diff options
Diffstat (limited to 'scene')
37 files changed, 351 insertions, 935 deletions
diff --git a/scene/2d/node_2d.cpp b/scene/2d/node_2d.cpp index f4430d93f6..336c8aa78e 100644 --- a/scene/2d/node_2d.cpp +++ b/scene/2d/node_2d.cpp @@ -437,7 +437,7 @@ void Node2D::_bind_methods() { ADD_GROUP("Transform", ""); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "position"), "set_position", "get_position"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_rotation", "get_rotation"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform", PROPERTY_HINT_NONE, "", 0), "set_transform", "get_transform"); diff --git a/scene/2d/polygon_2d.cpp b/scene/2d/polygon_2d.cpp index 32a0b732c0..5e14959e9d 100644 --- a/scene/2d/polygon_2d.cpp +++ b/scene/2d/polygon_2d.cpp @@ -842,7 +842,7 @@ void Polygon2D::_bind_methods() { ADD_GROUP("Texture", "texture_"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_offset"), "set_texture_offset", "get_texture_offset"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "texture_scale"), "set_texture_scale", "get_texture_scale"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-1080,1080,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation_degrees", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_texture_rotation_degrees", "get_texture_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "texture_rotation", PROPERTY_HINT_NONE, "", 0), "set_texture_rotation", "get_texture_rotation"); ADD_GROUP("Skeleton", ""); ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "skeleton", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Skeleton2D"), "set_skeleton", "get_skeleton"); diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp index c0c1d8f691..2bfdfd7d02 100644 --- a/scene/2d/tile_map.cpp +++ b/scene/2d/tile_map.cpp @@ -1549,7 +1549,8 @@ Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const { ret += get_cell_transform()[1] * (half_offset == HALF_OFFSET_Y ? 0.5 : -0.5); } } break; - default: { + case HALF_OFFSET_DISABLED: { + // Nothing to do. } } } @@ -1612,26 +1613,27 @@ Vector2 TileMap::world_to_map(const Vector2 &p_pos) const { switch (half_offset) { case HALF_OFFSET_X: { - if (ret.y > 0 ? int(ret.y) & 1 : (int(ret.y) - 1) & 1) { + if (int(floor(ret.y)) & 1) { ret.x -= 0.5; } } break; case HALF_OFFSET_NEGATIVE_X: { - if (ret.y > 0 ? int(ret.y) & 1 : (int(ret.y) - 1) & 1) { + if (int(floor(ret.y)) & 1) { ret.x += 0.5; } } break; case HALF_OFFSET_Y: { - if (ret.x > 0 ? int(ret.x) & 1 : (int(ret.x) - 1) & 1) { + if (int(floor(ret.x)) & 1) { ret.y -= 0.5; } } break; case HALF_OFFSET_NEGATIVE_Y: { - if (ret.x > 0 ? int(ret.x) & 1 : (int(ret.x) - 1) & 1) { + if (int(floor(ret.x)) & 1) { ret.y += 0.5; } } break; - default: { + case HALF_OFFSET_DISABLED: { + // Nothing to do. } } diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index 9f8510248c..9797b5f3ab 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -548,9 +548,9 @@ void Camera::_bind_methods() { BIND_ENUM_CONSTANT(KEEP_WIDTH); BIND_ENUM_CONSTANT(KEEP_HEIGHT); - BIND_ENUM_CONSTANT(DOPPLER_TRACKING_DISABLED) - BIND_ENUM_CONSTANT(DOPPLER_TRACKING_IDLE_STEP) - BIND_ENUM_CONSTANT(DOPPLER_TRACKING_PHYSICS_STEP) + BIND_ENUM_CONSTANT(DOPPLER_TRACKING_DISABLED); + BIND_ENUM_CONSTANT(DOPPLER_TRACKING_IDLE_STEP); + BIND_ENUM_CONSTANT(DOPPLER_TRACKING_PHYSICS_STEP); } float Camera::get_fov() const { diff --git a/scene/3d/skeleton.cpp b/scene/3d/skeleton.cpp index ead1e69f90..ae79b4eebf 100644 --- a/scene/3d/skeleton.cpp +++ b/scene/3d/skeleton.cpp @@ -245,6 +245,9 @@ void Skeleton::_notification(int p_what) { if (b.enabled) { Transform pose = b.pose; + if (b.custom_pose_enable) { + pose = b.custom_pose * pose; + } if (b.parent >= 0) { b.pose_global = bonesptr[b.parent].pose_global * pose; @@ -267,7 +270,9 @@ void Skeleton::_notification(int p_what) { if (b.enabled) { Transform pose = b.pose; - + if (b.custom_pose_enable) { + pose = b.custom_pose * pose; + } if (b.parent >= 0) { b.pose_global = bonesptr[b.parent].pose_global * (b.rest * pose); @@ -533,6 +538,23 @@ Transform Skeleton::get_bone_pose(int p_bone) const { return bones[p_bone].pose; } +void Skeleton::set_bone_custom_pose(int p_bone, const Transform &p_custom_pose) { + + ERR_FAIL_INDEX(p_bone, bones.size()); + //ERR_FAIL_COND( !is_inside_scene() ); + + bones.write[p_bone].custom_pose_enable = (p_custom_pose != Transform()); + bones.write[p_bone].custom_pose = p_custom_pose; + + _make_dirty(); +} + +Transform Skeleton::get_bone_custom_pose(int p_bone) const { + + ERR_FAIL_INDEX_V(p_bone, bones.size(), Transform()); + return bones[p_bone].custom_pose; +} + void Skeleton::_make_dirty() { if (dirty) @@ -770,6 +792,7 @@ Ref<SkinReference> Skeleton::register_skin(const Ref<Skin> &p_skin) { skin_bindings.insert(skin_ref.operator->()); skin->connect("changed", skin_ref.operator->(), "_skin_changed"); + _make_dirty(); return skin_ref; } @@ -808,6 +831,9 @@ void Skeleton::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bone_global_pose_override", "bone_idx", "pose", "amount", "persistent"), &Skeleton::set_bone_global_pose_override, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_bone_global_pose", "bone_idx"), &Skeleton::get_bone_global_pose); + ClassDB::bind_method(D_METHOD("get_bone_custom_pose", "bone_idx"), &Skeleton::get_bone_custom_pose); + ClassDB::bind_method(D_METHOD("set_bone_custom_pose", "bone_idx", "custom_pose"), &Skeleton::set_bone_custom_pose); + #ifndef _3D_DISABLED ClassDB::bind_method(D_METHOD("physical_bones_stop_simulation"), &Skeleton::physical_bones_stop_simulation); diff --git a/scene/3d/skeleton.h b/scene/3d/skeleton.h index f20c550055..824d9567fa 100644 --- a/scene/3d/skeleton.h +++ b/scene/3d/skeleton.h @@ -87,6 +87,9 @@ private: Transform pose; Transform pose_global; + bool custom_pose_enable; + Transform custom_pose; + float global_pose_override_amount; bool global_pose_override_reset; Transform global_pose_override; @@ -102,6 +105,7 @@ private: parent = -1; enabled = true; disable_rest = false; + custom_pose_enable = false; global_pose_override_amount = 0; global_pose_override_reset = false; #ifndef _3D_DISABLED @@ -184,6 +188,9 @@ public: void set_bone_pose(int p_bone, const Transform &p_pose); Transform get_bone_pose(int p_bone) const; + void set_bone_custom_pose(int p_bone, const Transform &p_custom_pose); + Transform get_bone_custom_pose(int p_bone) const; + void localize_rests(); // used for loaders and tools int get_process_order(int p_idx); diff --git a/scene/animation/animation_blend_tree.cpp b/scene/animation/animation_blend_tree.cpp index 20a09696e1..6f67d01a1c 100644 --- a/scene/animation/animation_blend_tree.cpp +++ b/scene/animation/animation_blend_tree.cpp @@ -350,8 +350,8 @@ void AnimationNodeOneShot::_bind_methods() { ADD_GROUP("", ""); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); - BIND_ENUM_CONSTANT(MIX_MODE_BLEND) - BIND_ENUM_CONSTANT(MIX_MODE_ADD) + BIND_ENUM_CONSTANT(MIX_MODE_BLEND); + BIND_ENUM_CONSTANT(MIX_MODE_ADD); } AnimationNodeOneShot::AnimationNodeOneShot() { diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index 6dd9e401f6..ffe011e5f7 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -396,11 +396,18 @@ void ColorPicker::_update_text_value() { } void ColorPicker::_sample_draw() { - Rect2 r = Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95)); + const Rect2 r = Rect2(Point2(), Size2(uv_edit->get_size().width, sample->get_size().height * 0.95)); + if (color.a < 1.0) { sample->draw_texture_rect(get_icon("preset_bg", "ColorPicker"), r, true); } + sample->draw_rect(r, color); + + if (color.r > 1 || color.g > 1 || color.b > 1) { + // Draw an indicator to denote that the color is "overbright" and can't be displayed accurately in the preview + sample->draw_texture(get_icon("overbright_indicator", "ColorPicker"), Point2()); + } } void ColorPicker::_hsv_draw(int p_which, Control *c) { @@ -894,10 +901,15 @@ void ColorPickerButton::_notification(int p_what) { switch (p_what) { case NOTIFICATION_DRAW: { - Ref<StyleBox> normal = get_stylebox("normal"); - Rect2 r = Rect2(normal->get_offset(), get_size() - normal->get_minimum_size()); + const Ref<StyleBox> normal = get_stylebox("normal"); + const Rect2 r = Rect2(normal->get_offset(), get_size() - normal->get_minimum_size()); draw_texture_rect(Control::get_icon("bg", "ColorPickerButton"), r, true); draw_rect(r, color); + + if (color.r > 1 || color.g > 1 || color.b > 1) { + // Draw an indicator to denote that the color is "overbright" and can't be displayed accurately in the preview + draw_texture(Control::get_icon("overbright_indicator", "ColorPicker"), normal->get_offset()); + } } break; case