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-rw-r--r--scene/2d/animated_sprite.cpp10
-rw-r--r--scene/2d/animated_sprite.h1
-rw-r--r--scene/2d/camera_2d.cpp8
-rw-r--r--scene/2d/collision_polygon_2d.cpp2
-rw-r--r--scene/2d/tile_map.cpp2
-rw-r--r--scene/2d/visibility_notifier_2d.h2
-rw-r--r--scene/3d/audio_stream_player_3d.cpp2
-rw-r--r--scene/3d/baked_lightmap.cpp71
-rw-r--r--scene/3d/physics_body.h2
-rw-r--r--scene/3d/visibility_notifier.h2
-rw-r--r--scene/3d/voxel_light_baker.cpp11
-rw-r--r--scene/3d/voxel_light_baker.h10
-rw-r--r--scene/animation/animation_blend_space_2d.cpp2
-rw-r--r--scene/gui/base_button.cpp2
-rw-r--r--scene/gui/color_picker.cpp3
-rw-r--r--scene/gui/control.cpp16
-rw-r--r--scene/gui/gradient_edit.cpp10
-rw-r--r--scene/gui/graph_edit.cpp2
-rw-r--r--scene/gui/grid_container.cpp17
-rw-r--r--scene/gui/grid_container.h1
-rw-r--r--scene/gui/label.cpp4
-rw-r--r--scene/gui/line_edit.cpp2
-rw-r--r--scene/gui/nine_patch_rect.cpp4
-rw-r--r--scene/gui/text_edit.cpp9
-rw-r--r--scene/gui/texture_progress.cpp10
-rw-r--r--scene/main/node.cpp15
-rw-r--r--scene/resources/animation.cpp2
-rw-r--r--scene/resources/dynamic_font.cpp11
-rw-r--r--scene/resources/environment.cpp2
-rw-r--r--scene/resources/material.h4
-rw-r--r--scene/resources/shape.cpp2
-rw-r--r--scene/resources/style_box.cpp6
32 files changed, 149 insertions, 98 deletions
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index a33fc844a5..8a5910c10e 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -395,15 +395,17 @@ void AnimatedSprite::_notification(int p_what) {
int fc = frames->get_frame_count(animation);
if (frame >= fc - 1) {
if (frames->get_animation_loop(animation)) {
+ emit_signal(SceneStringNames::get_singleton()->animation_finished);
frame = 0;
} else {
+ if (!is_over) {
+ emit_signal(SceneStringNames::get_singleton()->animation_finished);
+ is_over = true;
+ }
frame = fc - 1;
}
} else {
frame++;
- if (frame == fc - 1) {
- emit_signal(SceneStringNames::get_singleton()->animation_finished);
- }
}
update();
@@ -625,6 +627,7 @@ void AnimatedSprite::_reset_timeout() {
return;
timeout = _get_frame_duration();
+ is_over = false;
}
void AnimatedSprite::set_animation(const StringName &p_animation) {
@@ -712,4 +715,5 @@ AnimatedSprite::AnimatedSprite() {
playing = false;
animation = "default";
timeout = 0;
+ is_over = false;
}
diff --git a/scene/2d/animated_sprite.h b/scene/2d/animated_sprite.h
index cc49465403..7270ee4d0e 100644
--- a/scene/2d/animated_sprite.h
+++ b/scene/2d/animated_sprite.h
@@ -135,6 +135,7 @@ class AnimatedSprite : public Node2D {
bool centered;
Point2 offset;
+ bool is_over;
float timeout;
bool hflip;
diff --git a/scene/2d/camera_2d.cpp b/scene/2d/camera_2d.cpp
index 3b86ca76ea..788a39d05d 100644
--- a/scene/2d/camera_2d.cpp
+++ b/scene/2d/camera_2d.cpp
@@ -422,14 +422,14 @@ void Camera2D::clear_current() {
void Camera2D::set_limit(Margin p_margin, int p_limit) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
limit[p_margin] = p_limit;
update();
}
int Camera2D::get_limit(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
return limit[p_margin];
}
@@ -446,14 +446,14 @@ bool Camera2D::is_limit_smoothing_enabled() const {
void Camera2D::set_drag_margin(Margin p_margin, float p_drag_margin) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
drag_margin[p_margin] = p_drag_margin;
update();
}
float Camera2D::get_drag_margin(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
return drag_margin[p_margin];
}
diff --git a/scene/2d/collision_polygon_2d.cpp b/scene/2d/collision_polygon_2d.cpp
index 508ceeaaf9..410b27c691 100644
--- a/scene/2d/collision_polygon_2d.cpp
+++ b/scene/2d/collision_polygon_2d.cpp
@@ -247,7 +247,7 @@ Vector<Point2> CollisionPolygon2D::get_polygon() const {
