diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/screen_button.cpp | 209 | ||||
-rw-r--r-- | scene/2d/screen_button.h | 15 | ||||
-rw-r--r-- | scene/animation/tween.cpp | 6 | ||||
-rw-r--r-- | scene/gui/text_edit.cpp | 39 | ||||
-rw-r--r-- | scene/gui/texture_button.cpp | 146 | ||||
-rw-r--r-- | scene/gui/texture_button.h | 17 | ||||
-rw-r--r-- | scene/gui/texture_rect.cpp | 14 | ||||
-rw-r--r-- | scene/gui/texture_rect.h | 2 |
8 files changed, 297 insertions, 151 deletions
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 20db63b66f..94678e5e94 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -63,6 +63,38 @@ Ref<BitMap> TouchScreenButton::get_bitmask() const{ return bitmask; } +void TouchScreenButton::set_shape(const Ref<Shape2D>& p_shape){ + + shape=p_shape; + + if (!is_inside_tree()) + return; + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) + return; + update(); +} + +Ref<Shape2D> TouchScreenButton::get_shape() const{ + + return shape; +} + +void TouchScreenButton::set_shape_centered(bool p_shape_centered) { + + shape_centered=p_shape_centered; + + if (!is_inside_tree()) + return; + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) + return; + update(); +} + +bool TouchScreenButton::is_shape_centered() const { + + return shape_centered; +} + void TouchScreenButton::_notification(int p_what) { switch(p_what) { @@ -86,6 +118,15 @@ void TouchScreenButton::_notification(int p_what) { draw_texture(texture,Point2()); } + if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint()) + return; + if (shape.is_valid()) { + Color draw_col=get_tree()->get_debug_collisions_color(); + Vector2 pos=shape_centered ? get_item_rect().size*0.5f : Vector2(); + draw_set_transform_matrix(get_canvas_transform().translated(pos)); + shape->draw(get_canvas_item(),draw_col); + } + } break; case NOTIFICATION_ENTER_TREE: { @@ -104,8 +145,12 @@ void TouchScreenButton::_notification(int p_what) { } break; case NOTIFICATION_EXIT_TREE: { if (is_pressed()) - Input::get_singleton()->action_release(action); + _release(true); } break; + case NOTIFICATION_PAUSED: { + // So the button can be pressed again even though the release gets unhandled because of coming during pause + allow_repress=true; + } } } @@ -143,22 +188,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (p_event.type==InputEvent::SCREEN_TOUCH && !p_event.screen_touch.pressed && finger_pressed==p_event.screen_touch.index) { - emit_signal("released"); - - if (action_id!=-1) { - - Input::get_singleton()->action_release(action); - InputEvent ie; - ie.type=InputEvent::ACTION; - ie.ID=0; - ie.action.action=action_id; - ie.action.pressed=false; - get_tree()->input_event(ie); - } - finger_pressed=-1; - - update(); - + _release(); } if ((p_event.type==InputEvent::SCREEN_TOUCH && p_event.screen_touch.pressed)|| p_event.type==InputEvent::SCREEN_DRAG) { @@ -184,44 +214,12 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (touched) { - if (finger_pressed==-1) { - finger_pressed=p_event.screen_touch.index; - //emit change stuff - emit_signal("pressed"); - if (action_id!=-1) { - - Input::get_singleton()->action_press(action); - InputEvent ie; - ie.type=InputEvent::ACTION; - ie.ID=0; - ie.action.action=action_id; - ie.action.pressed=true; - get_tree()->input_event(ie); - } - - update(); + _press(p_event.screen_touch.index); } - } else { - if (finger_pressed!=-1) { - - emit_signal("released"); - - if (action_id!=-1) { - - Input::get_singleton()->action_release(action); - InputEvent ie; - ie.type=InputEvent::ACTION; - ie.ID=0; - ie.action.action=action_id; - ie.action.pressed=false; - get_tree()->input_event(ie); - } - finger_pressed=-1; - - update(); + _release(); } } @@ -239,67 +237,88 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (!is_visible_in_tree()) return; - if (finger_pressed!