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-rw-r--r--scene/2d/screen_button.cpp209
-rw-r--r--scene/2d/screen_button.h15
-rw-r--r--scene/animation/tween.cpp6
-rw-r--r--scene/gui/text_edit.cpp39
-rw-r--r--scene/gui/texture_button.cpp146
-rw-r--r--scene/gui/texture_button.h17
-rw-r--r--scene/gui/texture_rect.cpp14
-rw-r--r--scene/gui/texture_rect.h2
8 files changed, 297 insertions, 151 deletions
diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp
index 20db63b66f..94678e5e94 100644
--- a/scene/2d/screen_button.cpp
+++ b/scene/2d/screen_button.cpp
@@ -63,6 +63,38 @@ Ref<BitMap> TouchScreenButton::get_bitmask() const{
return bitmask;
}
+void TouchScreenButton::set_shape(const Ref<Shape2D>& p_shape){
+
+ shape=p_shape;
+
+ if (!is_inside_tree())
+ return;
+ if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
+ return;
+ update();
+}
+
+Ref<Shape2D> TouchScreenButton::get_shape() const{
+
+ return shape;
+}
+
+void TouchScreenButton::set_shape_centered(bool p_shape_centered) {
+
+ shape_centered=p_shape_centered;
+
+ if (!is_inside_tree())
+ return;
+ if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
+ return;
+ update();
+}
+
+bool TouchScreenButton::is_shape_centered() const {
+
+ return shape_centered;
+}
+
void TouchScreenButton::_notification(int p_what) {
switch(p_what) {
@@ -86,6 +118,15 @@ void TouchScreenButton::_notification(int p_what) {
draw_texture(texture,Point2());
}
+ if (!get_tree()->is_editor_hint() && !get_tree()->is_debugging_collisions_hint())
+ return;
+ if (shape.is_valid()) {
+ Color draw_col=get_tree()->get_debug_collisions_color();
+ Vector2 pos=shape_centered ? get_item_rect().size*0.5f : Vector2();
+ draw_set_transform_matrix(get_canvas_transform().translated(pos));
+ shape->draw(get_canvas_item(),draw_col);
+ }
+
} break;
case NOTIFICATION_ENTER_TREE: {
@@ -104,8 +145,12 @@ void TouchScreenButton::_notification(int p_what) {
} break;
case NOTIFICATION_EXIT_TREE: {
if (is_pressed())
- Input::get_singleton()->action_release(action);
+ _release(true);
} break;
+ case NOTIFICATION_PAUSED: {
+ // So the button can be pressed again even though the release gets unhandled because of coming during pause
+ allow_repress=true;
+ }
}
}
@@ -143,22 +188,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::SCREEN_TOUCH && !p_event.screen_touch.pressed && finger_pressed==p_event.screen_touch.index) {
- emit_signal("released");
-
- if (action_id!=-1) {
-
- Input::get_singleton()->action_release(action);
- InputEvent ie;
- ie.type=InputEvent::ACTION;
- ie.ID=0;
- ie.action.action=action_id;
- ie.action.pressed=false;
- get_tree()->input_event(ie);
- }
- finger_pressed=-1;
-
- update();
-
+ _release();
}
if ((p_event.type==InputEvent::SCREEN_TOUCH && p_event.screen_touch.pressed)|| p_event.type==InputEvent::SCREEN_DRAG) {
@@ -184,44 +214,12 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
if (touched) {
-
if (finger_pressed==-1) {
- finger_pressed=p_event.screen_touch.index;
- //emit change stuff
- emit_signal("pressed");
- if (action_id!=-1) {
-
- Input::get_singleton()->action_press(action);
- InputEvent ie;
- ie.type=InputEvent::ACTION;
- ie.ID=0;
- ie.action.action=action_id;
- ie.action.pressed=true;
- get_tree()->input_event(ie);
- }
-
- update();
+ _press(p_event.screen_touch.index);
}
-
} else {
-
if (finger_pressed!=-1) {
-
- emit_signal("released");
-
- if (action_id!=-1) {
-
- Input::get_singleton()->action_release(action);
- InputEvent ie;
- ie.type=InputEvent::ACTION;
- ie.ID=0;
- ie.action.action=action_id;
- ie.action.pressed=false;
- get_tree()->input_event(ie);
- }
- finger_pressed=-1;