void CollisionPolygon2D::set_build_mode(BuildMode p_mode) {
- ERR_FAIL_INDEX(p_mode, 2);
+ ERR_FAIL_INDEX((int)p_mode, 2);
build_mode = p_mode;
if (parent) {
_build_polygon();
diff --git a/scene/2d/tile_map.cpp b/scene/2d/tile_map.cpp
index 5b8d10ea85..a60ce47f5c 100644
--- a/scene/2d/tile_map.cpp
+++ b/scene/2d/tile_map.cpp
@@ -304,7 +304,7 @@ void TileMap::update_dirty_quadrants() {
}
q.occluder_instances.clear();
Ref<ShaderMaterial> prev_material;
- int prev_z_index;
+ int prev_z_index = 0;
RID prev_canvas_item;
RID prev_debug_canvas_item;
diff --git a/scene/2d/visibility_notifier_2d.h b/scene/2d/visibility_notifier_2d.h
index c4e12dfa22..04084b609a 100644
--- a/scene/2d/visibility_notifier_2d.h
+++ b/scene/2d/visibility_notifier_2d.h
@@ -43,7 +43,7 @@ class VisibilityNotifier2D : public Node2D {
Rect2 rect;
protected:
- friend class SpatialIndexer2D;
+ friend struct SpatialIndexer2D;
void _enter_viewport(Viewport *p_viewport);
void _exit_viewport(Viewport *p_viewport);
diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp
index b1f90b72e7..abf022ecb3 100644
--- a/scene/3d/audio_stream_player_3d.cpp
+++ b/scene/3d/audio_stream_player_3d.cpp
@@ -814,7 +814,7 @@ AudioStreamPlayer3D::AttenuationModel AudioStreamPlayer3D::get_attenuation_model
void AudioStreamPlayer3D::set_out_of_range_mode(OutOfRangeMode p_mode) {
- ERR_FAIL_INDEX(p_mode, 2);
+ ERR_FAIL_INDEX((int)p_mode, 2);
out_of_range_mode = p_mode;
}
diff --git a/scene/3d/baked_lightmap.cpp b/scene/3d/baked_lightmap.cpp
index c58e318651..62589bd67e 100644
--- a/scene/3d/baked_lightmap.cpp
+++ b/scene/3d/baked_lightmap.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "baked_lightmap.h"
+#include "core/io/config_file.h"
#include "core/io/resource_saver.h"
#include "core/os/dir_access.h"
#include "core/os/os.h"
@@ -365,7 +366,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
{
bake_bounds = AABB(-extents, extents * 2.0);
int subdiv = nearest_power_of_2_templated(int(bake_bounds.get_longest_axis_size() / bake_cell_size));
- bake_bounds.size[bake_bounds.get_longest_axis_size()] = subdiv * bake_cell_size;
+ bake_bounds.size[bake_bounds.get_longest_axis_index()] = subdiv * bake_cell_size;
bake_subdiv = nearest_shift(subdiv) + 1;
capture_subdiv = bake_subdiv;
@@ -526,21 +527,60 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
tex_flags |= Texture::FLAG_CONVERT_TO_LINEAR;
}
- Ref<ImageTexture> tex;
- String image_path = save_path.plus_file(mesh_name + ".tex");
- bool set_path = true;
- if (ResourceCache::has(image_path)) {
- tex = Ref<Resource>((Resource *)ResourceCache::get(image_path));
- set_path = false;
- }
+ String image_path = save_path.plus_file(mesh_name);
+ Ref<Texture> texture;
- if (!tex.is_valid()) {
- tex.instance();
- }
+ if (ResourceLoader::import) {
+
+ bool srgb = false;
+ if (false && hdr) {
+ //save hdr
+ } else {
+ image_path += ".png";
+ print_line("image path saving png: " + image_path);
+ image->save_png(image_path);
+ srgb = true;
+ }
- tex->create_from_image(image, tex_flags);
+ if (!FileAccess::exists(image_path + ".import")) {
+ Ref<ConfigFile> config;
+ config.instance();
+ config->set_value("remap", "importer", "texture");
+ config->set_value("remap", "type", "StreamTexture");
+ config->set_value("params", "compress/mode", 2);
+ config->set_value("params", "detect_3d", false);
+ config->set_value("params", "flags/repeat", false);
+ config->set_value("params", "flags/filter", true);
+ config->set_value("params", "flags/mipmaps", false);
+ config->set_value("params", "flags/srgb", srgb);
+
+ config->save(image_path + ".import");
+ }
+
+ ResourceLoader::import(image_path);
+ texture = ResourceLoader::load(image_path); //if already loaded, it will be updated on refocus?
