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-rw-r--r--scene/animation/animation_player.cpp15
-rw-r--r--scene/animation/animation_tree.cpp4
-rw-r--r--scene/gui/control.cpp6
-rw-r--r--scene/main/canvas_item.cpp11
-rw-r--r--scene/main/canvas_item.h1
-rw-r--r--scene/main/viewport.cpp31
-rw-r--r--scene/main/viewport.h3
-rw-r--r--scene/resources/font.cpp32
-rw-r--r--scene/resources/navigation_mesh.cpp4
9 files changed, 88 insertions, 19 deletions
diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp
index 2e25d685d6..8087ac6250 100644
--- a/scene/animation/animation_player.cpp
+++ b/scene/animation/animation_player.cpp
@@ -857,7 +857,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
HashMap<int, TrackNodeCache::PlayingAudioStreamInfo> &map = aa->playing_streams;
// Find stream.
int idx = -1;
- if (p_seeked) {
+ if (p_seeked || p_started) {
idx = a->track_find_key(i, p_time);
// Discard previous stream when seeking.
if (map.has(idx)) {
@@ -866,12 +866,7 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
}
} else {
List<int> to_play;
- if (p_started) {
- int first_key = a->track_find_key(i, p_prev_time, Animation::FIND_MODE_EXACT);
- if (first_key >= 0) {
- to_play.push_back(first_key);
- }
- }
+
a->track_get_key_indices_in_range(i, p_time, p_delta, &to_play, p_looped_flag);
if (to_play.size()) {
idx = to_play.back()->get();
@@ -888,6 +883,10 @@ void AnimationPlayer::_animation_process_animation(AnimationData *p_anim, double
double end_ofs = a->audio_track_get_key_end_offset(i, idx);
double len = stream->get_length();
+ if (p_seeked || p_started) {
+ start_ofs += p_time - a->track_get_key_time(i, idx);
+ }
+
if (aa->object->call(SNAME("get_stream")) != aa->audio_stream) {
aa->object->call(SNAME("set_stream"), aa->audio_stream);
aa->audio_stream_playback.unref();
@@ -1286,6 +1285,8 @@ void AnimationPlayer::_animation_process(double p_delta) {
_animation_update_transforms();
if (end_reached) {
+ _clear_audio_streams();
+ _stop_playing_caches(false);
if (queued.size()) {
String old = playback.assigned;
play(queued.front()->get());
diff --git a/scene/animation/animation_tree.cpp b/scene/animation/animation_tree.cpp
index dd5bf31c66..8b1a5e3aac 100644
--- a/scene/animation/animation_tree.cpp
+++ b/scene/animation/animation_tree.cpp
@@ -1546,6 +1546,10 @@ void AnimationTree::_process_graph(double p_delta) {
double end_ofs = a->audio_track_get_key_end_offset(i, idx);
double len = stream->get_length();
+ if (seeked) {
+ start_ofs += time - a->track_get_key_time(i, idx);
+ }
+
if (t->object->call(SNAME("get_stream")) != t->audio_stream) {
t->object->call(SNAME("set_stream"), t->audio_stream);
t->audio_stream_playback.unref();
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index f09e4962a9..a930b8d972 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -644,8 +644,10 @@ Rect2 Control::get_parent_anchorable_rect() const {
parent_rect = data.parent_canvas_item->get_anchorable_rect();
} else {
#ifdef TOOLS_ENABLED
- Node *edited_root = get_tree()->get_edited_scene_root();
- if (edited_root && (this == edited_root || edited_root->is_ancestor_of(this))) {
+ Node *edited_scene_root = get_tree()->get_edited_scene_root();
+ Node *scene_root_parent = edited_scene_root ? edited_scene_root->get_parent() : nullptr;
+
+ if (scene_root_parent && get_viewport() == scene_root_parent->get_viewport()) {
parent_rect.size = Size2(GLOBAL_GET("display/window/size/viewport_width"), GLOBAL_GET("display/window/size/viewport_height"));
} else {
parent_rect = get_viewport()->get_visible_rect();
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index 0ea8f6c5f1..906b478eb3 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -491,6 +491,17 @@ int CanvasItem::get_z_index() const {
return z_index;
}
+int CanvasItem::get_effective_z_index() const {
+ int effective_z_index = z_index;
+ if (is_z_relative()) {
+ CanvasItem *p = get_parent_item();
+ if (p) {
+ effective_z_index += p->get_effective_z_index();
+ }
+ }
+ return effective_z_index;