-
- update();
+ _release();
}
}
@@ -239,67 +237,88 @@ void TouchScreenButton::_input(const InputEvent& p_event) {
if (!is_visible_in_tree())
return;
- if (finger_pressed!=-1)
+ const bool can_press=finger_pressed==-1 || allow_repress;
+ if (!can_press)
return; //already fingering
Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y));
+ Rect2 item_rect = get_item_rect();
bool touched=false;
+ bool check_rect=true;
+ if (shape.is_valid()) {
+
+ check_rect=false;
+ Transform2D xform=shape_centered ? Transform2D().translated(get_item_rect().size*0.5f) : Transform2D();
+ touched=shape->collide(xform, unit_rect, Transform2D(0, coord + Vector2(0.5,0.5)));
+ }
+
if (bitmask.is_valid()) {
- if (Rect2(Point2(),bitmask->get_size()).has_point(coord)) {
+ check_rect=false;
+ if (!touched && Rect2(Point2(),bitmask->get_size()).has_point(coord)) {
if (bitmask->get_bit(coord))
touched=true;
}
- } else {
- if (!texture.is_null())
- touched=Rect2(Point2(),texture->get_size()).has_point(coord);
}
+ if (!touched && check_rect) {
+ if (!texture.is_null())
+ touched=item_rect.has_point(coord);
+ }
if (touched) {
-
- finger_pressed=p_event.screen_touch.index;
- //emit change stuff
- emit_signal("pressed");
- if (action_id!=-1) {
-
- Input::get_singleton()->action_press(action);
- InputEvent ie;
- ie.type=InputEvent::ACTION;
- ie.ID=0;
- ie.action.action=action_id;
- ie.action.pressed=true;
- get_tree()->input_event(ie);
- }
- update();
-
+ _press(p_event.screen_touch.index);
}
} else {
+ if (p_event.screen_touch.index==finger_pressed) {
+ _release();
+ }
+ }
+ }
+ }
+}
+void TouchScreenButton::_press(int p_finger_pressed) {
- if (p_event.screen_touch.index==finger_pressed) {
- //untouch
+ finger_pressed=p_finger_pressed;
+ allow_repress=false;
- emit_signal("released");
+ if (action_id!=-1) {
- if (action_id!=-1) {
+ Input::get_singleton()->action_press(action);
+ InputEvent ie;
+ ie.type=InputEvent::ACTION;
+ ie.ID=0;
+ ie.action.action=action_id;
+ ie.action.pressed=true;
+ get_tree()->input_event(ie);
+ }
- Input::get_singleton()->action_release(action);
- InputEvent ie;
- ie.type=InputEvent::ACTION;
- ie.ID=0;
- ie.action.action=action_id;
- ie.action.pressed=false;
- get_tree()->input_event(ie);
- }
- finger_pressed=-1;
- update();
- }
- }
- }
+ emit_signal("pressed");
+ update();
+}
+
+void TouchScreenButton::_release(bool p_exiting_tree) {
+
+ finger_pressed=-1;
+
+ if (action_id!=-1) {
+
+ Input::get_singleton()->action_release(action);
+ InputEvent ie;
+ ie.type=InputEvent::ACTION;
+ ie.ID=0;
+ ie.action.action=action_id;
+ ie.action.pressed=false;
+ get_tree()->input_event(ie);
+ }
+
+ if (!p_exiting_tree) {
+ emit_signal("released");
+ update();
}
}
@@ -349,6 +368,12 @@ void TouchScreenButton::_bind_methods() {
ClassDB::bind_method(_MD("set_bitmask","bitmask"),&TouchScreenButton::set_bitmask);
ClassDB::bind_method(_MD("get_bitmask"),&TouchScreenButton::get_bitmask);
+ ClassDB::bind_method(_MD("set_shape","shape"),&TouchScreenButton::set_shape);
+ ClassDB::bind_method(_MD("get_shape"),&TouchScreenButton::get_shape);
+
+ ClassDB::bind_method(_MD("set_shape_centered","bool"),&TouchScreenButton::set_shape_centered);
+ ClassDB::bind_method(_MD("is_shape_centered"),&TouchScreenButton::is_shape_centered);
+
ClassDB::bind_method(_MD("set_action","action"),&TouchScreenButton::set_action);
ClassDB::bind_method(_MD("get_action"),&TouchScreenButton::get_action);
@@ -365,6 +390,8 @@ void TouchScreenButton::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture_pressed"),_SCS("get_texture_pressed"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"bitmask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"),_SCS("set_bitmask"),_SCS("get_bitmask"));
+ ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"shape",PROPERTY_HINT_RESOURCE_TYPE,"Shape2D"),_SCS("set_shape"),_SCS("get_shape"));
+ ADD_PROPERTY( PropertyInfo(Variant::BOOL,"shape_centered"),_SCS("set_shape_centered"),_SCS("is_shape_centered"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"passby_press"),_SCS("set_passby_press"),_SCS("is_passby_press_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::STRING,"action"),_SCS("set_action"),_SCS("get_action"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"visibility_mode",PROPERTY_HINT_ENUM,"Always,TouchScreen Only"),_SCS("set_visibility_mode"),_SCS("get_visibility_mode"));
@@ -379,7 +406,11 @@ void TouchScreenButton::_bind_methods() {
TouchScreenButton::TouchScreenButton() {
finger_pressed=-1;
+ allow_repress=false;
action_id=-1;
passby_press=false;
visibility=VISIBILITY_ALWAYS;
+ shape_centered=true;
+ unit_rect=Ref<RectangleShape2D>(memnew(RectangleShape2D));
+ unit_rect->set_extents(Vector2(0.5,0.5));
}
diff --git a/scene/2d/screen_button.h b/scene/2d/screen_button.h
index 34e02d644b..8ce378c660 100644
--- a/scene/2d/screen_button.h
+++ b/scene/2d/screen_button.h
@@ -32,6 +32,7 @@
#include "scene/2d/node_2d.h"
#include "scene/resources/texture.h"
#include "scene/resources/bit_mask.h"
+#include "scene/resources/rectangle_shape_2d.h"
class TouchScreenButton : public Node2D {
@@ -47,16 +48,24 @@ private:
Ref<Texture> texture;
Ref<Texture> texture_pressed;
Ref<BitMap> bitmask;
+ Ref<Shape2D> shape;
+ bool shape_centered;
+
+ Ref<RectangleShape2D> unit_rect;
StringName action;
bool passby_press;
int finger_pressed;
+ bool allow_repress;
int action_id;
VisibilityMode visibility;
void _input(const InputEvent& p_Event);
+ void _press(int p_finger_pressed);
+ void _release(bool p_exiting_tree=false);
+
protected:
void _notification(int p_what);
@@ -73,6 +82,12 @@ public:
void set_bitmask(const Ref<BitMap>& p_bitmask);
Ref<BitMap> get_bitmask() const;
+ void set_shape(const Ref<Shape2D>& p_shape);
+ Ref<Shape2D> get_shape() const;
+
+ void set_shape_centered(bool p_shape_centered);
+ bool is_shape_centered() const;
+
void set_action(const String& p_action);
String get_action() const;
diff --git a/scene/animation/tween.cpp b/scene/animation/tween.cpp
index 0916119db3..bd126beef4 100644
--- a/scene/animation/tween.cpp
+++ b/scene/animation/tween.cpp
@@ -405,9 +405,9 @@ Variant Tween::_run_equation(InterpolateData& p_data) {
case Variant::TRANSFORM2D:
{
- Basis i = initial_val;
- Basis d = delta_val;
- Basis r;
+ Transform2D i = initial_val;
+ Transform2D d = delta_val;
+ Transform2D r;
APPLY_EQUATION(elements[0][0]);
APPLY_EQUATION(elements[0][1]);
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index 6036b3f9df..4ca95294ca 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -2431,6 +2431,8 @@ void TextEdit::_gui_input(const InputEvent& p_gui_input) {
if (k.mod.shift)
_post_shift_selection();
+ else if(k.mod.command || k.mod.control)
+ deselect();
} break;
#else
@@ -2440,25 +2442,30 @@ void TextEdit::_gui_input(const InputEvent& p_gui_input) {
if (k.mod.shift)
_pre_shift_selection();
- // compute whitespace symbols seq length
- int current_line_whitespace_len = 0;
- while(current_line_whitespace_len < text[cursor.line].length()) {
- CharType c = text[cursor.line][current_line_whitespace_len];
- if(c != '\t' && c != ' ')
- break;
- current_line_whitespace_len++;
- }
-
- if(cursor_get_column() == current_line_whitespace_len)
+ if (k.mod.command) {