+ } else {
- err = ResourceSaver::save(image_path, tex, ResourceSaver::FLAG_CHANGE_PATH);
+ image_path += ".text";
+ Ref<ImageTexture> tex;
+ bool set_path = true;
+ if (ResourceCache::has(image_path)) {
+ tex = Ref<Resource>((Resource *)ResourceCache::get(image_path));
+ set_path = false;
+ }
+
+ if (!tex.is_valid()) {
+ tex.instance();
+ }
+
+ tex->create_from_image(image, tex_flags);
+
+ err = ResourceSaver::save(image_path, tex, ResourceSaver::FLAG_CHANGE_PATH);
+ if (set_path) {
+ tex->set_path(image_path);
+ }
+ texture = tex;
+ }
if (err != OK) {
if (bake_end_function) {
bake_end_function();
@@ -548,10 +588,7 @@ BakedLightmap::BakeError BakedLightmap::bake(Node *p_from_node, bool p_create_vi
ERR_FAIL_COND_V(err != OK, BAKE_ERROR_CANT_CREATE_IMAGE);
}
- if (set_path) {
- tex->set_path(image_path);
- }
- new_light_data->add_user(E->get().path, tex, E->get().instance_idx);
+ new_light_data->add_user(E->get().path, texture, E->get().instance_idx);
}
}
diff --git a/scene/3d/physics_body.h b/scene/3d/physics_body.h
index ca48b51ffb..ed9f41197b 100644
--- a/scene/3d/physics_body.h
+++ b/scene/3d/physics_body.h
@@ -389,6 +389,8 @@ public:
virtual bool _set(const StringName &p_name, const Variant &p_value, RID j = RID());
virtual bool _get(const StringName &p_name, Variant &r_ret) const;
virtual void _get_property_list(List<PropertyInfo> *p_list) const;
+
+ virtual ~JointData() {}
};
struct PinJointData : public JointData {
diff --git a/scene/3d/visibility_notifier.h b/scene/3d/visibility_notifier.h
index b1985f4a0c..2cf685a92c 100644
--- a/scene/3d/visibility_notifier.h
+++ b/scene/3d/visibility_notifier.h
@@ -48,7 +48,7 @@ protected:
void _notification(int p_what);
static void _bind_methods();
- friend class SpatialIndexer;
+ friend struct SpatialIndexer;
void _enter_camera(Camera *p_camera);
void _exit_camera(Camera *p_camera);
diff --git a/scene/3d/voxel_light_baker.cpp b/scene/3d/voxel_light_baker.cpp
index 651a057392..f9bd905181 100644
--- a/scene/3d/voxel_light_baker.cpp
+++ b/scene/3d/voxel_light_baker.cpp
@@ -734,7 +734,8 @@ void VoxelLightBaker::_check_init_light() {
leaf_voxel_count = 0;
_fixup_plot(0, 0); //pre fixup, so normal, albedo, emission, etc. work for lighting.