MainLoop::NOTIFICATION_WM_QUIT_REQUEST: { diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp index f8f29632b3..fc67b28095 100644 --- a/scene/gui/control.cpp +++ b/scene/gui/control.cpp @@ -2948,7 +2948,7 @@ void Control::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_global_position", PROPERTY_HINT_NONE, "", 0), "_set_global_position", "get_global_position"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_size", "get_size"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_min_size"), "set_custom_minimum_size", "get_custom_minimum_size"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-1080,1080,0.01"), "set_rotation_degrees", "get_rotation_degrees"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "rect_rotation", PROPERTY_HINT_RANGE, "-360,360,0.1,or_lesser,or_greater"), "set_rotation_degrees", "get_rotation_degrees"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_scale"), "set_scale", "get_scale"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "rect_pivot_offset"), "set_pivot_offset", "get_pivot_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rect_clip_content"), "set_clip_contents", "is_clipping_contents"); diff --git a/scene/gui/dialogs.cpp b/scene/gui/dialogs.cpp index 9ed1d2bf45..31551d6257 100644 --- a/scene/gui/dialogs.cpp +++ b/scene/gui/dialogs.cpp @@ -206,9 +206,9 @@ void WindowDialog::_notification(int p_what) { Color title_color = get_color("title_color", "WindowDialog"); int title_height = get_constant("title_height", "WindowDialog"); int font_height = title_font->get_height() - title_font->get_descent() * 2; - int x = (size.x - title_font->get_string_size(title).x) / 2; + int x = (size.x - title_font->get_string_size(xl_title).x) / 2; int y = (-title_height + font_height) / 2; - title_font->draw(canvas, Point2(x, y), title, title_color, size.x - panel->get_minimum_size().x); + title_font->draw(canvas, Point2(x, y), xl_title, title_color, size.x - panel->get_minimum_size().x); } break; case NOTIFICATION_THEME_CHANGED: @@ -222,8 +222,9 @@ void WindowDialog::_notification(int p_what) { case NOTIFICATION_TRANSLATION_CHANGED: { String new_title = tr(title); - if (title != new_title) { - title = new_title; + if (new_title != xl_title) { + xl_title = new_title; + minimum_size_changed(); update(); } } break; @@ -283,9 +284,10 @@ int WindowDialog::_drag_hit_test(const Point2 &pos) const { void WindowDialog::set_title(const String &p_title) { - String new_title = tr(p_title); - if (title != new_title) { - title = new_title; + if (title != p_title) { + title = p_title; + xl_title = tr(p_title); + minimum_size_changed(); update(); } } @@ -306,7 +308,7 @@ Size2 WindowDialog::get_minimum_size() const { Ref<Font> font = get_font("title_font", "WindowDialog"); const int button_width = close_button->get_combined_minimum_size().x; - const int title_width = font->get_string_size(title).x; + const int title_width = font->get_string_size(xl_title).x; const int padding = button_width / 2; const int button_area = button_width + padding; diff --git a/scene/gui/dialogs.h b/scene/gui/dialogs.h index 1a0350ba18..afd1173f28 100644 --- a/scene/gui/dialogs.h +++ b/scene/gui/dialogs.h @@ -53,6 +53,7 @@ class WindowDialog : public Popup { TextureButton *close_button; String title; + String xl_title; int drag_type; Point2 drag_offset; Point2 drag_offset_far; diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp index d0e2edc7b5..d304a37f82 100644 --- a/scene/gui/grid_container.cpp +++ b/scene/gui/grid_container.cpp @@ -36,20 +36,18 @@ void GridContainer::_notification(int p_what) { case NOTIFICATION_SORT_CHILDREN: { - int valid_controls_index; - - Map<int, int> col_minw; // max of min_width of all controls in each col (indexed by col) - Map<int, int> row_minh; // max of min_height of all controls in each row (indexed by row) - Set<int> col_expanded; // columns which have the SIZE_EXPAND flag set - Set<int> row_expanded; // rows which have the SIZE_EXPAND flag set + Map<int, int> col_minw; // Max of min_width of all controls in each col (indexed by col). + Map<int, int> row_minh; // Max of min_height of all controls in each row (indexed by row). + Set<int> col_expanded; // Columns which have the SIZE_EXPAND flag set. + Set<int> row_expanded; // Rows which have the SIZE_EXPAND flag set. int hsep = get_constant("hseparation"); int vsep = get_constant("vseparation"); int max_col = MIN(get_child_count(), columns); int max_row = get_child_count() / columns; - // Compute the per-column/per-row data - valid_controls_index = 0; + // Compute the per-column/per-row data. + int valid_controls_index = 0; for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); if (!c || !c->is_visible_in_tree()) @@ -77,7 +75,12 @@ void GridContainer::_notification(int p_what) { } } - // Evaluate the remaining space for expanded columns/rows + // Consider all empty columns expanded. + for (int i = valid_controls_index; i < columns; i++) { + col_expanded.insert(i); + } + + // Evaluate the remaining space for expanded columns/rows. Size2 remaining_space = get_size(); for (Map<int, int>::Element *E = col_minw.front(); E; E = E->next()) { if (!col_expanded.has(E->key())) @@ -93,7 +96,7 @@ void GridContainer::_notification(int p_what) { bool can_fit = false; while (!can_fit && col_expanded.size() > 0) { - // Check if all minwidth constraints are ok if we use the remaining space + // Check if all minwidth constraints are OK if we use the remaining space. can_fit = true; int max_index = col_expanded.front()->get(); for (Set<int>::Element *E = col_expanded.front(); E; E = E->next()) { @@ -105,7 +108,7 @@ void GridContainer::_notification(int p_what) { } } - // If not, the column with maximum minwidth is not expanded + // If not, the column with maximum minwidth is not expanded. if (!can_fit) { col_expanded.erase(max_index); remaining_space.width -= col_minw[max_index]; @@ -114,7 +117,7 @@ void GridContainer::_notification(int p_what) { can_fit = false; while (!can_fit && row_expanded.size() > 0) { - // Check if all minwidth constraints are ok if we use the remaining space + // Check if all minheight constraints are OK if we use the remaining space. can_fit = true; int max_index = row_expanded.front()->get(); for (Set<int>::Element *E = row_expanded.front(); E; E = E->next()) { @@ -126,14 +129,14 @@ void GridContainer::_notification(int p_what) { } } - // If not, the row with maximum minwidth is not expanded + // If not, the row with maximum minheight is not expanded. if (!can_fit) { row_expanded.erase(max_index); remaining_space.height -= row_minh[max_index]; } } - // Finally, fit the nodes + // Finally, fit the nodes. int col_expand = col_expanded.size() > 0 ? remaining_space.width / col_expanded.size() : 0; int row_expand = row_expanded.size() > 0 ? remaining_space.height / row_expanded.size() : 0; @@ -152,11 +155,11 @@ void GridContainer::_notification(int p_what) { if (col == 0) { col_ofs = 0; if (row > 0) - row_ofs += ((row_expanded.has(row - 1)) ? row_expand : row_minh[row - 1]) + vsep; + row_ofs += (row_expanded.has(row - 1) ? row_expand : row_minh[row - 1]) + vsep; } Point2 p(col_ofs, row_ofs); - Size2 s((col_expanded.has(col)) ? col_expand : col_minw[col], (row_expanded.has(row)) ? row_expand : row_minh[row]); + Size2 s(col_expanded.has(col) ? col_expand : col_minw[col], row_expanded.has(row) ? row_expand : row_minh[row]); fit_child_in_rect(c, Rect2(p, s)); @@ -207,7 +210,7 @@ Size2 GridContainer::get_minimum_size() const { for (int i = 0; i < get_child_count(); i++) { Control *c = Object::cast_to<Control>(get_child(i)); - if (!c || !c->is_visible_in_tree()) + if (!c || !c->is_visible()) continue; int row = valid_controls_index / columns; int col = valid_controls_index % columns; diff --git a/scene/gui/rich_text_effect.cpp b/scene/gui/rich_text_effect.cpp index 67fa85b832..f9e0be5b31 100644 --- a/scene/gui/rich_text_effect.cpp +++ b/scene/gui/rich_text_effect.cpp @@ -119,4 +119,9 @@ CharFXTransform::CharFXTransform() { offset = Point2(); color = Color(); character = 0; + elapsed_time = 0.0f; +} + +CharFXTransform::~CharFXTransform() { + environment.clear(); } diff --git a/scene/gui/rich_text_effect.h b/scene/gui/rich_text_effect.h index f9c3e15399..4330cebfe6 100644 --- a/scene/gui/rich_text_effect.h +++ b/scene/gui/rich_text_effect.h @@ -64,6 +64,8 @@ public: Dictionary environment; CharFXTransform(); + ~CharFXTransform(); + uint64_t get_relative_index() { return relative_index; } void set_relative_index(uint64_t p_index) { relative_index = p_index; } uint64_t get_absolute_index() { return