+}
+
void CanvasItem::set_y_sort_enabled(bool p_enabled) {
y_sort_enabled = p_enabled;
RS::get_singleton()->canvas_item_set_sort_children_by_y(canvas_item, y_sort_enabled);
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index 2fa1d56667..5fbf043159 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -246,6 +246,7 @@ public:
void set_z_index(int p_z);
int get_z_index() const;
+ int get_effective_z_index() const;
void set_z_as_relative(bool p_enabled);
bool is_z_relative() const;
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 28521c5bbe..7091dd0388 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -36,6 +36,7 @@
#include "core/object/message_queue.h"
#include "core/string/translation.h"
#include "core/templates/pair.h"
+#include "core/templates/sort_array.h"
#include "scene/2d/audio_listener_2d.h"
#include "scene/2d/camera_2d.h"
#include "scene/2d/collision_object_2d.h"
@@ -669,6 +670,25 @@ void Viewport::_process_picking() {
point_params.pick_point = true;
int rc = ss2d->intersect_point(point_params, res, 64);
+ if (physics_object_picking_sort) {
+ struct ComparatorCollisionObjects {
+ bool operator()(const PhysicsDirectSpaceState2D::ShapeResult &p_a, const PhysicsDirectSpaceState2D::ShapeResult &p_b) const {
+ CollisionObject2D *a = Object::cast_to<CollisionObject2D>(p_a.collider);
+ CollisionObject2D *b = Object::cast_to<CollisionObject2D>(p_b.collider);
+ if (!a || !b) {
+ return false;
+ }
+ int za = a->get_effective_z_index();
+ int zb = b->get_effective_z_index();
+ if (za != zb) {
+ return zb < za;
+ }
+ return a->is_greater_than(b);
+ }
+ };
+ SortArray<PhysicsDirectSpaceState2D::ShapeResult, ComparatorCollisionObjects> sorter;
+ sorter.sort(res, rc);
+ }
for (int i = 0; i < rc; i++) {
if (res[i].collider_id.is_valid() && res[i].collider) {
CollisionObject2D *co = Object::cast_to<CollisionObject2D>(res[i].collider);
@@ -2864,6 +2884,14 @@ bool Viewport::get_physics_object_picking() {
return physics_object_picking;
}
+void Viewport::set_physics_object_picking_sort(bool p_enable) {
+ physics_object_picking_sort = p_enable;
+}
+
+bool Viewport::get_physics_object_picking_sort() {
+ return physics_object_picking_sort;
+}
+
Vector2 Viewport::get_camera_coords(const Vector2 &p_viewport_coords) const {
Transform2D xf = stretch_transform * global_canvas_transform;
return xf.xform(p_viewport_coords);
@@ -3798,6 +3826,8 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_physics_object_picking", "enable"), &Viewport::set_physics_object_picking);
ClassDB::bind_method(D_METHOD("get_physics_object_picking"), &Viewport::get_physics_object_picking);
+ ClassDB::bind_method(D_METHOD("set_physics_object_picking_sort", "enable"), &Viewport::set_physics_object_picking_sort);
+ ClassDB::bind_method(D_METHOD("get_physics_object_picking_sort"), &Viewport::get_physics_object_picking_sort);
ClassDB::bind_method(D_METHOD("get_viewport_rid"), &Viewport::get_viewport_rid);
ClassDB::bind_method(D_METHOD("push_text_input", "text"), &Viewport::push_text_input);
@@ -3949,6 +3979,7 @@ void Viewport::_bind_methods() {
#endif
ADD_GROUP("Physics", "physics_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking"), "set_physics_object_picking", "get_physics_object_picking");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "physics_object_picking_sort"), "set_physics_object_picking_sort", "get_physics_object_picking_sort");
ADD_GROUP("GUI", "gui_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_disable_input"), "set_disable_input", "is_input_disabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "gui_snap_controls_to_pixels"), "set_snap_controls_to_pixels", "is_snap_controls_to_pixels_enabled");
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index 2142aaaaef..4144eaabb9 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -246,6 +246,7 @@ private:
bool snap_2d_vertices_to_pixel = false;
bool physics_object_picking = false;
+ bool physics_object_picking_sort = false;
List<Ref<InputEvent>> physics_picking_events;