=-1) + const bool can_press=finger_pressed==-1 || allow_repress; + if (!can_press) return; //already fingering Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); + Rect2 item_rect = get_item_rect(); bool touched=false; + bool check_rect=true; + if (shape.is_valid()) { + + check_rect=false; + Transform2D xform=shape_centered ? Transform2D().translated(get_item_rect().size*0.5f) : Transform2D(); + touched=shape->collide(xform, unit_rect, Transform2D(0, coord + Vector2(0.5,0.5))); + } + if (bitmask.is_valid()) { - if (Rect2(Point2(),bitmask->get_size()).has_point(coord)) { + check_rect=false; + if (!touched && Rect2(Point2(),bitmask->get_size()).has_point(coord)) { if (bitmask->get_bit(coord)) touched=true; } - } else { - if (!texture.is_null()) - touched=Rect2(Point2(),texture->get_size()).has_point(coord); } + if (!touched && check_rect) { + if (!texture.is_null()) + touched=item_rect.has_point(coord); + } if (touched) { - - finger_pressed=p_event.screen_touch.index; - //emit change stuff - emit_signal("pressed"); - if (action_id!=-1) { - - Input::get_singleton()->action_press(action); - InputEvent ie; - ie.type=InputEvent::ACTION; - ie.ID=0; - ie.action.action=action_id; - ie.action.pressed=true; - get_tree()->input_event(ie); - } - update(); - + _press(p_event.screen_touch.index); } } else { + if (p_event.screen_touch.index==finger_pressed) { + _release(); + } + } + } + } +} +void TouchScreenButton::_press(int p_finger_pressed) { - if (p_event.screen_touch.index==finger_pressed) { - //untouch + finger_pressed=p_finger_pressed; + allow_repress=false; - emit_signal("released"); + if (action_id!=-1) { - if (action_id!=-1) { + Input::get_singleton()->action_press(action); + InputEvent ie; + ie.type=InputEvent::ACTION; + ie.ID=0; + ie.action.action=action_id; + ie.action.pressed=true; + get_tree()->input_event(ie); + } - Input::get_singleton()->action_release(action); - InputEvent ie; - ie.type=InputEvent::ACTION; - ie.ID=0; - ie.action.action=action_id; - ie.action.pressed=false; - get_tree()->input_event(ie); - } - finger_pressed=-1; - update(); - } - } - } + emit_signal("pressed"); + update(); +} + +void TouchScreenButton::_release(bool p_exiting_tree) { + + finger_pressed=-1; + + if (action_id!=-1) { + + Input::get_singleton()->action_release(action); + InputEvent ie; + ie.type=InputEvent::ACTION; + ie.ID=0; + ie.action.action=action_id; + ie.action.pressed=false; + get_tree()->input_event(ie); + } + + if (!p_exiting_tree) { + emit_signal("released"); + update(); } } @@ -349,6 +368,12 @@ void TouchScreenButton::_bind_methods() { ClassDB::bind_method(_MD("set_bitmask","bitmask"),&TouchScreenButton::set_bitmask); ClassDB::bind_method(_MD("get_bitmask"),&TouchScreenButton::get_bitmask); + ClassDB::bind_method(_MD("set_shape","shape"),&TouchScreenButton::set_shape); + ClassDB::bind_method(_MD("get_shape"),&TouchScreenButton::get_shape); + + ClassDB::bind_method(_MD("set_shape_centered","bool"),&TouchScreenButton::set_shape_centered); + ClassDB::bind_method(_MD("is_shape_centered"),&TouchScreenButton::is_shape_centered); + ClassDB::bind_method(_MD("set_action","action"),&TouchScreenButton::set_action); ClassDB::bind_method(_MD("get_action"),&TouchScreenButton::get_action); @@ -365,6 +390,8 @@ void TouchScreenButton::_bind_methods() { ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture_pressed"),_SCS("get_texture_pressed")); ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"bitmask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"),_SCS("set_bitmask"),_SCS("get_bitmask")); + ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),_SCS("set_shape"),_SCS("get_shape")); + ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shape_centered"),_SCS("set_shape_centered"),_SCS("is_shape_centered")); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"passby_press"),_SCS("set_passby_press"),_SCS("is_passby_press_enabled")); ADD_PROPERTY( PropertyInfo(Variant::STRING,"action"),_SCS("set_action"),_SCS("get_action")); ADD_PROPERTY( PropertyInfo(Variant::INT,"visibility_mode",PROPERTY_HINT_ENUM,"Always,TouchScreen Only"),_SCS("set_visibility_mode"),_SCS("get_visibility_mode")); @@ -379,7 +406,11 @@ void TouchScreenButton::_bind_methods() { TouchScreenButton::TouchScreenButton() { finger_pressed=-1; + allow_repress=false; action_id=-1; passby_press=false; visibility=VISIBILITY_ALWAYS; + shape_centered=true; + unit_rect=Ref<RectangleShape2D>(memnew(RectangleShape2D)); + unit_rect->set_extents(Vector2(0.5,0.5)); } diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h index 34e02d644b..8ce378c660 100644 --- a/scene/2d/screen_button.h +++ b/scene/2d/screen_button.h @@ -32,6 +32,7 @@ #include "scene/2d/node_2d.h" #include "scene/resources/texture.h" #include "scene/resources/bit_mask.h" +#include "scene/resources/rectangle_shape_2d.h" class