bake_light.resize(bake_cells.size());
- zeromem(bake_light.ptrw(), bake_light.size() * sizeof(Light));
+ print_line("bake light size: " + itos(bake_light.size()));
+ //zeromem(bake_light.ptrw(), bake_light.size() * sizeof(Light));
first_leaf = -1;
_init_light_plot(0, 0, 0, 0, 0, CHILD_EMPTY);
}
@@ -1586,10 +1587,10 @@ Vector3 VoxelLightBaker::_compute_pixel_light_at_pos(const Vector3 &p_pos, const
Vector3 bitangent = tangent.cross(p_normal).normalized();
Basis normal_xform = Basis(tangent, bitangent, p_normal).transposed();
- const Vector3 *cone_dirs;
- const float *cone_weights;
- int cone_dir_count;
- float cone_aperture;
+ const Vector3 *cone_dirs = NULL;
+ const float *cone_weights = NULL;
+ int cone_dir_count = 0;
+ float cone_aperture = 0;
switch (bake_quality) {
case BAKE_QUALITY_LOW: {
diff --git a/scene/3d/voxel_light_baker.h b/scene/3d/voxel_light_baker.h
index 6a1f1253a3..3d55c053f3 100644
--- a/scene/3d/voxel_light_baker.h
+++ b/scene/3d/voxel_light_baker.h
@@ -92,6 +92,16 @@ private:
float accum[6][3]; //rgb anisotropic
float direct_accum[6][3]; //for direct bake
int next_leaf;
+ Light() {
+ x = y = z = 0;
+ for (int i = 0; i < 6; i++) {
+ for (int j = 0; j < 3; j++) {
+ accum[i][j] = 0;
+ direct_accum[i][j] = 0;
+ }
+ }
+ next_leaf = 0;
+ }
};
int first_leaf;
diff --git a/scene/animation/animation_blend_space_2d.cpp b/scene/animation/animation_blend_space_2d.cpp
index f5f899a6cd..9321133d5f 100644
--- a/scene/animation/animation_blend_space_2d.cpp
+++ b/scene/animation/animation_blend_space_2d.cpp
@@ -468,7 +468,7 @@ float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) {
}
first = true;
- float mind;
+ float mind = 0;
for (int i = 0; i < blend_points_used; i++) {
bool found = false;
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp
index 71fb97c2c6..6dfaacc776 100644
--- a/scene/gui/base_button.cpp
+++ b/scene/gui/base_button.cpp
@@ -368,7 +368,7 @@ BaseButton::DrawMode BaseButton::get_draw_mode() const {
return DRAW_DISABLED;
};
- if (status.press_attempt == false && status.hovering) {
+ if (!status.press_attempt && status.hovering) {
if (status.pressed)
return DRAW_HOVER_PRESSED;
diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp
index 03eee9c6d8..c5d3def4c1 100644
--- a/scene/gui/color_picker.cpp
+++ b/scene/gui/color_picker.cpp
@@ -159,7 +159,10 @@ void ColorPicker::_html_entered(const String &p_html) {
if (updating)
return;
+ float last_alpha = color.a;
color = Color::html(p_html);
+ if (!is_editing_alpha())
+ color.a = last_alpha;
if (!is_inside_tree())
return;
diff --git a/scene/gui/control.cpp b/scene/gui/control.cpp
index dc18895298..effcd0abee 100644
--- a/scene/gui/control.cpp
+++ b/scene/gui/control.cpp
@@ -1079,7 +1079,7 @@ bool Control::has_constant_override(const StringName &p_name) const {
bool Control::has_icon(const StringName &p_name, const StringName &p_type) const {
if (p_type == StringName() || p_type == "") {
- if (has_icon_override(p_name) == true)
+ if (has_icon_override(p_name))
return true;
}
@@ -1113,7 +1113,7 @@ bool Control::has_icon(const StringName &p_name, const StringName &p_type) const
bool Control::has_shader(const StringName &p_name, const StringName &p_type) const {
if (p_type == StringName() || p_type == "") {
- if (has_shader_override(p_name) == true)
+ if (has_shader_override(p_name))
return true;
}
@@ -1146,7 +1146,7 @@ bool Control::has_shader(const StringName &p_name, const StringName &p_type) con
bool Control::has_stylebox(const StringName &p_name, const StringName &p_type) const {
if (p_type == StringName() || p_type == "") {
- if (has_stylebox_override(p_name) == true)