absolute_index; } diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index d9ae42d6e6..c5330c78e1 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -348,6 +348,7 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & int it_char_start = p_char_count; Vector<ItemFX *> fx_stack = Vector<ItemFX *>(); + _fetch_item_fx_stack(text, fx_stack); bool custom_fx_ok = true; if (p_mode == PROCESS_DRAW) { @@ -359,8 +360,14 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & strikethrough = true; } - fade = _fetch_by_type<ItemFade>(text, ITEM_FADE); - _fetch_item_stack<ItemFX>(text, fx_stack); + Item *fade_item = it; + while (fade_item) { + if (fade_item->type == ITEM_FADE) { + fade = static_cast<ItemFade *>(fade_item); + break; + } + fade_item = fade_item->parent; + } } else if (p_mode == PROCESS_CACHE) { l.char_count += text->text.length(); @@ -467,18 +474,16 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & faded_visibility > 0.0f); for (int j = 0; j < fx_stack.size(); j++) { - ItemCustomFX *item_custom = Object::cast_to<ItemCustomFX>(fx_stack[j]); - ItemShake *item_shake = Object::cast_to<ItemShake>(fx_stack[j]); - ItemWave *item_wave = Object::cast_to<ItemWave>(fx_stack[j]); - ItemTornado *item_tornado = Object::cast_to<ItemTornado>(fx_stack[j]); - ItemRainbow *item_rainbow = Object::cast_to<ItemRainbow>(fx_stack[j]); - - if (item_custom && custom_fx_ok) { - Ref<CharFXTransform> charfx = Ref<CharFXTransform>(memnew(CharFXTransform)); - Ref<RichTextEffect> custom_effect = _get_custom_effect_by_code(item_custom->identifier); + ItemFX *item_fx = fx_stack[j]; + + if (item_fx->type == ITEM_CUSTOMFX && custom_fx_ok) { + ItemCustomFX *item_custom = static_cast<ItemCustomFX *>(item_fx); + + Ref<CharFXTransform> charfx = item_custom->char_fx_transform; + Ref<RichTextEffect> custom_effect = item_custom->custom_effect; + if (!custom_effect.is_null()) { charfx->elapsed_time = item_custom->elapsed_time; - charfx->environment = item_custom->environment; charfx->relative_index = c_item_offset; charfx->absolute_index = p_char_count; charfx->visibility = visible; @@ -494,7 +499,9 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & visible &= charfx->visibility; fx_char = charfx->character; } - } else if (item_shake) { + } else if (item_fx->type == ITEM_SHAKE) { + ItemShake *item_shake = static_cast<ItemShake *>(item_fx); + uint64_t char_current_rand = item_shake->offset_random(c_item_offset); uint64_t char_previous_rand = item_shake->offset_previous_random(c_item_offset); uint64_t max_rand = 2147483647; @@ -509,14 +516,20 @@ int RichTextLabel::_process_line(ItemFrame *p_frame, const Vector2 &p_ofs, int & Math::cos(current_offset), n_time)) * (float)item_shake->strength / 10.0f; - } else if (item_wave) { + } else if (item_fx->type == ITEM_WAVE) { + ItemWave *item_wave = static_cast<ItemWave *>(item_fx); + double value = Math::sin(item_wave->frequency * item_wave->elapsed_time + ((p_ofs.x + pofs) / 50)) * (item_wave->amplitude / 10.0f); fx_offset += Point2(0, 1) * value; - } else if (item_tornado) { + } else if (item_fx->type == ITEM_TORNADO) { + ItemTornado *item_tornado = static_cast<ItemTornado *>(item_fx); + double torn_x = Math::sin(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + pofs) / 50)) * (item_tornado->radius); double torn_y = Math::cos(item_tornado->frequency * item_tornado->elapsed_time + ((p_ofs.x + pofs) / 50)) * (item_tornado->radius); fx_offset += Point2(torn_x, torn_y); - } else if (item_rainbow) { + } else if (item_fx->type == ITEM_RAINBOW) { + ItemRainbow *item_rainbow = static_cast<ItemRainbow *>(item_fx); + fx_color = fx_color.from_hsv(item_rainbow->frequency * (item_rainbow->elapsed_time + ((p_ofs.x + pofs) / 50)), item_rainbow->saturation, item_rainbow->value, @@ -884,7 +897,11 @@ void RichTextLabel::_update_scroll() { void RichTextLabel::_update_fx(RichTextLabel::ItemFrame *p_frame, float p_delta_time) { Item *it = p_frame; while (it) { - ItemFX *ifx = Object::cast_to<ItemFX>(it); + ItemFX *ifx = NULL; + + if (it->type == ITEM_CUSTOMFX || it->type == ITEM_SHAKE || it->type == ITEM_WAVE || it->type == ITEM_TORNADO || it->type == ITEM_RAINBOW) { + ifx = static_cast<ItemFX *>(it); + } if (!ifx) { it = _get_next_item(it, true); @@ -893,7 +910,12 @@ void RichTextLabel::_update_fx(RichTextLabel::ItemFrame *p_frame, float p_delta_ ifx->elapsed_time += p_delta_time; - ItemShake *shake = Object::cast_to<ItemShake>(it); + ItemShake *shake = NULL; + + if (it->type == ITEM_SHAKE) { + shake = static_cast<ItemShake *>(it); + } + if (shake) { bool cycle = (shake->elapsed_time > (1.0f / shake->rate)); if (cycle) { @@ -983,9 +1005,6 @@ void RichTextLabel::_notification(int p_what) { case NOTIFICATION_INTERNAL_PROCESS: { float dt = get_process_delta_time(); - for (int i = 0; i < custom_effects.size(); i++) { - } - _update_fx(main, dt); update(); } @@ -1408,6 +1427,17 @@ bool RichTextLabel::_find_by_type(Item *p_item, ItemType p_type) { return false; } +void RichTextLabel::_fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack) { + Item *item = p_item; + while (item) { + if (item->type == ITEM_CUSTOMFX || item->type == ITEM_SHAKE || item->type == ITEM_WAVE || item->type == ITEM_TORNADO || item->type == ITEM_RAINBOW) { + r_stack.push_back(static_cast<ItemFX *>(item)); + } + + item = item->parent; + } +} + bool RichTextLabel::_find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item) { Item *item = p_item; @@ -1776,10 +1806,10 @@ void RichTextLabel::push_rainbow(float p_saturation, float p_value, float p_freq _add_item(item, true); } -void RichTextLabel::push_customfx(String p_identifier, Dictionary p_environment) { +void RichTextLabel::push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionary p_environment) { ItemCustomFX *item = memnew(ItemCustomFX); - item->identifier = p_identifier; - item->environment = p_environment; + item->custom_effect = p_custom_effect; + item->char_fx_transform->environment = p_environment; _add_item(item, true); } @@ -2287,7 +2317,7 @@ Error RichTextLabel::append_bbcode(const String &p_bbcode) { Ref<RichTextEffect> effect = _get_custom_effect_by_code(identifier); if (!effect.is_null()) { - push_customfx(identifier, properties); + push_customfx(effect, properties); pos = brk_end + 1; tag_stack.push_front(identifier); set_process_internal(true); @@ -2700,17 +2730,16 @@ Size2 RichTextLabel::get_minimum_size() const { } Ref<RichTextEffect> RichTextLabel::_get_custom_effect_by_code(String p_bbcode_identifier) { - Ref<RichTextEffect> r; for (int i = 0; i < custom_effects.size(); i++) { if (!custom_effects[i].is_valid()) continue; if (custom_effects[i]->get_bbcode() == p_bbcode_identifier) { - r = custom_effects[i]; + return custom_effects[i]; } } - return r; + return Ref<RichTextEffect>(); } Dictionary RichTextLabel::parse_expressions_for_values(Vector<String> p_expressions) { diff --git a/scene/gui/rich_text_label.h b/scene/gui/rich_text_label.h index 481f8d9746..1c90d974e4 100644 --- a/scene/gui/rich_text_label.h +++ b/scene/gui/rich_text_label.h @@ -81,7 +81,7 @@ protected: static void _bind_methods(); private: - class Item; + struct Item; struct Line { @@ -103,10 +103,7 @@ private: } }; - class Item : public Object { - GDCLASS(Item, Object); - - public: + struct Item { int index; Item *parent; ItemType type; @@ -129,10 +126,7 @@ private: virtual ~Item() { _clear_children(); } }; - class ItemFrame : public Item { - GDCLASS(ItemFrame, Item); - - public: + struct ItemFrame : public Item { int parent_line; bool cell; Vector<Line> lines; @@ -147,95 +141,59 @@ private: } }; - class ItemText : public Item { - GDCLASS(ItemText, Item); - - public: + struct ItemText : public Item { String text; ItemText() { type = ITEM_TEXT; } }; - class ItemImage : public Item { - GDCLASS(ItemImage, Item); - - public: + struct ItemImage : public Item { Ref<Texture> image; ItemImage() { type = ITEM_IMAGE; } }; - class ItemFont : public Item { - GDCLASS(ItemFont, Item); - - public: + struct ItemFont : public Item { Ref<Font> font; ItemFont() { type = ITEM_FONT; } }; - class ItemColor : public Item { - GDCLASS(ItemColor, Item); - - public: + struct ItemColor : public Item { Color color; ItemColor() { type = ITEM_COLOR; } }; - class ItemUnderline : public Item { - GDCLASS(ItemUnderline, Item); - - public: + struct ItemUnderline : public Item { ItemUnderline() { type = ITEM_UNDERLINE; } }; - class ItemStrikethrough : public Item { - GDCLASS(ItemStrikethrough, Item); - - public: + struct ItemStrikethrough : public Item { ItemStrikethrough() { type = ITEM_STRIKETHROUGH; } }; - class ItemMeta : public Item { - GDCLASS(ItemMeta, Item); - - public: + struct ItemMeta : public Item { Variant meta; ItemMeta() { type = ITEM_META; } }; - class ItemAlign : public Item { - GDCLASS(ItemAlign, Item); - - public: + struct ItemAlign : public Item { Align align; ItemAlign() { type = ITEM_ALIGN; } }; - class ItemIndent : public Item { - GDCLASS(ItemIndent, Item); - - public: + struct ItemIndent : public Item { int level; ItemIndent() { type = ITEM_INDENT; } }; - class ItemList : public Item { - GDCLASS(ItemList, Item); - - public: + struct ItemList : public Item { ListType list_type; ItemList() { type = ITEM_LIST; } }; - class ItemNewline : public Item { - GDCLASS(ItemNewline, Item); - - public: + struct ItemNewline : public Item { ItemNewline() { type = ITEM_NEWLINE; } }; - class ItemTable : public Item { - GDCLASS(ItemTable, Item); - - public: + struct ItemTable : public Item { struct Column { bool expand; int expand_ratio; @@ -249,20 +207,14 @@ private: ItemTable() { type = ITEM_TABLE; } }; - class ItemFade : public Item { - GDCLASS(ItemFade, Item); - - public: + struct ItemFade : public Item { int starting_index; int length; ItemFade() { type = ITEM_FADE; } }; - class ItemFX : public Item { - GDCLASS(ItemFX, Item); - - public: + struct ItemFX : public Item { float elapsed_time; ItemFX() { @@ -270,10 +222,7 @@ private: } }; - class ItemShake : public ItemFX { - GDCLASS(ItemShake, ItemFX); - - public: + struct ItemShake : public ItemFX { int strength; float rate; uint64_t _current_rng; @@ -302,10 +251,7 @@ private: } }; - class ItemWave : public ItemFX { - GDCLASS(ItemWave, ItemFX); - - public: + struct ItemWave : public ItemFX { float frequency; float amplitude; @@ -316,10 +262,7 @@ private: } }; - class ItemTornado : public ItemFX { - GDCLASS(ItemTornado, ItemFX); - - public: + struct ItemTornado : public ItemFX { float radius; float frequency; @@ -330,10 +273,7 @@ private: } }; - class ItemRainbow : public ItemFX { - GDCLASS(ItemRainbow, ItemFX); - - public: + struct ItemRainbow : public ItemFX { float saturation; float value; float frequency; @@ -346,22 +286,21 @@ private: } }; - class ItemCustomFX : public ItemFX { - GDCLASS(ItemCustomFX, ItemFX); - - public: - String identifier; - Dictionary environment; + struct ItemCustomFX : public ItemFX { + Ref<CharFXTransform> char_fx_transform; + Ref<RichTextEffect> custom_effect; ItemCustomFX() { - identifier = ""; - environment = Dictionary(); type = ITEM_CUSTOMFX; + + char_fx_transform.instance(); } virtual ~ItemCustomFX() { _clear_children(); - environment.clear(); + + char_fx_transform.unref(); + custom_effect.unref(); } }; @@ -440,32 +379,7 @@ private: bool _find_meta(Item *p_item, Variant *r_meta, ItemMeta **r_item = NULL); bool _find_layout_subitem(Item *from, Item *to); bool _find_by_type(Item *p_item, ItemType p_type); - template <typename T> - T *_fetch_by_type(Item *p_item, ItemType p_type) { - Item *item = p_item; - T *result = NULL; - while (item) { - if (item->type == p_type) { - result = Object::cast_to<T>(item); - if (result) - return result; - } - item = item->parent; - } - - return result; - }; - template <typename T> - void _fetch_item_stack(Item *p_item, Vector<T *> &r_stack) { - Item *item = p_item; - while (item) { - T *found = Object::cast_to<T>(item); - if (found) { - r_stack.push_back(found); - } - item = item->parent; - } - } + void _fetch_item_fx_stack(Item *p_item, Vector<ItemFX *> &r_stack); void _update_scroll(); void _update_fx(ItemFrame *p_frame, float p_delta_time); @@ -509,7 +423,7 @@ public: void push_wave(float p_frequency, float p_amplitude); void push_tornado(float p_frequency, float p_radius); void push_rainbow(float p_saturation, float p_value, float p_frequency); - void push_customfx(String p_identifier, Dictionary p_environment); + void push_customfx(Ref<RichTextEffect> p_custom_effect, Dictionary p_environment); void set_table_column_expand(int p_column, bool p_expand, int p_ratio = 1); int get_current_table_column() const; void push_cell(); diff --git a/scene/gui/tabs.cpp b/scene/gui/tabs.cpp index 93b091e8d0..c24f15384b 100644 --- a/scene/gui/tabs.cpp +++ b/scene/gui/tabs.cpp @@ -53,7 +53,7 @@ Size2 Tabs::get_minimum_size() const { ms.width += get_constant("hseparation"); } - ms.width += Math::ceil(font->get_string_size(tabs[i].text).width); + ms.width += Math::ceil(font->get_string_size(tabs[i].xl_text).width); if (tabs[i].disabled) ms.width += tab_disabled->get_minimum_size().width; @@ -223,6 +223,9 @@ void Tabs::_notification(int p_what) { switch (p_what) { case NOTIFICATION_TRANSLATION_CHANGED: { + for (int i = 0; i < tabs.size(); ++i) { + tabs.write[i].xl_text = tr(tabs[i].text); + } minimum_size_changed(); update(); } break; @@ -318,7 +321,7 @@ void Tabs::_notification(int p_what) { w += icon->get_width() + get_constant("hseparation"); } - font->draw(ci, Point2i(w, sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - font->get_height()) / 2 + font->get_ascent()), tabs[i].text, col, tabs[i].size_text); + font->draw(ci, Point2i(w, sb->get_margin(MARGIN_TOP) + ((sb_rect.size.y - sb_ms.y) - font->get_height()) / 2 + font->get_ascent()), tabs[i].xl_text, col, tabs[i].size_text); w += tabs[i].size_text; @@ -435,6 +438,7 @@ void Tabs::set_tab_title(int p_tab, const String &p_title) { ERR_FAIL_INDEX(p_tab, tabs.size()); tabs.write[p_tab].text = p_title; + tabs.write[p_tab].xl_text = tr(p_title); update(); minimum_size_changed(); } @@ -543,7 +547,7 @@ void Tabs::_update_cache() { for (int i = 0; i < tabs.size(); i++) { tabs.write[i].ofs_cache = mw; tabs.write[i].size_cache = get_tab_width(i); - tabs.write[i].size_text = Math::ceil(font->get_string_size(tabs[i].text).width); + tabs.write[i].size_text = Math::ceil(font->get_string_size(tabs[i].xl_text).width); mw += tabs[i].size_cache; if (tabs[i].size_cache <= min_width || i == current) { size_fixed += tabs[i].size_cache; @@ -604,6 +608,7 @@ void Tabs::add_tab(const String &p_str, const Ref<Texture> &p_icon) { Tab t; t.text = p_str; + t.xl_text = tr(p_str); t.icon = p_icon; t.disabled = false; t.ofs_cache = 0; @@ -659,7 +664,7 @@ Variant Tabs::get_drag_data(const Point2 &p_point) { tf->set_texture(tabs[tab_over].icon); drag_preview->add_child(tf); } - Label *label = memnew(Label(tabs[tab_over].text)); + Label *label = memnew(Label(tabs[tab_over].xl_text)); drag_preview->add_child(label); if (!tabs[tab_over].right_button.is_null()) { TextureRect *tf = memnew(TextureRect); @@ -808,7 +813,7 @@ int Tabs::get_tab_width(int p_idx) const { x += get_constant("hseparation"); } - x += Math::ceil(font->get_string_size(tabs[p_idx].text).width); + x += Math::ceil(font->get_string_size(tabs[p_idx].xl_text).width); if (tabs[p_idx].disabled) x += tab_disabled->get_minimum_size().width; diff --git a/scene/gui/tabs.h b/scene/gui/tabs.h index a762b5b9cb..0edf2fedc1 100644 --- a/scene/gui/tabs.h +++ b/scene/gui/tabs.h @@ -58,6 +58,7 @@ private: struct Tab { String text; + String xl_text; Ref<Texture> icon; int ofs_cache; bool disabled; diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp index 75c845b8db..e2bb4e3e91 100644 --- a/scene/gui/text_edit.cpp +++ b/scene/gui/text_edit.cpp @@ -3965,7 +3965,7 @@ void TextEdit::_base_remove_text(int p_from_line, int p_from_column, int p_to_li void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r_end_line, int *r_end_char) { - if (!setting_text) + if (!setting_text && idle_detect->is_inside_tree()) idle_detect->start(); if (undo_enabled) { @@ -4019,7 +4019,7 @@ void TextEdit::_insert_text(int p_line, int p_char, const String &p_text, int *r void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) { - if (!setting_text) + if (!setting_text && idle_detect->is_inside_tree()) idle_detect->start(); String text; diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp index c534df5cbe..9b60a9d1c3 100644 --- a/scene/gui/texture_progress.cpp +++ b/scene/gui/texture_progress.cpp @@ -344,6 +344,9 @@ void TextureProgress::_notification(int p_what) { case FILL_CLOCKWISE: case FILL_COUNTER_CLOCKWISE: case FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE: { + if (nine_patch_stretch) + s = get_size(); + float val = get_as_ratio() * rad_max_degrees / 360; if (val == 1) { Rect2 region = Rect2(Point2(), s); @@ -384,7 +387,13 @@ void TextureProgress::_notification(int p_what) { draw_polygon(points, colors, uvs, progress); } if (Engine::get_singleton()->is_editor_hint()) { - Point2 p = progress->get_size(); + Point2 p; + + if (nine_patch_stretch) + p = get_size(); + else + p = progress->get_size(); + p.x *= get_relative_center().x; p.y *= get_relative_center().y; p = p.floor(); diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 57663bbe82..50b0b12029 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -547,6 +547,11 @@ Ref<Texture> TreeItem::get_button(int p_column, int p_idx) const { ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), Ref<Texture>()); return cells[p_column].buttons[p_idx].texture; } +String TreeItem::get_button_tooltip(int p_column, int p_idx) const { + ERR_FAIL_INDEX_V(p_column, cells.size(), String()); + ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), String()); + return cells[p_column].buttons[p_idx].tooltip; +} int TreeItem::get_button_id(int p_column, int p_idx) const { ERR_FAIL_INDEX_V(p_column, cells.size(), -1); ERR_FAIL_INDEX_V(p_idx, cells[p_column].buttons.size(), -1); @@ -795,6 +800,7 @@ void TreeItem::_bind_methods() { ClassDB::bind_method(D_METHOD("add_button", "column", "button", "button_idx", "disabled", "tooltip"), &TreeItem::add_button, DEFVAL(-1), DEFVAL(false), DEFVAL("")); ClassDB::bind_method(D_METHOD("get_button_count", "column"), &TreeItem::get_button_count); + ClassDB::bind_method(D_METHOD("get_button_tooltip", "column", "button_idx"), &TreeItem::get_button_tooltip); ClassDB::bind_method(D_METHOD("get_button", "column", "button_idx"), &TreeItem::get_button); ClassDB::bind_method(D_METHOD("set_button", "column", "button_idx", "button"), &TreeItem::set_button); ClassDB::bind_method(D_METHOD("erase_button", "column", "button_idx"), &TreeItem::erase_button); @@ -2546,7 +2552,9 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } else { Rect2 rect = get_selected()->get_meta("__focus_rect"); if (rect.has_point(Point2(b->get_position().x, b->get_position().y))) { - edit_selected(); + if (!edit_selected()) { + emit_signal("item_double_clicked"); + } } else { emit_signal("item_double_clicked"); } @@ -2669,11 +2677,21 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { } break; case BUTTON_WHEEL_UP: { + double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8); + if (v_scroll->get_value() != prev_value) { + accept_event(); + } + } break; case BUTTON_WHEEL_DOWN: { + double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8); + if (v_scroll->get_value() != prev_value) { + accept_event(); + } + } break; } } @@ -2681,7 +2699,11 @@ void Tree::_gui_input(Ref<InputEvent> p_event) { Ref<InputEventPanGesture> pan_gesture = p_event; if (pan_gesture.is_valid()) { + double prev_value = v_scroll->get_value(); v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8); + if (v_scroll->get_value() != prev_value) { + accept_event(); + } } } diff --git a/scene/gui/tree.h b/scene/gui/tree.h index f12d8fc4d2..47befb0c15 100644 --- a/scene/gui/tree.h +++ b/scene/gui/tree.h @@ -201,6 +201,7 @@ public: void add_button(int p_column, const Ref<Texture> &p_button, int p_id = -1, bool p_disabled = false, const String &p_tooltip = ""); int get_button_count(int p_column) const; + String get_button_tooltip(int p_column, int p_idx) const; Ref<Texture> get_button(int p_column, int p_idx) const; int get_button_id(int p_column, int p_idx) const; void erase_button(int p_column, int p_idx); diff --git a/scene/main/scene_tree.cpp b/scene/main/scene_tree.cpp index 0465c9305b..3ee21ce38b 100644 --- a/scene/main/scene_tree.cpp +++ b/scene/main/scene_tree.cpp @@ -561,6 +561,8 @@ bool SceneTree::idle(float p_time) { E = N; } + flush_transform_notifications(); //additional transforms after timers update + _call_idle_callbacks(); #ifdef TOOLS_ENABLED diff --git a/scene/register_scene_types.cpp b/scene/register_scene_types.cpp index 418ee6af0e..314fc721fc 100644 --- a/scene/register_scene_types.cpp +++ b/scene/register_scene_types.cpp @@ -139,7 +139,6 @@ #include "scene/resources/cylinder_shape.h" #include "scene/resources/default_theme/default_theme.h" #include "scene/resources/dynamic_font.h" -#include "scene/resources/dynamic_font_stb.h" #include "scene/resources/gradient.h" #include "scene/resources/height_map_shape.h" #include "scene/resources/line_shape_2d.h" diff --git a/scene/resources/default_theme/default_theme.cpp b/scene/resources/default_theme/default_theme.cpp index f68dc9af38..0dcc184a1d 100644 --- a/scene/resources/default_theme/default_theme.cpp +++ b/scene/resources/default_theme/default_theme.cpp @@ -763,7 +763,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_color("folder_icon_modulate", "FileDialog", Color(1, 1, 1)); theme->set_color("files_disabled", "FileDialog", Color(0, 0, 0, 0.7)); - // colorPicker + // ColorPicker theme->set_constant("margin", "ColorPicker", 4 * scale); theme->set_constant("sv_width", "ColorPicker", 256 * scale); @@ -776,6 +776,7 @@ void fill_default_theme(Ref<Theme> &theme, const Ref<Font> &default_font, const theme->set_icon("color_hue", "ColorPicker", make_icon(color_picker_hue_png)); theme->set_icon("color_sample", "ColorPicker", make_icon(color_picker_sample_png)); theme->set_icon("preset_bg", "ColorPicker", make_icon(mini_checkerboard_png)); + theme->set_icon("overbright_indicator", "ColorPicker", make_icon(overbright_indicator_png)); theme->set_icon("bg", "ColorPickerButton", make_icon(mini_checkerboard_png)); diff --git a/scene/resources/default_theme/overbright_indicator.png b/scene/resources/default_theme/overbright_indicator.png Binary files differnew file mode 100644 index 0000000000..89f800c230 --- /dev/null +++ b/scene/resources/default_theme/overbright_indicator.png diff --git a/scene/resources/default_theme/theme_data.h b/scene/resources/default_theme/theme_data.h index 11904b7aff..0d57fc6b14 100644 --- a/scene/resources/default_theme/theme_data.h +++ b/scene/resources/default_theme/theme_data.h @@ -218,6 +218,10 @@ static const unsigned char option_button_pressed_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x20, 0x0, 0x0, 0x0, 0x10, 0x8, 0x3, 0x0, 0x0, 0x0, 0x40, 0xde, 0x8d, 0x6b, 0x0, 0x0, 0x1, 0x4a, 0x50, 0x4c, 0x54, 0x45, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x31, 0x2f, 0x37, 0x46, 0x43, 0x4f, 0x2b, 0x2b, 0x31, 0x2e, 0x2e, 0x34, 0x47, 0x44, 0x50, 0x2a, 0x2a, 0x30, 0x55, 0x52, 0x5f, 0x22, 0x22, 0x27, 0x3d, 0x3a, 0x45, 0x56, 0x52, 0x60, 0x24, 0x24, 0x28, 0x24, 0x24, 0x29, 0x43, 0x40, 0x4c, 0x42, 0x40, 0x4b, 0x4c, 0x49, 0x56, 0x2a, 0x2a, 0x31, 0x2a, 0x2a, 0x30, 0x2d, 0x2d, 0x34, 0x2f, 0x2f, 0x36, 0x2e, 0x2e, 0x35, 0x2c, 0x2c, 0x32, 0x3a, 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char overbright_indicator_png[] = { + 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x10, 0x0, 0x0, 0x0, 0x10, 0x4, 0x3, 0x0, 0x0, 0x0, 0xed, 0xdd, 0xe2, 0x52, 0x0, 0x0, 0x1, 0x85, 0x69, 0x43, 0x43, 0x50, 0x49, 0x43, 0x43, 0x20, 0x70, 0x72, 0x6f, 0x66, 0x69, 0x6c, 0x65, 0x0, 0x0, 0x78, 0x9c, 0x7d, 0x91, 0x3d, 0x48, 0xc3, 0x40, 0x1c, 0xc5, 0x5f, 0x53, 0xa5, 0x2a, 0x2d, 0xe, 0x16, 0x11, 0x75, 0xc8, 0x50, 0x9d, 0x2c, 0x8a, 0x8a, 0x38, 0x6a, 0x15, 0x8a, 0x50, 0x21, 0xd4, 0xa, 0xad, 0x3a, 0x98, 0x5c, 0xfa, 0x21, 0x34, 0x69, 0x48, 0x52, 0x5c, 0x1c, 0x5, 0xd7, 0x82, 0x83, 0x1f, 0x8b, 0x55, 0x7, 0x17, 0x67, 0x5d, 0x1d, 0x5c, 0x5, 0x41, 0xf0, 0x3, 0xc4, 0xc5, 0xd5, 0x49, 0xd1, 0x45, 0x4a, 0xfc, 0x5f, 0x5a, 0x68, 0x11, 0xe3, 0xc1, 0x71, 0x3f, 0xde, 0xdd, 0x7b, 0xdc, 0xbd, 0x3, 0x84, 0x6a, 0x91, 0x69, 0x56, 0xdb, 0x18, 0xa0, 0xe9, 0xb6, 0x99, 0x8c, 0xc7, 0xc4, 0x74, 0x66, 0x45, 0xc, 0xbc, 0xa2, 0x13, 0x3, 0x8, 0xa1, 0x17, 0xa3, 0x32, 0xb3, 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0xa0, 0x56, 0x71, 0x9c, 0xef, 0x63, 0xc7, 0xa9, 0x9d, 0x0, 0xfe, 0x67, 0xe0, 0x4a, 0x6f, 0xfa, 0x4b, 0x55, 0x60, 0xfa, 0x93, 0xf4, 0x4a, 0x53, 0x8b, 0x1c, 0x1, 0xdd, 0xdb, 0xc0, 0xc5, 0x75, 0x53, 0x53, 0xf6, 0x80, 0xcb, 0x1d, 0xa0, 0xef, 0xc9, 0x90, 0x4d, 0xd9, 0x95, 0xfc, 0x34, 0x85, 0x5c, 0xe, 0x78, 0x3f, 0xa3, 0x6f, 0xca, 0x0, 0x3d, 0xb7, 0x40, 0xd7, 0x6a, 0xbd, 0xb7, 0xc6, 0x3e, 0x4e, 0x1f, 0x80, 0x14, 0x75, 0x95, 0xb8, 0x1, 0xe, 0xe, 0x81, 0xe1, 0x3c, 0x65, 0xaf, 0x79, 0xbc, 0xbb, 0xa3, 0xb5, 0xb7, 0x7f, 0xcf, 0x34, 0xfa, 0xfb, 0x1, 0x8e, 0x80, 0x72, 0xb2, 0xed, 0x78, 0xfa, 0x7b, 0x0, 0x0, 0x0, 0x9, 0x70, 0x48, 0x59, 0x73, 0x0, 0x0, 0xe, 0xc4, 0x0, 0x0, 0xe, 0xc4, 0x1, 0x95, 0x2b, 0xe, 0x1b, 0x0, 0x0, 0x0, 0x15, 0x50, 0x4c, 0x54, 0x45, 0xff, 0xff, 0xff, 0x63, 0x63, 0x66, 0x0, 0x0, 0x3, 0x0, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0, 0x0, 0x4, 0x0, 0x0, 0x0, 0x4c, 0x39, 0x3a, 0xe, 0x0, 0x0, 0x0, 0x6, 0x74, 0x52, 0x4e, 0x53, 0xff, 0xff, 0xff, 0x7f, 0x0, 0x80, 0x2c, 0x16, 0xc1, 0x6d, 0x0, 0x0, 0x0, 0x1, 0x62, 0x4b, 0x47, 0x44, 0x6, 0x61, 0x66, 0xb8, 0x7d, 0x0, 0x0, 0x0, 0x32, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x62, 0x0, 0x1, 0x46, 0x65, 0x17, 0x17, 0x30, 0x43, 0xc8, 0x4, 0x50, 