, 0x31, 0x37, 0x1f, 0x2b, 0x31, 0x1a, 0x25, 0x2b, 0x17, 0x20, 0x24, 0x15, 0x1c, 0x21, 0x14, 0x1b, 0x21, 0x14, 0x1c, 0x21, 0x13, 0x1b, 0x21, 0x15, 0x1d, 0x21, 0x1a, 0x25, 0x2a, 0x40, 0x57, 0x60, 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0x39, 0x6c, 0x90, 0x9e, 0x22, 0x30, 0x36, 0x1f, 0x2e, 0x36, 0x20, 0x30, 0x36, 0x20, 0x31, 0x39, 0x23, 0x34, 0x3d, 0x23, 0x37, 0x41, 0x26, 0x3c, 0x47, 0x26, 0x3b, 0x46, 0x22, 0x35, 0x3f, 0x22, 0x32, 0x3b, 0x1f, 0x30, 0x37, 0x1f, 0x2e, 0x35, 0x1f, 0x2d, 0x35, 0x21, 0x30, 0x36, 0x72, 0x96, 0xa5, 0x7e, 0x8c, 0xc3, 0xb0, 0x0, 0x0, 0x0, 0xaa, 0x74, 0x52, 0x4e, 0x53, 0xc3, 0xc3, 0xe6, 0xd7, 0xcb, 0xc3, 0xbf, 0xbe, 0xbd, 0xe5, 0xc3, 0xd7, 0xc0, 0xac, 0xa0, 0x9a, 0x98, 0x98, 0x98, 0xc3, 0xcb, 0xac, 0x92, 0x82, 0x7b, 0x78, 0x78, 0x7b, 0x82, 0xac, 0xcb, 0xc3, 0xc3, 0xa0, 0x82, 0x6f, 0x67, 0x64, 0x63, 0x64, 0x67, 0x82, 0xc3, 0xbf, 0x9a, 0x7a, 0x67, 0x5e, 0x5b, 0x5a, 0x5e, 0xc3, 0xbd, 0x98, 0x78, 0x64, 0x5b, 0x57, 0x57, 0x5b, 0x64, 0x78, 0xc3, 0xbd, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x57, 0x5a, 0x63, 0x77, 0xc3, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x5a, 0x63, 0x77, 0x98, 0xc3, 0xbd, 0x98, 0x78, 0x63, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x5a, 0x63, 0x77, 0x98, 0xc3, 0xbd, 0x98, 0x77, 0x63, 0x5a, 0x57, 0x56, 0x57, 0x5a, 0x63, 0x77, 0xc3, 0xbb, 0x96, 0x76, 0x63, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x5a, 0x63, 0x76, 0x96, 0xc3, 0xb5, 0x92, 0x75, 0x62, 0x5a, 0x57, 0x56, 0x56, 0x57, 0x59, 0x62, 0x74, 0x92, 0xc3, 0xa9, 0x8b, 0x71, 0x61, 0x59, 0x57, 0x56, 0x56, 0x57, 0x59, 0x61, 0x71, 0x8b, 0xa9, 0xc3, 0x95, 0x7e, 0x6b, 0x5e, 0x59, 0x57, 0x56, 0x56, 0x57, 0x59, 0x5e, 0x6b, 0x7e, 0x95, 0xc3, 0x4f, 0x78, 0x99, 0x30, 0x0, 0x0, 0x0, 0x67, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x5c, 0x8b, 0x5, 0x2, 0xc3, 0x30, 0xc, 0xc4, 0x72, 0x5d, 0x39, 0xf4, 0xff, 0x67, 0x8e, 0x79, 0x1a, 0x37, 0xa0, 0xa0, 0x6d, 0x5d, 0x6b, 0x2a, 0x5a, 0xfd, 0x30, 0xe6, 0x1, 0xf4, 0xa7, 0x76, 0xfa, 0x37, 0x74, 0x7, 0x98, 0x52, 0x83, 0x46, 0x97, 0x41, 0xfb, 0xd6, 0x2d, 0x86, 0xae, 0xfe, 0x84, 0x6b, 0x6d, 0x32, 0x6e, 0x58, 0x28, 0x22, 0x3a, 0x41, 0x32, 0xde, 0xd7, 0x6a, 0x67, 0x5b, 0xb7, 0xb7, 0xc9, 0xb0, 0xd8, 0xd6, 0x3a, 0x65, 0x34, 0xb4, 0x21, 0x8f, 0x1c, 0x3, 0x6d, 0x21, 0x84, 0x5d, 0x32, 0x8a, 0x48, 0x22, 0x6e, 0xda, 0xa8, 0x92, 0x36, 0x3e, 0x87, 0xea, 0x7b, 0x7e, 0x0, 0x62, 0xa8, 0x25, 0xad, 0x68, 0x1d, 0x7d, 0x1a, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82
};
diff --git a/scene/resources/default_theme/toggle_off_disabled.png b/scene/resources/default_theme/toggle_off_disabled.png
new file mode 100644
index 0000000000..d65a9d8e64
--- /dev/null
+++ b/scene/resources/default_theme/toggle_off_disabled.png
Binary files differ
diff --git a/scene/resources/default_theme/toggle_on_disabled.png b/scene/resources/default_theme/toggle_on_disabled.png
new file mode 100644
index 0000000000..ca4dbe211f
--- /dev/null
+++ b/scene/resources/default_theme/toggle_on_disabled.png
Binary files differ
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index fd7b67a218..8ee9879055 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -1008,7 +1008,7 @@ void DynamicFont::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_fallback_count"), &DynamicFont::get_fallback_count);