+ if (has_stylebox_override(p_name))
return true;
}
@@ -1179,7 +1179,7 @@ bool Control::has_stylebox(const StringName &p_name, const StringName &p_type) c
bool Control::has_font(const StringName &p_name, const StringName &p_type) const {
if (p_type == StringName() || p_type == "") {
- if (has_font_override(p_name) == true)
+ if (has_font_override(p_name))
return true;
}
@@ -1213,7 +1213,7 @@ bool Control::has_font(const StringName &p_name, const StringName &p_type) const
bool Control::has_color(const StringName &p_name, const StringName &p_type) const {
if (p_type == StringName() || p_type == "") {
- if (has_color_override(p_name) == true)
+ if (has_color_override(p_name))
return true;
}
@@ -1247,7 +1247,7 @@ bool Control::has_color(const StringName &p_name, const StringName &p_type) cons
bool Control::has_constant(const StringName &p_name, const StringName &p_type) const {
if (p_type == StringName() || p_type == "") {
- if (has_constant_override(p_name) == true)
+ if (has_constant_override(p_name))
return true;
}
@@ -2235,13 +2235,13 @@ String Control::_get_tooltip() const {
void Control::set_focus_neighbour(Margin p_margin, const NodePath &p_neighbour) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
data.focus_neighbour[p_margin] = p_neighbour;
}
NodePath Control::get_focus_neighbour(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, NodePath());
+ ERR_FAIL_INDEX_V((int)p_margin, 4, NodePath());
return data.focus_neighbour[p_margin];
}
diff --git a/scene/gui/gradient_edit.cpp b/scene/gui/gradient_edit.cpp
index 19ffe681ef..934b84ec0c 100644
--- a/scene/gui/gradient_edit.cpp
+++ b/scene/gui/gradient_edit.cpp
@@ -238,21 +238,21 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
if (mm->get_shift()) {
float snap_treshhold = 0.03;
float smallest_ofs = snap_treshhold;
- bool founded = false;
- int nearest_point;
+ bool found = false;
+ int nearest_point = 0;
for (int i = 0; i < points.size(); ++i) {
if (i != grabbed) {
float temp_ofs = ABS(points[i].offset - newofs);
if (temp_ofs < smallest_ofs) {
smallest_ofs = temp_ofs;
nearest_point = i;
- if (founded)
+ if (found)
break;
- founded = true;
+ found = true;
}
}
}
- if (founded) {
+ if (found) {
if (points[nearest_point].offset < newofs)
newofs = points[nearest_point].offset + 0.00001;
else
diff --git a/scene/gui/graph_edit.cpp b/scene/gui/graph_edit.cpp
index 0ffaac20f6..b4fd7484e9 100644
--- a/scene/gui/graph_edit.cpp
+++ b/scene/gui/graph_edit.cpp
@@ -1042,7 +1042,7 @@ void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_por
if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) {
- if (ABS(E->get().activity != p_activity)) {
+ if (ABS(E->get().activity - p_activity) < CMP_EPSILON) {
//update only if changed
top_layer->update();
connections_layer->update();
diff --git a/scene/gui/grid_container.cpp b/scene/gui/grid_container.cpp
index 278e4123d7..bb1d1d7695 100644
--- a/scene/gui/grid_container.cpp
+++ b/scene/gui/grid_container.cpp
@@ -184,8 +184,6 @@ void GridContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_columns", "columns"), &GridContainer::set_columns);
ClassDB::bind_method(D_METHOD("get_columns"), &GridContainer::get_columns);
- ClassDB::bind_method(D_METHOD("get_child_control_at_cell", "row", "column"),
- &GridContainer::get_child_control_at_cell);
ADD_PROPERTY(PropertyInfo(Variant::INT, "columns", PROPERTY_HINT_RANGE, "1,1024,1"), "set_columns", "get_columns");
}
@@ -241,21 +239,6 @@ Size2 GridContainer::get_minimum_size() const {
return ms;
}
-Control *GridContainer::get_child_control_at_cell(int row, int column) {
- Control *c;
- int grid_index = row * columns + column;