TouchScreenButton : public Node2D { @@ -47,16 +48,24 @@ private: Ref<Texture> texture; Ref<Texture> texture_pressed; Ref<BitMap> bitmask; + Ref<Shape2D> shape; + bool shape_centered; + + Ref<RectangleShape2D> unit_rect; StringName action; bool passby_press; int finger_pressed; + bool allow_repress; int action_id; VisibilityMode visibility; void _input(const InputEvent& p_Event); + void _press(int p_finger_pressed); + void _release(bool p_exiting_tree=false); + protected: void _notification(int p_what); @@ -73,6 +82,12 @@ public: void set_bitmask(const Ref<BitMap>& p_bitmask); Ref<BitMap> get_bitmask() const; + void set_shape(const Ref<Shape2D>& p_shape); + Ref<Shape2D> get_shape() const; + + void set_shape_centered(bool p_shape_centered); + bool is_shape_centered() const; + void set_action(const String& p_action); String get_action() const; diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp index 0916119db3..bd126beef4 100644 --- a/scene/animation/tween.cpp +++ b/scene/animation/tween.cpp @@ -405,9 +405,9 @@ Variant Tween::_run_equation(InterpolateData& p_data) { case Variant::TRANSFORM2D: { - Basis i = initial_val; - Basis d = delta_val; - Basis r; + Transform2D i = initial_val; + Transform2D d = delta_val; + Transform2D r; APPLY_EQUATION(elements[0][0]); APPLY_EQUATION(elements[0][1]); diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 6036b3f9df..4ca95294ca 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -2431,6 +2431,8 @@ void TextEdit::_gui_input(const InputEvent& p_gui_input) { if (k.mod.shift) _post_shift_selection(); + else if(k.mod.command || k.mod.control) + deselect(); } break; #else @@ -2440,25 +2442,30 @@ void TextEdit::_gui_input(const InputEvent& p_gui_input) { if (k.mod.shift) _pre_shift_selection(); - // compute whitespace symbols seq length - int current_line_whitespace_len = 0; - while(current_line_whitespace_len < text[cursor.line].length()) { - CharType c = text[cursor.line][current_line_whitespace_len]; - if(c != '\t' && c != ' ') - break; - current_line_whitespace_len++; - } - - if(cursor_get_column() == current_line_whitespace_len) + if (k.mod.command) { + cursor_set_line(0); cursor_set_column(0); - else - cursor_set_column(current_line_whitespace_len); + } + else { + // compute whitespace symbols seq length + int current_line_whitespace_len = 0; + while( current_line_whitespace_len < text[cursor.line].length() ) { + CharType c = text[cursor.line][current_line_whitespace_len]; + if( c != '\t' && c != ' ' ) + break; + current_line_whitespace_len++; + } - if (k.mod.command) - cursor_set_line(0); + if( cursor_get_column() == current_line_whitespace_len ) + cursor_set_column(0); + else + cursor_set_column(current_line_whitespace_len); + } if (k.mod.shift) _post_shift_selection(); + else if(k.mod.command || k.mod.control) + deselect(); _cancel_completion(); completion_hint=""; @@ -2481,6 +2488,8 @@ void TextEdit::_gui_input(const InputEvent& p_gui_input) { if (k.mod.shift) _post_shift_selection(); + else if(k.mod.command || k.mod.control) + deselect(); } break; #else @@ -2495,6 +2504,8 @@ void TextEdit::_gui_input(const InputEvent& p_gui_input) { if (k.mod.shift) _post_shift_selection(); + else if(k.mod.command || k.mod.control) + deselect(); _cancel_completion(); completion_hint=""; diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp index 03e37e9d9f..fb6262eff8 100644 --- a/scene/gui/texture_button.cpp +++ b/scene/gui/texture_button.cpp @@ -28,40 +28,35 @@ /*************************************************************************/ #include "texture_button.h" - Size2 TextureButton::get_minimum_size() const { - Size2 rscale; - if (normal.is_null()) { - if (pressed.is_null()) { - if (hover.is_null()) - if (click_mask.is_null()) - rscale= Size2(); + Size2 rscale = Control::get_minimum_size(); + + if (!expand) { + if (normal.is_null()) { + if (pressed.is_null()) { + if (hover.is_null()) + if (click_mask.is_null()) + rscale= Size2(); + else + rscale= click_mask->get_size(); else - rscale= click_mask->get_size(); - else - rscale= hover->get_size(); - } else - rscale=pressed->get_size(); + rscale= hover->get_size(); + } else + rscale=pressed->get_size(); - } else - rscale= normal->get_size(); + } else + rscale= normal->get_size(); + } - return rscale*scale.abs(); + return rscale.abs(); } - bool TextureButton::has_point(const