ADD_GROUP("Settings", "");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "size"), "set_size", "get_size");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "size", PROPERTY_HINT_RANGE, "1,255,1"), "set_size", "get_size");
ADD_PROPERTY(PropertyInfo(Variant::INT, "outline_size", PROPERTY_HINT_RANGE, "0,255,1"), "set_outline_size", "get_outline_size");
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "outline_color"), "set_outline_color", "get_outline_color");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_mipmaps"), "set_use_mipmaps", "get_use_mipmaps");
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index c72ccc97db..128db3f109 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -96,6 +96,7 @@ void Font::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_height"), &Font::get_height);
ClassDB::bind_method(D_METHOD("is_distance_field_hint"), &Font::is_distance_field_hint);
ClassDB::bind_method(D_METHOD("get_string_size", "string"), &Font::get_string_size);
+ ClassDB::bind_method(D_METHOD("get_wordwrap_string_size", "string", "p_width"), &Font::get_wordwrap_string_size);
ClassDB::bind_method(D_METHOD("has_outline"), &Font::has_outline);
ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "position", "char", "next", "modulate", "outline"), &Font::draw_char, DEFVAL(-1), DEFVAL(Color(1, 1, 1)), DEFVAL(false));
ClassDB::bind_method(D_METHOD("update_changes"), &Font::update_changes);
@@ -495,6 +496,38 @@ Size2 Font::get_string_size(const String &p_string) const {
return Size2(w, get_height());
}
+
+Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) const {
+
+ ERR_FAIL_COND_V(p_width <= 0, Vector2(0, get_height()));
+
+ int l = p_string.length();
+ if (l == 0)
+ return Size2(p_width, get_height());
+
+ float line_w = 0;
+ float h = 0;
+ float space_w = get_char_size(' ').width;
+ Vector<String> lines = p_string.split("\n");
+ for (int i = 0; i < lines.size(); i++) {
+ h += get_height();
+ String t = lines[i];
+ line_w = 0;
+ Vector<String> words = t.split(" ");
+ for (int j = 0; j < words.size(); j++) {
+ line_w += get_string_size(words[j]).x;
+ if (line_w > p_width) {
+ h += get_height();
+ line_w = get_string_size(words[j]).x;
+ } else {
+ line_w += space_w;
+ }
+ }
+ }
+
+ return Size2(p_width, h);
+}
+
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
ERR_FAIL_COND(p_fallback == this);
diff --git a/scene/resources/font.h b/scene/resources/font.h
index 6bc8d9b792..def2c2285a 100644
--- a/scene/resources/font.h
+++ b/scene/resources/font.h
@@ -53,6 +53,7 @@ public:
virtual Size2 get_char_size(CharType p_char, CharType p_next = 0) const = 0;
Size2 get_string_size(const String &p_string) const;
+ Size2 get_wordwrap_string_size(const String &p_string, float p_width) const;
virtual bool is_distance_field_hint() const = 0;
diff --git a/scene/resources/height_map_shape.cpp b/scene/resources/height_map_shape.cpp
index 32e9c527ef..8cd271dab0 100644
--- a/scene/resources/height_map_shape.cpp
+++ b/scene/resources/height_map_shape.cpp
@@ -34,35 +34,43 @@
Vector<Vector3> HeightMapShape::_gen_debug_mesh_lines() {
Vector<Vector3> points;
- // This will be slow for large maps...