- for (int i = 0; i < get_child_count(); i++) {
- c = Object::cast_to<Control>(get_child(i));
- if (!c || !c->is_visible_in_tree())
- continue;
-
- if (grid_index == i) {
- break;
- }
- }
- return c;
-}
-
GridContainer::GridContainer() {
set_mouse_filter(MOUSE_FILTER_PASS);
diff --git a/scene/gui/grid_container.h b/scene/gui/grid_container.h
index 7e3470dc89..243d06f034 100644
--- a/scene/gui/grid_container.h
+++ b/scene/gui/grid_container.h
@@ -47,7 +47,6 @@ public:
void set_columns(int p_columns);
int get_columns() const;
virtual Size2 get_minimum_size() const;
- Control *get_child_control_at_cell(int row, int column);
GridContainer();
};
diff --git a/scene/gui/label.cpp b/scene/gui/label.cpp
index 91dab27930..6ff2d232f0 100644
--- a/scene/gui/label.cpp
+++ b/scene/gui/label.cpp
@@ -511,7 +511,7 @@ void Label::regenerate_word_cache() {
void Label::set_align(Align p_align) {
- ERR_FAIL_INDEX(p_align, 4);
+ ERR_FAIL_INDEX((int)p_align, 4);
align = p_align;
update();
}
@@ -523,7 +523,7 @@ Label::Align Label::get_align() const {
void Label::set_valign(VAlign p_align) {
- ERR_FAIL_INDEX(p_align, 4);
+ ERR_FAIL_INDEX((int)p_align, 4);
valign = p_align;
update();
}
diff --git a/scene/gui/line_edit.cpp b/scene/gui/line_edit.cpp
index 9c43d5b308..6f344f1028 100644
--- a/scene/gui/line_edit.cpp
+++ b/scene/gui/line_edit.cpp
@@ -527,7 +527,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
void LineEdit::set_align(Align p_align) {
- ERR_FAIL_INDEX(p_align, 4);
+ ERR_FAIL_INDEX((int)p_align, 4);
align = p_align;
update();
}
diff --git a/scene/gui/nine_patch_rect.cpp b/scene/gui/nine_patch_rect.cpp
index b8f6ffe6d2..c6a34921c7 100644
--- a/scene/gui/nine_patch_rect.cpp
+++ b/scene/gui/nine_patch_rect.cpp
@@ -110,7 +110,7 @@ Ref<Texture> NinePatchRect::get_texture() const {
void NinePatchRect::set_patch_margin(Margin p_margin, int p_size) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
margin[p_margin] = p_size;
update();
minimum_size_changed();
@@ -132,7 +132,7 @@ void NinePatchRect::set_patch_margin(Margin p_margin, int p_size) {
int NinePatchRect::get_patch_margin(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
return margin[p_margin];
}
diff --git a/scene/gui/text_edit.cpp b/scene/gui/text_edit.cpp
index c390c60a8c..32580a5ae6 100644
--- a/scene/gui/text_edit.cpp
+++ b/scene/gui/text_edit.cpp
@@ -334,15 +334,12 @@ void TextEdit::_update_scrollbars() {
h_scroll->set_begin(Point2(0, size.height - hmin.height));
h_scroll->set_end(Point2(size.width - vmin.width, size.height));
- int hscroll_rows = ((hmin.height - 1) / get_row_height()) + 1;
int visible_rows = get_visible_rows();
-
int total_rows = get_total_visible_rows();
if (scroll_past_end_of_file_enabled) {
total_rows += visible_rows - 1;
}
- int vscroll_pixels = v_scroll->get_combined_minimum_size().width;
int visible_width = size.width - cache.style_normal->get_minimum_size().width;
int total_width = text.get_max_width(true) + vmin.x;
@@ -367,12 +364,12 @@ void TextEdit::_update_scrollbars() {
} else {
- if (total_rows > visible_rows && total_width <= visible_width - vscroll_pixels) {
+ if (total_rows > visible_rows && total_width <= visible_width) {
//thanks yessopie for this clever bit of logic
use_hscroll = false;
}
- if (total_rows <= visible_rows - hscroll_rows && total_width > visible_width) {
+ if (total_rows <= visible_rows && total_width > visible_width) {
//thanks yessopie for this clever bit of logic
use_vscroll = false;
}
@@ -3260,7 +3257,7 @@ void TextEdit::_scroll_down(real_t p_delta) {
}
if (smooth_scroll_enabled) {
- int max_v_scroll = v_scroll->get_max() - v_scroll->get_page();