+ cursor_set_line(0);
cursor_set_column(0);
- else
- cursor_set_column(current_line_whitespace_len);
+ }
+ else {
+ // compute whitespace symbols seq length
+ int current_line_whitespace_len = 0;
+ while( current_line_whitespace_len < text[cursor.line].length() ) {
+ CharType c = text[cursor.line][current_line_whitespace_len];
+ if( c != '\t' && c != ' ' )
+ break;
+ current_line_whitespace_len++;
+ }
- if (k.mod.command)
- cursor_set_line(0);
+ if( cursor_get_column() == current_line_whitespace_len )
+ cursor_set_column(0);
+ else
+ cursor_set_column(current_line_whitespace_len);
+ }
if (k.mod.shift)
_post_shift_selection();
+ else if(k.mod.command || k.mod.control)
+ deselect();
_cancel_completion();
completion_hint="";
@@ -2481,6 +2488,8 @@ void TextEdit::_gui_input(const InputEvent& p_gui_input) {
if (k.mod.shift)
_post_shift_selection();
+ else if(k.mod.command || k.mod.control)
+ deselect();
} break;
#else
@@ -2495,6 +2504,8 @@ void TextEdit::_gui_input(const InputEvent& p_gui_input) {
if (k.mod.shift)
_post_shift_selection();
+ else if(k.mod.command || k.mod.control)
+ deselect();
_cancel_completion();
completion_hint="";
diff --git a/scene/gui/texture_button.cpp b/scene/gui/texture_button.cpp
index 03e37e9d9f..fb6262eff8 100644
--- a/scene/gui/texture_button.cpp
+++ b/scene/gui/texture_button.cpp
@@ -28,40 +28,35 @@
/*************************************************************************/
#include "texture_button.h"
-
Size2 TextureButton::get_minimum_size() const {
- Size2 rscale;
- if (normal.is_null()) {
- if (pressed.is_null()) {
- if (hover.is_null())
- if (click_mask.is_null())
- rscale= Size2();
+ Size2 rscale = Control::get_minimum_size();
+
+ if (!expand) {
+ if (normal.is_null()) {
+ if (pressed.is_null()) {
+ if (hover.is_null())
+ if (click_mask.is_null())
+ rscale= Size2();
+ else
+ rscale= click_mask->get_size();
else
- rscale= click_mask->get_size();
- else
- rscale= hover->get_size();
- } else
- rscale=pressed->get_size();
+ rscale= hover->get_size();
+ } else
+ rscale=pressed->get_size();
- } else
- rscale= normal->get_size();
+ } else
+ rscale= normal->get_size();
+ }
- return rscale*scale.abs();
+ return rscale.abs();
}
-
bool TextureButton::has_point(const Point2& p_point) const {
- if (scale[0] == 0 || scale[1] == 0) {
- return false;
- }
-
- Point2 ppos = p_point/scale.abs();
-
if (click_mask.is_valid()) {
- Point2i p =ppos;
+ Point2i p =p_point;
if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
return false;
@@ -119,17 +114,67 @@ void TextureButton::_notification(int p_what) {
}
if (texdraw.is_valid()) {
- Rect2 drect(Point2(),texdraw->get_size()*scale);
- draw_texture_rect(texdraw,drect,false);
-
+ Point2 ofs;
+ Size2 size = texdraw->get_size();
+ Rect2 tex_regin = Rect2(Point2(), texdraw->get_size());
+ bool tile = false;
+ if (expand) {
+ switch (stretch_mode) {
+ case StretchMode::STRETCH_KEEP:
+ size = texdraw->get_size();
+ break;
+ case StretchMode::STRETCH_SCALE_ON_EXPAND:
+ case StretchMode::STRETCH_SCALE:
+ size = get_size();
+ break;
+ case StretchMode::STRETCH_TILE:
+ size = get_size();
+ tile = true;
+ break;
+ case StretchMode::STRETCH_KEEP_CENTERED:
+ ofs = (get_size() - texdraw->get_size())/2;
+ size = texdraw->get_size();
+ break;
+ case StretchMode::STRETCH_KEEP_ASPECT_CENTERED:
+ case StretchMode::STRETCH_KEEP_ASPECT: {
+ Size2 _size=get_size();
+ float tex_width = texdraw->get_width() * _size.height / texdraw->get_height();
+ float tex_height = _size.height;
+
+ if (tex_width > _size.width) {
+ tex_width = _size.width;
+ tex_height = texdraw->get_height() * tex_width / texdraw->get_width();