- // also we'll have to figure out how well bullet centers this shape...
+ if ((map_width != 0) && (map_depth != 0)) {
- Vector2 size(map_width - 1, map_depth - 1);
- Vector2 start = size * -0.5;
- int offset = 0;
+ // This will be slow for large maps...
+ // also we'll have to figure out how well bullet centers this shape...
- PoolRealArray::Read r = map_data.read();
+ Vector2 size(map_width - 1, map_depth - 1);
+ Vector2 start = size * -0.5;
- for (int d = 0; d < map_depth; d++) {
- Vector3 height(start.x, 0.0, start.y);
+ PoolRealArray::Read r = map_data.read();
- for (int w = 0; w < map_width; w++) {
- height.y = r[offset++];
+ // reserve some memory for our points..
+ points.resize(((map_width - 1) * map_depth * 2) + (map_width * (map_depth - 1) * 2));
- if (w != map_width - 1) {
- points.push_back(height);
- points.push_back(Vector3(height.x + 1.0, r[offset], height.z));
- }
+ // now set our points
+ int r_offset = 0;
+ int w_offset = 0;
+ for (int d = 0; d < map_depth; d++) {
+ Vector3 height(start.x, 0.0, start.y);
+
+ for (int w = 0; w < map_width; w++) {
+ height.y = r[r_offset++];
+
+ if (w != map_width - 1) {
+ points.write[w_offset++] = height;
+ points.write[w_offset++] = Vector3(height.x + 1.0, r[r_offset], height.z);
+ }
- if (d != map_depth - 1) {
- points.push_back(height);
- points.push_back(Vector3(height.x, r[offset + map_width - 1], height.z + 1.0));
+ if (d != map_depth - 1) {
+ points.write[w_offset++] = height;
+ points.write[w_offset++] = Vector3(height.x, r[r_offset + map_width - 1], height.z + 1.0);
+ }
+
+ height.x += 1.0;
}
- height.x += 1.0;
+ start.y += 1.0;
}
-
- start.y += 1.0;
}
return points;
diff --git a/scene/resources/material.cpp b/scene/resources/material.cpp
index 536eb11a27..766c7bbd9f 100644
--- a/scene/resources/material.cpp
+++ b/scene/resources/material.cpp
@@ -30,6 +30,10 @@
#include "material.h"
+#ifdef TOOLS_ENABLED
+#include "editor/editor_settings.h"
+#endif
+
#include "scene/scene_string_names.h"
void Material::set_next_pass(const Ref<Material> &p_pass) {
@@ -236,6 +240,12 @@ void ShaderMaterial::_bind_methods() {
void ShaderMaterial::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
+#ifdef TOOLS_ENABLED
+ const String quote_style = EDITOR_DEF("text_editor/completion/use_single_quotes", 0) ? "'" : "\"";
+#else
+ const String quote_style = "\"";
+#endif
+
String f = p_function.operator String();
if ((f == "get_shader_param" || f == "set_shader_param") && p_idx == 0) {
@@ -243,7 +253,7 @@ void ShaderMaterial::get_argument_options(const StringName &p_function, int p_id
List<PropertyInfo> pl;
shader->get_param_list(&pl);
for (List<PropertyInfo>::Element *E = pl.front(); E; E = E->next()) {
- r_options->push_back("\"" + E->get().name.replace_first("shader_param/", "") + "\"");
+ r_options->push_back(quote_style + E->get().name.replace_first("shader_param/", "") + quote_style);
}
}
}
diff --git a/scene/resources/multimesh.cpp b/scene/resources/multimesh.cpp
index be0b9f9ac3..5d8adc0c8d 100644
--- a/scene/resources/multimesh.cpp
+++ b/scene/resources/multimesh.cpp
@@ -32,6 +32,8 @@
#include "servers/visual_server.h"