ObjectID physics_object_capture;
ObjectID physics_object_over;
@@ -574,6 +575,8 @@ public:
void set_physics_object_picking(bool p_enable);
bool get_physics_object_picking();
+ void set_physics_object_picking_sort(bool p_enable);
+ bool get_physics_object_picking_sort();
Variant gui_get_drag_data() const;
diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp
index e5a1adff20..0f7985bee6 100644
--- a/scene/resources/font.cpp
+++ b/scene/resources/font.cpp
@@ -2712,6 +2712,9 @@ Ref<Font> FontVariation::_get_base_font_or_default() const {
for (const StringName &E : theme_types) {
if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f == this) {
+ continue;
+ }
if (f.is_valid()) {
theme_font = f;
theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
@@ -2729,6 +2732,9 @@ Ref<Font> FontVariation::_get_base_font_or_default() const {
for (const StringName &E : theme_types) {
if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f == this) {
+ continue;
+ }
if (f.is_valid()) {
theme_font = f;
theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
@@ -2739,11 +2745,13 @@ Ref<Font> FontVariation::_get_base_font_or_default() const {
// If they don't exist, use any type to return the default/empty value.
Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName());
- if (f.is_valid()) {
- theme_font = f;
- theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
+ if (f != this) {
+ if (f.is_valid()) {
+ theme_font = f;
+ theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<FontVariation *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
+ }
+ return f;
}
- return f;
}
return Ref<Font>();
@@ -3061,6 +3069,9 @@ Ref<Font> SystemFont::_get_base_font_or_default() const {
for (const StringName &E : theme_types) {
if (ThemeDB::get_singleton()->get_project_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
Ref<Font> f = ThemeDB::get_singleton()->get_project_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f == this) {
+ continue;
+ }
if (f.is_valid()) {
theme_font = f;
theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
@@ -3078,6 +3089,9 @@ Ref<Font> SystemFont::_get_base_font_or_default() const {
for (const StringName &E : theme_types) {
if (ThemeDB::get_singleton()->get_default_theme()->has_theme_item(Theme::DATA_TYPE_FONT, "font", E)) {
Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", E);
+ if (f == this) {
+ continue;
+ }
if (f.is_valid()) {
theme_font = f;
theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
@@ -3088,11 +3102,13 @@ Ref<Font> SystemFont::_get_base_font_or_default() const {
// If they don't exist, use any type to return the default/empty value.
Ref<Font> f = ThemeDB::get_singleton()->get_default_theme()->get_theme_item(Theme::DATA_TYPE_FONT, "font", StringName());
- if (f.is_valid()) {
- theme_font = f;
- theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
+ if (f != this) {
+ if (f.is_valid()) {
+ theme_font = f;
+ theme_font->connect(CoreStringNames::get_singleton()->changed, callable_mp(reinterpret_cast<Font *>(const_cast<SystemFont *>(this)), &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
+ }
+ return f;
}
- return f;
}
return Ref<Font>();
diff --git a/scene/resources/navigation_mesh.cpp b/scene/resources/navigation_mesh.cpp
index 7e1b42c80b..1d13f07b12 100644
--- a/scene/resources/navigation_mesh.cpp
+++ b/scene/resources/navigation_mesh.cpp
@@ -278,7 +278,7 @@ bool NavigationMesh::get_filter_walkable_low_height_spans() const {
void NavigationMesh::set_filter_baking_aabb(const AABB &p_aabb) {
filter_baking_aabb = p_aabb;
- notify_property_list_changed();
+ emit_changed();
}
AABB NavigationMesh::get_filter_baking_aabb() const {
@@ -287,7 +287,7 @@ AABB NavigationMesh::get_filter_baking_aabb() const {
void NavigationMesh::set_filter_baking_aabb_offset(const Vector3 &p_aabb_offset) {
filter_baking_aabb_offset = p_aabb_offset;
- notify_property_list_changed();
+ emit_changed();
}
Vector3 NavigationMesh::get_filter_baking_aabb_offset() const {