0x88, 0x1c, 0x52, 0x1, 0x0, 0x2, 0x40, 0x14, 0xbb, 0x70, 0x8b, 0x40, 0xff, 0x2c, 0x18, 0xbe, 0xc6, 0xed, 0x8d, 0x42, 0xa1, 0x50, 0x28, 0x14, 0xa, 0x85, 0xbd, 0xb0, 0x13, 0xfc, 0x71, 0x1, 0xca, 0xf, 0x19, 0x62, 0x24, 0xd6, 0x8, 0xaa, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 +}; + static const unsigned char panel_bg_png[] = { 0x89, 0x50, 0x4e, 0x47, 0xd, 0xa, 0x1a, 0xa, 0x0, 0x0, 0x0, 0xd, 0x49, 0x48, 0x44, 0x52, 0x0, 0x0, 0x0, 0x8, 0x0, 0x0, 0x0, 0x8, 0x1, 0x3, 0x0, 0x0, 0x0, 0xfe, 0xc1, 0x2c, 0xc8, 0x0, 0x0, 0x0, 0x6, 0x50, 0x4c, 0x54, 0x45, 0x25, 0x25, 0x2a, 0x35, 0x32, 0x3b, 0x4a, 0x73, 0x58, 0x4a, 0x0, 0x0, 0x0, 0xa, 0x49, 0x44, 0x41, 0x54, 0x78, 0xda, 0x63, 0x40, 0x3, 0x0, 0x0, 0x10, 0x0, 0x1, 0xb3, 0xac, 0xe2, 0xd0, 0x0, 0x0, 0x0, 0x0, 0x49, 0x45, 0x4e, 0x44, 0xae, 0x42, 0x60, 0x82 }; diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index 5704212831..99a2881d58 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -192,7 +192,7 @@ Error DynamicFontAtSize::_load() { ERR_FAIL_V_MSG(ERR_FILE_CANT_OPEN, "Error loading font."); } - if (FT_HAS_COLOR(face)) { + if (FT_HAS_COLOR(face) && face->num_fixed_sizes > 0) { int best_match = 0; int diff = ABS(id.size - ((int64_t)face->available_sizes[0].width)); scale_color_font = float(id.size) / face->available_sizes[0].width; diff --git a/scene/resources/dynamic_font_stb.cpp b/scene/resources/dynamic_font_stb.cpp deleted file mode 100644 index 412bffa5dc..0000000000 --- a/scene/resources/dynamic_font_stb.cpp +++ /dev/null @@ -1,524 +0,0 @@ -/*************************************************************************/ -/* dynamic_font_stb.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#include "dynamic_font_stb.h" - -#ifndef FREETYPE_ENABLED - -#define STB_TRUETYPE_IMPLEMENTATION -#include "core/os/file_access.h" - -void DynamicFontData::lock() { - - fr = font_data.read(); - - if (fr.ptr() != last_data_ptr) { - - last_data_ptr = fr.ptr(); - - if (!stbtt_InitFont(&info, last_data_ptr, 0)) { - valid = false; - } else { - valid = true; - } - - last_data_ptr = fr.ptr(); - } -} - -void DynamicFontData::unlock() { - - fr.release(); -} - -void DynamicFontData::set_font_data(const PoolVector<uint8_t> &p_font) { - //clear caches and stuff - ERR_FAIL_COND(font_data.size()); - font_data = p_font; - - lock(); - - if (valid) { - stbtt_GetFontVMetrics(&info, &ascent, &descent, &linegap); - descent = -descent + linegap; - - for (int i = 32; i < 1024; i++) { - for (int j = 32; j < 1024; j++) { - - int kern = stbtt_GetCodepointKernAdvance(&info, i, j); - if (kern != 0) { - KerningPairKey kpk; - kpk.A = i; - kpk.B = j; - kerning_map[kpk] = kern; - } - } - } - } - - unlock(); - //clear existing stuff - - ERR_FAIL_COND(!valid); -} - -Ref<DynamicFontAtSize> DynamicFontData::_get_dynamic_font_at_size(int p_size) { - - ERR_FAIL_COND_V(!valid, Ref<DynamicFontAtSize>()); - - if (size_cache.has(p_size)) { - return Ref<DynamicFontAtSize>(size_cache[p_size]); - } - - Ref<DynamicFontAtSize> dfas; - dfas.instance(); - - dfas->font = Ref<DynamicFontData>(this); - - size_cache[p_size] = dfas.ptr(); - - dfas->size = p_size; - - lock(); - - dfas->scale = stbtt_ScaleForPixelHeight(&info, p_size); - - unlock(); - - return dfas; -} - -DynamicFontData::DynamicFontData() { - last_data_ptr = NULL; - valid = false; -} - -DynamicFontData::~DynamicFontData() { -} - -//////////////////// - -float DynamicFontAtSize::get_height() const { - - return (font->ascent + font->descent) * scale; -} - -float DynamicFontAtSize::get_ascent() const { - - return font->ascent * scale; -} -float DynamicFontAtSize::get_descent() const { - - return font->descent * scale; -} - -Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next) const { - - const_cast<DynamicFontAtSize *>(this)->_update_char(p_char); - - const Character *c = char_map.getptr(p_char); - ERR_FAIL_COND_V(!c, Size2()); - - Size2 ret(c->advance, get_height()); - - if (p_next) { - DynamicFontData::KerningPairKey kpk; - kpk.A = p_char; - kpk.B = p_next; - - const Map<DynamicFontData::KerningPairKey, int>::Element *K = font->kerning_map.find(kpk); - if (K) { - ret.x += K->get() * scale; - } - } - - return ret; -} - -float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, bool p_outline) const { - - const_cast<DynamicFontAtSize *>(this)->_update_char(p_char); - - const Character *c = char_map.getptr(p_char); - - if (!c) { - return 0; - } - - if (!p_outline) { - Point2 cpos = p_pos; - cpos.x += c->h_align; - cpos.y -= get_ascent(); - cpos.y += c->v_align; - ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), 0); - if (c->texture_idx != -1) - VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, Rect2(cpos, c->rect.size), textures[c->texture_idx].texture->get_rid(), c->rect, p_modulate); - } - - //textures[c->texture_idx].texture->draw(p_canvas_item,Vector2()); - - float ret = c->advance; - if (p_next) { - DynamicFontData::KerningPairKey kpk; - kpk.A = p_char; - kpk.B = p_next; - - const Map<DynamicFontData::KerningPairKey, int>::Element *K = font->kerning_map.find(kpk); - if (K) { - ret += K->get() * scale; - } - } - - return ret; -} - -void DynamicFontAtSize::_update_char(CharType p_char) { - - if (char_map.has(p_char)) - return; - - font->lock(); - - int w, h, xofs, yofs; - unsigned char *cpbitmap = stbtt_GetCodepointBitmap(&font->info, scale, scale, p_char, &w, &h, &xofs, &yofs); - - if (!cpbitmap) { - //no glyph - - int advance; - stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); - Character ch; - ch.texture_idx = -1; - ch.advance = advance * scale; - ch.h_align = 0; - ch.v_align = 0; - - char_map[p_char] = ch; - - font->unlock(); - - return; - } - - int mw = w + rect_margin * 2; - int mh = h + rect_margin * 2; - - if (mw > 4096 || mh > 4096) { - - stbtt_FreeBitmap(cpbitmap, NULL); - font->unlock(); - ERR_FAIL_COND(mw > 4096); - ERR_FAIL_COND(mh > 4096); - } - - //find a texture to fit this... - - int tex_index = -1; - int tex_x = 0; - int tex_y = 0; - - for (int i = 0; i < textures.size(); i++) { - - CharTexture &ct = textures[i]; - - if (mw > ct.texture_size || mh > ct.texture_size) //too big for this texture - continue; - - tex_y = 0x7FFFFFFF; - tex_x = 0; - - for (int j = 0; j < ct.texture_size - mw; j++) { - - int max_y = 0; - - for (int k = j; k < j + mw; k++) { - - int y = ct.offsets[k]; - if (y > max_y) - max_y = y; - } - - if (max_y < tex_y) { - tex_y = max_y; - tex_x = j; - } - } - - if (tex_y == 0x7FFFFFFF || tex_y + mh > ct.texture_size) - continue; //fail, could not fit it here - - tex_index = i; - break; - } - - if (tex_index == -1) { - //could not find texture to fit, create one - tex_x = 0; - tex_y = 0; - - int texsize = MAX(size * 8, 256); - if (mw > texsize) - texsize = mw; //special case, adapt to it? - if (mh > texsize) - texsize = mh; //special case, adapt to it? - - texsize = next_power_of_2(texsize); - - texsize = MIN(texsize, 4096); - - CharTexture tex; - tex.texture_size = texsize; - tex.imgdata.resize(texsize * texsize * 2); //grayscale alpha - - { - //zero texture - PoolVector<uint8_t>::Write w = tex.imgdata.write(); - ERR_FAIL_COND(texsize * texsize * 2 > tex.imgdata.size()); - for (int i = 0; i < texsize * texsize * 2; i++) { - w[i] = 0; - } - } - tex.offsets.resize(texsize); - for (int i = 0; i < texsize; i++) //zero offsets - tex.offsets[i] = 0; - - textures.push_back(tex); - tex_index = textures.size() - 1; - } - - //fit character in char texture - - CharTexture &tex = textures[tex_index]; - - { - PoolVector<uint8_t>::Write wr = tex.imgdata.write(); - - for (int i = 0; i < h; i++) { - for (int j = 0; j < w; j++) { - - int ofs = ((i + tex_y + rect_margin) * tex.texture_size + j + tex_x + rect_margin) * 2; - ERR_FAIL_COND(ofs >= tex.imgdata.size()); - wr[ofs + 0] = 255; //grayscale as 1 - wr[ofs + 1] = cpbitmap[i * w + j]; //alpha as 0 - } - } - } - - //blit to image and texture - { - Ref<Image> img = memnew(Image(tex.texture_size, tex.texture_size, 0, Image::FORMAT_LA8, tex.imgdata)); - - if (tex.texture.is_null()) { - tex.texture.instance(); - tex.texture->create_from_image(img, Texture::FLAG_FILTER); - } else { - tex.texture->set_data(img); //update - } - } - - // update height array - - for (int k = tex_x; k < tex_x + mw; k++) { - - tex.offsets[k] = tex_y + mh; - } - - int advance; - stbtt_GetCodepointHMetrics(&font->info, p_char, &advance, 0); - - Character chr; - chr.h_align = xofs; - chr.v_align = yofs + get_ascent(); - chr.advance = advance * scale; - chr.texture_idx = tex_index; - - chr.rect = Rect2(tex_x + rect_margin, tex_y + rect_margin, w, h); - - char_map[p_char] = chr; - - stbtt_FreeBitmap(cpbitmap, NULL); - - font->unlock(); -} - -DynamicFontAtSize::DynamicFontAtSize() { - - rect_margin = 1; -} - -DynamicFontAtSize::~DynamicFontAtSize() { - - ERR_FAIL_COND(!font.ptr()); - font->size_cache.erase(size); -} - -///////////////////////// - -void DynamicFont::_bind_methods() { - - ClassDB::bind_method(D_METHOD("set_font_data", "data"), &DynamicFont::set_font_data); - ClassDB::bind_method(D_METHOD("get_font_data"), &DynamicFont::get_font_data); - - ClassDB::bind_method(D_METHOD("set_size", "data"), &DynamicFont::set_size); - ClassDB::bind_method(D_METHOD("get_size"), &DynamicFont::get_size); - - ADD_PROPERTY(PropertyInfo(Variant::INT, "font/size"), "set_size", "get_size"); - ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "font/font", PROPERTY_HINT_RESOURCE_TYPE, "DynamicFontData"), "set_font_data", "get_font_data"); -} - -void DynamicFont::set_font_data(const Ref<DynamicFontData> &p_data) { - - data = p_data; - data_at_size = data->_get_dynamic_font_at_size(size); -} - -Ref<DynamicFontData> DynamicFont::get_font_data() const { - - return data; -} - -void DynamicFont::set_size(int p_size) { - - if (size == p_size) - return; - size = p_size; - ERR_FAIL_COND(p_size < 1); - if (!data.is_valid()) - return; - data_at_size = data->_get_dynamic_font_at_size(size); -} -int DynamicFont::get_size() const { - - return size; -} - -float DynamicFont::get_height() const { - - if (!data_at_size.is_valid()) - return 1; - - return data_at_size->get_height(); -} - -float DynamicFont::get_ascent() const { - - if (!data_at_size.is_valid()) - return 1; - - return data_at_size->get_ascent(); -} - -float DynamicFont::get_descent() const { - - if (!data_at_size.is_valid()) - return 1; - - return data_at_size->get_descent(); -} - -Size2 DynamicFont::get_char_size(CharType p_char, CharType p_next) const { - - if (!data_at_size.is_valid()) - return Size2(1, 1); - - return data_at_size->get_char_size(p_char, p_next); -} - -bool DynamicFont::is_distance_field_hint() const { - - return false; -} - -float DynamicFont::draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next, const Color &p_modulate, bool p_outline) const { - - if (!data_at_size.is_valid()) - return 0; - - return data_at_size->draw_char(p_canvas_item, p_pos, p_char, p_next, p_modulate, p_outline); -} - -DynamicFont::DynamicFont() { - - size = 16; -} - -DynamicFont::~DynamicFont() { -} - -///////////////////////// - -RES ResourceFormatLoaderDynamicFont::load(const String &p_path, const String &p_original_path, Error *r_error) { - - if (r_error) - *r_error = ERR_FILE_CANT_OPEN; - - FileAccess *f = FileAccess::open(p_path, FileAccess::READ); - ERR_FAIL_COND_V_MSG(!f, RES(), "Cannot load font from file '" + p_path + "'."); - - PoolVector<uint8_t> data; - - data.resize(f->get_len()); - - ERR_FAIL_COND_V(data.size() == 0, RES()); - - { - PoolVector<uint8_t>::Write w = data.write(); - f->get_buffer(w.ptr(), data.size()); - } - - Ref<DynamicFontData> dfd; - dfd.instance(); - dfd->set_font_data(data); - - if (r_error) - *r_error = OK; - - return dfd; -} - -void ResourceFormatLoaderDynamicFont::get_recognized_extensions(List<String> *p_extensions) const { - - p_extensions->push_back("ttf"); -} - -bool ResourceFormatLoaderDynamicFont::handles_type(const String &p_type) const { - - return (p_type == "DynamicFontData"); -} - -String ResourceFormatLoaderDynamicFont::get_resource_type(const String &p_path) const { - - String el = p_path.get_extension().to_lower(); - if (el == "ttf") - return "DynamicFontData"; - return ""; -} - -#endif diff --git a/scene/resources/dynamic_font_stb.h b/scene/resources/dynamic_font_stb.h deleted file mode 100644 index caee6e7e32..0000000000 --- a/scene/resources/dynamic_font_stb.h +++ /dev/null @@ -1,191 +0,0 @@ -/*************************************************************************/ -/* dynamic_font_stb.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#ifndef DYNAMICFONT_STB_H -#define DYNAMICFONT_STB_H - -#ifndef FREETYPE_ENABLED - -#include "core/io/resource_loader.h" -#include "font.h" - -#include "thirdparty/misc/stb_truetype.h" - -class DynamicFontAtSize; -class DynamicFont; - -class DynamicFontData : public Resource { - - GDCLASS(DynamicFontData, Resource); - - bool valid; - - PoolVector<uint8_t> font_data; - PoolVector<uint8_t>::Read fr; - const uint8_t *last_data_ptr; - - struct KerningPairKey { - - union { - struct { - uint32_t A, B; - }; - - uint64_t pair; - }; - - _FORCE_INLINE_ bool operator<(const KerningPairKey &p_r) const { return pair < p_r.pair; } - }; - - Map<KerningPairKey, int> kerning_map; - - Map<int, DynamicFontAtSize *> size_cache; - - friend class DynamicFontAtSize; - - stbtt_fontinfo info; - int ascent; - int descent; - int linegap; - - void lock(); - void unlock(); - - friend class DynamicFont; - - Ref<DynamicFontAtSize> _get_dynamic_font_at_size(int p_size); - -public: - void set_font_data(const PoolVector<uint8_t> &p_font); - DynamicFontData(); - ~DynamicFontData(); -}; - -class DynamicFontAtSize : public Reference { - - GDCLASS(DynamicFontAtSize, Reference); - - int rect_margin; - - struct CharTexture { - - PoolVector<uint8_t> imgdata; - int texture_size; - Vector<int> offsets; - Ref<ImageTexture> texture; - }; - - Vector<CharTexture> textures; - - struct Character { - - int texture_idx; - Rect2 rect; - float v_align; - float h_align; - float advance; - - Character() { - texture_idx = 0; - v_align = 0; - } - }; - - HashMap<CharType, Character> char_map; - - _FORCE_INLINE_ void _update_char(CharType p_char); - - friend class DynamicFontData; - Ref<DynamicFontData> font; - float scale; - int size; - -protected: -public: - float get_height() const; - - float get_ascent() const; - float get_descent() const; - - Size2 get_char_size(CharType p_char, CharType p_next = 0) const; - - float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const; - - DynamicFontAtSize(); - ~DynamicFontAtSize(); -}; - -/////////////// - -class DynamicFont : public Font { - - GDCLASS(DynamicFont, Font); - - Ref<DynamicFontData> data; - Ref<DynamicFontAtSize> data_at_size; - int size; - -protected: - static void _bind_methods(); - -public: - void set_font_data(const Ref<DynamicFontData> &p_data); - Ref<DynamicFontData> get_font_data() const; - - void set_size(int p_size); - int get_size() const; - - virtual float get_height() const; - - virtual float get_ascent() const; - virtual float get_descent() const; - - virtual Size2 get_char_size(CharType p_char, CharType p_next = 0) const; - - virtual bool is_distance_field_hint() const; - - virtual float draw_char(RID p_canvas_item, const Point2 &p_pos, CharType p_char, CharType p_next = 0, const Color &p_modulate = Color(1, 1, 1), bool p_outline = false) const; - - DynamicFont(); - ~DynamicFont(); -}; - -///////////// - -class ResourceFormatLoaderDynamicFont : public ResourceFormatLoader { -public: - virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); - virtual void get_recognized_extensions(List<String> *p_extensions) const; - virtual bool handles_type(const String &p_type) const; - virtual String get_resource_type(const String &p_path) const; -}; - -#endif -#endif // DYNAMICFONT_H diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp index afb7f1102b..bc96b5e9f3 100644 --- a/scene/resources/environment.cpp +++ b/scene/resources/environment.cpp @@ -354,10 +354,6 @@ void Environment::_validate_property(PropertyInfo &property) const { "tonemap_", "ss_reflections_", "ssao_", - "dof_blur_far_", - "dof_blur_near_", - "glow_", - "adjustment_", NULL }; diff --git a/scene/resources/font.cpp b/scene/resources/font.cpp index c94e143580..124e4d37e6 100644 --- a/scene/resources/font.cpp +++ b/scene/resources/font.cpp @@ -96,7 +96,7 @@ void Font::_bind_methods() { ClassDB::bind_method(D_METHOD("get_height"), &Font::get_height); ClassDB::bind_method(D_METHOD("is_distance_field_hint"), &Font::is_distance_field_hint); ClassDB::bind_method(D_METHOD("get_string_size", "string"), &Font::get_string_size); - ClassDB::bind_method(D_METHOD("get_wordwrap_string_size", "string", "p_width"), &Font::get_wordwrap_string_size); + ClassDB::bind_method(D_METHOD("get_wordwrap_string_size", "string", "width"), &Font::get_wordwrap_string_size); ClassDB::bind_method(D_METHOD("has_outline"), &Font::has_outline); ClassDB::bind_method(D_METHOD("draw_char", "canvas_item", "position", "char", "next", "modulate", "outline"), &Font::draw_char, DEFVAL(-1), DEFVAL(Color(1, 1, 1)), DEFVAL(false)); ClassDB::bind_method(D_METHOD("update_changes"), &Font::update_changes); diff --git a/scene/resources/mesh_library.cpp b/scene/resources/mesh_library.cpp