void MultiMesh::_set_transform_array(const PoolVector<Vector3> &p_array) {
+ if (transform_format != TRANSFORM_3D)
+ return;
PoolVector<Vector3> xforms = p_array;
int len = xforms.size();
@@ -55,6 +57,9 @@ void MultiMesh::_set_transform_array(const PoolVector<Vector3> &p_array) {
PoolVector<Vector3> MultiMesh::_get_transform_array() const {
+ if (transform_format != TRANSFORM_3D)
+ return PoolVector<Vector3>();
+
if (instance_count == 0)
return PoolVector<Vector3>();
@@ -75,6 +80,54 @@ PoolVector<Vector3> MultiMesh::_get_transform_array() const {
return xforms;
}
+void MultiMesh::_set_transform_2d_array(const PoolVector<Vector2> &p_array) {
+
+ if (transform_format != TRANSFORM_2D)
+ return;
+
+ PoolVector<Vector2> xforms = p_array;
+ int len = xforms.size();
+ ERR_FAIL_COND((len / 3) != instance_count);
+ if (len == 0)
+ return;
+
+ PoolVector<Vector2>::Read r = xforms.read();
+
+ for (int i = 0; i < len / 3; i++) {
+
+ Transform2D t;
+ t.elements[0] = r[i * 3 + 0];
+ t.elements[1] = r[i * 3 + 1];
+ t.elements[2] = r[i * 3 + 2];
+
+ set_instance_transform_2d(i, t);
+ }
+}
+
+PoolVector<Vector2> MultiMesh::_get_transform_2d_array() const {
+
+ if (transform_format != TRANSFORM_2D)
+ return PoolVector<Vector2>();
+
+ if (instance_count == 0)
+ return PoolVector<Vector2>();
+
+ PoolVector<Vector2> xforms;
+ xforms.resize(instance_count * 3);
+
+ PoolVector<Vector2>::Write w = xforms.write();
+
+ for (int i = 0; i < instance_count; i++) {
+
+ Transform2D t = get_instance_transform_2d(i);
+ w[i * 3 + 0] = t.elements[0];
+ w[i * 3 + 1] = t.elements[1];
+ w[i * 3 + 2] = t.elements[2];
+ }
+
+ return xforms;
+}
+
void MultiMesh::_set_color_array(const PoolVector<Color> &p_array) {
PoolVector<Color> colors = p_array;
@@ -210,6 +263,11 @@ Color MultiMesh::get_instance_custom_data(int p_instance) const {
return VisualServer::get_singleton()->multimesh_instance_get_custom_data(multimesh, p_instance);
}
+void MultiMesh::set_as_bulk_array(const PoolVector<float> &p_array) {
+
+ VisualServer::get_singleton()->multimesh_set_as_bulk_array(multimesh, p_array);
+}
+
AABB MultiMesh::get_aabb() const {
return VisualServer::get_singleton()->multimesh_get_aabb(multimesh);
@@ -275,10 +333,13 @@ void MultiMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_instance_color", "instance"), &MultiMesh::get_instance_color);
ClassDB::bind_method(D_METHOD("set_instance_custom_data", "instance", "custom_data"), &MultiMesh::set_instance_custom_data);
ClassDB::bind_method(D_METHOD("get_instance_custom_data", "instance"), &MultiMesh::get_instance_custom_data);
+ ClassDB::bind_method(D_METHOD("set_as_bulk_array", "array"), &MultiMesh::set_as_bulk_array);
ClassDB::bind_method(D_METHOD("get_aabb"), &MultiMesh::get_aabb);
ClassDB::bind_method(D_METHOD("_set_transform_array"), &MultiMesh::_set_transform_array);
ClassDB::bind_method(D_METHOD("_get_transform_array"), &MultiMesh::_get_transform_array);
+ ClassDB::bind_method(D_METHOD("_set_transform_2d_array"), &MultiMesh::_set_transform_2d_array);
+ ClassDB::bind_method(D_METHOD("_get_transform_2d_array"), &MultiMesh::_get_transform_2d_array);
ClassDB::bind_method(D_METHOD("_set_color_array"), &MultiMesh::_set_color_array);