+ int max_v_scroll = round(v_scroll->get_max() - v_scroll->get_page());
if (target_v_scroll > max_v_scroll) {
target_v_scroll = max_v_scroll;
v_scroll->set_value(target_v_scroll);
diff --git a/scene/gui/texture_progress.cpp b/scene/gui/texture_progress.cpp
index d28b4065fb..75f88dc4e6 100644
--- a/scene/gui/texture_progress.cpp
+++ b/scene/gui/texture_progress.cpp
@@ -59,14 +59,14 @@ Ref<Texture> TextureProgress::get_over_texture() const {
}
void TextureProgress::set_stretch_margin(Margin p_margin, int p_size) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
stretch_margin[p_margin] = p_size;
update();
minimum_size_changed();
}
int TextureProgress::get_stretch_margin(Margin p_margin) const {
- ERR_FAIL_INDEX_V(p_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_margin, 4, 0);
return stretch_margin[p_margin];
}
@@ -148,9 +148,9 @@ Point2 TextureProgress::unit_val_to_uv(float val) {
float angle = (val * Math_TAU) - Math_PI * 0.5;
Point2 dir = Vector2(Math::cos(angle), Math::sin(angle));
float t1 = 1.0;
- float cp;
- float cq;
- float cr;
+ float cp = 0;
+ float cq = 0;
+ float cr = 0;
float edgeLeft = 0.0;
float edgeRight = 1.0;
float edgeBottom = 0.0;
diff --git a/scene/main/node.cpp b/scene/main/node.cpp
index d3282c6ada..8fd7dc1d7b 100644
--- a/scene/main/node.cpp
+++ b/scene/main/node.cpp
@@ -2182,13 +2182,15 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
continue;
}
NodePath ptarget = p_original->get_path_to(target);
- Node *copytarget = p_copy->get_node(ptarget);
- // Cannot find a path to the duplicate target, so it seems it's not part
- // of the duplicated and not yet parented hierarchy, so at least try to connect
+ Node *copytarget = target;
+
+ // Atempt to find a path to the duplicate target, if it seems it's not part
+ // of the duplicated and not yet parented hierarchy then at least try to connect
// to the same target as the original
- if (!copytarget)
- copytarget = target;
+
+ if (p_copy->has_node(ptarget))
+ copytarget = p_copy->get_node(ptarget);
if (copy && copytarget) {
copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags);
@@ -2486,6 +2488,7 @@ void Node::_set_tree(SceneTree *p_tree) {
tree_changed_b->tree_changed();
}
+#ifdef DEBUG_ENABLED
static void _Node_debug_sn(Object *p_obj) {
Node *n = Object::cast_to<Node>(p_obj);
@@ -2507,6 +2510,7 @@ static void _Node_debug_sn(Object *p_obj) {
path = String(p->get_name()) + "/" + p->get_path_to(n);
print_line(itos(p_obj->get_instance_id()) + " - Stray Node: " + path + " (Type: " + n->get_class() + ")");
}
+#endif // DEBUG_ENABLED
void Node::_print_stray_nodes() {
@@ -2516,7 +2520,6 @@ void Node::_print_stray_nodes() {
void Node::print_stray_nodes() {
#ifdef DEBUG_ENABLED
-
ObjectDB::debug_objects(_Node_debug_sn);
#endif
}
diff --git a/scene/resources/animation.cpp b/scene/resources/animation.cpp
index 80ad2ad739..5c01cadcd5 100644
--- a/scene/resources/animation.cpp
+++ b/scene/resources/animation.cpp
@@ -1901,7 +1901,7 @@ void Animation::value_track_set_update_mode(int p_track, UpdateMode p_mode) {
ERR_FAIL_INDEX(p_track, tracks.size());
Track *t = tracks[p_track];
ERR_FAIL_COND(t->type != TYPE_VALUE);
- ERR_FAIL_INDEX(p_mode, 4);
+ ERR_FAIL_INDEX((int)p_mode, 4);
ValueTrack *vt = static_cast<ValueTrack *>(t);
vt->update_mode = p_mode;
diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp
index 0785d3bfc6..6790c35c4b 100644
--- a/scene/resources/dynamic_font.cpp
+++ b/scene/resources/dynamic_font.cpp
@@ -1083,8 +1083,19 @@ void DynamicFont::update_oversampling() {
E->self()->outline_data_at_size->update_oversampling();
}
+ for (int i = 0; i < E->self()->fallback_data_at_size.size(); i++) {