+ }
+
+ if (stretch_mode==StretchMode::STRETCH_KEEP_ASPECT_CENTERED) {
+ ofs.x = (_size.width - tex_width)/2;
+ ofs.y = (_size.height - tex_height)/2;
+ }
+ size.width = tex_width;
+ size.height = tex_height;
+ } break;
+ case StretchMode::STRETCH_KEEP_ASPECT_COVERED:{
+ size = get_size();
+ Size2 tex_size = texdraw->get_size();
+ Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
+ float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
+ Size2 scaledTexSize = tex_size * scale;
+ Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
+ tex_regin = Rect2(ofs, size/scale);
+ } break;
+ }
+ }
+ if (tile)
+ draw_texture_rect(texdraw,Rect2(ofs,size),tile);
+ else
+ draw_texture_rect_region(texdraw, Rect2(ofs, size), tex_regin);
}
if (has_focus() && focused.is_valid()) {
- Rect2 drect(Point2(),focused->get_size()*scale);
+ Rect2 drect(Point2(), get_size());
draw_texture_rect(focused,drect,false);
};
-
} break;
}
}
@@ -142,7 +187,8 @@ void TextureButton::_bind_methods() {
ClassDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture);
ClassDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
ClassDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
- ClassDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale);
+ ClassDB::bind_method(_MD("set_expand","p_expand"),&TextureButton::set_expand);
+ ClassDB::bind_method(_MD("set_stretch_mode","p_mode"),&TextureButton::set_stretch_mode);
ClassDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
ClassDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
@@ -150,7 +196,8 @@ void TextureButton::_bind_methods() {
ClassDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture);
ClassDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
ClassDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
- ClassDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale);
+ ClassDB::bind_method(_MD("get_expand"),&TextureButton::get_expand);
+ ClassDB::bind_method(_MD("get_stretch_mode"),&TextureButton::get_stretch_mode);
ADD_GROUP("Textures","texture_");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
@@ -159,7 +206,25 @@ void TextureButton::_bind_methods() {
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
- ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"texture_scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale"));
+ ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"expand",PROPERTY_HINT_RESOURCE_TYPE,"bool"), _SCS("set_expand"), _SCS("get_expand")) ;
+ ADD_PROPERTYNO(PropertyInfo(Variant::INT,"stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"), _SCS("get_stretch_mode"));
+
+ const int STRETCH_SCALE_ON_EXPAND = StretchMode::STRETCH_SCALE_ON_EXPAND;
+ const int STRETCH_SCALE = StretchMode::STRETCH_SCALE;
+ const int STRETCH_TILE = StretchMode::STRETCH_TILE;
+ const int STRETCH_KEEP = StretchMode::STRETCH_KEEP;
+ const int STRETCH_KEEP_CENTERED = StretchMode::STRETCH_KEEP_CENTERED;
+ const int STRETCH_KEEP_ASPECT = StretchMode::STRETCH_KEEP_ASPECT;
+ const int STRETCH_KEEP_ASPECT_CENTERED = StretchMode::STRETCH_KEEP_ASPECT_CENTERED;
+ const int STRETCH_KEEP_ASPECT_COVERED = StretchMode::STRETCH_KEEP_ASPECT_COVERED;
+ BIND_CONSTANT(STRETCH_SCALE_ON_EXPAND);
+ BIND_CONSTANT(STRETCH_SCALE);
+ BIND_CONSTANT(STRETCH_TILE);
+ BIND_CONSTANT(STRETCH_KEEP);
+ BIND_CONSTANT(STRETCH_KEEP_CENTERED);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
+ BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
}
@@ -227,19 +292,26 @@ void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) {
focused = p_focused;
};
-void TextureButton::set_texture_scale(Size2 p_scale) {
