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-rw-r--r--scene/gui/control.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index fafbcf0c55..73c9f5749f 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -461,11 +461,6 @@ void Control::_update_canvas_item_transform() {
Transform2D xform = _get_internal_transform();
xform[2] += get_position();
- // We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
- if (is_inside_tree() && Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
- xform[2] = xform[2].round();
- }
-
VisualServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), xform);
}