+ if (E->self()->fallback_data_at_size[i].is_valid()) {
+ E->self()->fallback_data_at_size.write[i]->update_oversampling();
+
+ if (E->self()->has_outline() && E->self()->fallback_outline_data_at_size[i].is_valid()) {
+ E->self()->fallback_outline_data_at_size.write[i]->update_oversampling();
+ }
+ }
+ }
+
changed.push_back(Ref<DynamicFont>(E->self()));
}
+
E = E->next();
}
diff --git a/scene/resources/environment.cpp b/scene/resources/environment.cpp
index f4d5b8376b..7b43c33692 100644
--- a/scene/resources/environment.cpp
+++ b/scene/resources/environment.cpp
@@ -961,7 +961,7 @@ void Environment::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_tonemap_auto_exposure_grey"), &Environment::get_tonemap_auto_exposure_grey);
ADD_GROUP("Tonemap", "tonemap_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "tonemap_mode", PROPERTY_HINT_ENUM, "Linear,Reindhart,Filmic,Aces"), "set_tonemapper", "get_tonemapper");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "tonemap_mode", PROPERTY_HINT_ENUM, "Linear,Reinhard,Filmic,Aces"), "set_tonemapper", "get_tonemapper");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "tonemap_exposure", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_exposure", "get_tonemap_exposure");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "tonemap_white", PROPERTY_HINT_RANGE, "0,16,0.01"), "set_tonemap_white", "get_tonemap_white");
ADD_GROUP("Auto Exposure", "auto_exposure_");
diff --git a/scene/resources/material.h b/scene/resources/material.h
index 0154874ae4..cf4d19b5a7 100644
--- a/scene/resources/material.h
+++ b/scene/resources/material.h
@@ -286,7 +286,7 @@ private:
mk.key = 0;
for (int i = 0; i < FEATURE_MAX; i++) {
if (features[i]) {
- mk.feature_mask |= (1 << i);
+ mk.feature_mask |= ((uint64_t)1 << i);
}
}
mk.detail_uv = detail_uv;
@@ -295,7 +295,7 @@ private:
mk.cull_mode = cull_mode;
for (int i = 0; i < FLAG_MAX; i++) {
if (flags[i]) {
- mk.flags |= (1 << i);
+ mk.flags |= ((uint64_t)1 << i);
}
}
mk.detail_blend_mode = detail_blend_mode;
diff --git a/scene/resources/shape.cpp b/scene/resources/shape.cpp
index 8ccca81acd..869f4a3a9b 100644
--- a/scene/resources/shape.cpp
+++ b/scene/resources/shape.cpp
@@ -101,7 +101,7 @@ void Shape::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape::set_margin);
ClassDB::bind_method(D_METHOD("get_margin"), &Shape::get_margin);
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.04,10,0.01"), "set_margin", "get_margin");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "margin", PROPERTY_HINT_RANGE, "0.04,10,0.001"), "set_margin", "get_margin");
}
Shape::Shape() :
diff --git a/scene/resources/style_box.cpp b/scene/resources/style_box.cpp
index fb81375b0a..69d85eeef3 100644
--- a/scene/resources/style_box.cpp
+++ b/scene/resources/style_box.cpp
@@ -136,7 +136,7 @@ Ref<Texture> StyleBoxTexture::get_normal_map() const {
void StyleBoxTexture::set_margin_size(Margin p_margin, float p_size) {
- ERR_FAIL_INDEX(p_margin, 4);
+ ERR_FAIL_INDEX((int)p_margin, 4);
margin[p_margin] = p_size;
emit_changed();
@@ -200,7 +200,7 @@ Size2 StyleBoxTexture::get_center_size() const {
void StyleBoxTexture::set_expand_margin_size(Margin p_expand_margin, float p_size) {
- ERR_FAIL_INDEX(p_expand_margin, 4);
+ ERR_FAIL_INDEX((int)p_expand_margin, 4);
expand_margin[p_expand_margin] = p_size;
emit_changed();
}
@@ -223,7 +223,7 @@ void StyleBoxTexture::set_expand_margin_size_all(float p_expand_margin_size) {
float StyleBoxTexture::get_expand_margin_size(Margin p_expand_margin) const {
- ERR_FAIL_INDEX_V(p_expand_margin, 4, 0);
+ ERR_FAIL_INDEX_V((int)p_expand_margin, 4, 0);
return expand_margin[p_expand_margin];
}