Point2& p_point) const { - if (scale[0] == 0 || scale[1] == 0) { - return false; - } - - Point2 ppos = p_point/scale.abs(); - if (click_mask.is_valid()) { - Point2i p =ppos; + Point2i p =p_point; if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height) return false; @@ -119,17 +114,67 @@ void TextureButton::_notification(int p_what) { } if (texdraw.is_valid()) { - Rect2 drect(Point2(),texdraw->get_size()*scale); - draw_texture_rect(texdraw,drect,false); - + Point2 ofs; + Size2 size = texdraw->get_size(); + Rect2 tex_regin = Rect2(Point2(), texdraw->get_size()); + bool tile = false; + if (expand) { + switch (stretch_mode) { + case StretchMode::STRETCH_KEEP: + size = texdraw->get_size(); + break; + case StretchMode::STRETCH_SCALE_ON_EXPAND: + case StretchMode::STRETCH_SCALE: + size = get_size(); + break; + case StretchMode::STRETCH_TILE: + size = get_size(); + tile = true; + break; + case StretchMode::STRETCH_KEEP_CENTERED: + ofs = (get_size() - texdraw->get_size())/2; + size = texdraw->get_size(); + break; + case StretchMode::STRETCH_KEEP_ASPECT_CENTERED: + case StretchMode::STRETCH_KEEP_ASPECT: { + Size2 _size=get_size(); + float tex_width = texdraw->get_width() * _size.height / texdraw->get_height(); + float tex_height = _size.height; + + if (tex_width > _size.width) { + tex_width = _size.width; + tex_height = texdraw->get_height() * tex_width / texdraw->get_width(); + } + + if (stretch_mode==StretchMode::STRETCH_KEEP_ASPECT_CENTERED) { + ofs.x = (_size.width - tex_width)/2; + ofs.y = (_size.height - tex_height)/2; + } + size.width = tex_width; + size.height = tex_height; + } break; + case StretchMode::STRETCH_KEEP_ASPECT_COVERED:{ + size = get_size(); + Size2 tex_size = texdraw->get_size(); + Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height); + float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height; + Size2 scaledTexSize = tex_size * scale; + Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f; + tex_regin = Rect2(ofs, size/scale); + } break; + } + } + if (tile) + draw_texture_rect(texdraw,Rect2(ofs,size),tile); + else + draw_texture_rect_region(texdraw, Rect2(ofs, size), tex_regin); } if (has_focus() && focused.is_valid()) { - Rect2 drect(Point2(),focused->get_size()*scale); + Rect2 drect(Point2(), get_size()); draw_texture_rect(focused,drect,false); }; - } break; } } @@ -142,7 +187,8 @@ void TextureButton::_bind_methods() { ClassDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture); ClassDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture); ClassDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask); - ClassDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale); + ClassDB::bind_method(_MD("set_expand","p_expand"),&TextureButton::set_expand); + ClassDB::bind_method(_MD("set_stretch_mode","p_mode"),&TextureButton::set_stretch_mode); ClassDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture); ClassDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture); @@ -150,7 +196,8 @@ void TextureButton::_bind_methods() { ClassDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture); ClassDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture); ClassDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask); - ClassDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale); + ClassDB::bind_method(_MD("get_expand"),&TextureButton::get_expand); + ClassDB::bind_method(_MD("get_stretch_mode"),&TextureButton::get_stretch_mode); ADD_GROUP("Textures","texture_"); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); @@ -159,7 +206,25 @@ void TextureButton::_bind_methods() { ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture")); ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ; - ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"texture_scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale")); + ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"expand",PROPERTY_HINT_RESOURCE_TYPE,"bool"), _SCS("set_expand"), _SCS("get_expand")) ; + ADD_PROPERTYNO(PropertyInfo(Variant::INT,"stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"), _SCS("get_stretch_mode")); + + const int STRETCH_SCALE_ON_EXPAND = StretchMode::STRETCH_SCALE_ON_EXPAND; + const int STRETCH_SCALE = StretchMode::STRETCH_SCALE; + const int STRETCH_TILE = StretchMode::STRETCH_TILE; + const int