index ad8da63abf..f04af29761 100644 --- a/scene/resources/mesh_library.cpp +++ b/scene/resources/mesh_library.cpp @@ -29,6 +29,7 @@ /*************************************************************************/ #include "mesh_library.h" +#include "core/engine.h" bool MeshLibrary::_set(const StringName &p_name, const Variant &p_value) { @@ -201,6 +202,11 @@ Transform MeshLibrary::get_item_navmesh_transform(int p_item) const { Ref<Texture> MeshLibrary::get_item_preview(int p_item) const { + if (!Engine::get_singleton()->is_editor_hint()) { + ERR_PRINT("MeshLibrary item previews are only generated in an editor context, which means they aren't available in a running project."); + return Ref<Texture>(); + } + ERR_FAIL_COND_V_MSG(!item_map.has(p_item), Ref<Texture>(), "Requested for nonexistent MeshLibrary item '" + itos(p_item) + "'."); return item_map[p_item].preview; } diff --git a/scene/resources/visual_shader.cpp b/scene/resources/visual_shader.cpp index 3f2261b043..1dba0c5b09 100644 --- a/scene/resources/visual_shader.cpp +++ b/scene/resources/visual_shader.cpp @@ -122,7 +122,8 @@ void VisualShaderNode::_bind_methods() { BIND_ENUM_CONSTANT(PORT_TYPE_VECTOR); BIND_ENUM_CONSTANT(PORT_TYPE_BOOLEAN); BIND_ENUM_CONSTANT(PORT_TYPE_TRANSFORM); - BIND_ENUM_CONSTANT(PORT_TYPE_ICON_COLOR); + BIND_ENUM_CONSTANT(PORT_TYPE_SAMPLER); + BIND_ENUM_CONSTANT(PORT_TYPE_MAX); } VisualShaderNode::VisualShaderNode() { @@ -1058,7 +1059,15 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui String src_var = "n_out" + itos(from_node) + "p" + itos(from_port); - if (in_type == out_type) { + if (in_type == VisualShaderNode::PORT_TYPE_SAMPLER && out_type == VisualShaderNode::PORT_TYPE_SAMPLER) { + + VisualShaderNodeUniform *uniform = (VisualShaderNodeUniform *)graph[type].nodes[from_node].node.ptr(); + if (uniform) { + inputs[i] = uniform->get_uniform_name(); + } else { + inputs[i] = ""; + } + } else if (in_type == out_type) { inputs[i] = src_var; } else if (in_type == VisualShaderNode::PORT_TYPE_SCALAR && out_type == VisualShaderNode::PORT_TYPE_VECTOR) { inputs[i] = "dot(" + src_var + ",vec3(0.333333,0.333333,0.333333))"; @@ -1139,12 +1148,16 @@ Error VisualShader::_write_node(Type type, StringBuilder &global_code, StringBui global_code += vsnode->generate_global(get_mode(), type, node); - if (!r_classes.has(vsnode->get_class_name())) { + String class_name = vsnode->get_class_name(); + if (class_name == "VisualShaderNodeCustom") { + class_name = vsnode->get_script_instance()->get_script()->get_language()->get_global_class_name(vsnode->get_script_instance()->get_script()->get_path()); + } + if (!r_classes.has(class_name)) { global_code_per_node += vsnode->generate_global_per_node(get_mode(), type, node); for (int i = 0; i < TYPE_MAX; i++) { global_code_per_func[Type(i)] += vsnode->generate_global_per_func(get_mode(), Type(i), node); } - r_classes.insert(vsnode->get_class_name()); + r_classes.insert(class_name); } } @@ -2207,7 +2220,7 @@ void VisualShaderNodeGroupBase::clear_output_ports() { void VisualShaderNodeGroupBase::set_input_port_type(int p_id, int p_type) { ERR_FAIL_COND(!has_input_port(p_id)); - ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + ERR_FAIL_COND(p_type < 0 || p_type >= PORT_TYPE_MAX); if (input_ports[p_id].type == p_type) return; @@ -2273,7 +2286,7 @@ String VisualShaderNodeGroupBase::get_input_port_name(int p_id) const { void VisualShaderNodeGroupBase::set_output_port_type(int p_id, int p_type) { ERR_FAIL_COND(!has_output_port(p_id)); - ERR_FAIL_COND(p_type < 0 || p_type > PORT_TYPE_TRANSFORM); + ERR_FAIL_COND(p_type < 0 || p_type >= PORT_TYPE_MAX); if (output_ports[p_id].type == p_type) return; diff --git a/scene/resources/visual_shader.h b/scene/resources/visual_shader.h index 45beb8e6ca..d9f089586d 100644 --- a/scene/resources/visual_shader.h +++ b/scene/resources/visual_shader.h @@ -184,7 +184,8 @@ public: PORT_TYPE_VECTOR, PORT_TYPE_BOOLEAN, PORT_TYPE_TRANSFORM, - PORT_TYPE_ICON_COLOR // just a hint for node tree icons, do not use it as actual port type ! + PORT_TYPE_SAMPLER, + PORT_TYPE_MAX, }; virtual String get_caption() const = 0; diff --git a/scene/resources/visual_shader_nodes.cpp b/scene/resources/visual_shader_nodes.cpp index b7173b157e..24e436e61c 100644 --- a/scene/resources/visual_shader_nodes.cpp +++ b/scene/resources/visual_shader_nodes.cpp @@ -361,15 +361,35 @@ String VisualShaderNodeTexture::get_caption() const { } int VisualShaderNodeTexture::get_input_port_count() const { - return 2; + return 3; } VisualShaderNodeTexture::PortType VisualShaderNodeTexture::get_input_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + + switch (p_port) { + case 0: + return PORT_TYPE_VECTOR; + case 1: + return PORT_TYPE_SCALAR; + case 2: + return PORT_TYPE_SAMPLER; + default: + return PORT_TYPE_SCALAR; + } } String VisualShaderNodeTexture::get_input_port_name(int p_port) const { - return p_port == 0 ? "uv" : "lod"; + + switch (p_port) { + case 0: + return "uv"; + case 1: + return "lod"; + case 2: + return "sampler"; + default: + return ""; + } } int VisualShaderNodeTexture::get_output_port_count() const { @@ -440,6 +460,29 @@ String VisualShaderNodeTexture::generate_code(Shader::Mode p_mode, VisualShader: return code; } + if (source == SOURCE_PORT) { + String id = p_input_vars[2]; + String code; + if (id == String()) { + code += "\tvec4 " + id + "_tex_read = vec4(0.0);\n"; + } else { + if (p_input_vars[0] == String()) { //none bound, do nothing + + code += "\tvec4 " + id + "_tex_read = vec4(0.0);\n"; + + } else if (p_input_vars[1] == String()) { + //no lod + code += "\tvec4 " + id + "_tex_read = texture( " + id + " , " + p_input_vars[0] + ".xy );\n"; + } else { + code += "\tvec4 " + id + "_tex_read = textureLod( " + id + " , " + p_input_vars[0] + ".xy , " + p_input_vars[1] + " );\n"; + } + + code += "\t" + p_output_vars[0] + " = " + id + "_tex_read.rgb;\n"; + code += "\t" + p_output_vars[1] + " = " + id + "_tex_read.a;\n"; + } + return code; + } + if (source == SOURCE_SCREEN && (p_mode == Shader::MODE_SPATIAL || p_mode == Shader::MODE_CANVAS_ITEM) && p_type == VisualShader::TYPE_FRAGMENT) { String code = "\t{\n"; @@ -588,6 +631,10 @@ String VisualShaderNodeTexture::get_warning(Shader::Mode p_mode, VisualShader::T return String(); // all good } + if (source == SOURCE_PORT) { + return String(); // all good + } + if (source == SOURCE_SCREEN && (p_mode == Shader::MODE_SPATIAL || p_mode == Shader::MODE_CANVAS_ITEM) && p_type == VisualShader::TYPE_FRAGMENT) { return String(); // all good @@ -625,7 +672,7 @@ void VisualShaderNodeTexture::_bind_methods() { ClassDB::bind_method(D_METHOD("set_texture_type", "value"), &VisualShaderNodeTexture::set_texture_type); ClassDB::bind_method(D_METHOD("get_texture_type"), &VisualShaderNodeTexture::get_texture_type); - ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,Screen,Texture2D,NormalMap2D,Depth"), "set_source", "get_source"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "source", PROPERTY_HINT_ENUM, "Texture,Screen,Texture2D,NormalMap2D,Depth,SamplerPort"), "set_source", "get_source"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture"); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_type", PROPERTY_HINT_ENUM, "Data,Color,Normalmap"), "set_texture_type", "get_texture_type"); @@ -3023,15 +3070,35 @@ String VisualShaderNodeTextureUniform::get_input_port_name(int p_port) const { } int VisualShaderNodeTextureUniform::get_output_port_count() const { - return 2; + return 3; } VisualShaderNodeTextureUniform::PortType VisualShaderNodeTextureUniform::get_output_port_type(int p_port) const { - return p_port == 0 ? PORT_TYPE_VECTOR : PORT_TYPE_SCALAR; + + switch (p_port) { + case 0: + return PORT_TYPE_VECTOR; + case 1: + return PORT_TYPE_SCALAR; + case 2: + return PORT_TYPE_SAMPLER; + default: + return PORT_TYPE_SCALAR; + } } String VisualShaderNodeTextureUniform::get_output_port_name(int p_port) const { - return p_port == 0 ? "rgb" : "alpha"; + + switch (p_port) { + case 0: + return "rgb"; + case 1: + return "alpha"; + case 2: + return "sampler"; + default: + return ""; + } } String VisualShaderNodeTextureUniform::generate_global(Shader::Mode p_mode, VisualShader::Type p_type, int p_id) const { diff --git a/scene/resources/visual_shader_nodes.h b/scene/resources/visual_shader_nodes.h index 0c6e060353..1e4608444c 100644 --- a/scene/resources/visual_shader_nodes.h +++ b/scene/resources/visual_shader_nodes.h @@ -199,7 +199,8 @@ public: SOURCE_SCREEN, SOURCE_2D_TEXTURE, SOURCE_2D_NORMAL, - SOURCE_DEPTH + SOURCE_DEPTH, + SOURCE_PORT, }; enum TextureType { |