ClassDB::bind_method(D_METHOD("_get_color_array"), &MultiMesh::_get_color_array);
ClassDB::bind_method(D_METHOD("_set_custom_data_array"), &MultiMesh::_set_custom_data_array);
@@ -291,6 +352,7 @@ void MultiMesh::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "visible_instance_count", PROPERTY_HINT_RANGE, "-1,16384,1,or_greater"), "set_visible_instance_count", "get_visible_instance_count");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh", PROPERTY_HINT_RESOURCE_TYPE, "Mesh"), "set_mesh", "get_mesh");
ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR3_ARRAY, "transform_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_transform_array", "_get_transform_array");
+ ADD_PROPERTY(PropertyInfo(Variant::POOL_VECTOR2_ARRAY, "transform_2d_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_transform_2d_array", "_get_transform_2d_array");
ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "color_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_color_array", "_get_color_array");
ADD_PROPERTY(PropertyInfo(Variant::POOL_COLOR_ARRAY, "custom_data_array", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_custom_data_array", "_get_custom_data_array");
diff --git a/scene/resources/multimesh.h b/scene/resources/multimesh.h
index 24b4beaa89..6b17e9278d 100644
--- a/scene/resources/multimesh.h
+++ b/scene/resources/multimesh.h
@@ -72,6 +72,9 @@ protected:
void _set_transform_array(const PoolVector<Vector3> &p_array);
PoolVector<Vector3> _get_transform_array() const;
+ void _set_transform_2d_array(const PoolVector<Vector2> &p_array);
+ PoolVector<Vector2> _get_transform_2d_array() const;
+
void _set_color_array(const PoolVector<Color> &p_array);
PoolVector<Color> _get_color_array() const;
@@ -108,6 +111,8 @@ public:
void set_instance_custom_data(int p_instance, const Color &p_custom_data);
Color get_instance_custom_data(int p_instance) const;
+ void set_as_bulk_array(const PoolVector<float> &p_array);
+
virtual AABB get_aabb() const;
virtual RID get_rid() const;
diff --git a/scene/resources/packed_scene.cpp b/scene/resources/packed_scene.cpp
index 626ed9f5b4..2c6f30f429 100644
--- a/scene/resources/packed_scene.cpp
+++ b/scene/resources/packed_scene.cpp
@@ -535,7 +535,7 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
float a = value;
float b = original;
- if (Math::abs(a - b) < CMP_EPSILON)
+ if (Math::is_equal_approx(a, b))
continue;
} else if (bool(Variant::evaluate(Variant::OP_EQUAL, value, original))) {
diff --git a/scene/resources/texture.cpp b/scene/resources/texture.cpp
index a5eb950c36..92172912c2 100644
--- a/scene/resources/texture.cpp
+++ b/scene/resources/texture.cpp
@@ -111,10 +111,12 @@ void ImageTexture::reload_from_file() {
Ref<Image> img;
img.instance();
- Error err = ImageLoader::load_image(path, img);
- ERR_FAIL_COND(err != OK);
-
- create_from_image(img, flags);
+ if (ImageLoader::load_image(path, img) == OK) {
+ create_from_image(img, flags);
+ } else {
+ Resource::reload_from_file();
+ _change_notify();
+ }
}
bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
@@ -638,7 +640,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