STRETCH_KEEP = StretchMode::STRETCH_KEEP; + const int STRETCH_KEEP_CENTERED = StretchMode::STRETCH_KEEP_CENTERED; + const int STRETCH_KEEP_ASPECT = StretchMode::STRETCH_KEEP_ASPECT; + const int STRETCH_KEEP_ASPECT_CENTERED = StretchMode::STRETCH_KEEP_ASPECT_CENTERED; + const int STRETCH_KEEP_ASPECT_COVERED = StretchMode::STRETCH_KEEP_ASPECT_COVERED; + BIND_CONSTANT(STRETCH_SCALE_ON_EXPAND); + BIND_CONSTANT(STRETCH_SCALE); + BIND_CONSTANT(STRETCH_TILE); + BIND_CONSTANT(STRETCH_KEEP); + BIND_CONSTANT(STRETCH_KEEP_CENTERED); + BIND_CONSTANT(STRETCH_KEEP_ASPECT); + BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED); + BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED); } @@ -227,19 +292,26 @@ void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) { focused = p_focused; }; -void TextureButton::set_texture_scale(Size2 p_scale) { +bool TextureButton::get_expand() const { + return expand; +} - scale=p_scale; +void TextureButton::set_expand(bool p_expand) { + expand = p_expand; minimum_size_changed(); update(); } -Size2 TextureButton::get_texture_scale() const{ +void TextureButton::set_stretch_mode(TextureButton::StretchMode p_mode) { + stretch_mode = p_mode; + update(); +} - return scale; +TextureButton::StretchMode TextureButton::get_stretch_mode() const { + return stretch_mode; } TextureButton::TextureButton() { - scale=Size2(1.0, 1.0); - + expand = false; + stretch_mode = StretchMode::STRETCH_SCALE_ON_EXPAND; } diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h index ef4d4d5b5b..e1d1079ceb 100644 --- a/scene/gui/texture_button.h +++ b/scene/gui/texture_button.h @@ -31,22 +31,28 @@ #include "scene/gui/base_button.h" #include "scene/resources/bit_mask.h" +#include "scene/gui/texture_rect.h" class TextureButton : public BaseButton { GDCLASS( TextureButton, BaseButton ); +public: + typedef TextureRect::StretchMode StretchMode; + +private: Ref<Texture> normal; Ref<Texture> pressed; Ref<Texture> hover; Ref<Texture> disabled; Ref<Texture> focused; Ref<BitMap> click_mask; - Size2 scale; + bool expand; + StretchMode stretch_mode; protected: - virtual bool has_point(const Point2& p_point) const; virtual Size2 get_minimum_size() const; + virtual bool has_point(const Point2& p_point) const; void _notification(int p_what); static void _bind_methods(); @@ -66,8 +72,11 @@ public: Ref<Texture> get_focused_texture() const; Ref<BitMap> get_click_mask() const; - void set_texture_scale(Size2 p_scale); - Size2 get_texture_scale() const; + bool get_expand() const; + void set_expand(bool p_expand); + + void set_stretch_mode(StretchMode stretch_mode); + StretchMode get_stretch_mode() const; TextureButton(); }; diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp index 6a4b59c5ec..74240fe98e 100644 --- a/scene/gui/texture_rect.cpp +++ b/scene/gui/texture_rect.cpp @@ -79,7 +79,15 @@ void TextureRect::_notification(int p_what) { draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height)); } break; - + case STRETCH_KEEP_ASPECT_COVERED: { + Size2 size = get_size(); + Size2 tex_size = texture->get_size(); + Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height); + float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height; + Size2 scaledTexSize = tex_size * scale; + Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f; + draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size/scale)); + } break; } } @@ -104,7 +112,7 @@ void TextureRect::_bind_methods() { ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") ); ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") ); - ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") ); + ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") ); BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND ); BIND_CONSTANT( STRETCH_SCALE ); @@ -113,7 +121,7 @@ void TextureRect::_bind_methods() { BIND_CONSTANT( STRETCH_KEEP_CENTERED ); BIND_CONSTANT( STRETCH_KEEP_ASPECT ); BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED ); - + BIND_CONSTANT( STRETCH_KEEP_ASPECT_COVERED ); } diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h index e95d742759..0d72458909 100644 --- a/scene/gui/texture_rect.h +++ b/scene/gui/texture_rect.h @@ -45,7 +45,7 @@ public: STRETCH_KEEP_CENTERED, STRETCH_KEEP_ASPECT, STRETCH_KEEP_ASPECT_CENTERED, - + STRETCH_KEEP_ASPECT_COVERED, }; private: bool expand; |