diff options
Diffstat (limited to 'scene')
-rw-r--r-- | scene/gui/base_button.cpp | 16 | ||||
-rw-r--r-- | scene/gui/base_button.h | 4 |
2 files changed, 19 insertions, 1 deletions
diff --git a/scene/gui/base_button.cpp b/scene/gui/base_button.cpp index d37eb22c4d..1ac19774f7 100644 --- a/scene/gui/base_button.cpp +++ b/scene/gui/base_button.cpp @@ -406,6 +406,16 @@ bool BaseButton::is_toggle_mode() const { return toggle_mode; } +void BaseButton::set_shortcut_in_tooltip(bool p_on) { + + shortcut_in_tooltip = p_on; +} + +bool BaseButton::is_shortcut_in_tooltip_enabled() const { + + return shortcut_in_tooltip; +} + void BaseButton::set_action_mode(ActionMode p_mode) { action_mode = p_mode; @@ -471,7 +481,7 @@ void BaseButton::_unhandled_input(Ref<InputEvent> p_event) { String BaseButton::get_tooltip(const Point2 &p_pos) const { String tooltip = Control::get_tooltip(p_pos); - if (shortcut.is_valid() && shortcut->is_valid()) { + if (shortcut_in_tooltip && shortcut.is_valid() && shortcut->is_valid()) { String text = shortcut->get_name() + " (" + shortcut->get_as_text() + ")"; if (shortcut->get_name().nocasecmp_to(tooltip) != 0) { text += "\n" + tooltip; @@ -510,6 +520,8 @@ void BaseButton::_bind_methods() { ClassDB::bind_method(D_METHOD("is_hovered"), &BaseButton::is_hovered); ClassDB::bind_method(D_METHOD("set_toggle_mode", "enabled"), &BaseButton::set_toggle_mode); ClassDB::bind_method(D_METHOD("is_toggle_mode"), &BaseButton::is_toggle_mode); + ClassDB::bind_method(D_METHOD("set_shortcut_in_tooltip", "enabled"), &BaseButton::set_shortcut_in_tooltip); + ClassDB::bind_method(D_METHOD("is_shortcut_in_tooltip_enabled"), &BaseButton::is_shortcut_in_tooltip_enabled); ClassDB::bind_method(D_METHOD("set_disabled", "disabled"), &BaseButton::set_disabled); ClassDB::bind_method(D_METHOD("is_disabled"), &BaseButton::is_disabled); ClassDB::bind_method(D_METHOD("set_action_mode", "mode"), &BaseButton::set_action_mode); @@ -535,6 +547,7 @@ void BaseButton::_bind_methods() { ADD_SIGNAL(MethodInfo("toggled", PropertyInfo(Variant::BOOL, "button_pressed"))); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disabled"), "set_disabled", "is_disabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "toggle_mode"), "set_toggle_mode", "is_toggle_mode"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shortcut_in_tooltip"), "set_shortcut_in_tooltip", "is_shortcut_in_tooltip_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed"); ADD_PROPERTY(PropertyInfo(Variant::INT, "action_mode", PROPERTY_HINT_ENUM, "Button Press,Button Release"), "set_action_mode", "get_action_mode"); ADD_PROPERTY(PropertyInfo(Variant::INT, "button_mask", PROPERTY_HINT_FLAGS, "Mouse Left, Mouse Right, Mouse Middle"), "set_button_mask", "get_button_mask"); @@ -555,6 +568,7 @@ void BaseButton::_bind_methods() { BaseButton::BaseButton() { toggle_mode = false; + shortcut_in_tooltip = true; status.pressed = false; status.press_attempt = false; status.hovering = false; diff --git a/scene/gui/base_button.h b/scene/gui/base_button.h index 176d9fc213..a131e719ad 100644 --- a/scene/gui/base_button.h +++ b/scene/gui/base_button.h @@ -51,6 +51,7 @@ public: private: int button_mask; bool toggle_mode; + bool shortcut_in_tooltip; FocusMode enabled_focus_mode; Ref<ShortCut> shortcut; @@ -100,6 +101,9 @@ public: void set_toggle_mode(bool p_on); bool is_toggle_mode() const; + void set_shortcut_in_tooltip(bool p_on); + bool is_shortcut_in_tooltip_enabled() const; + void set_disabled(bool p_disabled); bool is_disabled() const; |