bool mipmaps = df & FORMAT_BIT_HAS_MIPMAPS;
if (!mipmaps) {
- int size = Image::get_image_data_size(tw, th, format, 0);
+ int size = Image::get_image_data_size(tw, th, format, false);
PoolVector<uint8_t> img_data;
img_data.resize(size);
@@ -660,7 +662,6 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
int mipmaps2 = Image::get_image_required_mipmaps(tw, th, format);
int total_size = Image::get_image_data_size(tw, th, format, true);
int idx = 0;
- int ofs = 0;
while (mipmaps2 > 1 && p_size_limit > 0 && (sw > p_size_limit || sh > p_size_limit)) {
@@ -670,9 +671,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &tw_
idx++;
}
- if (idx > 0) {
- ofs = Image::get_image_data_size(tw, th, format, idx - 1);
- }
+ int ofs = Image::get_image_mipmap_offset(tw, th, format, idx);
if (total_size - ofs <= 0) {
memdelete(f);
diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp
index 21b2893502..5b5968c10f 100644
--- a/scene/resources/tile_set.cpp
+++ b/scene/resources/tile_set.cpp
@@ -600,6 +600,8 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask,
}
List<Vector2> coords;
+ List<uint32_t> priorities;
+ uint32_t priority_sum = 0;
uint32_t mask;
uint16_t mask_;
uint16_t mask_ignore;
@@ -613,16 +615,34 @@ Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask,
mask_ignore = mask >> 16;
if (((mask_ & (~mask_ignore)) == (p_bitmask & (~mask_ignore))) && (((~mask_) | mask_ignore) == ((~p_bitmask) | mask_ignore))) {
- for (int i = 0; i < autotile_get_subtile_priority(p_id, E->key()); i++) {
- coords.push_back(E->key());
- }
+ uint32_t priority = autotile_get_subtile_priority(p_id, E->key());
+ priority_sum += priority;
+ priorities.push_back(priority);
+ coords.push_back(E->key());
}
}
if (coords.size() == 0) {
return autotile_get_icon_coordinate(p_id);
} else {
- return coords[Math::rand() % coords.size()];
+ uint32_t picked_value = Math::rand() % priority_sum;
+ uint32_t upper_bound;
+ uint32_t lower_bound = 0;
+ Vector2 result = coords.front()->get();
+ List<Vector2>::Element *coords_E = coords.front();
+ List<uint32_t>::Element *priorities_E = priorities.front();
+ while (priorities_E) {
+ upper_bound = lower_bound + priorities_E->get();
+ if (lower_bound <= picked_value && picked_value < upper_bound) {
+ result = coords_E->get();
+ break;
+ }
+ lower_bound = upper_bound;
+ priorities_E = priorities_E->next();
+ coords_E = coords_E->next();
+ }
+
+ return result;
}
}
diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp
index d02902572c..9b8037965b 100644
--- a/scene/resources/visual_shader_nodes.cpp
+++ b/scene/resources/visual_shader_nodes.cpp
@@ -2350,7 +2350,7 @@ VisualShaderNodeVectorRefract::VisualShaderNodeVectorRefract() {
////////////// Scalar Interp
String VisualShaderNodeScalarInterp::get_caption() const {
- return "ScalarInterp";
+ return "Mix";
}
int VisualShaderNodeScalarInterp::get_input_port_count() const {
@@ -2392,7 +2392,7 @@ VisualShaderNodeScalarInterp::VisualShaderNodeScalarInterp() {
////////////// Vector Interp
String VisualShaderNodeVectorInterp::get_caption() const {
- return "VectorInterp";
+ return "Mix";
}
int VisualShaderNodeVectorInterp::get_input_port_count() const {