+bool TextureButton::get_expand() const {
+ return expand;
+}
- scale=p_scale;
+void TextureButton::set_expand(bool p_expand) {
+ expand = p_expand;
minimum_size_changed();
update();
}
-Size2 TextureButton::get_texture_scale() const{
+void TextureButton::set_stretch_mode(TextureButton::StretchMode p_mode) {
+ stretch_mode = p_mode;
+ update();
+}
- return scale;
+TextureButton::StretchMode TextureButton::get_stretch_mode() const {
+ return stretch_mode;
}
TextureButton::TextureButton() {
- scale=Size2(1.0, 1.0);
-
+ expand = false;
+ stretch_mode = StretchMode::STRETCH_SCALE_ON_EXPAND;
}
diff --git a/scene/gui/texture_button.h b/scene/gui/texture_button.h
index ef4d4d5b5b..e1d1079ceb 100644
--- a/scene/gui/texture_button.h
+++ b/scene/gui/texture_button.h
@@ -31,22 +31,28 @@
#include "scene/gui/base_button.h"
#include "scene/resources/bit_mask.h"
+#include "scene/gui/texture_rect.h"
class TextureButton : public BaseButton {
GDCLASS( TextureButton, BaseButton );
+public:
+ typedef TextureRect::StretchMode StretchMode;
+
+private:
Ref<Texture> normal;
Ref<Texture> pressed;
Ref<Texture> hover;
Ref<Texture> disabled;
Ref<Texture> focused;
Ref<BitMap> click_mask;
- Size2 scale;
+ bool expand;
+ StretchMode stretch_mode;
protected:
- virtual bool has_point(const Point2& p_point) const;
virtual Size2 get_minimum_size() const;
+ virtual bool has_point(const Point2& p_point) const;
void _notification(int p_what);
static void _bind_methods();
@@ -66,8 +72,11 @@ public:
Ref<Texture> get_focused_texture() const;
Ref<BitMap> get_click_mask() const;
- void set_texture_scale(Size2 p_scale);
- Size2 get_texture_scale() const;
+ bool get_expand() const;
+ void set_expand(bool p_expand);
+
+ void set_stretch_mode(StretchMode stretch_mode);
+ StretchMode get_stretch_mode() const;
TextureButton();
};
diff --git a/scene/gui/texture_rect.cpp b/scene/gui/texture_rect.cpp
index 6a4b59c5ec..74240fe98e 100644
--- a/scene/gui/texture_rect.cpp
+++ b/scene/gui/texture_rect.cpp
@@ -79,7 +79,15 @@ void TextureRect::_notification(int p_what) {
draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height));
} break;
-
+ case STRETCH_KEEP_ASPECT_COVERED: {
+ Size2 size = get_size();
+ Size2 tex_size = texture->get_size();
+ Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
+ float scale = scaleSize.width > scaleSize.height? scaleSize.width : scaleSize.height;
+ Size2 scaledTexSize = tex_size * scale;
+ Point2 ofs = ((scaledTexSize - size) / scale).abs() / 2.0f;
+ draw_texture_rect_region(texture, Rect2(Point2(), size), Rect2(ofs, size/scale));
+ } break;
}
}
@@ -104,7 +112,7 @@ void TextureRect::_bind_methods() {
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), _SCS("set_texture"),_SCS("get_texture") );
ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand") );
- ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
+ ADD_PROPERTYNO( PropertyInfo( Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode") );
BIND_CONSTANT( STRETCH_SCALE_ON_EXPAND );
BIND_CONSTANT( STRETCH_SCALE );
@@ -113,7 +121,7 @@ void TextureRect::_bind_methods() {
BIND_CONSTANT( STRETCH_KEEP_CENTERED );
BIND_CONSTANT( STRETCH_KEEP_ASPECT );
BIND_CONSTANT( STRETCH_KEEP_ASPECT_CENTERED );
-
+ BIND_CONSTANT( STRETCH_KEEP_ASPECT_COVERED );
}
diff --git a/scene/gui/texture_rect.h b/scene/gui/texture_rect.h
index e95d742759..0d72458909 100644
--- a/scene/gui/texture_rect.h
+++ b/scene/gui/texture_rect.h
@@ -45,7 +45,7 @@ public:
STRETCH_KEEP_CENTERED,
STRETCH_KEEP_ASPECT,
STRETCH_KEEP_ASPECT_CENTERED,
-
+ STRETCH_KEEP_ASPECT_COVERED,
};
private:
bool expand;